Actionscript 3 :: Using The Padding Property In Combobox Components?
Dec 2, 2011
I made a quick search in Google and I couldnt find what I need, basically, I want to set a padding in my combobox component, so the entire combobox (not the items inside) is a little separated from the previous component.
The combobox is contained inside a VBox container, and above there is a label. If I use the padding property, what it does is to decrease the Y position of the text inside, but the component doesn't move at all.
For example the spark ComboBox.Where is the default skin?Is it generated (at compile or runtime)?If it was in fact written by someone how does the compiler/Virtual Machine know where to find the skin class? I didn't see a location specified in the ComboBox source.
I have a custom component on which I have bound an array collection to one of its proeprties: <comp:MyComp id="comp" prop="{images}" /> images is an arraycollection In the components' code I would like to know which event to listen on everytime images updates props. I tried a setter on props but the setter only gets called once when props is first set. I tried the collection event but I get "Update" events sent on top of 'add' and 'remove' events and I would rather not have to manage those. So is there an event(flex or otherwise) that is fired every time a component property is updated by a bindable property?
I am kind of puzzled and not sure how to tackle this issue: Got two comboxes with dataproviders. Also, I created a separate index.as in /as folder. I have these two functions:
In my .mxml page, I have : <mx:FormItem label="Property Code:" id="fi_propertyCode" width="100%"> <mx:ComboBox id="propertyCode" width="50%" dataProvider="{qry_communites}" change="showPropertyCode()" /> </mx:FormItem> <mx:FormItem label="Utility Type:" id="fi_utilityType" width="100%"> [Code] .....
I get an error saying Access of undefined property utilityType. The funny thing is I don't get this error for "propertyCode". Moreover, If I copy pasyte showUtilityType() function and put inside my .mxml page, I don't get this error either. Btw. I have : .... In my .mxml page. What should I do? How can I get rid of this error? Why does Flex see propertyCode combobox but not utilityType combobox? I would rather keep index.as as it is.
When this code executes, flex just sets the selectedIndex to 0 and displays the first item in the dataProvider instead of leaving the text and prompt as the empty string "". How do I get around this? I need the text property to be "" unless the user selects another item in the combobox.
I have a prompt string to be displayed in my combobox - this needs to be displayed in italics. When user makes any selection from the list - i need to change the style of the displayed content.
My css file:
.promptStyle { fontStyle: italic;[code].....
I am able to see the style change happening because the color changes; but the change specific to textInputStyleName does not get applied.
I am using the combocheck example from the following site: [URL]
It's a very useful component and works very well.
Now, I need to set the text property of this combo box upon application startup with certain values (which are defined dynamically according to some criteria). The problem is that although I have no problem setting the text property of the combo box at other times of the application run, setting the property at startup seems to have no effect unfortunately.
For example, I want to set the text property of the combobox to "Bob" (which is one of the items in the dataprovider for the combobox) and the "set text" method is called on the combo box. Performing a step-through shows that the "set text" method is receiving the correct value item but not setting the _text property.
I have tried not doing anything until "ApplicationComplete" but no joy there either.
Here is the code (a combination of the code from the URL above and some other changes to it). However, as I've stated above, the codes does work. The problem is that it doesn't work at the application startup. Whenever an event is fired and setComboText is called as a result, the text of the combo box is set correctly.
private function onComboChecked(event:ComboCheckEvent):void { var obj:Object=event.obj; var index:int=selectedItems.getItemIndex(obj);
well, I have a combobox which I have bind his selectedItem property to a value object object, like this
<fx:Binding source="styles_cb.selectedItem.toString()" destination="_uniform.style"/> <fx:Declarations> <fx:XML id="config_xml" xmlns="" source="config.xml" /> <!-- Place non-visual elements (e.g., services, value objects) here --> </fx:Declarations>
the value object is a custom class with some setters and getters, and I want to set a property based of the value of the selectedItem of the combo, so inside the value object I have something like this
[Bindable] public function set style(value:String):void { _style = value; trace(value); }
my problem is that each time I change the combobox selection which in fact change the style property of the value object it does it 3 times, if I trace the value of the setter it actually do the trace 3 times, why?? how can I avoid this? I'm doing something wrong? or there is a better way to do it,
i am working on a project that has separate swf files serving as different sections (students, faculty, etc). for each section, on the first frame i have a combobox that lists the different values within that particular section. when a user clicks on the value, it takes them to the specific frame within that swf. there are two problems:
1. when the user selects a value, everything functions correctly but an error is thrown that says:
I am using Flash CS4 at work: newly created type sits flush (top edge) within the text box. If I take the same file home and open in my newly purchased Flash CS4, the text now shows up with 10 or so pixels between the top of the letters and the top edge of the text box (like padding in CSS objects). This is a problem because it means all my text is now positioned lower on the stage than I intended and I can't take projects to and from work and home with any consistency. This is the same font, same file, same program version, which would suggest a preferences setting, but I can't find anywhere to modify text box appearance.
Is there a way to add padding between elements in a TileList .
I've passed deadline with a big project , it's all done , but he changed his mind and demands padding. And doesn't want without, i don't have time to make a new component
I am trying to remove all the padding from a Label contained in an HBox. I set paddingTop and paddingBottom to 0 in both the Label and HBox but there is still quite a bit of padding. I also tried setting verticalGap to 0 on HBox. If I just have a checkbox in the HBox the padding is removed fine.
I have a textinput component on my stage with an instance name of "myTxt" I would like to add some left padding to the contents of this textfield. I've tried:
myTxt.setStyle("textPadding", 5); But it adds top (and I assume bottom and right) padding in addition to the left padding. What is the best way to simply add left padding to the textfield's contents?
An empty movieClip container will dynamically update it's width and height depending on the sum of it's child objects dimensions. Is there a way to add padding to this value?For example, say you have 10 child displayObjects within a movieclip and all together their width adds up to 100px. Therefore the parent clip's width is 100. Is there anyway to add say 2px padding around these child clips to make the parent clip's width 104? The basic goal here would be to set the parent's width independently and unrelated to it's contents dimensions.
i have a mask which is over some thumbnails. i have given that mask the value ofStage.widthi.e mask_mc._width = Stage.width /1;however i would like the mask to e slightly padded left and right so the mask doesnt go edge to edge of the screen any ideas on how i can do this AS2
When dealing with TextFields, Flash always adds some sort of margin/padding around the outside of your TextField, so that if you set the X and Y of your TextField to 0, then your text would still sit about +4 pixels in.
If you create a TextField and set 'border=true', you will see what i mean - the border is drawn right on the edge of the TextField, but the actual text itself sits within a padding of about 4 pixels.
Is there any way at all to get the text of a TextField to sit hard-up against the border?
i, am building an portfolio site and i have come a long way (still a beginner) but now i found an problem. After i load xml file for paths to portfolio assets i load actual jpg's and/or swf's. But i am stuck since i do not understand how to implement padding so thumbs will be spaced evenly.[code]but than how to position first thumb?
I am working on a time display that takes a time reference from a video. What is the best way to pad the numbers so they show correctly as 00:00, 01:23, etc.Would like to stay away from just padding a string "0" in front, so I can test the var for proper time and use it elsewhere. Has anyone already done this with some code already floating around ?
I'm trying to apply a padding to the top of my TextField instance in my Flash application, much like you would using CSS.
I haven't found any way to do this. You'd expect it to be a part of the TextFormat or StyleSheet classes, but it's in neither. I sort of found a workaround by adding htmlText to the top of the TextField with <br /><br /> in it, but adding entire lines of white space to the top isn't desirable.
I have a Spark TextArea with a SpanElement inside. This element has the backgroundColor property set, but I would like to have the background a bit taller because it looks a bit weird at the top like this.[URL]..
I already tried to adjust lineHeight and paddingTop for the SpanElement, but no luck.
I am using css on flash. Is it possible for me to set different padding for header and paragraph using css. I tried this on external loaded css file, but does not work
I am created a dynamically adding a VBox, that contains two images. Into a Custom Component that is derived from UIComponent. The problem is the Vbox that contains the two image is only a really tiny size. I would like the VBox stretch to the size of the two images. This is how I am creating the Vbox....
i created my own Button which simply extends from Sprite.Its able to show 3 different text fading in and out using a timer.In my draw function i first draw a rectangle with the Sprites graphics object representing the background of the button.I added a function to set the button width. This property is used to draw the rectangle. I know that the sprites's size is updated after the rectangle drawing. But for some reason the sprite's width is always more than what i have set via my "setButtonWidth" function.Now i have a simple sprite acting as a button having a graphics.drawRectangle part drawing a simple rect. with lets say 500px width. But when i trace the width of that button it is always about 10% more. Where are these 10% coming from?I read about calling validateNow(). But this is only for Labels, or Checkboxes. For some reason i cannot access the library for Label. This must work somehow with TextFields. But how?
// this function is part of MyButtonClass.as file function drawButton() {