Media Server :: Can't My Live Stream Stop
Feb 28, 2011
My fmis server is 3.5.4 and I use flvPlayback to play the fms live stream.
I want to let the live stream stopping status after be load completed.but after I set the autoPlay=false, the fms live stream is not stopping status after be load completed.
However I try the fms vod stream as the autoPlay=false ,is can stop .
what's different the live stream and vod stream. why the vod stream can stop but live stram can't stop?
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Apr 6, 2009
HI installed flash media server 3.0.4 on a Windows 2003 server.I am using the default LIVE application and broadcasting to it using FME version 3.0 Inside FME I choose MP3 as the audio codec, stereo and 128kbps When I watch the stream everything works fine but after a minute (sometimes 2 minutes) the sound disappears and I can only see the video run.If I refresh the page that contains the SWF that plays the stream then the sound works again but then again after a minute the sound stops and only the video continues to play. It is important to say that this only happens when I play a live stream from a server that is located outside of my local LAN. If I play a stream from my development FMS server in my local LAN this problem doesn't happen using the same SWF and same settings in FME.Moreover, if I use the nellymoser audio codec then everything works fine and this problem doesn't happen also. The thing is that I want to broadcast a live event and it is very important that the audio sounds good (stereo and 192kbps) and if I use the nellymoser codec the results aren't that good.
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[Code]....
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[Code]....
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[URL]
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================
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[Code]....
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Sep 16, 2011
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[Code]....
monitorStream.flv lies on my FMS. So from the debug-output everything looks fine. But i donīt see any video, when i play the published stream on client-side. The outgoing stream itself is correctly published.
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Mar 4, 2008
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Dec 12, 2008
I have confirmed this behavior in FMS 3.0.2 on Windows 2003, Vista, and Linux.
In prior versions of FMS if I had a publisher sending a live video feed to the server, then I could have subscribers connect to the server and set a bandwidth limit for them and the server would ensure that the subscribers only got as much bandwidth as I set for them. As of version 3, the server now ignores this limiting for live streams.
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