Actionscript 3 :: How To Get All Buttons In AIR/Flash
Sep 19, 2011
I'm using following code to register a function for click event of all SimpleButtons inside my swf file.The SimpleButtons that their name begins with 'b' must be register. But it not works for all buttons. Some of buttons in another MovieClip or another frames will not visible! I Call this method inside first frame of first layer.
findChilds(this);
function findChilds(obj:*):void
{
I'm having problems with the flash buttons on the flash website i made for a client. or some reason the buttons in the top and bottom menu work on some people's computers but on some they don't. I don't know what to do, i had this code for all the buttons,
on (release) { getURL("http://legaldepartment.ca/","_self"); }
and they worked on my computer but on others the buttons didn't work at all so i added this code to each button also
I am making a banner with an animation (Image change into movie clip "3D Spiral") and added buttons but I cannot get the buttons to control the animation.
I'm working through Dreamweaver fairly well, and I'm now wanted to import Flash buttons I've created myself into Dreamweaver for a website I'm currently building, and it's here that I'm finding the problem. I have been to the 'get URL Function', but it says something about needing to link to a web page? But my problem is how can I link Flash Buttons to a web page, when my site is still being developed and not published? Do I have to publish first?
I have a movie clip with 15 frames. Each frame has buttons on it (mc's)... I was going to put the actions on the main timeline/stage and navigate within the MC from the main timeline. Is that possible? I can get the buttons on the first frame of the MC to work, but I can't seem to figure out how to target/make the buttons on the other frames work? I was thinking I could identify the path of the MC with the frame labels, but that doesn't seem to work. like: _root.RMChanger.(frame label).buttonOnFrame = function
I have to move a text box in and out over the MC backgrounds on the main stage... which is why I was thinking to do it this way? I've been switching back and forth bwtween AS2.0 and 3.0
I am having trouble with a job I am doing at the moment which has an mc with buttons within it. I want it so that when I roll over the mc it tweens from a small version to a larger version, and on this mc there are some buttons. At the moment I can get the mc to move but the buttons remain inactive and also the rollover states on the buttons don't work. I have attached a simpler version of what I am trying to do to this post.
I'm working on a site and I have 2 movieClips/buttons that I would like to use as use as next frame/ previous frame triggers respectively. Is there a way to set the buttons up once and then access the functionality from the various levels of the site? Note that the prev/next buttons will not always be on the stage.
I am creating a navigation bar in Flash (which will then be used in Dreamweaver). When you mouse over each topic in menu (ex. Products), i want it play a movie clip (so it shoots out a sub-menu underneath). so far so good, but the only thing is, the sub-menu won't stay open in order for me to click on buttons in it. For each button, I assigned it the Behavior to go to a url. Also, I tested the buttons within the mc and they don't seem to direct me to url. do you think maybe it's because it's nested within the movie clip?? Is there an easier way to go about this?
im working on a zoom/pan gallery and i have a problem that i can't solve.URL...the pan buttons are not working but the zoom and reset buttons works. im working on movie the image using the mouse now, if you will hold the image and move it it will drag it on stage.the image is a loader the loads and image and placed on screen.there is a mask on top of it and a frame that indicates the size of the gallery.when the user pan the image loader content i want it to stop as soon as it gets to the gallery frame,but i cant seem to find the best way to do it.so basicly when the image is in 100% i dont want the user to be able to drag it but after you zoom the user will be able to drag it but only to the edge of the frame so there wont be any white spaces.i tried a lot of different ways to do it but all of them are complicated and not working the way that i want them to work.
I'm trying to make a menu that has onRelease buttons on top of onRollover buttons (the onReleases are on a separate layer from the onRollovers). The onRelease buttons take the user to different urls, and the onRollover buttons are supposed to allow different parts of the menu to appear.
The onRelease buttons work fine, but I can't get the onRollover buttons to work consistently. Sometimes the onRollover buttons will correctly advance to a different frame, and sometimes they "stick" and do not advance. The script has no errors and I've tried changing the sizes of the onRollover buttons (in case they were too large and the cursor was hovering over more than 1 at the same time), changing the order of the code for the onRelease and onRollover commands (in case the onRollovers were being superseded by the onRelease commands), and countless variations of the layers and frames.
I'm sure that you'll want to see the script, but I don't think that pasting it all on this post would be reasonable? So I've put the .fla and the .swf on this page for reference: [URL]
I have 4 buttons , one container and one background movieClip as the attached file shows. Well.. at the Gallery movieclip displayList I add the other three BLACK buttons like this:
[Code]...
Everything I need consist on swap the buttons when i CLICK or ROLL_OVER those buttons, how do I do on thats circunstance? With a container and a background at the same displaylist.
I'm creating a menu system, the text buttons should, on rollover, move all buttons to the left (of the button currently rolled over) 100 pixels, in the gap created a sub menu running vertically will appear which will break into a 2nd horizontal submenu etc. I'm still in the early stages, and have hit a stumbling block, I placed a trace (this); cmd in root of the roll over function then again in each segement of the IF/ELSE loop inside that fuction. The trace CMD in the root of the rollover gives me the feed back _level0.btn1 or 2 or what ever button I have rolled over but the ones inside the IF/ELSE loop all say _level0.btn0 regardless of the button I roll over!
I have three buttons and when I click the second one, the first stops working (e.g. no trace event and it won't go back to the frame "tab1") but the third still works. Then when I press the third button both the first and second no longer work. If I take out the gotoAndStop lines, the buttons work fine. The subsequent frames simply have stops on them.
b1.addEventListener(MouseEvent.MOUSE_UP,b1Pressed);b2.addEventListener(MouseEvent.MOUSE_UP,b2Pressed);b3.addEventListener(MouseEvent.MOUSE_UP,b3Pressed); function b1Pressed(event:MouseEvent){ trace("b1 pressed");
-Alright so I have made a next, and a prev button. That navigate the timeline inside an mc "tabs_mc." This mc ison the the main stage.-When the next and prev buttons are pressed they goto 1 of 4 frame labels on this timeline inside tabs_mc.-When one of these lables is reached an mc "thumbs" appears on the screen / stage.-These mc's "thumbs1, thumbs2, thumbs3, and thumbs4" contain buttons that SHOULD be clickable.-But are not after the prev, and next buttons are press. They are before the next, and prev button are press, but not after.
way this is or even better how to keep these buttons enabled after the next, prev buttons are clicked?I thought of making some sort of boolean to tell the each button that is needs to stay "true" after prev, and next are pressed.But I'm a beginner so I don't know where to start.Heres the next, and prev button code:
HTML Code: //Button Listeners /////next_mc.buttonMode = true;
Good day to everyone. I'm here today to seek help about Flash CS4 and ActionScript 3.0. The story starts when one day, my boss asked me to make a flash presentation about their upcoming user training for a newly developed software. I was enthusiastic and excited about it because it's been a long time that I did not use Flash (note that I don't have any experience in ActionScript 3.0). At first, everything was a bit rough as I need to recall how to properly use the frames to create a successful animation. As I was about to finish the project, my boss approached me again and asked if I could insert a menu page in front so that the users won't have to replay the whole thing again just to look for a little something on that part of the movie. So yea, at first I was abit hesitant to accept. I said that it will work with Powerpoint. But she's a total pusher and I was forced to say yes. Now I'm having this problem about how to make a flash button load a swf movie.I've tried searching all over the net for tutorials but most of the times the "getUrl" and other stuff are said to be outdated.
I'm setting up a website and im using flash as a menu, but my problem is when I click on a button to go to a new page it redownloads the flash files, not just the menu but also my flash banner.
This only happens the very 1st time i click on the menu but its still very annoying having to wait for it to redownload again when it should already be there saved.
The problem does not happen if I use the html links on the page just the geturl links from flash.
I am trying to get the flash buttons for my website to work, but every time I do the getURL thing it keeps saying 'Cannot find(directory)'. The website is offline and I'm using Macromedia Flash MX 2004, I also might be able to use Flash 8 but these are the only two versions I have access to.The action script for the button is:
Recently I am feeling like an idiot in Flash with buttons! I think perhaps I am forgetting something about the up, over, down, and hit states. What I am trying to do is to have the button color change to a different color when it is on the page. The color only changes when I roll over it or hit it. Once I am on the page it changes back to the color it is on the up state.
I am using a preloader to load external swf and accessing its functions/ variables, but after external swf loaded my movieclip (Which contains buttons to access external swf) is staying behind the loaded swf, now I want that movieclip to stay on top of the loaded external swf.Code using for loader:
I have been using Flash since it was Flash 3 and AS2 for about 3 years now. I have never ever ever been a fan of buttons. I find them limiting and icky. I just moved to AS3 and OOP this week (it's about freakin time, I know). I am just wondering who here likes to use buttons and why? Is there a point to them? I mean, apparently with AS3, you just have to add "mc.buttonMode = true" and you are well on your way to having all the functionality you need without all the hassle or up states and all that.I am open to adopting new techniques and strategies if they are worthwhile so I am just curious as to what the community thinks. What are the pros and cons to using MovieClips as buttons instead of using an actual SimpleButton.
I've to do a presentation in flash. I need to create buttons that will interact with other buttons. An example:
I've an electronic circuit with 4switches (ON or OFF state). Each switch it's a button. I've to close 2 switches so that closes the circuit and then i want to show to where the current flows.
I'm trying to do something like this, but I think this isn't a good solution:
on (release) { if(_root.btn1 == "btn1_on") gotoAndStop(<number_of_a_frame>); else gotoAndStop(<another_frame_number>); }
I think this is gonna take me an HUGE time to create all the possibilities. Because I can open the switch1 and close switch4, or open switch3 and close switch2... Do you know what i've mean?
Attached is an FLA with an image that moves onto the stage. There are 5 button MCs which are supposed to move the image left/right. Works great, only if the SWF is published for Version 6. However, published as a version 8 swf, the buttons no longer create motion. On a different thread, somebody published it as a version 8 and 9 SWF and said the buttons worked perfectly..FYI, clicking into the , imageStrip_mc is an Actions layer, as well as the Actions on the root timeline.I am using Mac OS X Flash CS 3 - v 9.0 - using ActionScript 2
I have been using Flash for years by the skin of my teeth. I like the asthetics so I can seem to stop using it. Anyway. I just threw this website together using a flash menu at the top and an iframe in the center to change the content. I know I could just re-do the whole site and make it work but I think that I am probably missing a really simple code fix in Flash to make Firefox load the pages in the iFrame. The website is www.greathousefarm.com and I am on a mac so I did it checking Safari and it worked perfect. Than my husband checked it in Firefox and it kept opening a new window instead of loading into the frame. [code]...
Is there a simple code addition I can use to tell Firefox to target the frame?
I am new to this. I have followed several tutorials with noluck. I am using action code 3. I want to link an invisible buttonto an url. I placed the code in the layer with the button.Thefollowing code I have used, but then follows the error message. Ican't figure it out.1180: Call to a possibly undefined method on.1120: Access of undefined property release1180: Call to a possibly undefined method getURL.
I have no idea how to ask this question properly. I am only designing this, not making it, so simple answers for me would be good, but also technical answers that I can pass on to the flash person.
On my home page, I am going to have 3 images that switch out, each that need to have a "learn more >" link and a 1, 2, 3, and pause buttons.My question is whether or not these image buttons/links can be placed on or embedded in the flash object. I read this is not possible and that buttons or links have to be separate from flash. Ideally if I wanted to place a "go" button on top of my flash image, that would be great.
However I have been told the only option is to make one side of this in photoshop where I have the buttons and then place that next to the flash image. My example of this would be the msn.com home page.
I have a simple website that I am making in Flash. It is four pages and the backgrounds are in one long horizontal sequence.So each page is 1000px wide, so the entire photoshop file which I imported into Flash is 4000px wide.
I made buttons so that when the user clicks, Flash moves to that area of the long photoshop file.I did this using frame labels.
Here is the problem. Right now the pages are jumping one to the other and I want them to move fluidly like a motion tween (which I have set up, but does not seem to be working). The reason I made one long file was because I wanted to be able to do this.[code]...