Professional :: Flash And XML Photo Gallery With Categories
Mar 14, 2011I am trying but I want to create Flash & XML Photo Gallery with Different Categories.
View 1 RepliesI am trying but I want to create Flash & XML Photo Gallery with Different Categories.
View 1 RepliesI'm using a combination of the Photo Gallery using XML and Flash (with thumbnails and a simple PHP gallery script called Gallery Thingie. So far,I've got the XML file's image data working with the Flash movie. However, Gallery Thingie also has a feature allowing the creation (and deletion) of image categories. How can I use this feature with the flash gallery? So far I've added some buttons that would switch between categories, but they don't do much yet since I'm not sure how to say "when this category variable is present, display only thumbnails with that variable." Download the flash file (and others) from the link below.
ActionScript Code:
/*Code for loading XML file. */
function loadXML(loaded) {[code].............
I've made a gallery slideshow before but wasn't as intuitive looking back at it now and I want to start fresh on this new project. I would like to convert a jQuery lightbox style gallery into a flash XML based AS3 image gallery with categories. I don't want to code the FLA, I want separate AS files.
This is a school project for my website. I would use jQuery and I have more experience with it but this project needs a flash component. I'm just not sure where to start and looking for some advice on how and where I could find resources. I want it to be minimal as I can make it;
- 8 thumbnails to a "page/section" with more flowed into page 2 or 3 etc. (or a srcoller)
- a few buttons for categories
- images fading in full size with a description when hovered over and a close button
- preloader (simple bar)
Esentially something like this > http:[url].........works which is using http:[url].... for the thumbnails. That might be ambitious but I'd suffice with a simple fade effect.I've downloaded some galleries out there but most of the code is messy or outdated.http:[url]... this is alright, but all the code is done in the FLA. I might break it into AS files but it depends.
Just trying to make a flash photo gallery that displays all the image files in a certain directory with the usual photo gallery functionality.
View 1 RepliesIs there an easy way to make a cool looking, interactive photo gallery that i can insert into my website usuing flash?
View 2 RepliesI need to make a XML Driven Photo slide in Flash CS5.It needs to have a Box that contains 5 Thumbnails(by XML) act as buttons.The Box sits on top of the Main photo area and shrinks (or close out) when user click its close button. And it opens out by clicking on a open button.I'm sure it can be done by using timeline, Tweening or you name it..But what about the Thumbnails that run from the XML file?Can they disappear with the Box and retrieve when it opens?[code]
View 1 Repliesi have already created a photogallery for the website below.
[URL]
Now i will like the photos to run automatically as well as having button to click on. I want this done via as3 as i have quite alot of photos.
[Code].....
i am trying to put some things together following the tutorials on this site. I did the tutorial 'Photo Gallery Using XML and Flash'and I followed it step by step and uploaded it with all the necessary files onto my remote server (xml file, Gallery folder, fla, swf, and html) - however, when I test the movie with flash, it seems to work fine (except the description test, my question to that later), but when I test it online it shows only the first image (but displays the correct number of images in the gallery); even when clicking the next button, it keeps loading the first image the first image. In other galleries (I use the structure for multiple galleries for my portfolio) the first image never loads at all.
Also, about the description text, in between the <caption> and </caption>, can I use <strong> and <em> and <br /> to change the appearance of my text? All it says is 'null'.If you want to look at what I mean check out my portfolio in the making. The problem with the first image displaying only is under 'paintings' and both the projects in 'design - packaging'. The second problem (no picture loading at all) is on some of the buttons in 'design - identity' (where I have not changed the description text of the tutorial yet).
Again,
[URL]
Basically i want to have Album categories the same way the thumbnails work so their is a mask limiting 4 categories on screen and when you click < or > arrows next to the categories it shows the next 4 categories that you would be able to choose from.
Then I would want it to load whatever category you selected into the thumbnails and the larger pic.
Does anyone know how to do this ? Or if their is another tutorial that would show me how to add categories into something like a gallery with thumbnails?
Apologies for being stupid and the poor grammar I've been searching everywhere to find out how i can add in some categories and still have it linked to the thumbnail scroller and larger images, but i haven't found any luck at all I just want it so you could add in as many thumbs and categories as you wanted and have those masked and scrollable rather then a dropdown.
I paid for some silly pdfs to explain it better to me but they did it in a way that I didn't like and turned out just to be a waste of money. Learnt my lesson and signed up here to ask the pros! I want to create something that can be updated from just an xml file.
I'm attempting to create a thing where my thumbnails will scroll across the bottom of the page, like when you put the mouse on the right it scrolls right and visa versa. I found a great tuturial only to realize halfway in that it was done with Flash 8, therefore apparently quite a few things have changed. And this is my first stab at FlashThe first place i noticed is when my motion tween didn't work, so I instead created a 'Classic Tween' finding it had the same affect as 'Motion Tween' in Flash 8, however as I progressed in the tut, I don't think the results were the same.
My images scroll but after creating a _xmouse<40){........prevFrame, there only continue to scroll, the prevFrame command doesn't work!So to my question...does anyone know of a good tut for this type of thing for CS5? OR, is anyone really familiar with both Flash 8 and CS5 and e differences for what I'm attempting to create?
I want to make this gallery auto play means ones gallery load than the photos should be change by itself after few seconds.path for gallery [URL]
View 4 RepliesI have created a flash website that looks like this (see below). When you click on any of the menu buttons (home, architecture, etc), the menu bar stays stationary while everything else slides horizontally. The title of the page (black with yellow outer glow) scrolls horizontally as well and stops as you see here to show the next page has "arrived" or loaded. There is no page loading or timeline jumping in Flash. It's all programmed for the menu buttons to trigger the entire site to start moving.
My problem is trying to figure out the best way to show images for the portfolio. Each page will have pics depending on the category, and I am wanting to display them as best as possible. I considered using a Web Gallery made through Bridge, but it makes an HTML file that won't slide like the rest of the site will. I am needing the images to slide as well like the rest. Because of this, the images at some point have to be Movie Clips so the script will move them accordingly.
Is there any way to have the images as MC's, bring them into view, and then somehow make them clickable that starts up LightBox2 or a Bridge-made Web Gallery of those images? Or am I screwed?
its for a photo gallery that I downlowded,the images fades in and out, but only start that when you click a button(timer).I'm trying to founf out where in the script I can change this, so that the photo's start automatically,rather than, on a button click.I have pasted the script below, is that ok, or would people rather a zip file of the files?
// (c) Copyright by Andrew DiFiore. All rights reserved. DO NOT REMOVE.
fscommand("allowscale", "false");
Stage.scaleMode = "noScale";[code]......
I found the tutorial by Kirupa
[Code]...
I have an XML photo gallery, that when it starts it has a loader for the photos. It always starts with the XML file determined sequence, which is fine, but what happens is that the tabs on the right hand side of the photo loader go astray while it is loading the first photo. If the first photo was loaded instantly this wouldnt be an issue.Is there a way that I can preload that first photo, so that it is in memory when the swf file reads the XML file, allowing the first photo to be instantly loaded ?Amongst other things, I tried embedding the photo in the swf file, but it didnt work...obviously I have no idea what to script...I also created another scene, prior to the main scene, to preload the photo.. but it didnt work either, again probably used useless script...Going further in detail, this is the main script:
Code:
import com.mosesSupposes.fuse.*;
ZigoEngine.simpleSetup(Shortcuts, PennerEasing);
[code].....
I have been searching for a particular photo gallery, and haven't got far. Here is an example of what I am looking for. With the example I wanting the user to be able to click on a photo for it to appear in the box above. I am looking for a tutorial, so I can customise to fit in my client's flash website.
View 2 RepliesWhat I want to do is to make a gallery based on the tutorial gallery here (thumbs), but I want the user to be able to choose different galleries from within the movie. I figured that I could make a loop to cycle through the galleries, then nest another loop inside it to cycle through the pics, captions and thumbs. While I wrote, I constantly tested the output with trace commands, but when I tried nesting the loop I lost all output.. I'm pretty new to both Flash and Actionscript, so if theres an obvious solution I havent been able to see it.. This is my temp XML file:
[Code]...
I've just completed the "photo gallery using XML and Flash" tutorial, but i've managed to get stuck uploading my own images. The tutorial shows you how to place images from the internet into the gallery, but doesnt tell you source images from your own hard drive.
This is the XML code >
<pic>
<image>http://www.kirupa.com/developer/mx2004/pg/kresge.jpg</image>
<caption>Kresge</caption>
[Code]....
** I basically want to put the gallery on a CD so i can give it to someone, and i wanted to source images from the same folder as the actual gallery itself.
I'm building a portfolio website, and I want one of the pages to be a gallery featuring my work.I want to have small image thumbnails on the side, when I click on a thumbnail an image loads through xml (externally) then I want that image to have a prev. and next buttons these buttons load images that are also external.basically each thumbnail loads a diff. image and that image has next and prev. buttons loading other images.I want the images to have a preloader and I also want the images to fade in and out.I've been searching the web for a tutorial or example to help me out, but I didn't have much success.
View 1 RepliesI am using Flash Professional 8. I made a Flash photo gallery driven by XML using the tutorial ash_photogallery.htm". When I publish it by pressing ctrl+enter or publish on web by pressing F12, everything is fine. I can see photographs, descriptions, and fully working buttons. But when I put my .swf clip to the website I am developing, nothing comes on it.I am still testing these on my PC and yet to upload them on web.
View 2 RepliesI used this (Photo Gallery Using XML and Flash) that is in the tutorial, it's all write but how can i do the same but putting the images in a folder.Because now they have to be in the same location than the .fla, .swf, .xml.
View 1 Repliesi am trying to add extra images to the photo gallery attached. I would have thought it is easy and it seems so. I add an extra image to the gallery. I publish it. The html file shows the extra image in the gallery but the swf doesnt. driving me crazy, cant work it out?
View 14 RepliesI am currently building a website entirely in Flash, and I am fearing that it is becoming too large because I am having it all load on startup. Is there a way for me to have the file load to say, frame 10, and stop loading, then when a button is clicked to bring you to a new frame that has not been loaded, load the necessary frames? (I would also like to have a preloader for each time a button is clicked that takes you to frames that haven't been loaded yet.)
A specific example would be a photo gallery I want to incorporate into the site. When the user presses a button to view the photo gallery, I want a frame with a gallery of thumbnails to load that has not been previously loaded, and then when each thumbnail is clicked, the frame with the large picture in it should be loaded.
I need help I am trying to make a photo gallery but I'm not understanding this. This is all new to me for I don't even know if I even have any of it right and for some of the comments I have no clue??
Code: Select allimport fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;
var numPics:Number;
var thumbIndex:Number = 0;
var thumbRowCount:Number = 6;
[Code]...
I am having problems formatting the XML Flash photo gallery. I can't seem to get the photos to center on the page. Some of my photos are vertical and others horizontal, and they are all pushed to the left. I don't want to make all the photos the same width. Is there any way to use css to style the xml? Or is there some other way to do it? Url...Also, if anyone notices any other problems with the gallery,please let me know. This is only the second thing I've done in Flash, and I may have made some mistakes when I changed things.
View 14 RepliesI've created a photo gallery using this method, but each time I try and load it into a movie clip, the thumbnail scroller fails to work. The thumbnails load, but the mouse does not seem to register over the hot spots.
View 3 RepliesI'm trying to use the flash gallery with thumbnails that was in one of the tutorials on this site. See here:
http:[url]....I wanted to make the flash player bigger, so I changed the doc size and then scaled the area mask that shows the image. I don't see why this would scale the image; it should just make the viewing window larger.But when I make an image the size I want it in photoshop, it is displaying the image far larger (blurry and cut off) than it is supposed to.Does it have to do with the action scripting, or the graphics in the document?
I am using Flash Professional 8. I made a Flash photo gallery driven by XML using the tutorial "[URL]". When I publish it by pressing ctrl+enter or publish on web by pressing F12, everything is fine. I can see photographs, descriptions, and fully working buttons. But when I put my .swf clip to the website I am developing, nothing comes on it.
View 5 RepliesI've done tutorial on [URL].. and it's really great. But I have one question. The size (height and width) of pictures given in example are the same. What to do if each of my image has different size, and I want them be displayed in 'center', instead of being aligned to the left.
I am not familiar with as2, but I do understand the syntax and all function, so maybe somebody would have some idea how to do this?
1_Add a new button (or maybe use the emptymovieclip with a listenerObject) on release get url _blank to download a high resolution pdf of that file.2_Add a new dynamic multiline text field on stage (list.txt) to create a list of all files include in this gallery (name + date)Here's a part of my xml file:
Code:
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<images>
[code].....