Actionscript 3 :: Check For Internet Connection In Flash?
Nov 24, 2010How do I check for an active internet connection in Flash using Actionscript 3?
View 2 RepliesHow do I check for an active internet connection in Flash using Actionscript 3?
View 2 RepliesAt the end of the movie I would like to check if the user is still connected to the Internet (they maybe on an unstable dial-up connection and lost connection). Is there anyway to do that? I mean, is there a way to check if a user is connected to the Internet using ActionScript?
View 4 RepliesI am creating a local app that is going to be a swf file. Is there anyway to check if the user has internet while they are using my app. I tried this, it works great if testing the movie from flash, however, It does not work when running the swf file independently. I'm guessing this is because it is strictly intended for air app.[code]...
View 3 RepliesI'm building an Air app with Adobe Flash CS 5. I need to check if an internet connection is available.
I'm running into this errors:
1172: Definition air.net could not be found.
: Type was not found or was not a compile-time constant: URLMonitor.
[Code]...
Is there a way to continually check the user's internet connection from within Flash?
The one way I've seen is to load a small file using loadVars, and if that file loads successfully, then the connection is good.
But is there something in System.capabilities or System.security that might be a better option?
I've noticed in testing a problem whereby Flowplayer will not play any content without a internet connection. All the files which make up my project are stored locally, and I've gone through and checked all the paths to make sure nothing points outwards towards the internet.
Curiously if I pull the internet connection out before the web page loads, the video file fails to load, however installing a loopback adapter gets around this. How can I alleviate this problem?
For proofs sake I've loaded the page in chrome looked at the network activity;
I am creating an air app that uses HTTPService to connect to a .net api and get a user for example. It works great when I publish the move for "Flash Player 10" as a .swf, however, when I publish it as .air it seems like there is no internet connection at all. I am assuming it's internet securities (maybe firewall). I turned off my firewall and everything that might be blocking the internet access, but nothing seems to work.
View 1 RepliesIs there a class in AS3 that will allow you to check if the pc on which the player resides has a current internet connection?
View 1 RepliesThis might seem like a simple question, but I searched the internet to no avail.I am creating an air app that uses HTTPService to connect to a .net api and get a user for example. It works great when I publish the move for "Flash Player 10" as a .swf, however, when I publish it as .air it seems like there is no internet connection at all. I am assuming it's internet securities (maybe firewall). I turned off my firewall and everything that might be blocking the internet access, but nothing seems to work.
View 1 RepliesI'm creating a stand-alone player based Flash app. Some of the required elements within it are links to areas in a site online. I need to test before hand if the user has a connection. I'm stumped on this one. I'm not worried about NetConnection etc. I'm simply trying to test if the user has an internet connection or not. Would anybody happen to know if there is a function or some combination of methods that is not browser-based that can test for an internet connection?
View 2 Repliesis it possable for as3 to detect an internet connection?
View 14 RepliesMy connection at work seems to be a bit rocky. I'd like to make a simple graph using the awesome power of ActionScript to demonstrate the rockiness of work compared to the smoothness at home to my IT guys.Websites like speedtest.net won't cut it as sometimes my connection is great, with sudden cutoffs randomly. Other apps won't work as I can't install software at work.
Any thoughts on how to get started? I'm guessing I download some audio or something at regular intervals or something to test/graph (I can handle the graph part)? I don't need specifics, although I'd be delighted to see examples if any. I really just need some general guidance on where to get started.
how to check a network connection status with flash?
If XMLSocket.connect returns a value of true, the initial stage of the connection process is successful; later, the XMLSocket.onConnect method is invoked to determine whether the final connection succeeded or failed. If XMLSocket.connect returns false, a connection could not be established.
Example
The following example uses XMLSocket.connect to connect to the host where the movie resides, and uses trace to display the return value indicating the success or failure of the connection.
function myOnConnect(success) {
if (success) {
trace ("Connection succeeded!")
[Code]....
I have two versions of video - low and high bandwidth. I want to detect client's internet connection speed to show low or high version of videos. Is it possible to detect Internet Connection Speed in AS2
View 1 RepliesIs it possible, using Flash, to detect whether or not a user is using Cable, DSL, 56k, etc.?
View 1 RepliesI have two versions of video - low and high bandwidth. I want to detect client's internet connection speed to show low or high versions of videos. Is it possible to detect Internet Connection Speed in AS2?
View 3 RepliesI'm interested in building a thick client application for my existing web services that will run on the IPhone. Flash finally seems to be an option, so I thought about using Flex for client side development.
However, since flash apps are not natively supported by the IPhone, but only through a wrapper, I was wondering if these apps can persist any data. Data entered by the user should eventually be transmitted to the web service, but until then I want it to persist even if the Iphone should run out of power.
Is this possible? Or does the Iphone flash wrapper make it impossible to access the hard disk?
I have trying to call javascript function through ExternalInterface. But flash player recomonding to have internet connectivity. i have allredy used allowscript="always" .
View 3 RepliesMy program running in web browser. I dont have internet connection. How can i call Javascript functions.Also not working ExternalInterface.
View 11 RepliesI am writing a peer-to-peer binary socket program. There are only two endpoints. One socket is listening on my laptop system. The other socket is broadcasting from my desktop system. I have a third program running on a hosted server, that is available to broker the connection between the two. My problem is that when the laptop and desktop are on the same network, they both have the same internet IP address but different intranet IPs, but when the laptop is on the road, then the IP addresses are different. In order to be truly peer-to-peer, I have to write it so that after the connection is established, that the two computers communicate directly between one another. How is this generally accomplished, when the two computers could potentially share the same IP address, if they are running on the same network?
View 1 RepliesI am building a stand alone flash file which needs to detect whether the user has an internet connection on the release of a button.
View 3 RepliesI am building a Mac and Windows standalone file using flash, I need the flash file to check if the user is connected to the internet and if not they are shown a message which is on frame 2 if they are connected to the internet they are sent to frame 3.
View 1 RepliesI need to check to see if the connection is already open, and if so, remove it so I can reconnect (sending a new variable on the new connection).[code]...
View 9 RepliesI need to attempt to download a 1kb text file on startup to check if there is a connection. This is because of the environment.
I realised:
PHP Code:
//...testLoader.addEventListener(IOErrorEvent.IO_ERROR,someErrorHandler)
or:
PHP Code:
try { //... testLoader.load(someURLRequest);}catch (e:Error){ someErrorHandler(); }
I got a IP Communications new account having following paramters:
[Code]...
Its showing me connecting ... Status is not getting update like: "Connection Failed" or "Connection Success". how to use the above information in this app,
Im trying to make connection from flex to java and from java to mysql. I managed to connect to java, but having error that class not found: com.mysql.jdbc.Driver. But i downloaded mysql.jar, included it added to library, and connection works when i testing it from clipse scrapbook. Dont know what to do, i spend last couple days on this.
Class.forName("com.mysql.jdbc.Driver");
String username = "username";
String password = "password";
[code]....
Basically the solution was simple. Everybody keeps saying to put jar into lib folder, so i done it, but i wasnt realised that i have to put into my servers lib directory, not app lib directory and this miserable mistake cost so much. Anyway i hope this will help for some newbie like me.In this particular situation im using red5, so i putted it into my red5 dist/lib directory and "surprisingly" its started to work.
we have a two way webcam + mic connection set up using FMIS. we use to add a function that kills the connection?
View 2 RepliesWith an image in the top left corner, this page displays the same in IE6/7 and FF:
[URL]
but when Flash of identical dimensions replaces the image, it works in IE6/7 but I get a gap around Flash in FF:
[URL]
I've tested on Windows XP/Vista, and I'm using Flash CS3 to generate AS2 content for Flash Player 9.
I've searched over an hour across the web for a solution, and done all sorts of fiddling with CSS properties and removing whitespace but no joy.
Code:
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"
"http://www.w3.org/TR/html4/loose.dtd">
<html>
<head>
[Code].....
Steps to reproduce my problem:Create simple dot DisplayObject in flash
dot.graphics.beginFill( color);
dot.graphics.drawCircle( 0, 0, 2 );
dot.graphics.endFill();
Draw dot to bitmap many times a frame
bitmapData.draw( dot, null, null, "normal", null, _smoothing );
Test FrameRate in combination of browsers,flash plugin versions on Win32
Expect:
Framerate to be close in most cases
Observed:
I am seeing a 25% decrease in framerate under IE7 using Flash10b.ocx(10.0.22) and 50% decrease in framerate using Flash10c.ocx(10.0.32). PLugins under FireFox, Safari and in Mac OSX don't exhibit the same slowdown.
I would like to get help/confirmation on a performance problem that I see in Internet Explorer. The Adobe and Flash community is great on the Internet but I have been surprised to see no information on this, just a few reports about movie playback on 10.0.32 vs. 10.0.22.
My guess is that in IE flash plugin is passing draw calls to Win32 and that this is slow.
Instead of drawing each time on the bitmap using draw, cache the draw calls to a bitmap and use CopyPixels. When I do this the performance is the same across browsers, within 10%.
bitmapData.copyPixels(dot.bitmapData,dot.bi tmapData.rect,new Point(dot.x,dot.y),null,null,true);
Loop I am using:
function enterFrame(e:Event) {
bitmap.lock();
for (var i:int=0;i<particles.length;i++) {
[code]....
I have a website with a Flash banner. This has worked fine in all major browsers (IE7/8,Firefox, Chrome, Safari, Opera) for some time, but when I upgraded to IE9, the banner is displayed with a 1 pixel shim on the right-hand edge, which is throwing the layout off.know past versions of IE would display line breaks as white space and I wonder if that's what's going on here. I'm using the AC_FL_RunContent() function to display the Flash file.I'm not sure where to look to debug this, but I'd like to fix it sooner rather than later
View 3 Replies