Actionscript 3 :: Apply Both Rotation And Zoom On Image Using TransformGestureEvent?

Dec 29, 2011

i have a query regarding the simultaneous operation of zoom and rotate the image at same time ....actually i want to apply both rotation and zoom on image in as3 using TransformGestureEvent

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Attachments:
state2.jpg
(149.0 K)
state11.jpg
(121.2 K)

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[URL]
 
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I have some script that loads an external image into the UILoader that also has a mask created based on loaded image width and height, which also centers on stage. That works great. On user click somewhere within the loaded image, the image then scales from that mouse position out.
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On mouse move image then pans reverse to mouse position. i.e.: I move mouse left image pans right, move mouse up image pans down, top left corner image pans down bot right...etc. Also using tween. This is where it becomes tricky. The image does pan, however it does not pan completely to left, right, up, down, diagonally and so forth. once mouse reaches boarder of mask the image pan stops, unless mouse is way outside boarder.

Then that creates another problem where the image now pans so much that it goes past the boarder and almost out of sight. Ideally when mouse moves to masked boarder, panned image should be at its image boarder then stop. Constrained within the masked boarders.

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[Code] .....

I think there should be away to include a constraint within the Tween, as well calculate the image size so that when mouse reaches boarder the image should be panned to its width/height, up, down, corners ect.. within the mask. Make sense?

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[URL]

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