Media Server :: Recording Stream From Webcam As F4V Playback
Mar 23, 2010
I'm recording a stream from a webcam as an f4v file using FMS 3.5. The file is created in the live folder, and i can stream it back to the client no problem, however when I try to play the file in Adobe Media Player (or anything else) it won't play. I've used the f4v post processor which claims to run successfully, but with no joy.
Only just getting started on this whole domain of learning, so go easy!If I set up a P2P video/audio chat (similar to the sample VideoPhone thing on the Cirrus site), can I get the stream from both parties to send to a server at the same time so that I can record it? If so, would I have to use a FMS to stream it to and perform the recording (and if so which version could I get away with)? Are there any (preferably free, or just tutorialised) solutions for the recording side of things?
Currently it seems like the only option for doing the P2P thing is to use Stratus/Cirrus unless I use FMS4 Enterprise.
how effective this kind of situation can be, in terms of quality of the stream and recording? Does any of this make sense?
I've had FMS running on my local machine for a while and have had a little experience writing FMS apps, but I've just tried recording audio for the first time using the standard vod application and I keep getting a "Write access denied for stream" error. My AS3 code is copied and pasted for various examples and am confident that it works.
I'm running Windows XP service pack 3 & FMIS 3.5.
I've had a look at the vod/media directory and under windows->properties the read-only attribute is ticked. Every time I un-tick this it reverts back to being ticked. I've googled this and MS say that most programs ignore the read-only attribute and that it only really applied to files. I've also tried the MS fix for setting the read-only attribute via cmd and still no joy (doesn't fix read-only attribute or FMS recording the audio after setting via cmd).
I've also tried our dev server install of FMS (running under linux) and am getting the same results.
Here's my AS3 code...
private function initApp(event:Event):void { removeEventListener(Event.ADDED_TO_STAGE,initApp);
I'm having a problem with recording a live webcam stream. The last few seconds of the stream is getting cut off. The recording is stopped with the following piece of code:
I managed to record webcam stream by using the FMS developper version locally my computer.And if I try to use a remote FMS (FMS Stream EDTN 3.5 ALP), my doesn't work anymore!
import mx.rpc.http.HTTPService; import flash.net.ObjectEncoding; private var nc:NetConnection;
Is there a possibility - instead of attaching a camera [via ns.attachcamera()] to a netstream - to "attach" e.g. BitmapData to netstream. The reason is, that I use BitmapData's .draw method to get the webcam video in order to change it, such as with the .treshold method. And I want to record and save these altered bitmaps (as a video) on the FMS instead the original webcam video.
[URL]
Two videos are shown, the left one is the original from the webcam, the right one the "modified" video. Only the modified video shall be recorded via the netstream .publish method.
i'm developing a web site, and i'm trying to let the user record some video from his webcam. I'm using actionscript and flash media server. I got it work in my delevoper enviroment, but when i deployed it to the production server, the webcam can't get connected to the FMS. I'm afraid this is because of port blocking from the firewall. Does anyone knows wich ports are userd for recording from a browser by the Flash Media Server? I open the 1935 port in the Flas Media Server, but it still doesn't work.
I'm trying to record a stream from a webcam using FMS4 developer edition. The streams are recording on a linux box in .flv files. These files though have problems.
1 - The video quality is terrible. Fuzzy/blocky. Any kind of motion looks awful. Is there any way to improve this?
2 - The sound jumps/skips and goes out of time with the video.
As it is now this is useless. I am trying to make a system where a user records a short video from the camera and then I upload it to YouTube from my server. If you use Youtube's webcam page the video quality is quite acceptable and the audio is obviously in sync too, so they must know something I don't. [URL]..
I am trying to record a H264/AAC streamin FLV format on my FMS server and all I get in the recording is the metadata but no media content. Is H264 recording only supported in F4V?
Our team is developing an application that allows users to communicate via their own camera, and make a record of all user's cameras that are in the same room. However we have come across an issue with our FMS 4 server. The issue is that sometimes when a user records all streams in a room at one point the recording process for particular streams suddenly stops but at the same time streaming is still working. For example, 2 users were broadcasting and one of them was recording their streams. At the end of the recording there were 2 flv files, however one of them was only a quarter of the actual length. The logs for the damaged stream were:
- publish stream at 10:48:38 - play stream at 10:48:38 - record stream at 10:48:44 - unpublish stream at10:53:11 - stop stream at 10:53:12
Total length of the flv file should be more than 4 min but actually it is only 1 min 12 sec.
I'm creating application where user can record voice message, problem is that recorded file is passed to other encoding servers, that requires both video and audio streams to be present.
how can I use static image to emulate webcam and attach it to NetStream?
ns = new NetStream(nc); ns.addEventListener(NetStatusEvent.NET_STATUS, watchRecording); //ns.attachCamera(cam); ns.attachAudio(mic); ns.publish(fileName.text, "record");
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Although I don't have access to application on WOWZA server I can negotiate with some one to add few lines and recompile it. So server-side solution in java is also an option here.
'URL missing from Media tag' on FMS4.5 HTTP Live Stream playback.I have spent a whole day trying in vain to publish f4m live http streams from FMLE using FMS 4.5, and almost everything I try results in the error .The F4M document contains errors URL missing from Media tag...in both Flash Media Playback and the fms videoPlayer app.Other people seem to have seen this and solved it, but I've found nothing that helps. I have tried to publish a single stream, and with multiple bitrates. For the latter, I followed the Adobe video tutorial as follows:
Multiple bitrate live ================ I'm publishing 3 streams from FMLE, using FMS URL: rtmp://[serveraddress]/livepkgr[code]..........
I'm running FMS 4.0.2. I have a server side script that will record a stream that is playing on a remote server. This script was running fine on FCS 1.5. When running on FMS 4.0.2 the stream starts recording fine, but after a few minutes it stops on its own with no event notifications on the stream. No NetConnection or NetStream events are registered. I thought it might have been been an issue staying connected to the remote server.
But then I wrote something to publish a stream directly to this server, and have a simple server side script record the stream on the same server, but the same thing happens - it stops after a few minutes with no notifications. Again the code works fine in older versions of FMS/FCS. This has obviously proven problematic that I cannot record a stream longer than a few minutes. The problem occurs both on streams published via the Flash Player (Sorenson Spark) and the FMLE (H.264).
goal is to record a stream from a webcam with the best possible quality regardless the bandwith of the user.(it doesn't have to be live or broadcast, just stored on the server)
is it best to record from server side with asc script or directly from the flash player ?what are the parameters on the server that i can play with in order to cache locally the stream if the bandwith is not high enough ?
2 x Intel(R) Xeon(R) CPU L5410 @ 2.33GHz 16Gb RAM 2 Gbit ethernet channel OS - Linux CentOS 5.5 x86_64 FMS4 Interactive
Live stream parameters:
320Ñ…240 qua_=87 bw_=200000 kf_=5 fps_=18
So, after approximately 600 connections to one stream video becomes choppy (periodically freeze, slow motions). CPU-usage at this time is 100-120% (maximum is 800%, 100% per each core), network usage is 500 Mbit/sec.But second live stream(with few connections) at this server looks fine simultaneously with 600 connections at first stream.Experiments with recommendation in "Configuring performance features" documentation chapter(enabling/disabling aggregate messages and configure the size of stream chunks) do not help.
I'm trying to implement a flex app that will be able to record a video from a webcam and then upload it to a server. I've only found tutorials and examples that require a media server running such as Red5, Flash Media Server and Wowza and an open rtmp stream to the server. However, I want to know if it's possible to record a video locally and then submit it to the server with a simple HTTP request. Is there a tutorial somewhere that shows how to do this? I'm really new in flex development
I don't think there is much to add to the subject. It is a bug, anyhow. Let's say I am playing content from publisher which is displayed in a video. I then close the stream, and issue a play call for content B on this same stream object. If publisher B is slow enough (no new data arrives for a short while), I manage to catch a glimpse of OLD UNRELATED content from publisher A! Why is this, and is there anything I can do about it? By the way Video.clear is broken in Flash Player 10, and that's public knowledge. However, I am not sure the clear method alleviates the problem. Even if you clear the video, the stale data appears afterwards anyway.
I recently had to tell a client that I didn't want to work on their project because I was unclear about something. When you append a recording from a stream does the metadata get updated correctly after the append? I've worked with metadata before and from my recolection anytime a .flv was changed I had to manually update the metadata.
I want my site's users to be able to record videos straight from their webcams into my site. Videowhisper is one such tool which seems to work fine - [URL] But I'm looking for opinions on better / more scalable / reliable solutions. Paid solutions are fine.
I'm trying to setup a server-side playlist for playing back mp3 files, though I stumble into a weird FMS behaviour. I'm using latest FMS 4.0.2 Here is how I try to publish the stream (Server-side ActionScript):
[CODE]....
On the client side, I try to play it using NetStream.play("boo"). Though, the sound quality I get is really weird. The sound goes slower and faster and stops for a split of a second. It may play properly for a couple of seconds, but that's all. Sounds like a decoder problem to me, or a bitrate conversion problem. When I play the stream with NetStream.play("mp3:rhcp") the playback goes smoothly. I've tried several mp3 files with different bitrates, but they all have the same problem.
As titled, what is the way to record video/audio files using Flash Meida Server through rmtp, and allow users to access the recorded files through http?What I am trying to do, is to record a user's microphone's input and save it to the server.fterwards, I would like other users to be able to access the recorded files and mainuplating the audio data, by computeSpectrum(), to do some visualization of the audio. As I know computeSpectrum() cannot work on streaming files, so I think I need to access the recorded files using http instead of rmtp. Is that true?
I want to have a website where users can record short video clips (using a webcam) and then have those videos saved on the FMS for viewing later. I've seen a lot about streaming video, but I actually want to save the video.
First,i am in project for creating some website with streaming video.The connection to the host is bad and i need to know if Flash media server can reconnect if connection is lost during playback and second,is there some kind of plugin for subtitles,this is very important,If there is a positive answers on those two questions,the third would be "where can i buy it and how"?
I have Flash Media Streaming Server 3.5 (not Interactive) running on RHEL5.5 x86_64 Linux.All is working well, however how do I prevent unauthorized access to connecting to the live stream and streaming content?How can I setup the server to require a user and password to stream live media to the server?I am new to this product and I have been reading some documentation but I have not found a clear cut answer on how to force a username and password to connect to the server to stream live content only.I am using the Adobe FMS Apache install, what files need changing?[code]I want to lock down a person from connecting to the server on the public internet and starting a live stream?Can this be done with a user name and password?
We have mutiple live streams(games) in our application and one of our requirement is to record the games when they start and end the record after stop.We have written a servere side Code based on guidelines provided in the forums. Our Sample code looks like this.
We have written a PHP page which receives the Game Start and Game Stop and calls the FMS startRecord and stopRecord functions accordingly.We tested this record manuall by passing the values to PHP page and recording works perfectly.Our problem arises when we automate this recording. Every minutes we have 10 games that are created and hence the PHP page calls FMS 10 times a minute to startRecord and stopRecord.Some of the recorded flv are inconsistent and recording is never complete.
Can FMS take such sequential request? We are stuck with this because the recording is partial sometimes.We are using FMS 4 with Red Hat. Any other information will be provided.