Media Server :: P2P Multicast And Upstream Bandwidth

Jan 27, 2012

I'm in the process of developing a realtime video chat application where multiple users can send video streams simultanuously. The number of users receiving the streams can be very big, e.g. 10 broadcasters and 500 receivers, each receiver should get all streams.
 
I use RTMFP connections to an FMS and streams are published in P2P multicast groups by passing the groupspec to the NetStream constructor. Currently I'm having problems with audio/video synchronization and video stream 'jumps' (not continuous). From what I read on other threads, this is related to the fact that there is not enough upstream bandwidth for sending the streams. So my questions are:
 
How to calculate the required upstream bandwidth on every peer for the given example of 10 broadcasters and 500 receivers (is it 10*bandwidth of one stream)?What settings (on NetStream, Camera, Microphone etc.) should be used for best results and how to adapt them based on the number of broadcasters? 

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[Code].....
 
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