Actionscript 3 :: OOP Not Producing Expected Result With If Statements And > Signs?

Nov 8, 2011

Below is my code:This code is used to find the surrounding nodes when supplied with a given node. i.e

for(var i:uint = 0;i < nodes.length; i++){
test_node = this.nodes[i];
if (test_node.row < node.row - 1 || tes

[code].....

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Ionscript 3 :: OOP Not Producing Expected Result With If Statements And > Signs?

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Below is my code:This code is used to find the surrounding nodes when supplied with a given node. i.e

for(var i:uint = 0;i < nodes.length; i++){
test_node = this.nodes[i];
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[code]....

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I am producing an array of numbers 1-25, shuffling and tracing the output. When I 'Test Movie' I am not getting the expected results. What I get is something like this.

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I've got some try/catch statements in an XML parser I've written that don't seem to be doing what I want them to be doing.

The code:

ActionScript Code:
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{[code]........

The problems:

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I am trying to load html into a text box from a website. when i load to the text box, everything goes fine except that it is loaded as something that looks like this:
 
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Aug 20, 2011

I am hosting images on Amazon S3 and using them in my Flash application. My application receives signed S3 urls that point to the images in S3. The URL looks something like this (line breaks added for clarity):

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I'm trying to get bounds of an object for more specific testing. but it's not functioning very well.The relevant code here, with some debug outputs:

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[code]...

The debug output from running this , is this:

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ActionScript 3.0 :: Width/2 Producing Strange Fluctuations?

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I'm sure this is a really basic problem and hope someone can steer me in the right direction.I have moving objects on stage all with a width of exactly 100 pixels. They're part of a collision array. I need to know their radii so I created a variable that looks like this:radius = objectName.width/2;You would think that this would result in 50. However, when I do a trace of their values in an enterFrame loop, I get a range of numbers that looks like this when the objects are standing still:

Code:
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[code]....

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ActionScript 2.0 :: If Statements Within If Statements?

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If they get a question wrong in my quiz ( weakest link) the money clip goes to zero and it goes onto the next question. If they get it right the money clip advances and they go onto the next question. I want to include each time that it should only go onto the next question if all questions have been asked. SO i want an extra if clause in both sections, saying if current question is more than 11 go to '#game over"The questions are saved in the frame of the quiz

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There are 11 questions.At the moment at the section with choosing answers I have

function selectAnswer(n) {
// correct
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[code].....

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ActionScript 3.0 :: ROLL_OVER And ROLL_OUT Producing Unwanted Results?

Jan 22, 2010

I want to create a MovieClip button that when the mouse rolls over it, it scales larger and then when the mouse rolls out of it, it scales back to normal size.If i move the mouse cursor over and out of it slowly, the animation is fine, but if enter the mouse over it on one side and out on the other side or jerk my mouse around it acts as if the EventListeners and their respective Tween code has been reversed. I have even seen on occasion the square filling the whole screen.Here's my code:(this is written from memory and not copy pasted from flash, but before you say anything, I do have the proper imports for classes in the code so I wont include them here.

Code:
var yTween:Tween = new Tween(myMc, "scaleY", Elastic.easeOut, 1, 2, 2, true);
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[code].....

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Mar 23, 2009

So, at one time I w s fairly familliar with Flash, but I amnow returning to it I have a movie clip that Iam using AS3 to control, basically it slides out when your rolloverit and then slides out when you mouse off it. This is my code:

OPEN:
stop();
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We're producing a desktop application that includes html and swf in AS3. We get the following error: Adobe Flash Player has stopped a potentially unsafe operation. The following local application on your computer or network: C:UsersDave%20ZelenkaDesktopworld-source...world.swf is trying to communicate with this Internet-enabled location: C:UsersDave ZelenkaDesktopworld-sourcesample-htmlsample.html To let this application communicate with the Internet, click Settings. You must restart the applcation after changing your settings.

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[Code]...

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When i try to add an event listener in a class it keeps producing 1046 error - Type was not found or was not a compile type constant

Code:
package {
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[code].....

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ActionScript 3.0 :: Tweening - X And Y Properties Of Sprite Producing Jumpy Results

Feb 10, 2010

I'm trying to make a textfield inside a sprite zoom upon mousing over the sprite. I'm instantiating tweens on the x, y, scaleX, and scaleY properties of the sprite. The x and y tweens are needed due to the top left registration. Also, the tweens are added to an array to ensure they finish. Sometimes it works as I intended, but when I mouse over from the bottom right corner, the sprite jumps haphazardly towards the top left and back until I mouse out, instantiating another set of tweens to return the sprite to it's original state. I'm not sure what to do other than using a custom tweening engine such as Tweener. I'm using the built in tweening classes and I'm hoping to find a solution within these parameters.

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I want to move all objects in an array producing a stadium wave effect, how do i do that?I want to move the objects based on their y-value on the stage... all my squares are of 50x50 in size. I want to move them up then move them down

import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;

[code].....

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ActionScript 3.0 :: Load An External Swf Called 'signs.swf' Into An Empty Mc Called 'signholder'?

Apr 12, 2010

I want to load an external swf called 'signs.swf' into an empty mc called 'signholder'.

var loadit2 = new Loader();
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signholder.addChild(loadit2);

Everything works. Cool. But, I now want to target something within the signs.swf. How do I do it though? What is the path? Do I have to give the child of signholder an instance name? Everything I try fails.

If I wanted the root timeline of the external swf to gotoAndPlay(2) for example,...would i say...

signholder.loadit2.gotoAndPlay(2) ???
var wow:MovieClip = loadit2.content as MovieClip;
wow.gotoAndPlay(2) ????

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ActionScript 2.0 :: Expected A Field Name After '.' Operator

Mar 13, 2010

I have 5 buttons in one movieclip "star_mc"

* star_mc.sub1
* star_mc.sub2
* star_mc.sub3

[Code].....

How can i fix this error "Expected a field name after '.' operator" ?

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ActionScript 2.0 :: Expected A Field Name After '.' Operator?

Aug 17, 2011

I have 5 buttons in one movieclip "star_mc"

* star_mc.sub1
* star_mc.sub2
* star_mc.sub3

[code].....

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ActionScript 3.0 :: Incorrect Number Of Arguments - Expected No More Than 0?

Feb 17, 2009

I'm trying to make a simple slideshow that ends with the option to click and enlarge each image. Clearly, I'm a complete n00b at this and know nothing about coding.

Here's what I've done:Created the slideshow. It works. Created a thumbnail of each picture and made it into a button (btn1, btn2, btn3, btn4) with the same instance names, each on their own layer. Created an Actions layer with the following code:

stop();
function rollOverFunction(evt:MouseEvent) {
play();

[code]....

The code was working fine until I added the second button...now I get the error above.

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ActionScript 2.0 :: Array/loop Not Functioning As Expected

Oct 8, 2009

I have a series of MC's (ultimately about 55) which I'm performing some actions on when a user hovers over the MC.

Code:
var items:Array = [
UnitedStates,
Brazil,

[Code].....

All my variables and paths test correctly; but, when I test the swf, if I hover over _level0.item_0, _level0.item_2 is the MC that received the actions. As I add more MC's, it's always the last MC that receives the behavior. To clarify though, the _visibility and _alpha values do set themselves for all of the MC's. It's just when a user hovers over _0 and _1 that nothing happens to the clip being hovered and _2 receives the order to execute the tween.

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ActionScript 3.0 :: Mouse Controls Not Working As Expected In IE?

Mar 31, 2010

I am developing a simple galaga clone for my site, its at [URL] . You will notice the controls work fine in firefox, opera, safari, chrome, etc. However, in IE, the controls are only triggered if the mouse cursor is hovering directly over the player ship.

The playership object is created in the main document class which passes a reference to the stage to the playership class.

private var ourShip:playerShip = new playerShip(stage, ourHUD);

Which is then added to the stage from within the document class (gameMain)

stage.addChild(ourShip);

The playership class then monitors the mouseX and reacts accordingly. The code for the ship controls which are linked to the enter_frame eventhandler is

Code:
public function controlShip(e:Event):void {
var a1 = stageRef.mouseY - e.target.y;
var b1 = stageRef.mouseX - e.target.x;
var radians1 = Math.atan2(a1,b1);

[Code]....

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Flash :: Gallery Template Not Working As Expected?

Jul 6, 2009

I have created a flash gallery using the in built template in Flash8, which works fine. The gallery forms part of my gallery page of a separate SWF flash site. I load the gallery using a loder component. Since the gallery navigation works by targeting the root folder, my site gets screwed up. The question is, how do i modify the ActionScript in the gallery.fla file (flash inbuilt template), so that once loaded into the main site, it doesnt target the root timeline, but targets its own timeline i.e.Please see below for the code in the Flash Gallery. PS: I didnt write the code - its inbuilt into the template:

function updateFrame (inc) { // send slides to new frame newFrame = _level1._currentFrame + inc; _level1.gotoAndStop(newFrame);
updateStatus();

[code]......

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ActionScript 3.0 :: Incorrect Number Of Arguments Expected 1?

Feb 2, 2012

i want to set busycursor in loadValue Function. But i'm getting error as Here i'm getting an error as incorrect number of arguments expected 1.the error that i'm getting in 3rd line. and i have not pasted full code here. But i pasted only where i'm getting error when i tried to inser busyCursor.
 
[code]...

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Flex :: MouseEnabled Where Transparent Not Working As Expected

Feb 28, 2011

I just cannot understand why mouseEnabledWhereTransparent does not work on this skin. The Skin this creates is basically a Button with a transparent background and a little triangle to the left side, like so: >ButtonText But the empty space around the Triangle does not receive mouse events. I've tried wrapping another group around the triangle path and I've tried wrapping it into a Graphic Object, also without success. I could create a Rect with 0 alpha below everything, but isn't that exactly what mouseEnabledWhereTransparent should be doing?

<?xml version="1.0" encoding="utf-8"?>
<s:SparkSkin xmlns:fx="[URL]" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:fb="[URL]" minWidth="21" minHeight="21" alpha.disabled="0.5" mouseEnabledWhereTransparent="true">
<!-- host component -->
<fx:Metadata>
[Code] .....

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Actionscript 3 :: Using Graphics.clear Not Working As Expected?

Mar 12, 2012

Would anyone know why using graphics.clear(); in this example is preventing the graphics from being drawn?

e.g. the following code works and the lines are drawn.

var my_shape:Shape = new Shape();
my_shape.graphics.lineStyle(2, 0x00FF00, 1);
addChild(my_shape);

[Code]....

I'm wanting to animate the line moving so would like to clear the previous drawing before redrawing the lines.

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