Professional :: Create A Swimming Fish?

Mar 27, 2010

how to create a swimming fish?I have no idea how to make direction changes so that the fish's head is always point to the correct direction.I can only make the fish swim to a  target position (x,y) with a speed using math.random(), however, the whole action looks odd.[code]

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Professional :: Make A Minute Long Animation Of Two Koi Fish - Slowly Swim In Frame

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I'm trying to make about a minute long animation of two koi fish.

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I have an animated fish crossing the screen. I made that using the animated fish (movieclip1) following a path on a guide layer. All these are into another movieclip (2). I want in mouse hover condition to accelerate the tween. In other words I want the user to point the fish with the mouse (mouse hover) and then the fish tries to escape (tween acceleration). How can I accelerate the tween?Keep in mind that in fish movieclip(1) I have more than one Tweens. So the code must be for selected tween (named by frame label). Another thing is that acceleration mustn't be directly from 0 to 1. There must be an ease on the start and on the end of acceleration so it can be more realistic. I am not related on programming so I would like a complete answer (not just directions)

[Code]...

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Actionscript 3 :: Make A Fish Swim Smoother In Flash?

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I wanted to make a flash game,it's about some fish swiming in a tank.All the fishes swim randomly,i don't need any rotation,just left and right direction will be fine with me.But the result is their actions are really odd. how to make them swim just like real fishes?And there's also another problem.When the number of fishes increased to 50 or more,the framerate will drop rapidly.

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Here's my code

public function onEnterFrame(event:Event):void{
var time:Number = Math.sqrt(Math.pow(xOffset,2)+Math.pow(yOffset,2))/speed;
TweenLite.to(this,time,{x:x+xOffset ,y:y+yOffset*0.5 ,ease:Quad.easeOut,onComplete:moveComplete});
}*/

xOffset and yOffset in the code are random numbers

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[code]...

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import fl.controls.ColorPicker;
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import flash.events.*;[code]......

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[Code]...

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PHP Code:

fish.onLoad = function() {
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[Code].....

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