Actionscript 3 :: Getting The Bit Rate Of A Externally Loaded Mp3 In The Flashplayer?

May 16, 2011

does anyone know if this is possible?

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ActionScript 2.0 :: Set The Frame Rate Of An Externally Loaded Movie To A Different Frame Rate?

Sep 21, 2004

set the frame rate of an externally loaded movie to a different frame rate than the movie it is embedded within.

I basically have a flash site that loads flash movies using loadMovie command, however, the frame is lost within these movies and simply adopts the main site frame rate.

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ActionScript 2.0 :: Set The Frame Rate Of An Externally Loaded Movie To A Different Frame Rate Than The Movie It Is Embedded Within?

Sep 21, 2004

it possible to set the frame rate of an externally loaded movie to a different frame rate than the movie it is embedded within. I basically have a flash site that loads flash movies using loadMovie command, however, the frame is lost within these movies and simply adopts the main site frame rate.

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ActionScript 3.0 :: URLLoader Or FlashPlayer Caches Loaded Pages

Jan 22, 2011

for each load i create another URLLoader instance seems it's FlashPlayer flashplayer_10_sa_debug.exe caches once loaded page i check the page i reload with browser - it returns the updated version and after this check FlashPlayer still returns old i need to restart application to receive an updated version

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IDE :: Difference Between CS3 API FlashPlayer And FlashPlayer In A Browser?

Apr 9, 2009

I picked up enough AS3 recently to create some advertising banners and they work perfectly when I test the movie within CS3 by using ctrl+enter. I uploaded the created swf on the website and experienced lots of weird problems like child mcs stopping to play after a while or movies not playing till the end etc.. On some movies, they will play properly if you reload the website, on some others (the one which doesnt play till the end) that wont fix the problem either. The banners' filesizes are also around 8KB for example and include only text and vectors.

I published my movie by letting Flash create an html file, and the exact same problems are occurring there aswell. I mean I got strict mode and everything turned on in Flash but I'm not getting any errors at all when testing the movie. I also dont see any visual errors. It's just the swf acting differently in a browser.

So I'm trying to figure out what the difference between the flashplayer used by CS3 and the one in firefox is for example. I got the latest flashplayer (10 r22) on firefox and it seems that CS3 is using the flashplayer 9 (I'm not sure about this but its the player I found in the CS3 folder).I'm using timeline based tweens (I know it sucks and I did this mostly on the first banners I created and started using the tween classes built in Flash later on when I learned more AS3) so wondering if this is the problem.

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ActionScript 2.0 :: Preloading Flashvars - Ensure That All The Content Being Loaded Externally Is Loaded Before The Transition Plays?

Aug 30, 2005

I am in the process of building a site for an Architect... Jamie Fobert Architects (projects) I am useing transitions between the projects and am loading details/text and images externally through flashvars, php and a mySQL database. Within my transitions I have a a preloader on the forst 2 frames the code is as follows (taken from a Voetsjoeba tutorial):

[Code]....

This works pretty well if the content is within the .swf, but when it is loaded externally it doesnt preload it at all. Does anyone know how I can adapt/improve this preloader? or somehow ensure that all the content being loaded externally is loaded before the transition plays?

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ActionScript 2.0 :: Externally Loaded Swf Does Not Stay Loaded?

Feb 16, 2006

I am loading an externally loaded swf that uses a mask to transition in. When the user clicks a different button I am doing a gotoAndPlay that goes to a mask that "unloads" the content (it doesnt actually unload the info is just outside of the mask area. As soon As I jump to that section the movie is no longer loaded and just shows the container clip that I had created for it. The Container Clip is never changed and is the same throughout the whole process. The only thing that changes is the mask animation.I have tried both loadClip and loadMovie but no luck on keeping the clip loaded.

EDIT - I have narrowed it down. When I change the mask movieclip the movie unloads for some reason. Is there a way I can keep it loaded?

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ActionScript 2.0 :: Changing Frame Rate Of Loaded Swf

Oct 11, 2006

Is it possible to have my loaded swf file play at a different speed than my main movie? Any tutorials on this?

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ActionScript 3.0 :: Change Frame Rate To Loaded SWF?

Jun 11, 2009

I know that I can change the frame rate of the stage of the main FLA in question, but is it possible to use the same command or change the frame rate of imported SWFs?

And more importantly, is it possible to do so if these imported SWFs are written in AS 1 or 2?

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ActionScript 2.0 :: Frame Rate With Loaded Swf - Flash 8

Aug 2, 2009

i am new here i am experiencing a huge problem with my flash movie. okk let me start:- I am making a website which has an intro. Intro Frame rate = 35fps My site frame rate = 20fps so when i load the intro swf with 35fps, its frame rate automatically changes to 20fps which is my site's swf frame rate. My intro loads in a movieclip named holder_mc i have masked my movieclip to avoid unwanted part of loaded intro.

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ActionScript 3.0 :: Changing Frame Rate Of Loaded Clips?

Jun 30, 2009

Im trying to load a 6FPS SWF into a 30FPS SWF, and the problem is that the 6FPS once loaded plays at 30FPS because it takes on the stage frame rate of its parent swf. To fix that I tried using stage.frameRate in the Parent SWF to slow the frameRate of the loaded SWF animation back to 6FPS. The results is that changing that frameRate changes the frameRate for the all objects on stage, and thus all of the other content in that 30FPS parent SWF now slow down to 6FPS too

Is there away to control just the frameRate of that one loaded SWF animation without effecting all other content that is on state of the parent swf ?

Here's my parent SWF code: 

function startLoad(a,b){var imageloader:Loader = new Loader();imageloader.contentLoaderInfo.addEventListener(Event.COMPLETE, loaded_image);
imageloader.load(new URLRequest(a));

[Code]....

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ActionScript 2.0 :: External Loaded MC's Frame Rate Speed?

Jul 2, 2007

Is there a way to keep or maintain an external loaded mc's frame rate?Let supose that the external mc's frame rate is 12.The main mc's frame rate is 40. IT is possible to keep the ext. mc's frame rate 12 , because when i give the load movie commnad it automatically changing to 40 , just like the main mc's.

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Actionscript 3 :: Stopping An Externally Loaded Swf From "playing" When Another External Swf Is Loaded?

Nov 8, 2011

I have a homepage with five "links" to each swf. Now the first swf I have a custom cursor that hides the mouse. When I click on that link it plays and when I quickly go to the homepage again it hides the mouse there when it's not supposed to do it.

Same with every other link. When I was busy with the first swf and want to go to the last swf of the five, my mouse just disappears! It is almost as if it keeps on "playing" without seeing the swf...

Here is the code that I have so far!

var currentpage:uint = 0;
//one loader object per project:
var loadingobject1:Loader = new Loader();
loadingobject1.x = 445;

[Code]....

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Resizing Externally Loaded SWF?

Dec 23, 2009

i'm having some "big" issues with what seems like a pretty easy flash concept. But, im pretty green when it comes to coding in flash.

I have a SWF thats being externally loaded into another SWF file (see code below):

on(release) {
loadMovie("test1.swf",_root.dropZone);
}

(If i'm understanding the above code correctly...its loading the SWF into a blank MC i created called dropZone) This part seems to work correctly when tested.

I've got 4 different SWF's that need to be loaded seperatley when its coresponding button is clicked. The issue arises when I import the external SWF file...it resizes itself to the size of the flash stage. I need all the SWFs to be loaded and remain there original size (1257x847) or be scaled to the correct size. Then if I click another button it should load the new SWF and "unload" the old SWF.

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Loader For Externally Loaded SWF?

Dec 2, 2009

if a loader can be added to let the user know the video is being loaded rather than a blank 20-30 seconds...

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Xml :: Order Of Externally Loaded Swf?

Feb 10, 2010

I'm loading swf's via an XML file. I'm wanting them to be added onto the stage in the same order that they appear in the XML. The problem that I'm having is that they are added to the stage only when they are fully loaded.

This is my xml (_config.xml)

<campaign>
<component SWFsource="logo.swf"/>
<component SWFsource="gallery.swf"/>

[code].....

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IDE :: Loader For Externally Loaded SWF?

Dec 2, 2009

I have a fairly chunky swf that I am loading through the loadMovie function. Just wondering if a loader can be added to let the user know the video is being loaded rather than a blank 20-30 seconds...

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ActionScript 3.0 :: Remove .flv From Externally Loaded .swf?

Aug 7, 2009

With the assistance of a very kind member of this forum, I have got as far as getting an .FLV to load into my API via its own .SWF.

[URL]

click on "Animalia - Verse from the Zoo" to load the VideoPlayer .swf which contains the .FLV

I will add more functionality when I've solved this. Now that I have a Video Player which closes, the next set of hurdles to overcome are these:

Click "Close" with the .FLV playing and the sound keeps playing because the .FLV is still playing. Click "Close" with the .FLV paused and when you call the player back, it plays from the same spot. So, my tiny brain says it's an "add/removeChild" issue. Obviously when happy user clicks "Close" and then re-loads by clicking "Animalia", happy user wants the video to play from scratch. That's what I want, anyway. Not from where it left off after clicking "Close". I've made several attempts at adding a "remove FLV" object to the function and Event Dispatch method, but what I did is wrong because the code I put in removed the .FLV permanently and when you call the player back by clicking on "Animalia", the .FLV does not play at all. I'm going round in circles looking for the correct NetStream/removeChild/unload.nsplay/etc/etc .. AS3 coding and where to put it.

My .FLV video load object on "NewPlayer.swf" is:

var myVideo:Video = new Video(360, 264);
addChild(myVideo);
var nc:NetConnection = new NetConnection();

[Code].....

My questions is:- What is the correct coding to get the VideoPlayer .swf to unload its .FLV completely, SO THAT when a user clicks "Close". Either with or without the .FLV playing, everything closes completely and when re-loaded, the video plays from scratch?

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ActionScript 2.0 :: Pause Externally Loaded Flv?

Sep 16, 2009

I am externally loading an flv into an empty movie clip container using loadMovie into a main swf. The flv is in a standard flv playback component and works fine on its own. But what I'd like to be able to do is pause the flv when any of the buttons in the main swf are pressed.

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ActionScript 1/2 :: Control An Externally Loaded SWF?

Jul 26, 2009

I'm working on an flash movie and the interface is a small town (simiar to "doritos.com" and "comcasttown.com") if you reference both the doritos and comcast sites their little movie runs smoothly. I have several elements in the town. For example, one of the elements is an airplane hangar. When you rollover the hanger, I created a movie, the doors open and an airplane flies out of the hangar. I have several little movies throughout the interactive such as this. I created the hangar animation as a seperate swf file. In my main movie I created a button, on rollover it loads the hangar swf into an empty movieclip. When I publish and view the swf it plays slow and choppy. First, is it possible to write actionscript to load the external swf ,but it stops on the first frame of the animation and when you rollover it continues to play.To put it all in a nutshell, I want to create several buttons throughout the movie with loadmovie functions, once the swf movies are loaded I want them to stop on the first frame of the animation and when you rollover loaded swf movie I want it to continue to play the animation. Should actionscript be applied to the swf movies first and preloaded into the main movie. And what will make the movies run smoothly once it's published and viewed in a browser.Also if this makes a difference, I created the animations in after effects, exported them as FLVs imported them into flash and exported them as swf. Again it runs really slow and choppy

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Previewing Externally Loaded Images?

Jul 30, 2009

I was wondering if there was a way in Flash to preview externally loaded images in Flash while still working.I am loading images externally to keep the file size down on a piece of elearning but now I'm afraid maintenance will be a nightmare since you don't actually see the screens until you publish. I have interactions on the screens so I need to see them for their placement on screen.

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ActionScript 3.0 :: Externally Loaded SWF Files?

Aug 3, 2010

I have the action script that loads external SWFs on a button click, but I don't know how to make it so that the slides switch after a few seconds on their own as well as on a button click. I know it has to do with a timer - but I have no idea how to do that (i'm super new to AS) Can someone please either tell me what code I need there or direct me to atutorialHere's the code I'm using so far:

var Xpos:Number = 0;var Ypos:Number = 0;var swf:MovieClip;var loader:Loader = new Loader();
var defaultSWF:URLRequest = new URLRequest("swfs/one_btn.swf");

[code]......

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Access Main Swf X,Y From Externally Loaded It?

Jan 7, 2010

I have a site that I'm working on that I am loading an external swf page into a main one. The main one is based on a totally liquid state and stretches the background to fill the browser and the components are relatively position based on browser window dimensions.

Now inside of the main swf I load an external swf through the loader command. This swf has a set dimension and stays centered in the stage.

I am trying to make a button in this swf that loads yet another swf that is stretches the full browser. However I do not know how to access the properties of a main swf from this external one, or if this is even possible.

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Actionscript 3 :: Getting Information From An Externally Loaded SWF?

Mar 30, 2011

So I have an SWF that I've made and I need to appened some instructions to the beginning of the project. I figured the easiest way to do this was to make the animation in a separate SWF then import it to the start of the first one. My problem is that I can't find a reliable way to tell when the first SWF is finished playing. I've googled the heck out of this but I can't seem to find anything that works. For some bizarre reason, no matter what I do the program seems to think that the external SWF only has 2 frames, if I put an ENTER_FRAME listener and trace externalSWF.currentFrame I get "1, 1, 2, 2, 2, 2, 2, 2..." My code looks something like this.

[Code]...

Also, for the record, the external SWF plays properly when I add it as a child. The problem is removing it from the stage when it's done playing. It's interactive so I can't just do a frame count.Edit: So I tried doing a getQualifiedClassName() call on extSwf and I got "Instructions_fla::MainTimeline_Preloader_" which could explain the frame discrepency. How can I have access to the actual timeline?

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ActionScript 3.0 :: Put At The End Of The Externally Loaded Movie?

Jan 14, 2009

on frame one of the main timeline I am loading an external movie. When that movie gets finishes playing, I want to jump back to the main timeline, to frame 2.

What actionscript do I put at the end of the externally loaded movie?

stop();

this.parent gotoAndPlay(2); ?????

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ActionScript 3.0 :: Externally Loaded SWF Assets

Jan 30, 2009

Can anyone explain the model for actionscript in externally loaded SWF assets? For example, suppose the stage owner uses methods from Class1 and that it loads an SWF file with an asset that also uses methods from that class. This means the code for Class1 is included multiple times in the application?

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ActionScript 2.0 :: Scale A JPG Loaded Externally?

Sep 2, 2009

I have the code below working great except for not being able to scale the JPG file once it's loaded.

The code below loads my JPG files into a a group of MovieClips. Once clicked the Current_mc will jump to the top and enlarge. Once clicked again it scales back down. My plan is to load in a large JPG file (800x460) in the loader but have the size be small until someone clicks one to enlarge it. So...long story short I want to know if I can load the JPG file and set it's width and height in the loader

ActionScript Code:
import mx.transitions.Tween;
import mx.transitions.easing.*;
pic1_mc.pic1_load.loadMovie("c1.jpg");

[Code]....

one last thing. Is their a way with AS to set "Smoothing" to true? If my images come in smaller they will probably look like crap till they are scaled up to 100%.

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ActionScript 3.0 :: Add Button Over An Externally Loaded SWF?

Oct 9, 2009

I'm loading an external SWF file to a container MovieClip (adding it as a child), but have the need to create a button over the loaded SWF.The external SWF should still respond to MouseOver events like it used to.

I tried adding the AS3 created button to the container MovieClip, but it wasn't visible anywhere (the position was right in the middle of the container). Obviously, the SWF shadowed it.

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ActionScript 3.0 :: Pausing Externally Loaded Swf's

Nov 12, 2009

I don't know why I'm having so many problems converting my project to AS3.I seem to be stumbling over every little thing.I'm loading an external (AS3) swf into an empty movieclip located on the stage.All I need to do is pause this swf using a button located on my main timeline.I have tried multiple solutions found in some posts here but nothing seems to work for me.here's the code for the loader:[code]The child swf I'm loading consists of a layer with two movieclips that contain all the animation. And a layer for the AS that has an enter frame event listener to advance to the next movieclip once the first one is complete.I have a movieclip functioning as a button on the parent movie that needs to pause the external swf.

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ActionScript 2.0 :: Using Sounds From Externally Loaded Swf?

Nov 17, 2009

I'm loading SWF B into SWF A... SWF B has sounds in it's library that have been exported for actionscript. Can I access those from SWF A? And if so, how?

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