I am using a preloader to load external swf and accessing its functions/ variables, but after external swf loaded my movieclip (Which contains buttons to access external swf) is staying behind the loaded swf, now I want that movieclip to stay on top of the loaded external swf.Code using for loader:
I spent almost a week trying to figure out how to unload a currently loaded swf using its button and loading a new swf... I have three files, a main.fla, file1.fla and file2.fla. In my main.fla, I have a code which loads the other two files. If i will click the "unload" button in the file1.swf, I would like the main.fla to unload the file1.swf and load the other file, file2.swf. Here is the code to load the file1.swf:
I am loading swfs into a movie clip. However, the contact button is not a loaded swf any longer. It's in the main flash page. This is what I want to do. All the buttons load the external swfs except when I click on the contact button that is in the main flash page. I need to get the other buttons to load after I click the contact flash button. Below is the code for the contact button and the one under for one of the other buttons.
I have a problem when making flash applications with more than one frame that has symbols placed on it in that I can't declare all of the event listeners for the objects at the same time and I have found that even if I put them all on the first frame, add the event listeners, then click through to the next frame then the buttons won't work on that frame.
Does anyone have any idea how I could solve this? I did consider myself a fairly competent AS3 programmer until I realised I had no idea how to handle this sort of thing. Solved: I initialised the clips from my external class and then addChild'd and removeChild'd them as I needed to and placed their x and y on addChilding.
I have external swf files playing in flash when clicked on their corresponding button on the menu. However I would like for two more buttons (Next and Replay) to appear at the end and on top of the external swf.
"Next" button going to the next external swf and "replay" button to replay the current external swf. I have provided the code that I have so far
ActionScript Code: import flash.display.MovieClip; var Xpos:Number = 220; var Ypos:Number = 105;
I have a container .swf file which takes care of loading a menu.swf and maincontent.swf. I finally got these working together and loading at the same time, but now I ran into another problem. None of the menu buttons work. It loads and XML takes care of creating the buttons and adding dynamic text to them. I also have it set up so that the mouse's hover position over the clip scrolls it horizontally (because there are too many buttons to show at once). All of this functionality works correctly. However, the buttons' rollovers, clicks, etc. do not register.
The cursor turns into the hand cursor over the entire movie clip into which the menu is loaded, and I'm assuming there is some problem with the events only targeting the clip it is loaded in, and not the buttons themselves. It works fine when testing it by itself. I've just recently begun working with Flash, and I learned AS3. However, I was given pre-existing commercial software to work with which was written in AS2, and now I've converted all of my work, and this is the problem I am running into. By the way, it seems to always come up from what I've seen, though I don't understand much about it -- _lockroot is set to true.
Still learning my way around Flash & AS. I'm using CS3 and AS3 for this project: I'm using the FLVPlayback to display 4 videos, each one being called by it's own button (a movie clip) that sits next to the player. This .swf goes into a webpage and works very well. Each button calls the appropriate video and I have no problems.Now, I've been told that "elsewhere" on the page, we need to have those same buttons that call up the 4 videos. In essence, just a copy of those original MC buttons located in a different spot on the webpage (so they cannot be part of the original .swf).With AS3 how do I do this?
I am loading an external SWF file on button click, however, when the external SWF loads, it covers the buttons..how I can keep the buttons on top? I even tried lading the External SWF into a Movie clip and putting the buttons on a layer above it - and it doesn't work...
Here's my code:
// Array of external clips to use. Variable index refers to next clip to be displayed.var clips:Array = ["page1.swf", "page2.swf", "page3.swf"];var index:int = 0;
I am loading an external swf in an empty movie clip in my main movie. Within the external swf are several buttons (in a scrollpane). I have this code written on a frame within a movieclip which contains the buttons:
thumb_1.onRelease = function () { _root.gotoAndStop("big1"); }
"thumb_1" is the instance name of the button, "big1" is the name of the frame the button goes to when clicked. All of this works fine untill I bring it into my main movie. I believe the problem has something to do with the "_root." command. I think the main movie is trying to find a frame within its timeline, rather than the external swf. Know what I mean? Anyway, all I know for sure is that the buttons within my external swf don't work when loaded in my main movie.
I would like to load one or more buttons at runtime into my main fla. But how? I've figured out how to load an external swf (I suppose that is the way to go for this problem?). But then how do I reference the buttons in the swf?
ive been trying to get some buttons to load into my main movie called rules.swf using an external actionscript file. Ive got the buttons to load into the movie but now i cant get the buttons to load a new movie,Heres part of my code
I have a main fla file that loads three external swf's depending on which of the buttons are clicked in the main fla. These buttons work fine. The three external SWF's are all flip books. The page turns correctly on the book itself, but buttons I put at the bottom so that there is a right and left arrow for page turning do not work when loaded into the main fla. These buttons work when the swf is playing by itself, but when the main fla externally loads the swf, theses left and right buttons don't work.
You can see it here: [URL]
This is the actionscript on the buttons that work when they play individually, but you'll see in the editorial book on the site, the left and right buttons do not work.
I have four button on my main movie, which basically will load an external swf when pressed. (I have four swf in total) Right now, i'm able to load the first movie directly using this [code]...
I have a dynamic txt frame in my main swf.When buttons are selected,text from an external txt file loads into the text frame.This all works fine.What I would like to do is be able to load an external swf into an empty MC and then be able to dictate what the buttons on the external swf do (such as load text).The last line of the below AS is my attempt to path to a button that is on an external swf
//_root.1.noiseaudio.easing.theText.sad.onPress = function () { loadTxt(path+"sad") }//
but that didn't work.start here. This is on a frame on the _root swf.
I'm pretty new to working with external .flvs and I'm being requested to add buttons with "getURL" to the movie (like you'd see on [URL]). How do I go about this? Would I import the .mov into Flash, add the actions, export the whole thing as a .mov, then dump it back into the Video Encoder to convert it to a .flv? My limited experience with .flvs was using Sorenson Squeeze to convert .movs to .flvs. I've never added actions, buttons, etc. to a .flv.
I had tried to disable some button in external.swf which I loaded into the movieclip (mc_content) in the main.swf. The instance name of button in external movie is btn_1. _root.mc_content.loadMovie("external.swf"); this works perfectly - it's open that external.swf in main movie. I have also a disable button (btn_disable) in main movie.
I want to populate a series of buttons from and external text file but unsure of how to do so. Lets say I have 5 buttons. Each one with a Var (Target1, Target2, Target3, etc.). How do I change the text on those buttons from and external text file?
I have this weird problem. I'm using a main fla to address all my external swfs into a loader. This is the script:
[Code]...
It loads just fine, but for some reason when I click in every button inside the loaded movie it wont work. Nothing happens, even though the mouse cursor changes to button mode.
I am loading an external SWF file on button click, however, when the external SWF loads, it covers the buttons. How I can keep the buttons on top? I even tried lading the External SWF into a Movie clip and putting the buttons on a layer above it - and it doesn't work.
This is my code: // Array of external clips to use. Variable index refers to next clip to be displayed. var clips:Array = ["page1.swf", "page2.swf", "page3.swf"]; var index:int = 0; // Stuff to load swf files var thisLoader:Loader = new Loader(); [Code] .....
I got this tutorial about external movie loading. It works but it seems that their is a little problem with it. How do you keep the button from loading an external movie once it's loaded already?
[URL]
Let's BUTTON-1 loaded MOVIE-1, now when you click on BUTTON-1 again it will load the movie even if it's loaded. How do you do it like only when another button is clicked will it load the movie for that button.
What I'm trying to do:I have an external JPG. I want to treat it as a button. on mouse over, I want it to fade in. However, I'm having problems understanding how to target this in my SWF.So 2 questions, can you target an external JPG to a Movie Clip inside my button? how do I target that?
I've used the following frame action with 2.0. for loading external swf to blank mc on stage, scale it and then removing it by buttons. load_btn. onRelease = function() {movie_mc.loadMovie("webdesign.swf");movie_mc._xscale = 70;movie_mc._yscale = 70;}remove_btn.onRelease = function() {movie_mc.unloadMovie();}I found that it is not working anymore with 3.0.
I have 7 buttons on my main page, on the left side of the screen. I want the buttons to load the external swf on the right, and then unload when a different button is pressed. Do I need to make an array? Do I need an empty movie clip to load each swf into?
I built a flash site. The site's navigation is an external swf file. The file loads fine. However, the buttons within the external swf file do not work. I have a simple goto webapage behavior attached to each of them.
I'm assuming it has something to do with paths. I do not know what the proper code is in order to make a button inside an external swf file change the web page.
Flash CS4 Actionscript 2.0 internal training project Main movie is a single frame project, containing just the interface. This includes a menu listing 80+ individual "chapters" for the training series. Each "chapter" that loads is its own project/swf of varying lengths. Once the main interface loads, it should automatically begin to play the chapters sequentially without the user selecting anything from the menu. When one chapter finishes, the next should load. If the user DOES select a chapter in the menu, it should load that SWF, and continue auto-playing from that selection forward.
- Each chapter swf has a built-in play/rewind/ff bar, various movie clips with animations, dialogue audio track and a fairly lengthy embedded FLV movie, and therefore a preloader before each chapter is mandatory.What I have so far works, but it's embarrassingly crafted my lack of AS skills:- First frame of main interface movie (let's call this main.fla) contains the following code:
var slideName = "modules/00.swf"; var loader:MovieClipLoader = new MovieClipLoader(); loader.addListener(this);
Can we control the external loaded swf with buttons created on another swf. Let me simplify this: I have one swf in which I have created one small timeline animation and the second swf has the buttons to play and stop the animation.
Now I load this 2 swf in my main file and want to control the animation through that buttons.