Actionscript 3.0 :: Click And Zoom 3D Carousel - Rotation Modification
Jun 22, 2009
I was working with the sample code from the Click and Zoom 3D Carouse tutorial and was wondering if anybody figured out a way to have full rotation?
When the demo tutorial files first load the first image is the energy drink. The last is the cat. When you click on the cat first, the carousel, rotates all the way around to it rather than just one slot back. Similary, when at the cat (the last image) and clicking on the energy drink (the first), it rotates all the way around back rather than just one slot forward.
How do you make it rotate seamlessly both ways?
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Jan 17, 2009
It works OK, but I have some small problems. I've modified it so I can move it with mouse scroll. But it registers scroll only after I click somewhere on stage.Also, I would like to add text field to every image, and read it's text from XML.
Here is the code:
Code: Select allpackage
{
[code].....
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Jul 29, 2009
I trying to make a modification to Lee Brimelow's "Click and Zoom 3D Carousel". What I want to do is make it rotate about every three seconds to the next image (without any mouse interaction). I tried using the timer but didn't really get all that close.
Here is Lee's original code:
Code:
package {
import com.gskinner.motion.GTween;
import com.leebrimelow.utils.Math2;
import com.theflashblog.fp10.SimpleZSorter;
import fl.motion.easing.Exponential;
import flash.display.Loader;
[Code] .....
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Aug 11, 2006
i.m trying to create a 3d rotation much like the widely used carousel only the rotation i desire consist of four upright(90 degrees) movieclips resting on a slanted, 30 degree plane which rotate onEnterFrame or following a tween on a oval like path - then pause for a given number of seconds at the four movieclips positions equal in distance on the plane
function around() {
this._x = Math.cos(this.angle) * radiusX + centerX;
this._y = Math.sin(this.angle) * radiusY + centerY;
var s = this._y /(centerY+radiusY);
[code]....
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Feb 21, 2009
How can I adjust this ?
See attachment.. the z level of the pictures behind is bigger than the picture in front.
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Oct 26, 2009
i had a flash file, and the image was dynamically loaded in a movieClip. when i double click the image it will zoom max. and another double click it will retain its best fit.
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Mar 1, 2010
I have a flash carousel that works perfectly however it moves too quickly. I am not familiar with flash so I'm curious as to whether or not anyone can tell me how to slow the rotation speed down. If necessary you can download a complete example of my carousel below. Also any of you who want a nice free carousel.
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Feb 5, 2010
I'm using a carousel script that rotates some images, the speed of the rotation depends on where the mouse is on the screen. The project I put it into is 962 pixels wide, the carousel itself is about 400 pixels wide, I want it positioned on the right half of the project, so I put the code in a blank movie clip and positioned it on the right.
It works fine, but the problem is the rotation gets crazy fast as the mouse moves to the left side of the stage, because there's so much more space on the left then there is on the right. I only want for it to stop gaining speed when the mouse leaves the carousel area.
Code:
//We use 70x70 sized images (change this if different for your images)
const IMAGE_WIDTH:uint = 70;
const IMAGE_HEIGHT:uint = 70;
[code]....
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May 23, 2002
how do you edit a movie so that when you right click the movie...it wont show all the things like "zoom in" or "zoom out"???
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Dec 29, 2011
i have a query regarding the simultaneous operation of zoom and rotate the image at same time ....actually i want to apply both rotation and zoom on image in as3 using TransformGestureEvent
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Jun 19, 2009
I have to create an animation involving a big fast zoom with a little rotation and animating it on the timeline just doesn't cut it.I start with state 1 (see attached file state11.jpg) where there is an animation and then I want a fast smooth zoom until I reach State 2 (see attached file state2.jpg). In the first state the "map" occupies the entire screen, but when it reaches state 2 the map is inside a mask and the other elements will start appearing.how to create this zoom smoothly with actionscript? I am really lost here and I know somethings about actionscript but I just cannot do this and my timing is today...
Attachments:
state2.jpg
(149.0 K)
state11.jpg
(121.2 K)
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Aug 3, 2009
First, this has to be done in AS2 to load into a previously existing shell, so I can't use AS3 or Papervision.
I am using Lee Brimelow's carousel, but I need to change the operation so the individual carousel element only rotates to the front when clicked.
Kind of like this but less fancy (just the rotation part):
[URL]
I know it requires some kind of calculation of the endpoint of the spin, but I keep running into odd results.
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Aug 3, 2009
If I can see how this would be done in AS3, I can translate the logic to AS2. I am using Lee Brimelow's carousel(AS2-attached), but I need to change the operation so the individual carousel element only rotates to the front when clicked.[URL]I know it requires some kind of calculation of the endpoint of the spin, but I keep running into odd results.This has to be done in AS2 to load into a previously existing shell, so I can't use AS3 or Papervision.
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Jan 16, 2009
I have file that doesn't work at all it doesn't scroll when click left or right .. here is the file. [URL]
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Apr 7, 2010
am hoping someone here might have some source in the little bag o' trix that will put me on the right road to achieving the following. i am trying to work out the best way of creating a movie that has buttons that when clicked will zoom into and centre a certain area of a larger movieclip?
and then a way of dragging the zoomed into movieclip around the stage area? or panning using x/y positions of the mouse. (and without asking for the moon on a stick - if the user clicks on a empty part of the zoomed mc - it zooms back out to it's original size position?)
any have any fla files or know of any good tut's or threads that can will give me a leg up to get it working? fingers crossed has done this before or know a good place to start?
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Oct 27, 2011
I have an image which I have converted to a movieclip. I have added a click event to it, and when clicked, I am trying to zoom into the image at the point it was clicked. I have tried following some code but ended up in a mess.
var scaleFactor:Number = 0.8;
var minScale:Number = 0.25;
var maxScale:Number = 2.0;
men.addEventListener(MouseEvent.CLICK, menOver);
[Code]....
At the moment, it doesnt zoom in automatically (have to keep clicking). Also, it currently zooms out.
Really, the effect I am after is like a camera pan and zoom.
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Jul 25, 2010
So I wanna to disable the Right Click menu except the Zoom In, Zoom Out, and Show All.
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Aug 2, 2009
I wish make a zoom with tweenlite library on a movieclip. But I wish zoom on a focus where the user click.
The user step are like this:
step1: the user go on a place over the pictures
step2: click
step3: zoom to the click place
How I can do it in AS 3.0?
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Sep 24, 2010
greetings, first of all sorry for my english. This question will probably looks more difficult than it is.
I have movieclip which I want to rotate around internal point few angles with click on certain button, and I manage to do it, but I want to see motion, or even put ease not only to immediately pop up in the place.
Code:
import flash.geom.Matrix;
import fl.motion.*;
[Code]...
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Aug 2, 2009
I wish make a zoom with tweenlite library on a movieclip.But I wish zoom on a focus where the user click.The user step are like this:step1: the user go on a place over the picturesstep2: clickstep3: zoom to the click placeHow I can do it in AS 3.0?
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Mar 29, 2009
I have a movie clip(a large image that has the same size as the stage) and a button in a square that is small (150x150) . The zoom has to be like this: I click on the button once and I have to zoom in (only once) exactly where the square is (in the center of it). When I click the zoom button again I have to zoom out and every thing has to be like like the beginning. This is the code I have:
[Code]...
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Mar 30, 2011
I have set up a motion tween using the flash tween class to rotate an image 180 degrees. However, if I should want to work wit hthe image from that point (say click the button again and have it rotate another 180 degrees back to its original position) I can't. It will simply run the tween again because my function specifies to go from 0 to 180. How I can use the tween class to rotate this image 180 degrees on each button click?
Code is below:
import fl.transitions.*;
import fl.transitions.easing.*;
import fl.transitions.Tween;
rotation1_btn.addEventListener(MouseEvent.CLICK, rotateThePicture);
function rotateThePicture(event:MouseEvent) {
//IMG11_mc.rotation += 180;
var PicRotation:Tween= new Tween(IMG11_mc, "rotation", Strong.easeInOut, 0, 180, 5, true);
};
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Aug 24, 2011
I'm having toruble with an image that I zoom into in flash. I got everything to work, only I want the clicked X and Y coordinats to center to the stage. ( so that the area clicked on always zooms in and position the area clicked to the middle of the stage) the image is a movieclip and it zooms with a tween, but i tried everything but the image wont center the stage..
does anyone have a clue for wich actionscript 3 code I can use to do this?
my code is:
const TWEEN_IN:String = "tweenIn";
const TWEEN_OUT:String = "tweenOut";
var tweenDirection:String;
[Code]....
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Aug 7, 2007
I try to make pop-up window for zoom-in images. Is there ActionScript to make pop-up window while I click "zoom-in" button?
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Jul 21, 2009
how to resize a swf after I right click and use the "Zoom In" feature. There is a button on stage that goes to another frame when pressd. The movie clip in that frame needs to be set to show all but it opens in the zoomed in mode. I tried stage.scaleMode = StageScaleMode.SHOW_ALL but it didn't work.
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Feb 7, 2012
I want to make a scope wich can zoom in on button click and go back to previous stage (zoom out) also by clicking a button.Now i made it work for zooming in (when i click my button it zooms) but when i want to zoom out everything i tried didn't work .Here is the code:
//button for zoom in
zoom.addEventListener(MouseEvent.CLICK,glassMove);
function glassMove(event:MouseEvent):void{[code]..............
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Jun 7, 2004
i've made a button that zooms into a movie clip on a rollover, but it on moves it a certain amount each time you rollover the button. code below:
on (rollOver){
_root.Mypic._width += 5;
_root.Mypic._height += 5;
}
wot i want it to do is to continue zooming in for as long as the mouse is over the button, is there anyway i can change the code to zoom in at the same amount but do it continuously until the mouse is moved off the button. Also is there anyway that i can set it so that the zoom stops at a certain percentage, i.e. it only zooms in so much and then stops. What i mean is that the user can zoom in but the picture will only zoom in to say 200% of the original size.
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Dec 14, 2005
I am working on flash application TELESCOPE or Camera. My goal is to move around the scene and zoom-in or zoom-out I found that if I move scene, I have to move registration point, because I always want to zoom in the centre of my ocular. So far application works fine only if I move, zoom-in and than before I move any further, zoom-out! But when I move, zoom-in (not fully), move again and zoom-in again, the second zooming doesn't appear on desirable registration point
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Jan 7, 2010
I have a movieclip and when I do 3D rotation from Transform panel, It rotates perfect, center is in the middle of image, and when I apply mc.rotationY, rotation center is in left of the image, aren't 3D rotation from Transform panel and mc.rotationY from AS same? what's up?
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Mar 23, 2011
I'm trying to do some augmented reality projects with flartoolkit . I can now put simple 3d objects on my marker and it works fine , but I wanna give my project some events that the user can interact with. I'm trying to trace the rotation of the marker. there's a container:DisplayObject3D which my application uses to add the 3d objects , I traced this :"trace(container.rotationZ)" but it's just returning 0 . I studied another AR application's source code and it was using the rotation of it's container object without problem .and I think I should mention that I'm using the exercise file of seb lee delisle papervision3d course from [URL]. anyone has any experience with flartoolkit? the main functions of my my code is as below:
[Code]...
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