Flash :: Flowplayer Requires An Internet Connection?
Mar 10, 2011
I've noticed in testing a problem whereby Flowplayer will not play any content without a internet connection. All the files which make up my project are stored locally, and I've gone through and checked all the paths to make sure nothing points outwards towards the internet.
Curiously if I pull the internet connection out before the web page loads, the video file fails to load, however installing a loopback adapter gets around this. How can I alleviate this problem?
For proofs sake I've loaded the page in chrome looked at the network activity;
At the end of the movie I would like to check if the user is still connected to the Internet (they maybe on an unstable dial-up connection and lost connection). Is there anyway to do that? I mean, is there a way to check if a user is connected to the Internet using ActionScript?
I am creating an air app that uses HTTPService to connect to a .net api and get a user for example. It works great when I publish the move for "Flash Player 10" as a .swf, however, when I publish it as .air it seems like there is no internet connection at all. I am assuming it's internet securities (maybe firewall). I turned off my firewall and everything that might be blocking the internet access, but nothing seems to work.
I am creating a local app that is going to be a swf file. Is there anyway to check if the user has internet while they are using my app. I tried this, it works great if testing the movie from flash, however, It does not work when running the swf file independently. I'm guessing this is because it is strictly intended for air app.[code]...
This might seem like a simple question, but I searched the internet to no avail.I am creating an air app that uses HTTPService to connect to a .net api and get a user for example. It works great when I publish the move for "Flash Player 10" as a .swf, however, when I publish it as .air it seems like there is no internet connection at all. I am assuming it's internet securities (maybe firewall). I turned off my firewall and everything that might be blocking the internet access, but nothing seems to work.
I'm creating a stand-alone player based Flash app. Some of the required elements within it are links to areas in a site online. I need to test before hand if the user has a connection. I'm stumped on this one. I'm not worried about NetConnection etc. I'm simply trying to test if the user has an internet connection or not. Would anybody happen to know if there is a function or some combination of methods that is not browser-based that can test for an internet connection?
My connection at work seems to be a bit rocky. I'd like to make a simple graph using the awesome power of ActionScript to demonstrate the rockiness of work compared to the smoothness at home to my IT guys.Websites like speedtest.net won't cut it as sometimes my connection is great, with sudden cutoffs randomly. Other apps won't work as I can't install software at work.
Any thoughts on how to get started? I'm guessing I download some audio or something at regular intervals or something to test/graph (I can handle the graph part)? I don't need specifics, although I'd be delighted to see examples if any. I really just need some general guidance on where to get started.
I have two versions of video - low and high bandwidth. I want to detect client's internet connection speed to show low or high version of videos. Is it possible to detect Internet Connection Speed in AS2
I have two versions of video - low and high bandwidth. I want to detect client's internet connection speed to show low or high versions of videos. Is it possible to detect Internet Connection Speed in AS2?
I'm interested in building a thick client application for my existing web services that will run on the IPhone. Flash finally seems to be an option, so I thought about using Flex for client side development.
However, since flash apps are not natively supported by the IPhone, but only through a wrapper, I was wondering if these apps can persist any data. Data entered by the user should eventually be transmitted to the web service, but until then I want it to persist even if the Iphone should run out of power.
Is this possible? Or does the Iphone flash wrapper make it impossible to access the hard disk?
I have trying to call javascript function through ExternalInterface. But flash player recomonding to have internet connectivity. i have allredy used allowscript="always" .
I am writing a peer-to-peer binary socket program. There are only two endpoints. One socket is listening on my laptop system. The other socket is broadcasting from my desktop system. I have a third program running on a hosted server, that is available to broker the connection between the two. My problem is that when the laptop and desktop are on the same network, they both have the same internet IP address but different intranet IPs, but when the laptop is on the road, then the IP addresses are different. In order to be truly peer-to-peer, I have to write it so that after the connection is established, that the two computers communicate directly between one another. How is this generally accomplished, when the two computers could potentially share the same IP address, if they are running on the same network?
For a site I'm using Flowplayer and the Overlay tool from jQuery Tools, to show video. Within windows everything is fine in the main three browsers: IE7/8/9, Firefox and Chrome. Within OS X (Snow leopard), the problems begin: A click in the video, anywhere, causes a reload. This is the case for the three browsers Safari, Firefox and Chrome (Not in Chrome 12.0.742.53 beta ???) Giving the embeded player the property wmode = 'opaque' or wmode = 'transparent' results in the same situation on the windows platform, but only Firefox en Chrome browsers. Not in IE. So wmode is really bugging me... documentation on wmode ? I can't find anything suitable
I have a simple Flowplayer playlist. First one plays a short clip, which then cuts off, and an image is displayed. Is there a way to make the image clickable? [code]...
The flow player will play the audio of a *.flv, but doesn't play the video and I've no idea why. The initial example page using the default flowplayer flv url works fine. When I change the url to my godaddy site, it doesn't work. I'm using Movavi Video Suite 8 to perform the conversion to flash from mp4. I think the metadata is included in the flash file when it converts, but I'm not certain. I used the meta data injector found here: [URL] to inject meta data into the flash files and it still did not work.
Also of note is that the player's progress bar shows the start, current, & end time values of the video, so I think the metadata is there. I've still no clue why this isn't working, though.
I wonder if it's my *.flv file as the player will load the mp4 file it was generated from. I used a premium application called MOVAVI Video Suite to perform the conversion. I don't think this is the case because I can upload the converted *.flv file to youtube and it plays fine.
Also worth noting is that the Flow Player plays audio and not video both when the flv source is pointed to my godaddy site as well as when its pointed to a local folder on my hard drive that contains the player, it's files, the video files, and the example .html page being used to test this.
Possibly something else worth mentioning is that I have not put the flow player files on my godaddy site yet because the video picture isn't showing locally.I have the same issue with the LongTailVideo player.
Here is the html for my test page:
<!-- include flowplayer JavaScript file that does Flash embedding and provides the Flowplayer API. --> <script type="text/javascript" src="flowplayer-3.1.4.min.js"></script>
I'm trying to write a simple plugin for the flash player flowplayer (documentation for writing a plugin for flowplayer can be found here). I'm new to flash and I think I'm having a problem connecting the .fla file to the .as file when compiling into a .swf. As it is, when I include the plugin, the player doesn't show up.
I've set the .fla's document class to the .as file and added the .as file to the .fla's publishing classpath.
The .as file can be found here and the .fla file can be found here
I have a website setup in IIS 7.5 with a virtual directory pointing to a local folder outside of the www root of my website e.g:
the website is c:website
the virtual directory is in c:images
I use flowplayer to play my movies, when I put the movie path in my website root directory structure, say c:websitemoviesa.flv it works fine in the player, but if I put them inside the virtual directory and point the player to play it from there using a relative URL, it doesn't work
I suspect that this has to do with either permissions or flash configurations to allow it to access directories outside of the scope of the website, but I have no idea where to edit such settings
I'm doing a project like youtube. After some try, I can run FMS, dynamic playlist and flowplayer (I think this is what I need, am I right?) However, when I try to combine them, I discover a lot of problems. I follow this [URL] beginner_dynstre am_fms.html to learn about FMS, this [URL] to learn about dynamic playlist, this [URL] to learn about flowplayer. In the tutorial, the dynamic playlist cant run with FMS (even the tutorial says can, but when I try it, it cant!), and it is using Flash and as(AS3), the flowplayer is using html and js, I really cont know how to combine these 3 things together.
I'm developing a Flash-only application and I want to integrate the flowplayer directly into it, but not on the webpage using some swfobject-like approach.So, at some moment (for example, when arbitrary event fires), I would like to add the flowplayer object to the scene so that it starts streaming the specified video.[URL]
I'm designing a Flash Ad that requires a specific clickTAG. this.onMouseDown = function() { var fo:LoadVars = new LoadVars(); fo.send(_root.clickTAG, "_top", "POST"); }
I want to implement user initiated sound, but I can't seem to define a certain region for the clickTAG. Also I'm using AS 2.0. I know the clickTAG won't take me to the proper location, but I uploaded it to my website to test the audio. [URL]. I tried placing an invisible movie clip over the location I want the clickTAG to work and attached the ActionScript to the mc.
When I scroll over the audio button it changes, but when I click it, instead of playing the audio it just tries to go to the URL. I also tried using a button, but that didn't work either. The website requires this specific clickTAG, which is annoying because I've used others in the past that didn't have this issue.
I got a IP Communications new account having following paramters:
[Code]...
Its showing me connecting ... Status is not getting update like: "Connection Failed" or "Connection Success". how to use the above information in this app,
I have built my personal webpage in Flash CS3/AS3. I did some updates today, changed some pictures and stuff. Now when I upload and replace the previous *.swf on the server, and try to load my webpage my browser displays the folowing message:
Content on this page requires a newer version of Adobe Flash Player. I tried exporting with Flas Player 8, and checked it using different bowsers too (curenntly I use the latest version of Firefox), but I get the same error when trying to relode my site. I have no more ideas what to do.