ActionScript 3.0 :: Padding Numbers For Time?

Jun 1, 2010

I am working on a time display that takes a time reference from a video. What is the best way to pad the numbers so they show correctly as 00:00, 01:23, etc.Would like to stay away from just padding a string "0" in front, so I can test the var for proper time and use it elsewhere. Has anyone already done this with some code already floating around ?

View 2 Replies


Similar Posts:


ActionScript 3.0 :: Get Unique Random Numbers Every Time?

Dec 7, 2010

How to get unique random numbers every time in AS3 I have searched but not able to get satisfactory results

View 8 Replies

ActionScript 2.0 :: Convert Time To Usable Numbers?

Jan 8, 2008

im trying to check time, but check to see if the time is within a range.

for example, check to see if time is between 12:50pm, and 30 minutes later (1:20pm)

also, i want to be able to calculate that difference (12:50 + :30 = 1:20)

and also how to hande getting the time range? ie. (currentTime >12:50 && currentTime < 1:20)

View 8 Replies

ActionScript 2.0 :: Adding Numbers (time) To A Countdown?

May 22, 2009

I'm sure this is something really basic, but I've searched and nothing quite fits what I'm looking for..I have a timer counting down using this code

Code:
count = 30;
countdown = function(){

[code]....

View 2 Replies

ActionScript 3.0 :: Bug With Numbers And Moving A Simple MC Over Time?

May 23, 2011

This has been destroying my noggin for hours now. I have an MC within an MC that I want to move from left to right, starting at 6.5x and needing to end at its width +6.5c (so 494.5x every time). Depending on the TOTALSECONDS I put in, it changes every time. It is always off, never perfect, and it is boggling my mind. Here is my code.

Code:

TOTALSECONDS = 90; // you can make this any number
var pMove = (progressBar.blackBar.width + 6.5) / (TOTALSECONDS) /8;
progBarMovement = Math.round(pMove*1000)/1000;

[Code]....

progresBar.blackBar.width is equal to 488. Add 6.5 to it, and we have 494.5. Regardless of how many TOTALSECONDS I use, this bar needs to move across the screen from left to right perfectly until it reaches 494.5, which should equal the "total" found in the code. It works for some numbers, doesn't for others. It is like numbers are being lost in transit. If I set the TOTALSECONDS to 10, it works perfectly. If I set the TOTALSECONDS to 90, it ends up at 476x rather than 495x where it needs to be. The longer the time, the worse it gets.

This should work flawlessly each and every time. This could not get any simpler, yet it is not working. Simple simple math and yet it doesn't want to work. I have to be missing something. Maybe the .x coords can't move on certain decimal digits, so those are being lost?

View 3 Replies

Text Box Padding Inconsistency?

Oct 20, 2009

I am using Flash CS4 at work: newly created type sits flush (top edge) within the text box. If I take the same file home and open in my newly purchased Flash CS4, the text now shows up with 10 or so pixels between the top of the letters and the top edge of the text box (like padding in CSS objects). This is a problem because it means all my text is now positioned lower on the stage than I intended and I can't take projects to and from work and home with any consistency. This is the same font, same file, same program version, which would suggest a preferences setting, but I can't find anywhere to modify text box appearance.

View 4 Replies

ActionScript 3.0 :: Add Padding Between Elements In A TileList?

May 12, 2010

Is there a way to add padding between elements in a TileList .

I've passed deadline with a big project , it's all done , but he changed his mind and demands padding. And doesn't want without, i don't have time to make a new component

View 4 Replies

Flex :: Remove All Padding From Label?

Nov 18, 2010

I am trying to remove all the padding from a Label contained in an HBox. I set paddingTop and paddingBottom to 0 in both the Label and HBox but there is still quite a bit of padding. I also tried setting verticalGap to 0 on HBox. If I just have a checkbox in the HBox the padding is removed fine.

View 2 Replies

Flash :: Add Padding To The Contents Of A Textfield?

Apr 1, 2011

I have a textinput component on my stage with an instance name of "myTxt" I would like to add some left padding to the contents of this textfield. I've tried:

myTxt.setStyle("textPadding", 5); But it adds top (and I assume bottom and right) padding in addition to the left padding. What is the best way to simply add left padding to the textfield's contents?

View 2 Replies

ActionScript 3.0 :: Adding Padding To A MovieClip?

Sep 2, 2009

An empty movieClip container will dynamically update it's width and height depending on the sum of it's child objects dimensions. Is there a way to add padding to this value?For example, say you have 10 child displayObjects within a movieclip and all together their width adds up to 100px. Therefore the parent clip's width is 100. Is there anyway to add say 2px padding around these child clips to make the parent clip's width 104? The basic goal here would be to set the parent's width independently and unrelated to it's contents dimensions.

View 7 Replies

ActionScript 2.0 :: Padding As It Were Of Stage.width?

Feb 2, 2008

i have a mask which is over some thumbnails. i have given that mask the value ofStage.widthi.e mask_mc._width = Stage.width /1;however i would like the mask to e slightly padded left and right so the mask doesnt go edge to edge of the screen any ideas on how i can do this AS2

View 2 Replies

IDE :: Modify TextField's Margin / Padding?

Jan 28, 2009

When dealing with TextFields, Flash always adds some sort of margin/padding around the outside of your TextField, so that if you set the X and Y of your TextField to 0, then your text would still sit about +4 pixels in.

If you create a TextField and set 'border=true', you will see what i mean - the border is drawn right on the edge of the TextField, but the actual text itself sits within a padding of about 4 pixels.

Is there any way at all to get the text of a TextField to sit hard-up against the border?

View 4 Replies

ActionScript 3.0 :: Implementing Padding For Thumbs

Jun 6, 2009

i, am building an portfolio site and i have come a long way (still a beginner) but now i found an problem. After i load xml file for paths to portfolio assets i load actual jpg's and/or swf's. But i am stuck since i do not understand how to implement padding so thumbs will be spaced evenly.[code]but than how to position first thumb?

View 3 Replies

ActionScript 3.0 :: Flash - Applying Padding To A TextField?

Nov 10, 2010

I'm trying to apply a padding to the top of my TextField instance in my Flash application, much like you would using CSS.

I haven't found any way to do this. You'd expect it to be a part of the TextFormat or StyleSheet classes, but it's in neither. I sort of found a workaround by adding htmlText to the top of the TextField with <br /><br /> in it, but adding entire lines of white space to the top isn't desirable.

View 1 Replies

Flex :: Add Padding For SpanElement With Background Color?

Feb 21, 2011

I have a Spark TextArea with a SpanElement inside. This element has the backgroundColor property set, but I would like to have the background a bit taller because it looks a bit weird at the top like this.[URL]..

I already tried to adjust lineHeight and paddingTop for the SpanElement, but no luck.

View 1 Replies

Flex :: Panel Title Text Padding

Jun 21, 2011

Is there anyway for me to adjust the padding (left and right) of the text within a Panel Title in Felx 3.5?

View 1 Replies

Actionscript3 :: Flash - Padding Top And Bottom Of TextField?

Sep 6, 2011

Padding left can be done by TextFormat.leftMargin. And padding right can be done by TextFormat.rightMargin.

But there is no topMargin or bottomMargin property in TextField or TextFormat.
How can I do padding top and bottom?

Example code of left and right padding(margin) of TextField:

var format:TextFormat = new TextFormat
format.leftMargin = 40
format.rightMargin = 40

[Code].....

View 4 Replies

Actionscript 3 :: Using The Padding Property In Combobox Components?

Dec 2, 2011

I made a quick search in Google and I couldnt find what I need, basically, I want to set a padding in my combobox component, so the entire combobox (not the items inside) is a little separated from the previous component.

The combobox is contained inside a VBox container, and above there is a label. If I use the padding property, what it does is to decrease the Y position of the text inside, but the component doesn't move at all.

View 2 Replies

ActionScript 2.0 :: Set Different Padding For Header And Paragraph Using Css On Flash

Jul 8, 2010

I am using css on flash. Is it possible for me to set different padding for header and paragraph using css. I tried this on external loaded css file, but does not work

[Code]...

View 1 Replies

Actionscript 3 :: Draws Bigger Sprite Than I Have Set (padding/margin?

Mar 30, 2012

i created my own Button which simply extends from Sprite.Its able to show 3 different text fading in and out using a timer.In my draw function i first draw a rectangle with the Sprites graphics object representing the background of the button.I added a function to set the button width. This property is used to draw the rectangle. I know that the sprites's size is updated after the rectangle drawing. But for some reason the sprite's width is always more than what i have set via my "setButtonWidth" function.Now i have a simple sprite acting as a button having a graphics.drawRectangle part drawing a simple rect. with lets say 500px width. But when i trace the width of that button it is always about 10% more. Where are these 10% coming from?I read about calling validateNow(). But this is only for Labels, or Checkboxes. For some reason i cannot access the library for Label. This must work somehow with TextFields. But how?

// this function is part of MyButtonClass.as file
function drawButton()
{

[code].....

View 1 Replies

ActionScript 3.0 :: Padding Extra Argument From Event Listener To Handler

Nov 19, 2009

I have one event handler for several object's events. I would like to pass a value through to the function from the event listener:

PHP Code:

function chkEmpty(event:Event){
if(event.currentTarget.text==""){
thisIsBitIWantToBeAbleChange.text = "You haven't entered anything in the box, please try again"

[Code].....

Could I give the event.currentTarget a value that I could test for? So if the value is 1, I effect output1_txt, if 2, output2_txt, etc etc. If so, are there customisable values that I could use that wouldn't do anything to the display object,?

View 6 Replies

ActionScript 3.0 :: Consistent Value From Top Margin / Padding Of TextField To Top Of Actual Text

Jan 11, 2011

How can I get a consistent value from the top margin/padding of a TextField to the top of the actual text.According to the docs (link below), the text field has a 2px gutter on all sides. But there seems to be another gutter that seems to increase / decrease with the size of the text.Using times new roman for a default font size, I can get the baseline of some random text using what we know: I know that there is a 2px gutter all the way around the text field and we can get the ascent through textfield.getLineMetrics(0).ascent. If I draw a line at that position I'll get a line about 2 px below the actual text. Works fine.Now if I want to draw another line at the TOP of the text it's a guessing game. At 36pt text it's 8px from the top of the textfield. At 72pt text it's more like 12px from the top, and at 144pt text it's more like 20px from the top.URL...

View 0 Replies

ActionScript 2.0 :: Generate A Variable Number Of Random Numbers Less Than 16 With No Duplicate Numbers

Nov 2, 2004

how to do this and not found much, so here goes:

I want to generate a variable number of random numbers less than 16 with no duplicate numbers

Ive posted the fla, and what i'm doing is generating a random number and putting it into an array then using a for loop to cycle through the array for each new random number to check if its already there. if it is, then i want to regenerate that number.

if you test the fla you'll see that all i get in my array is some lovely zero's and i sort of know why this is, but don't know how to stop it.

View 3 Replies

ActionScript 3.0 :: AIR Handling Large Numbers - Convert A String Having Numbers To An Integer

Feb 18, 2010

I am trying to convert a string having numbers to an integer.

//15 9's are there
var str:String="999999999999999"
var res:Number = new Number(str);

But it is not able to convert correctly as the the var res now has the value 100000000000000000. I know that the number has 52 bits of memory, then why is it not able to do the conversion?

View 6 Replies

ActionScript 3.0 :: Generate Four Random Numbers With Total Of 4 Numbers Equal To 100?

Feb 19, 2011

Generate four random numbers with the total of the four numbers equal to100?[code]...

View 8 Replies

Flash - Dynamically Made Sprite Object Has Margin/Padding On Bottom?

Sep 18, 2010

I'm made an Item class which extends the Sprite class, the Item class basically has a few checkmarks & labels at the moment.

Then what I try to do is run through a for loop of items and create Item classes that I want to place one after each other on the y-axis, so I'm reading the Item.height property to find the y of the next Item in the list.

The problem is for some reason there is always an extra 75 pixels added to the Sprite height at the bottom, no matter how many checkmarks and labels are in each Item class ( varying the height of the Item class ).

Any idea why this is being added and how it can be removed?I'm having trouble figuring this out, I tried dynamicly calculating and setting the Item.height property but when I do that the Sprite is simply cropped.

View 1 Replies

ActionScript 3.0 :: Creating Function To Pick Out Numbers From A Set Of Numbers?

Nov 18, 2009

create a function that picks out X amount of numbers from a set of numbers? So if X=3, then i need this function to pick out 3 different numbers from say a set of numbers (1, 2, 3, 4, 5, 6, 7, 8) and then stored it into X number of variables.

In saying that, X will only =2, and =5. So in the first instance, i'll need 2 random numbers from the set above that are not the same numbers, and second instance 5 random numbers from the set above (also no repeats of numbers). Then i need to be able to store those 2 or 5 different random numbers from the set into variables to call them with other functions.

View 2 Replies

ActionScript 2.0 :: Pick 6 Random Numbers From 49 Numbers?

Aug 18, 2010

what is the syntax to pick how can i pick 6 random numbers from 49 numbers

View 9 Replies

ActionScript 3.0 :: Generating Random Numbers Between Two Numbers?

Apr 1, 2011

I am generating random numbers between two numbers by the code bellow:

ActionScript Code:
public function randomRange(max:Number, min:Number = 0):Number
{
return Math.round(Math.random() * (1+max - min) + min);
}
trace(randomRange(3,-31));

But I need a code which will return some times '3' and some times '-31'. Not the number between them.

View 2 Replies

ActionScript 3.0 :: Adding Up Odd Numbers From An Array Of Numbers?

Mar 7, 2012

I have been using Actionscript 3.0 in Adobe Flash Builder for a few weeks,and I really like it! Bare with me because I'm not really good at it, yet. Anyway, I was wondering how would I go by adding up odd numbers from an array of numbers? I know how to make all of the numbers add up, but adding only the odd numbers I'm not so sure how to do it.

View 5 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved