Upload Multiple Photos Like Facebook?
Feb 26, 2011Anyone know what tool does facebook use for uploading multiple photos? It is so neat!
It look like they are using flash uploader? If so, which one out there has similar to that?
Anyone know what tool does facebook use for uploading multiple photos? It is so neat!
It look like they are using flash uploader? If so, which one out there has similar to that?
I was just wondering that is there a way to create a multiple file select like Facebook (using flash, I think.) and with a progress bar that show every photos progress in one progress bar. Have a clue or a script which can be customized and can be used easily?
View 2 RepliesHow to send photos to facebook with the graph API for mobile?
View 1 RepliesHow to develop new facebook application (login , add photos ) using the api of flex
View 1 RepliesI'm developping a flash photo gallery with deeplink and i would like to enable the user to share the photos on their facebook wall. I tryied to find some tutorials explaining how to achieve that but unfortunatly I had no luck. The ones I found don't enable me to customize the wall post (these fields: title, description, url and image)
View 2 RepliesI use Flex 4 wish I can let users drag/drop photos from their computer to the web app to upload them automatically.
View 2 RepliesI need to develop small flash aplication which will upload photos, videos and other files to server. But is it possible to upload these assets without serverside scripting like php or coldfusion? I mean that flash should independently upload images to server. Is it possible?
View 2 RepliesI'm trying to create a resizing script for a client that is allowing users to upload photos through their site. SInce most of the photos will be huge this will help in performance. I've had some experience in the saving of a jpeg from Flash but I'm stuck with the scaling. I'm saving the uploaded file to the server. Reloading it into a movie clip, resizing it based on my desired sizes and then saving it back to the server in its new size. When I'm resizing I'm just using the scale properties to resize the loaded large image. When I get my bitmap data of the scale mc it's not taking the data from the scaled clip it's taking the data from the unscaled mc. So my data is basically the upper left hand corner of the original image instead of the whole image.
I've tried nesting the movie clips so that the top clip isn't scaled.I've tried duplicating the data from the scaled clip into a new non scaled clip and that doesn't work either.I've tried not using scale and just using width and height, doesn't work either.
I'm looking for the simplest way to upload a photo from a gallery on my server (i.e. I have the url to the jpg) to Facebook. The project is built in as2, and for hte life of me I can not find a solution.
I was thinking I could use a php script to upload it to facebook, but all the examples I find online are broken or too old. I could post the url to the php script and then the php could handle the rest.
Iam trying tu upload image to facebook but it just dont work, doe's someone knows relaiable and working example, because everythig I use it don't work.[code]
View 1 RepliesI'm using the the Adobe ActionScript 3 SDK for Facebook Platform to get all the tagged photos of the current user. Is this possible?
I've tried this:
FacebookDesktop.api("/"+uid+"/photos",getTagedPhotosHandler);
But that only gets me the photos belonging to that user.
I recently developed an Adobe AIR App, for uploading images to a Facebook User's Album,which worked well! But now, as I tryed to migrate the AIR App to an Flash App, which is supposed to do exactly the same, I am experiencing one problem:
Actually everything works fine: The App Initialization, The User Login & Permission (establishing a session), BUT: Once i make the call for uploading a BitmapData, I do NEVER get ANY response / the handler does never get called:
var values:Object = { message:'This photo was created by ProFileIzer', fileName:'filename', image:new BitmapData(50,50, false, 0xFF0000) }; Facebook.api('/me/photos', handleUploadCompleted, values, 'POST');
There is also a Flex sample provided, which I am not able to test, as I am using Flash. So if someone smart got any idea, or probably could test if the sample works..[URL]...
I'm trying to upload a photo on Facebook using Javascript SDK. In particular I generate a base64 encoded bytearray from my Actionscript3 app, I pass it to Javascript file using ExternalInterface, and from that I decode the bytearray and I try to upload to FB. But it give me this error:
{"error":{"message":"(#324) Requires upload file","type":"OAuthException","code":324}}
I tried to upload an image simply from url, and in that way it goes well! This is my Javascript code:
upPhoto:function(photo) {
var img = F.decode_base64(photo);
FB.api('/me/photos', 'post', {
message:'test',
fileName:'test',
[Code] .....
I'm using CURL to upload files to a service. Currently I'm getting the file content with $GLOBALS["HTTP_RAW_POST_DATA"] then save it on my server. After that, I'm using CURLOPT_POSTFIELDS with the file's full path. Is there a way to send the file content directly, without saving it on my server, as if I saved it? Or is there a way to upload a Photo from a flash app to facebook album, without saving it on the server?
View 1 RepliesI need to create an image upload app for our company's facebook page. I've been able to successfully create the app on facebook and it pulls from a location on our web server. Right now it's just an index.cfm file with hello world in it.We're having a photo contest and what we need to do is provide a quick form (name, email, phone, photo to upload, and photo description).When a user fills out the form and uploads the image, the image shows on our app with the description and then we are notified that someone has uploaded and image.
View 1 RepliesDo sites like facebook resize images before upload to save bandwidth?... or do they just get resized remotely, beause when i try and do it using gd library i have the problem that images wiht large dimenions timeout, whatever memeroy limit i set..
View 4 RepliesI've got Wordpress 2.5 installed on my website. It works well, but I can't get the photo uploader to work. When I'm writing a post, I click on the "Add media" button. In the "Choose File" tab, I see the "Choose files to upload" button. When I click on it, nothing happens. I searched the net and found nothing helpful. One page vaguely mentioned having the latest Flash player. I verified and confirmed that I have the latest player.
View 2 RepliesI succeed to get a snapshot from the webcam as a jpeg (via BitmapArray) and now I want to upload it directly to twitpic or flickr
View 1 RepliesI'm trying to create a Flex app to get photos from flickr(using YQL) of "something" near a given ZIPCODE and ordered by interestigness.[url]...
View 1 RepliesI'd like to build a gallery of photos which has selected thumbnail on each of them before displaying their photos.
Ex: photo.xml
Code:
<gallery>
<photo id="1">
<thumb>pics/thumbnail/img_001.jpg</thumb>
[code]....
I'm currently building an application using the Adobe Facebook API and I've run into an issue where for the login method the Facebook login popup displays but when doing a Facebook share/post the popup is blocked.
This code works fine and displays me a Facebook login popup without question (Firefox):
var permissions:Array = ['publish_stream'];
Facebook.login( onFacebookLogin, { perms:permissions.join(',') } );
However, the following code running in the same application throws up a popup blocker (again Firefox):
Facebook.ui( "stream.publish", "popup", params );
Does anyone know of a work around this issue to make the share popup come up just like the login popup?
I need a component where user can click on browse button and select multiple files using ctrl key and upload them at once. Please note that it is dfferent from clicking add more files each time a file gets uploaded. Is it posible in flex?
View 2 RepliesI have an array which contains multiple Filereferences.Currently, I am using a loop to upload them with PHP and all is well
ActionScript Code:
for (var i=0; i<MaxNumFiles; i++){
if (PDFFiles[i] != false){
[code]......
I have a Flex3 application which has to be capable of uploading multiple files and monitoring each files individual progress using a label NOT a progress bar.
My problem is that a generic progress handler for the uploads has no way (that I know of) of indicating WHICH upload it is that is progressing. I know that a file name is available to check but in the case of this app the file name might be the same for multiple uploads.
My question: With a generic progress handler how does one differentiate between 2 multiple uploads with the same file name?
I'm looking for an easy to use (free) "module" that can upload multiple files / folders.
It must:
Support image files
be user-friendly
be customizable
It may be written in:
RoR (Ruby On Rails)
Java
Flash
I'm looking for a multiple file upload button. the ones I've found areswfuploaduploadifyI want to integrate it in a django app. ATM the only one which is working without any problems and is in widespread use seems to be swfupload.
View 1 RepliesI'm trying to make an upload function in this website I'm working on, but till now no succes.
I tried using Plupload, but can't get it to work. Same goes for Uploadify, can't find any tutorial or good explanation in how to install these plugins in your webpage. use multiple upload tool I can easily implement in the page?
I want my file upload to be very simple, and what could be simpler than just a single button. The requirements are that you should be able to upload multiple files at once. It would definitely be an advantage if I could add file format filters as well, and design the button by myself (including the hover event).
I searched and found Plupload, which seemed to be awesome with the easy setup and functionality, but I can't quite figure out how to create my button; I've only found their Custom upload, which prints out the file names and requires at least one click on another button before it's done (and I can apparently not add any hover-attribute). I tried to edit the JavaScript to make the form be sent after all the files had been added, but failed.
I want to upload images with multiple URLLOADER s,so that i could save the time when waiting for the COMPLETE_EVENT.
Sometimes it could get blocked,and it does not give a completion event, does not give a security error, does not give a status event and does not throw an exception. It simply never fires any event at all.
private const RO_NUMBER:int = 2;
private var roPool:Array = new Array();
public function init():void {
[Code].....
the load operation is asynchronous and single thread .why could this get blocked?
I am trying to make a form in flash. But I have two problems, first, I need the form with any way to attach files that are sent along with the form data to an email. And second, i need a button with names of people and depending on which name you choose, the form data and the attach are sent only to these people (the chosen names).
View 2 Replies