Actionscript 3 :: Keyboard Event Only Fired From Original Class?

Nov 21, 2011

Using FlashDevelop, I've got a bit of code to detect keyboard events. The problem is, if I run this code from the main class (Main.as) it'll trigger the event, but not if I go to another class.

For instance, I have the main class, and it has this function

addEventListener(KeyboardEvent.KEY_DOWN,onKeyDown);
public function onKeyDown(e:KeyboardEvent):void
{

[Code]....

There's no message from either class. If I put the event in the second class, nothing happens. All the other events besides keyboard events still work.

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