Media Server :: Access Log- Stream Play & Stream Stop?
May 24, 2010
I have recently installed FMIS 3.5.3. In checking the access logs I find data in both logs that display the same stream stop and stream play time .I'm not sure why the time is the same (00:19:27 example below). Videos play fine when testing from work (T3 connection). However, occasionally a very slight hesitation when playing video from home (I have cable connection). [code]...
I've had FMS running on my local machine for a while and have had a little experience writing FMS apps, but I've just tried recording audio for the first time using the standard vod application and I keep getting a "Write access denied for stream" error. My AS3 code is copied and pasted for various examples and am confident that it works.
I'm running Windows XP service pack 3 & FMIS 3.5.
I've had a look at the vod/media directory and under windows->properties the read-only attribute is ticked. Every time I un-tick this it reverts back to being ticked. I've googled this and MS say that most programs ignore the read-only attribute and that it only really applied to files. I've also tried the MS fix for setting the read-only attribute via cmd and still no joy (doesn't fix read-only attribute or FMS recording the audio after setting via cmd).
I've also tried our dev server install of FMS (running under linux) and am getting the same results.
Here's my AS3 code...
private function initApp(event:Event):void { removeEventListener(Event.ADDED_TO_STAGE,initApp);
Only just getting started on this whole domain of learning, so go easy!If I set up a P2P video/audio chat (similar to the sample VideoPhone thing on the Cirrus site), can I get the stream from both parties to send to a server at the same time so that I can record it? If so, would I have to use a FMS to stream it to and perform the recording (and if so which version could I get away with)? Are there any (preferably free, or just tutorialised) solutions for the recording side of things?
Currently it seems like the only option for doing the P2P thing is to use Stratus/Cirrus unless I use FMS4 Enterprise.
how effective this kind of situation can be, in terms of quality of the stream and recording? Does any of this make sense?
i test the fms 4 update 1 rtmfp streams multicast after 10 minutes i get this message RTMFP Multicast stream has exceeded max duration allowed; closing stream. but i do not use IP multicast
I build a client side application where is only a FLVPlayback2.5 component and a short AS3 script.
[Code]....
My Encoder is setup with three streams: Vid: 500 kbps - Audio: 48 kbpsVid: 800 kbps - Audio: 48 kbpsVid: 1500 kbps - Audio: 48 kbps I start the encoder and everything looks fine in the log. In my browser (Safari or Firefox) I go to my html site and the stream starts after 6-8 sec. But anytime with the lowest bitrate 548 kbps and nothing look like the stream is switching to another bitrate. I tried it with the smil playlist and the result is the same. Only the lowest bitrate is plublished.
I'm having a problem with recording a live webcam stream. The last few seconds of the stream is getting cut off. The recording is stopped with the following piece of code:
My fmis server is 3.5.4 and I use flvPlayback to play the fms live stream.
I want to let the live stream stopping status after be load completed.but after I set the autoPlay=false, the fms live stream is not stopping status after be load completed.
However I try the fms vod stream as the autoPlay=false ,is can stop .
what's different the live stream and vod stream. why the vod stream can stop but live stram can't stop?
I'm trying to stream a HDS live multi-bit stream, it seems to push to the FMS but my player doesn't display the stream.Are these settings and files correct? The documenation is confusing on what and which files need to be edited and/or created.
Encoder settings: Bit Rate: 150,500,700 FMS URL: rtmp://myserver/livepkgr Stream: liveevent%i?adbe-live-event?liveevent
FMS 4.5
I see the following directories being created when I start encoding and each directory has a single file with a .stream extension in them. Are these correct? fC:FMS-HOMEapplicationslivepkgrevents\_definst_liveevent1[code].....
Using SSAS on FMS3.5, is there a way to get the stream name of a play event? In my case, I am trying to run additional steps when a stream is played and I need the stream name to do so.
I got a bunch of live stream from FMLE, say: "FMLE_channel1", "FMLE_channel2", "FMLE_channel3". And then on the server side, I created several corresponding republished stream called "channel1", "channel2", "channel3".
On periodical basis, we call Stream.get("channel1").play("FMLE_channel1", -1, 10, true) every 10 seconds. Similar things were done on the second channel & third channel.Soon after the above Stream.get("channel1").play() call, I should get the following events in sequence:info :NetStream.Unpublish.Successinfo :NetStream.Publish.Startinfo :NetStream.Play.Resetinfo :NetStream.Play.Start In the above case all are happy. Clients can view channel1, channel2, channel3 well.But then after a while, one of the three channels, in most case it would be channel1, will not be viewable.
With the server trace info, I found that after the Stream.get("channel1").play() call, only the following two events exists:
info :NetStream.Unpublish.Successinfo :NetStream.Publish.Starti.e. I was missing the play.reset and play.start event.I further checked and confirmed that the FMLE was publishing all three channels fine to the server. I was able to view the "FMLE_channel1" from flash clients, but not the republished "channel1". the version is FMS 3.5.0.
I have an *.flv file on a FMS. When I play it on the client side the video plays just fine, but when I call Stream.play(filename, 0, -1, false) on the server side the video turns out really choppy.I both cases I use NetConnection to connect to an rtmp and NetStream to play the stream, but in one case I connect to a stream and request the server to play my file on that stream. Apparently that doesn't work with files? It works just fine for live streams.
HI installed flash media server 3.0.4 on a Windows 2003 server.I am using the default LIVE application and broadcasting to it using FME version 3.0 Inside FME I choose MP3 as the audio codec, stereo and 128kbps When I watch the stream everything works fine but after a minute (sometimes 2 minutes) the sound disappears and I can only see the video run.If I refresh the page that contains the SWF that plays the stream then the sound works again but then again after a minute the sound stops and only the video continues to play. It is important to say that this only happens when I play a live stream from a server that is located outside of my local LAN. If I play a stream from my development FMS server in my local LAN this problem doesn't happen using the same SWF and same settings in FME.Moreover, if I use the nellymoser audio codec then everything works fine and this problem doesn't happen also. The thing is that I want to broadcast a live event and it is very important that the audio sounds good (stereo and 192kbps) and if I use the nellymoser codec the results aren't that good.
Is it possible to stop a (live) Stream from playing for a user, but keep his NetConnection open for eg chat functionality?I only see a setBandwidthLimit to accomplish something similar to this, but then, if BW is set to 0, chat won't work.Why isn't there a built in feature to do something of seemingly common necessity like Client.stream.stop/change function to stop or change what video playback the client sees?
I'm stuck trying to get a Stream.play() call on a recorded video file (.flv) to translate from origin to edge servers. Don't even know if it's possible. If I call Stream.play() on a server, and connect a viewer directly to that server, the viewer sees the stream play. If I call Stream.play() on an origin server and connect a viewer to edge servers the stream does not play.
Is it possible to configure in any way that the play() call would propagate to edge servers? According to FMS 3.5 docs on the Stream class, the following is the case: "When you call Stream.play()on the server, the server becomes the publisher." See [URL].
If that server becomes a publisher and lets say it was an origin server on a CDN, shouldn't the other machines in the configuration receive the published stream? Somehow when you publish a live stream to an origin server it makes its way to edge servers. Is this analogy not relevant to the scenario wherein you call Stream.play() on a recorded file?
I'm trying to get Flex Builder 3 to play a live video stream with Flash Media Server and Flash Live Media Encoder.
I'm able to stream pre-recrorded (vod) flvs in flex from flash media server. I'm able to stream live video using Flash/FMS/Flas Live Media Encoder, but not with Flex.
This code streams pre-recorded Video on Demand flvs, but not live streams: If I change source to "rtmp://localhost/live/livesream.flv, I get nothing.
I've noticed an issue while creating one way (A publish B play) stream through RTMFP. When I try to create connection between computers behind the same NAT (same IP) stream playing is not fired at all, but on the other hand the same code works on remote computers (different IPs).This issue arose after releasing final release of Flash Player, in a beta release everything works fine.We checked NAT settings and there are no differences for this cases.
i was modified the main.asc script in livepkgr, it used to call s.play(streamObj.name), which i assume this is the code it play the stream from FMLE to s.play("FileName") , which is a flv video file in my application. unfortunately when i start the FMLE stream to the FMS and watch the stream with the FMS Sample Video player, i was expecting to see the video content from the flv, but instead the camera footage in playing on the player.
i am very confusing now, i thought the s.play the only code to control what should be playing in application. or when FMLE is connected to server, the server must play the footage from FMLE by some hidden code, no matter what s.play wanna to play?
NetStream.play(streamName, -1); This seems to be working wrong.if I have recorded an flv on server using FMS and FMLE with only audio with name "myaudio" and then after if I try to play a live stream using NetStream.play("myaudio", -1) then it plays the recorded stream. I believe that documentation says that it should start a live stream instead of playing recorded stream as the second argument is -1. Is this a bug in NetStream.play method?
I'm having a very frustrating problem with FMS. A stream recorded on the server-side won't play until I restart the server.
The user flow I'm currently working with is:
1. record webcam stream
2. close the stream
3. call FMS function to post process the stream
4. FMS joins the recorded webcam stream with two pre-recorded videos and stores as a new stream
Then, knowing the new stream name, I'm trying to play it. However, I'm always seeing its last frame and it doesn't play. Surprisingly, restarting the server and re-connecting to it helps, then I can play the stream.
So I wonder if (server-side):
var stream = Stream.get("streamName"); stream.record(); stream.play(...); stream.play(...); stream.play(...);
is it possible to play video stream from non-adobe(or homebrew server), in the newest flash player(10).It looks like the VideoPlayer only plays the stream from FMS? Is it the business model of Adobe?
I don't think there is much to add to the subject. It is a bug, anyhow. Let's say I am playing content from publisher which is displayed in a video. I then close the stream, and issue a play call for content B on this same stream object. If publisher B is slow enough (no new data arrives for a short while), I manage to catch a glimpse of OLD UNRELATED content from publisher A! Why is this, and is there anything I can do about it? By the way Video.clear is broken in Flash Player 10, and that's public knowledge. However, I am not sure the clear method alleviates the problem. Even if you clear the video, the stale data appears afterwards anyway.
I am publishing video content to FMS with my program to livepkgr application. After i start publishing the vidoe content, files like .bootstrap, .conrol, .f4f and .meta are gettign created inside the livepkgr folder's my stream folder. But when i try to playback via OSMF player, the player is throwing error 1009. This happens for some few minutes. After some 4-5 minutes, the player start playing the live video content properly (.f4f file size is not getting updated for those few 4-5 minutes)
if I repeat this IIS topic, I couldn't find the answer to my problem any where on the internet. I installed FMS Dev 3.5 on Win 2003 Server with IIS 6.0 enabled. I don't have any issue with port 80 Listening, I used the IP address 192.168.0.21 for my web application (IIS) and 192.168.0.22 for FMS (I only have one network card and port 1935 is open under firewall). I can play the sample videos (RTMP, HTTP, and Dynamic Stream) using the Flash Media Start Screen (or from the location C: Program FilesAdobe Flash Media Server 3.5webrootindex.html) without any problem.
I then modified the IIS Default Website to look at the "webroot" folder (C: Program FilesAdobe Flash Media Server 3.5webroot). From IE, I can access the default web site by enter http://192.168.0.21/index.html. The website loads up correctly, and the RTMP video is playing perfectly. However, if I click Play Video (HTTP) or Dynamic Stream (tab), I receive "Connection Error. Please press Play to try again." I look at the log file (access.01.log) and see the error log "Session disconnect
I have started a stream from Flash media encoder to flash media server. According to my encoder, it should be located at: "rtmp://localhost/live" and is called livestream.In the Flash software I try and set the source of FLVPlayback component to rtmp://localhost/live/livestream", and I get this error: "NetStream.Play.StreamNotFound : Adobe Flash tried to play a live or recorded stream that does not exist. Source can't be found.". Both the server and encoder is runnind and I am encoding.
I'm testing Live streaming with FMSS. The stream is pushed to FMSS buy Adobe FMLE software. Streaming works fine until I reach 1300-1400 simultaneous connections.No matter what the encoding ratebit is (150kbps or 2000kbps) the stream is no longer play from time to time (5-8 seconds).
The CPU (2xIntel Quad) is loaded less than 20% and memory used is about 2 GB (there is plenty of memory installed 32G). The OS is RedHat 5.3 64bit platform. Network uplink maximum rate is 4Gbps.I disabled the Queue but the problem still persist.
I'm trying to setup a server-side playlist for playing back mp3 files, though I stumble into a weird FMS behaviour. I'm using latest FMS 4.0.2 Here is how I try to publish the stream (Server-side ActionScript):
[CODE]....
On the client side, I try to play it using NetStream.play("boo"). Though, the sound quality I get is really weird. The sound goes slower and faster and stops for a split of a second. It may play properly for a couple of seconds, but that's all. Sounds like a decoder problem to me, or a bitrate conversion problem. When I play the stream with NetStream.play("mp3:rhcp") the playback goes smoothly. I've tried several mp3 files with different bitrates, but they all have the same problem.
I have Flash Media Streaming Server 3.5 (not Interactive) running on RHEL5.5 x86_64 Linux.All is working well, however how do I prevent unauthorized access to connecting to the live stream and streaming content?How can I setup the server to require a user and password to stream live media to the server?I am new to this product and I have been reading some documentation but I have not found a clear cut answer on how to force a username and password to connect to the server to stream live content only.I am using the Adobe FMS Apache install, what files need changing?[code]I want to lock down a person from connecting to the server on the public internet and starting a live stream?Can this be done with a user name and password?