ActionScript 3.0 :: Using A Carousel Script That Rotates Some Images, The Speed Of The Rotation Depends On Where The Mouse Is On The Screen?
Feb 5, 2010
I'm using a carousel script that rotates some images, the speed of the rotation depends on where the mouse is on the screen. The project I put it into is 962 pixels wide, the carousel itself is about 400 pixels wide, I want it positioned on the right half of the project, so I put the code in a blank movie clip and positioned it on the right.
It works fine, but the problem is the rotation gets crazy fast as the mouse moves to the left side of the stage, because there's so much more space on the left then there is on the right. I only want for it to stop gaining speed when the mouse leaves the carousel area.
Code:
//We use 70x70 sized images (change this if different for your images)
const IMAGE_WIDTH:uint = 70;
const IMAGE_HEIGHT:uint = 70;
[code]....
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Mar 1, 2010
I have a flash carousel that works perfectly however it moves too quickly. I am not familiar with flash so I'm curious as to whether or not anyone can tell me how to slow the rotation speed down. If necessary you can download a complete example of my carousel below. Also any of you who want a nice free carousel.
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Sep 30, 2009
I have a circle wheel i want to rotate and the speed should be based on the mouse position. I also need to have easing in and out.
When the user hovers over the bottom of the circle it will begin to rotate one way and then th top of the circle would make it rotate the other way. The further to the top or bottom they are the quick it spins. It ideally needs to ease in and out when it starts and stops when the user moves the mouse away.
The circle will be the complete movie so 50% top and bottom each for each direction.
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Aug 3, 2009
First, this has to be done in AS2 to load into a previously existing shell, so I can't use AS3 or Papervision.
I am using Lee Brimelow's carousel, but I need to change the operation so the individual carousel element only rotates to the front when clicked.
Kind of like this but less fancy (just the rotation part):
[URL]
I know it requires some kind of calculation of the endpoint of the spin, but I keep running into odd results.
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Aug 3, 2009
If I can see how this would be done in AS3, I can translate the logic to AS2. I am using Lee Brimelow's carousel(AS2-attached), but I need to change the operation so the individual carousel element only rotates to the front when clicked.[URL]I know it requires some kind of calculation of the endpoint of the spin, but I keep running into odd results.This has to be done in AS2 to load into a previously existing shell, so I can't use AS3 or Papervision.
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Dec 11, 2008
I am playing with carousel 3 file and I have found it very simple to tweak the AS to fit my needs. However I would like to change the alpha to tween to say 60% when the icon is in its rear most position.
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Aug 11, 2006
i.m trying to create a 3d rotation much like the widely used carousel only the rotation i desire consist of four upright(90 degrees) movieclips resting on a slanted, 30 degree plane which rotate onEnterFrame or following a tween on a oval like path - then pause for a given number of seconds at the four movieclips positions equal in distance on the plane
function around() {
this._x = Math.cos(this.angle) * radiusX + centerX;
this._y = Math.sin(this.angle) * radiusY + centerY;
var s = this._y /(centerY+radiusY);
[code]....
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Aug 14, 2010
I've got a symbol that's circular, and I'm trying to make it rotate. My problem is that everytime I rotate it (45 degrees per frame), the dimensions change slightly on me. It's a circle with a height and width of 364 pixels. After rotating it clockwise 45 degrees, the new dimensions are 386.9 by 397.4. The result is a slight pulsing as the symbol rotates when the animtaion plays. I can't figure out what's happening, and it's SUPER frustrating.
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Mar 22, 2007
I am using Fuse to rotate a movieclip in a navigation system. The problem is, it flips out and rotates a full circle before getting to the final destination when the destination is higher than 180. I can't figure out why. Here is the code:
[Code]....
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Feb 21, 2009
How can I adjust this ?
See attachment.. the z level of the pictures behind is bigger than the picture in front.
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Apr 22, 2011
I am pretty new to action script 3 (I did a little bit in as2) and i am trying to create a laser gun that rotates towards the mouse and shoots when the mouse is fired.
kind of like this but in as3[URL]..
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Jun 22, 2009
I was working with the sample code from the Click and Zoom 3D Carouse tutorial and was wondering if anybody figured out a way to have full rotation?
When the demo tutorial files first load the first image is the energy drink. The last is the cat. When you click on the cat first, the carousel, rotates all the way around to it rather than just one slot back. Similary, when at the cat (the last image) and clicking on the energy drink (the first), it rotates all the way around back rather than just one slot forward.
How do you make it rotate seamlessly both ways?
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Sep 20, 2009
How can i detect mouse speed with AS 3.0, and then put speed limit? Also can i use speed var for anything else? *sorry for my bad English, i live in non-english-speaking country*
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Nov 7, 2009
this is what i've managed to do so far:
[URL]
But as you can see it isnt smooth at all! Does anyone have any better code i can use?
This is the code i have written to do it:
Code:
var px = mouseX;
var py = mouseY;
this.addEventListener(MouseEvent.MOUSE_MOVE,moveMouse);
[Code].....
FLA: [URL] (you might have to right click on that and click "Save target as"
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Feb 20, 2011
I'm trying to make it so that and object rotates to the mouse, but only within a specific range. In the class file for Object1, I want it to be able to rotate a maximum of 45 degrees in either direction from the rotation of Object2. So far this is all I could come up with:
[Code]....
The possible rotations of Object2 are 0, 45, 90, 135, 180, -135, -90, and -45. The code seems to work fine if the rotations are between -90 and 90 (the right half), but because the left half goes from -179 to 180 to 179, it obviously fails. How would I accomplish the effect I want?
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Apr 12, 2007
I have a tree movieclip that when clicked, will duplicate itself and the duplicated movieclip will be dragged, using this code:
Code:
onClipEvent (load) {
var i = 0;
if (this._name != "tree") {[code]....
BUt it only rotates when i am moving the mouse?
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Apr 23, 2010
Been making a site and came across a problem. I want to have a ship movieclip follow the mouse slowly and rotate and flip on horizontal axis according to the mouse potition. I've been looking on this Here's the code on the timeline I got so far but it just makes the movieclip follow the mouse;
Code:
ship_mc.onEnterFrame = function() {
var xMouse = _root._xmouse;
[code].....
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Jul 23, 2009
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[Code]...
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Feb 9, 2011
how i can add the rotation Speed?
my code:
var dx:Number = bs.width-mouseX
var dy:Number = bs.height-mouseY
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Dec 17, 2007
I have a swf that loads external images from an xml feed (using moviecliploader) and then rotates through these images every n seconds. This works fine in ie and it loads the images and scrolls through them. However in Firefox sometimes it loads the image and sometimes it doesn't! its like a lucky dip haha Is there any link that you know of to any information on this bug/issue with firefox that might help me resolve this? Found something that might be causing the problem, if Firefox cannot find the image within a certain time it just gives up... is this true?
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Apr 29, 2009
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[Code]...
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I'm working on a flash navigation piece for a website that involves a "viewmaster" reel that rotates when you mouse down on a button, and then stops when you mouse up. The problem I'm having is that every succesive time I mouse down, the rotation speed increases. Here is my code:
var timer:Timer = new Timer(30);
paintingRotateBtn.addEventListener(MouseEvent.MOUS E_DOWN, paintingRotate, false, 0, true);
paintingRotateBtn.addEventListener(MouseEvent.MOUS E_UP, paintingRotateStop, false, 0, true);
[Code].....
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Apr 19, 2011
i create this code but i cant spinning it with mouse (when i hold it)
Code: Select allmthr.addEventListener(Event.ENTER_FRAME,rotate);
function rotate (e:Event)
{[code]....
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Jan 20, 2009
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