Actionscript 3 :: Using Variable Within A Literal
Dec 9, 2011In my code I need to declare notationArr1 but I'm getting this error: Error #1010: A term is undefined and has no properties.[code]
View 1 RepliesIn my code I need to declare notationArr1 but I'm getting this error: Error #1010: A term is undefined and has no properties.[code]
View 1 Replies[Code]...
My dynamic text box is set to: _root.selectedcolor but instead of displaying "Rose" it displays"_root.fabric01_chip10_name" Basically I need to get the literal value to equal an expression- how do I do this????? I've done this before, but it's slipping my mind.
First a fabric button sets:
_root.fabricbuttonselected="_root.fabric01";
then the color button sets:
_root.selectedcolor=_root.fabricbuttonselected + "_chip10_name";
This returns the name of a variable:
"_root.fabric01_chip10_name"
however I have preset the variable to "Rose"
_root.fabric01_chip10_name = "Rose";
My dynamic text box is set to:
_root.selectedcolor
but instead of displaying "Rose" it displays"_root.fabric01_chip10_name" Basically I need to get the literal value to equal an expression- how do I do this?
Code:
ahmed = []
ahmed["a"] = "sdf"
ahmed["b"] = "asd"
trace(ahmed.length) // outputs 0
[Code]...
a) Why does the first piece trace 0 instead of 2?
b) How would i loop through an array where the indexes are literal (not numbers)
I've created a custom class to represent a monster in a game. The class definition has "public class Monster extends Object". I'd like to know if there's a way to initialize the object using object literal notation. For example, this works ok:
[Code]...
I get this error: "Implicit coercion of a value with static type Object to a possibly unrelated type Monster." Is there a way to do this? I'd rather NOT have to call the Monster's class initializer each time, because in the actual code there are a lot more variables in the monster class than just those three, and it's kinda unwieldy to pass a dozen long strings into the new() function.
I have copied some code from a tutorial only I seem to be getting problems with strings whenever I use newlines. Even putting:[code]Does this mean that in CS4 that newlines in strings are not allowed? I've also tried concatenating the string lines together using += but that didn't work and was tedious. Also, adding to the end or start of lines doesn't seem to work.
View 7 RepliesI have a class that holds some constants and will receive an object literal (associative array) with some data like this:
var ConfigObj:Config = new Config({
"Some" : 10,
"Other" : 3,
"Another" : 5
});
The class looks like this:
public dynamic class Config
{
static public const SomeProperty:String = "Some";[code].....
Scene=Scene 1, Layer=Layer 2, Frame=1: Line 10: String literal was not properly terminated this.pathToPics = "c:flashpics";
it said not properly terminated
I am currently designing a website and creating a simple mp3 player with an on / off function but doesn't appear to be working. I am getting this error: 1095: Syntax error: A string literal must be terminated before the line break.1083: Syntax error: end of program is unexpected.1084: Syntax error: expecting rightparen before end of program.1084: Syntax error: expecting rightparen before end of program.1084: Syntax error: expecting rightparen before end of program.1084: Syntax error: expecting rightparen before end of program.
I have uploaded a zip file containing the images and FLA file. I'm wondering if someone wouldn't mind taking a look for me and telling me how to fix this problem: [URL]
f you know PHP...then you know that you can create a string variable...and then use the value of that variable to declare another variable. like this:
PHP Code:
<?php$foo = "haha";$i{$foo} = "success";print $i{haha};?>
and it would display "success"...or like this:
PHP Code:
<?php$foo = "haha";$$foo = "success";print $haha;?>
and it would also display "success".
i have a variable take away another variable which makes answer1 variable i then want answer1 to be to the power of another variable how can i do this in flash
View 5 RepliesCode:
var fruit1:String = "apples";
var fruit2:String = "oranges";
var fruit3:String = "grapes";[code]....
I need the variable fruit1, but for reasons I don't have time to get into, I don't know how to parse these two variables to make a parseable variable.
I'm trying to pass the contents of variable playnoyes to the long line of code below to decide whether or not to autoplay the flash movie, but doing it as I have below, the resultant line of code has the variable in quotes and therefore the code doesn't execute it as expected. My question is, how can I pass the variable so that the resulting line of code doesn't have the quotes around the variable value.
var playnoyes='true';
var testtext = "<script type='text/javascript'>AC_FL_RunContent ('codebase','http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.[code]....
I want to declare a variable on the main timeline that can be called from anywhere in my movie. So, _global var should be the right approach. I want to declare a movie clip 'MC1' "open", or "closed" so that when it is revisited, my flash file knows the user has been there before and performs a different task from the one it does when 'MC1' was first encountered. So, i need a 'if' statement to run from the variable, when the playhead encounters the movieClip.
[Code]..
I have 2 movie clips, one being loaded into a container MC via "loadMovie();"In the main movie there is a variable with no value, in the external movie there are 5 frames, each with a value to update the variable in the main movie.
IE: if on frame 1, global value = 1 / if on frame 2, global value = 2 / etc etc I'm familiar with passing variables INTO an external swf, but am stumped on how to do it the reverse way.
var loader:Loader = new Loader();
loader.load(new URLRequest("panghat spa.swf"));
addChild(loader);
want to load panghat spa.swf as a variable by pasing variable from html page in to flash
I'm still learning flash and actionscript 3 and i am having trouble with variable and object names. I need to be able to combine variable names together (in the same way as php can combine by doing var1.var2).
My swf contains 4 loaders (image1_loader, image2_loader etc..) which are a child of (image1_content, image2_content etc.....)
I then have 4 buttons which load an image into the loader and while doing so they define the currently active loader.
Finally i have 4 control buttons - scale up/down and rotate clockwise/anticlockwise which should only control the currently active loader (as set by the buttons above)[code]...
As we know whent here is no such variable of null value assignment to a variable or instance flash throws this kind of Error.In one of my Application i need to get more flashVariables, They may or maynot come as FLASHVARS. But when i miss any variable flash thows this error as an alert box. is there any simple solution to avoid this kind of issue
when i use try,Catch statement the issue will not come, But i don't like to write Bunch of try,catch statement for all this kind of variables.
I would like to store a hex colorPicker value in a variable and then cast the value of the var backout to a textInput. The textInput is just to see witch hexcolor i have choosen.
thus meaning seeing 0x000000 in the textInput.
what i've done now is pretty simple i have bound the flex colorPicker directly to my textInput. but i want to store the value from the colorPicker in a var first and than spit it backout to the textInput to see the value that i have picked.
When i pick a color value that begins with the number 0 it drops the 0's at the beginning of the number and only spits out the numbers greater than 0. (000033 becomes 33, FF0000 stays FF0000). I want to catch the whole value or write some kind a function to figure out how many 0's got dropped and concatenate it together with 0x. Store that all into a var and bind it to the flex TextInput.
This is what i've got.
<?xml version="1.0" encoding="utf-8"?>
<mx:Module xmlns:mx="http://www.adobe.com/2006/mxml"
layout="vertical"
[Code].....
I'm still learning flash and actionscript 3 and i am having trouble with variable and object names. I need to be able to combine variable names together (in the same way as php can combine by doing var1.var2).
My swf contains 4 loaders (image1_loader, image2_loader etc..) which are a child of (image1_content, image2_content etc.....)
I then have 4 buttons which load an image into the loader and while doing so they define the currently active loader.
Finally i have 4 control buttons - scale up/down and rotate clockwise/anticlockwise which should only control the currently active loader (as set by the buttons above)
So my buttons as well as loading the image have the event listener:
image1_btn.addEventListener(MouseEvent.CLICK, setCurrentSelection);
image2_btn.addEventListener(MouseEvent.CLICK, setCurrentSelection);
(and so on..)
function setCurrentSelection(e:MouseEvent):void {
[Code]...
So within the rotateClockwise and rotateAntiClockwise functions i need to be able to recognise which is the currently active loader and have that number instead of the X - so if it is image1_loader - it needs to be image1_content, if 4 - image4_content... I had tried to do it as this but it doesn't like it being a string:
rotateAroundCenter((activeLoader+'_content'), 10, ptR);
how you would target a function's local variable through a concatenated variable string.For example:
var txt = "Hello World";
function testing(msg) {
var test1 = msg;[code].........
I'd expect the trace to be "Hello World" but rather is given "undefined". So if variables created outside functions are created on the main timeline, where are local function variables created and how would you access them?
I'm making a platform game where all of my level components (ground, background etc.) are within an array called 'levelArray' so I can move all the elements the same amount at the same time. I'm just starting to implement my second level, and I need to change 'levelArray' to contain different level elements. I've tried to put an 'if' statement to change the definition of the variable:
[Code]...
I'm still learning flash and actionscript 3 and i am having trouble with variable and object names. I need to be able to combine variable names together (in the same way as php can combine by doing var1.var2).My swf contains 4 loaders (image1_loader, image2_loader etc..) which are a child of (image1_content, image2_content etc.)I then have 4 buttons which load an image into the loader and while doing so they define the currently active loader.Finally i have 4 control buttons - scale up/down and rotate clockwise/anticlockwise which should only control the currently active loader (as set by the buttons above)So my buttons as well as loading the image have the event listener:[code]So within the rotateClockwise and rotate Anti Clockwise functions i need to be able to recognise which is the currently active loader and have that number instead of the X - so if it is image1_ loader - it needs to be image1_content, if 4 - image4_content.I had tried to do it as this but it doesn't like it being a string:[code]
View 3 Replieswe have this variable from the internet, val(0), in a dynamic text field we can see a digit from this variable. but when we use this variable in actionscript and test it with trace, the variable shows as undefined.how can we make this work without it coming up as undefined??
View 12 RepliesI'm trying to combine PHP/SQL and Flash. I've got a problem now. I want to load a variable that contains an url to an image. so the variable is like this: [URL] Now I want flash to load the image, not the text. The variable is called 'img1' but the loadmovie function doesn't work when I put it in.
View 2 RepliesI'm trying to do something like this:
[Code]....
whats the correct syntax for declaring a variable thats name changes according to a different variable.
I am trying to do is declare a variable in PHP and pass that variable to my flash file. Right now i am simply trying to do 1 easy variable, more will happen in the future but i need to figure this out first.I have used other forums and they say try this and that, but nothing i do seems to work. here is my code.
PHP Code:[code].....
How do I reference the variable pointed to by the variable text but pointed to by more than one function?Say I have:
engine_level = 5;
tank_level = 3;
v_name = 'engine';
[code].....
I want to monitor a variable. Whenever the variable value changes I want to call a function. In actionscript 2 I can use "watch" but in as3 what can do ?
View 1 Repliesi'm getting a value from a class that gives me e.g "icon1" as data. i want to use this within a function to control the visibility of an item nested in a movieclip on the stage. the nested movie has the same name as the data being sent.
// here's what i want it to do:
mymenu.icon1.visible = true;
// but i cant append the 2 together as flash will see it as a string not read it as path.
[Code]....