Actionscript 3 :: Access Global Variables From A MovieClip?

Mar 21, 2011

I have a movie clip of an explosion which is done in code because I am randomizing the direction and amount of debris from the explosion, so it's a movie clip with one frame, and all animation is done in code. Problem is, I'm trying to pause the game from the main timeline when the player presses "p". Right now I have it so it turns the variable gamePaused = true and calls the function pauseGame() which stops everything else. However I don't know how to access the variable gamePaused from inside the explosion movie clip's code. If I can somehow check that variable in the movie clip, I can pause that animation until the player presses "p" again.

So basically, how do I access a variable in the main timeline from a movie clip?

Also just to point out, all of these explosions were created as Sprites in the main timeline's code, any solutions I have found online didn't like that. So just keep that in mind.

Here's the main timeline code:

//This Creates An Explosion<br>
function createExplosion(explosionX, explosionY, explosionSize):void{<br>
//This Creates The Explosion Movie Clip
var explosionSprite:Sprite = new Sprite;

[Code]....

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