I've been searching on google and through forums for hours now trying to find a way to prevent my site from cache in browsers. I know it's not possible to "prevent" it from caching, but it's a way to trick the browser into thinking it needs to load the SWF again instead of just getting the one from the cache.Now I've tried many types but I can't get it to work. I don't understand how to implement it into AS or Javascript and what goes where.My site is set up by one parent SWF combined with a HTML script and 6 child SWF's, and they are updating all the time so I really need this function.The most used one is this I think or something close:
I've been searching on google and through forums for hours now trying to find a way to prevent my site from cache in browsers. I know it's not possible to "prevent" it from caching, but it's a way to trick the browser into thinking it needs to load the SWF again instead of just getting the one from the cache.
Now I've tried many types but I can't get it to work. I don't understand how to implement it into AS or Javascript and what goes where..
My site is set up by one parent SWF combined with a HTML script and 6 child SWF's, and they are updating all the time so I really need this function.
See it here: [URL]
The most used one is this I think or something close:
I have to load png images into flash, such that, whenever they change on server, the change should be reflected on client! But the swf loads the same image over and over during the same session! I am guessing this is because the browser returns the cached image instead of the original! how to fix this?
I periodically upload a revised main.swf. But I have torestart my browser when I retrieve the files from the remoteserver, in order to see my updated swf. The advice given on:"How to prevent caching of swf files"does nothing, in IE FF or Safari, with FlashPlayer v 9
After changing domain name where flash application being hosted I should change crossdomain.xml file. That crossdomain.xml is hosted on api-server, which is used by flash application. I see that flash uses crossdomain.xml from browser's cache. Is there any trick to make flash to not get crossdomain.xml from cache? Maybe there is any parameter, that I can pass to flash during it's call in object tag?
How to prevent caching of swf files?Have somebody any link on tutorial.I read this page hurl...but | know is it possibilitity to generate somehow every time a new SWF name.
When Im loading an xml document, it's as if flash caches this document, and uses that cached version all the way (disregarding how many times I open and close the app) ... well, that's so until I open the xml file inside the browser (IE) and ctrl-F5 to refresh; that's when flash starts getting the updated xml. What's up with that? Is there a way to prevent flash from caching??
How do I prevent Flash from caching loaded images?In my app a user make a change to an image and saves it back to the server as the same name. Flash then reloads the section and the new image should be reflected. However, it is not. The image looks fine on the server and is updated on the server...
How do I prevent Flash from caching loaded images?
In my app a user make a change to an image and saves it back to the server as the same name. Flash then reloads the section and the new image should be reflected. However, it is not. The image looks fine on the server and is updated on the server...
I'm writing a flex application that polls an xml file on the server to check for updated data every few seconds, and I'm having trouble preventing it from caching the data and failing to respond to it being updated.
I've attempted to set headers using the IIS control panel to use the following, without any luck:
CacheControl: no-cache Pragma: no-cache
I've also attempted adding a random HTTP GET parameter to the end of the request URL, but that seems like it's stripped off by the HttpService class before the request is made. Here's the code to implement it:
http.url = "test.xml?time=" + new Date().getMilliseconds();
And here's the debug log that makes me think it failed:
(mx.messaging.messages::HTTPRequestMessage)#0 body = (Object)#1 clientId = (null)
I made a gallery with an XML file but the problem is that after viewing it on the web and modifying the XML I don't see any difference...it's like I never even modified it...I'm guessing it's because the browser reads the XML file from the cache...how can I make the flash movie read the XML from the web every time it loads?
Using Actionscript 2, I'm a bit new to all the scripting stuff.I have a loader loading a couple of flash movies like this:loadMovieNum("sound.swf", 1);loadMovieNum("logo.swf", 2);loadMovieNum("mainmenus.swf", 3);Those 3 movies I need to go to the main section of the site. However, I would like the loader to also load the remaining movies needed to further navigate the site, but without displaying them now Kind of like 'caching' the rest of the site, so when the access is needed, there's no load time.
1. I've read that when Bitmap Caching an object, if the objects you are caching are bitmaps that all point to the same bitmapData object, than only one instance is cached and used by the GPU. However, if the bitmap contains a scale, does this hold true, or is a new bitmap cached for each object because of the new scale? I'm pretty sure its the second one, just checking.
2. When using cacheAsBitmapMatrix, I've seen examples setting the matrix to identity, and setting it to the concatenated matrix of the bitmap object. Can someone explain the difference between the two approaches? I would assume setting it to identity doesn't scale it up or down when caching is as stated in the documentation:
"The matrix transformation you apply to the cacheAsBitmapMatrix property is applied to the display object as it isrendered into the bitmap cache. Thus, if the transform contains a 2x scale, the bitmap rendering is twice the size of thevector rendering. The renderer applies the inverse transformation to the cached bitmap so that the final display looks the same."
But if this bitmap is nested in a sprite that moves throughout the scene, will the bitmap still move with it? Or will I need to update the matrix's x/y everytime I update the sprite's x/y. If this problem exists, does using the concatenated matrix get around it.
3. Finally, I have seen some sites state that more gpu memory is used when cacheAsBitmapMatrix (such as an additional copy of the texture being pushed into the gpu), but I was under the impression that this would just rotate and scale the texture in memory using openGL matrices. Why would more gpu memory be used when cacheAsBitmapMatrix is set?
My understanding is that when designing for mobile, if the graphic isn't too large, and the object doesn't contain nested animating objects, the best approach is to cacheAsBitmap and cacheAsBitmapMatrix on the object to ensure it won't be pushed to the gpu each frame, but feel free to correct me if I'm wrong. Adobe states "Always set the cacheAsBitmapMatrix property whenever you set cacheAsBitmap to true in content created for mobile devices."
I'm loading an external XML file when in the Flash development environment. ActionScript 3.0 (CS3) accesses the XML file using URLLoader. Everything is fine until I have to make changes to the XML file. When testing the Flash application while in the development environment, it does not see the changes I made to the XML file, because the URLLoader is somehow caching the results. Thus, the XML file looks exactly the same. This is very frustrating. Is there any way I can blow out this cache so that URLLoader is forced to load the XML file? Currently, I either have to re-start the Flash environment or change the name of the XML file.
I have this PHP page that lists several people. When someone clicks on one of the people they are sent to another PHP page that has their video greeting in a .swf embedded into the page. This works by the php writing the path to the greeting video to the xml file that the .swf loads and plays.
Well in firefox it works perfect, but in IE when they try to click on another greeting the original greeting still plays. Its like the swf is caching the first greeting and refresh of the page does nothing to alleviate this. Is this a problem with the swf caching? or XML caching? or am I totally clueless?
I often have the problem that after shifting my AS windows around some times the window becomes highter than my screenheight. The window can only be resized in height when dragging the bottom of the window. But as it is offscreen I can't resitze it. I have to load a new workspace or dock it on some small window group and then drag it away (works only with some windows).
would like to prevent my flash navigation banner from going through the entire animation when someone loads secondary pages. framework is at [URL] at the moment. Basically, want the flash to NOT replay (but still maintain the flashy buttons) when the secondary pages are loaded.... does this need to be done at the button level, or at the top level?
I'm working on a set of SWFs that need to sync with each other using LocalConnection in AS2It was working fine in Flash Player 10, but as 10.1 throttles Flashes when they are not visible, the SWFs lose their sync if any of the SWFs are not visible on the page.This is particularly annoying as we were not aware of this new behaviour in 10.1 and I expect the update will break a lot of similar websites.
I have a MovieClip, named "thing", that's in one position and in another position on the next frame. I added an eventlistener to "thing" to advance frames. Very simple, everything works fine.I then add "thing.alpha = 0.5" in the button's event listener. Now when I publish the file, thing fades but doesn't move.
p.s. For reference, here's the entirety of my AS3 on the first frame:
I made a game as the same site URL..Anyone knows how to prevent user open and play game on multiple browser windows at a time?I used flash control to embed flash into aspx page and connect to sql server
I just recently started playing with cs5 and it's new features. I tried to rotate a textfield with the 3D rotation tool, but when you do this, the textfields gets blurry.And it seems like it's not a vector text anymore, because when you zoom in, it still is blurry.Is there a way to prevent that?
I have searched all over and have yet to find an answer to this. Does anyone know of a way to clear an FLV from the player's cache? I saw suggestions to add a query string to the end of the FLV location, but this causes the video to not play.
Is there way force the browser to retain previously viewed FLV files? I've noticed using the normal netstream set-up that even if you've fully loaded and viewed a video it will have to load it again from scratch each time you come back to it. Shouldn't the file be in the user's cache?
I have a flash application and I want my users not to be able to do caching in their flash players.I couldn't find the code that disables the option of caching for them.Does anyone have the line I need to add (and where) which will disable the flash caching?
I need a way to stop XML files from caching. I have tried the xmlfile.load(file.xml?uniq=somerandomnumber) method, and it doesn't seem to be curing the problem. I understand that this can be stopped with PHP, however, I cannot use PHP for this task.XML caching is not a problem locally, only online, from the browsers, I cannot use any browser addons either as this file will be displayed to a vast audience and I can't expect anyone to;
a) get an add on
b) clear their cache everytime they want to see the file.