ActionScript 3.0 :: Zoom A Movieclip On A Click Mouse Place?
Aug 2, 2009
I wish make a zoom with tweenlite library on a movieclip.But I wish zoom on a focus where the user click.The user step are like this:step1: the user go on a place over the picturesstep2: clickstep3: zoom to the click placeHow I can do it in AS 3.0?
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Aug 2, 2009
I wish make a zoom with tweenlite library on a movieclip. But I wish zoom on a focus where the user click.
The user step are like this:
step1: the user go on a place over the pictures
step2: click
step3: zoom to the click place
How I can do it in AS 3.0?
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Aug 24, 2011
I'm having toruble with an image that I zoom into in flash. I got everything to work, only I want the clicked X and Y coordinats to center to the stage. ( so that the area clicked on always zooms in and position the area clicked to the middle of the stage) the image is a movieclip and it zooms with a tween, but i tried everything but the image wont center the stage..
does anyone have a clue for wich actionscript 3 code I can use to do this?
my code is:
const TWEEN_IN:String = "tweenIn";
const TWEEN_OUT:String = "tweenOut";
var tweenDirection:String;
[Code]....
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Oct 26, 2009
i had a flash file, and the image was dynamically loaded in a movieClip. when i double click the image it will zoom max. and another double click it will retain its best fit.
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May 23, 2002
how do you edit a movie so that when you right click the movie...it wont show all the things like "zoom in" or "zoom out"???
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Oct 3, 2010
I want to make a *.SWF in which the user inserts an address in the first frame, then in the second frame Google Maps shows that place. The problem is that I don't know how to zoom on a point without LatLng parameter. Probably, Geocoding would be the solution, but as I said earlier, I don't understand how it works in Flash. Could someone please either post a few lines or direct me to an example of geocoding in Flash?
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May 9, 2004
How to make several MCs to zoom in on mouse over and zoom out to it�s original scale on mouse out??? all this with actionscript and with some ease (elasticity) to make the motion more natural?
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Mar 7, 2008
how can we place hundreds of instances of one movieclip on different place?
for exemple, pacman:
how should i code the placement of all the money?
i would go:
_root.attachMovie(
_root.attachMovie(
_root.attachMovie(
but that's not the good solution is it?
there must be a code to do that without hundreds of lines of code.
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Oct 7, 2009
from various books, I know that to add eventlisenter for mouse click to a movieclip:
movieClipName.addEventListener (MouseEvent.CLICK, clickFunction);
then I define the function
function clickFunction(event:MouseEvent)
{ bla bla bla }
My questions are (as silly as they might sound!),
a) why do we need a parameter (i.e. event:MouseEvent) for clickFunction??
b) since we have a parameter for clickFunction, when we feed this function into addEventListener, why didn't we write movieClipName.addEventListener (MouseEvent.CLICK, clickFunction() );
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Apr 20, 2004
How do I get a movieclip to move to the mouse when it is clicked and released and have it rotate in the direction that it moves?
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Feb 15, 2010
Imagine we have a MovieClip called "box". When I click somewhere on the screen, I want the box MC to move to that position. So I wrote something like this (just for horizontal movement):
PHP Code:
onMouseDown=function(){moveTo(_xmouse);};
function moveTo(newx){box.onEnterFrame=function(){if(box._x<newx){box._x+=5;
}else if(box._x>newx){box._x-=5;}else{delete box.onEnterFrame;}};}
Now this works to a degree, except that when the box MC moves to the right position, it then proceeds to vibrate on the spot. I thought it was probably because it can never move to the exact position of _xmouse because I'm adding 10 to the x property which is why the condition is never met. However even if I just add 1 instead of 10, I still have the same problem..
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May 20, 2009
I'm not proud of my subject line, but it was the best I could do.I'm using this while loop to activate the function buttonpressed from one of five buttons named thumb0, thumb1, etc.:i = -1; while (i++ < 4){this["thumb"+(i)].addEventListener(MouseEvent.MOUSE_UP,buttonpresse d);}I want the main timeline to jump to the labeled frame corresponding with the targeted button's numberfunction buttonpressed(evt:MouseEvent):void{MovieClip(root) .gotoAndStop("clip"+[i]);}
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Mar 9, 2010
Code:
addEventListener(MouseEvent.MOUSE_WHEEL,mouseWheel);
function mouseWheel(event:MouseEvent) {
Map.scaleX = Map.scaleX + event.delta*.01;
Map.scaleY = Map.scaleX;
}
The problem with this code is that it scales from the registration point (0,0). Due to the other transformations I'm doing to this image at various times, it isn't possible to move the registration point. The image is larger than the stage and the user is able to drag it around. I want the mouse wheel to zoom in on the place the mouse is hovering over (or at a minimum...the center of the "view" they have...aka the stage)I tried doing this:
Code:
internalPoint = new Point(Map.mouseX, Map.mouseY);
externalPoint = new Point(stage.mouseX, stage.mouseY);
var matrix:Matrix = Map.transform.matrix;
[code]....
Which, incidentally, I'm using that whole portion of code to zoom into the state they will be in when they use the mouse wheel.
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Feb 20, 2009
I have a MovieClip of an bicycle, and I've attached and event listener for mouse clicks on that movieclip. The mouse clicks events are raised when I click on the bike, but I really want to be able to click somewhere in the entire region of the movieclip's rect (to make it easier for the audience this is for to be able to click).
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Oct 20, 2010
I have a square movieclip named squarepad. What I want is when I click on it to do [some stuff] according to where the square is clicked. It should be something like this:
if ([mouseclickedx] > 1) and ([mmouseclickedx] < 10) then
[do this]
end if
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Jan 20, 2010
I'm pretty new to Flash and seem to be struggling with variable scope, events and where to put code within movieclips/main area etc. What I'm trying to do is produce a Flash movie that will allow the user to click on a tool from a selection, i.e. a circle, then click on another part of the screen to place the centre of the circle, with a second click to set the radius of the circle (an alternative would be a single click and drag to place the circle and drag it out to the desired radius.) Once the mouse if clicked a 2nd time, or the drag operation is completed, the circle will stay at the selected radius.
The code I'm using so far to test out the idea is below:
_root.onEnterFrame=function(){
_root["item1"].onMouseMove=function(){
d = Math.sqrt(Math.abs(_xmouse-this._x)*Math.abs(_xmouse-this._x)+Math.abs(_ymouse-this._y)*Math.abs(_ymouse-this._y));
if(d<370){
this._width = d*2;
this._height = d*2;
}else{
this._width = 87;
this._height = 87;
}}}
This uses a simple circle movieclip, and the above code is placed in Frame 1 of the background as opposed to the movieclip itself. It resizes the circle movieclip ok, but I want to be able to control the resize with the mouse or with a single click/drag.
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Sep 2, 2011
I am trying to switch a boolean variable to true after a mouse click on a movieclip.
I want an animation to continue after the user has clicked both btn1 and btn2.
After researching this topic it appears that changing a variable inside a function will only effect code within that function and not the code outside of it - therefore my main Btn1Var and Btn2Var do not update to flase.
ActionScript Code:
stop()
var btn1Var:Boolean = false;
var btn2Var:Boolean = false;
[Code].....
Is there an easy way to change the original variable for each button to true after being clicked?
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Aug 28, 2008
Not to certain how many people may need this script, but lo and behold I had need of it for my project. So, here's my script on how to add a movie clip to a Datagrid Cell via CellRenderer1) Create an Actionscript file (*.as) and call it IconCellRenderer2) Put the following code inside that file:
Code:
package
{
[code].......
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Apr 4, 2010
i'd like to create a single movieclip that responds to the same input (mouse click) in two different ways: if playhead is on frame labeled "one" go to frame labeled "two", otherwise if playhead is on frame labeled "two" go to frame labeled "one". i've tried if/else and switch statements with no success - what's a good approach to doing this?
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Oct 25, 2010
The other is a scrub that manipulates a MovieClip, but tracks a change in mouse position from click to release, instead of tracking the changes in position of a slider playhead. But here is the download for that one:(sorry not a link due to not having over 50 posts yet, you will need to copy and paste)I have found plenty of AS1+2 ways of doing this idea, yet just haven't found any solid AS3 versions.I am currently in a class to learn Actionscript and have tried to figure out this problem yet I am just not yet to that level.
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Apr 7, 2010
am hoping someone here might have some source in the little bag o' trix that will put me on the right road to achieving the following. i am trying to work out the best way of creating a movie that has buttons that when clicked will zoom into and centre a certain area of a larger movieclip?
and then a way of dragging the zoomed into movieclip around the stage area? or panning using x/y positions of the mouse. (and without asking for the moon on a stick - if the user clicks on a empty part of the zoomed mc - it zooms back out to it's original size position?)
any have any fla files or know of any good tut's or threads that can will give me a leg up to get it working? fingers crossed has done this before or know a good place to start?
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Oct 27, 2011
I have an image which I have converted to a movieclip. I have added a click event to it, and when clicked, I am trying to zoom into the image at the point it was clicked. I have tried following some code but ended up in a mess.
var scaleFactor:Number = 0.8;
var minScale:Number = 0.25;
var maxScale:Number = 2.0;
men.addEventListener(MouseEvent.CLICK, menOver);
[Code]....
At the moment, it doesnt zoom in automatically (have to keep clicking). Also, it currently zooms out.
Really, the effect I am after is like a camera pan and zoom.
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Jul 25, 2010
So I wanna to disable the Right Click menu except the Zoom In, Zoom Out, and Show All.
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Jan 17, 2009
It works OK, but I have some small problems. I've modified it so I can move it with mouse scroll. But it registers scroll only after I click somewhere on stage.Also, I would like to add text field to every image, and read it's text from XML.
Here is the code:
Code: Select allpackage
{
[code].....
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Jun 22, 2009
I was working with the sample code from the Click and Zoom 3D Carouse tutorial and was wondering if anybody figured out a way to have full rotation?
When the demo tutorial files first load the first image is the energy drink. The last is the cat. When you click on the cat first, the carousel, rotates all the way around to it rather than just one slot back. Similary, when at the cat (the last image) and clicking on the energy drink (the first), it rotates all the way around back rather than just one slot forward.
How do you make it rotate seamlessly both ways?
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Mar 29, 2009
I have a movie clip(a large image that has the same size as the stage) and a button in a square that is small (150x150) . The zoom has to be like this: I click on the button once and I have to zoom in (only once) exactly where the square is (in the center of it). When I click the zoom button again I have to zoom out and every thing has to be like like the beginning. This is the code I have:
[Code]...
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Dec 22, 2011
I'm aware of the .click() method but the click must be on a prezi loaded (flash) so don't really have a html element to use.
What I have instead are the exactly coordinates of the place I want to simulate click on. Is there any way I can do that?
The click must activate a flash element. (A play button)
Note: There is a similar question around that have an answer witch require swf control. I don't have that so that method is not applicable.
One other quick question... what happens if I simulate a click on an element that has display: none. It click on the elements "under" it? (as a normal click would do; and yes I know this sounds funny but I don't know how to explain it otherwise). If yes I was thinking of making a position absolute div, put it on top of flash and use .click(). The problem is that i have a feeling that the click won't be applied on flash.
This is somehow a combination of javascript simulate mouse click on specific position and mouse click somewhere else on page (not on a specific div).
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Jul 29, 2009
I trying to make a modification to Lee Brimelow's "Click and Zoom 3D Carousel". What I want to do is make it rotate about every three seconds to the next image (without any mouse interaction). I tried using the timer but didn't really get all that close.
Here is Lee's original code:
Code:
package {
import com.gskinner.motion.GTween;
import com.leebrimelow.utils.Math2;
import com.theflashblog.fp10.SimpleZSorter;
import fl.motion.easing.Exponential;
import flash.display.Loader;
[Code] .....
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Sep 27, 2004
I've read the threads regarding this topic, but i haven't found any that explains how to zoom and pan within a 'frame' on mouse over, there's always a button or slider to zoom and you always have to click and drag to pan.
...move mouse over left part of picture and it zooms in and pans left, move mouse over righ part and it zooms and pans towards right, etc...
found this: [URL] ericlins example is similiar to what i want but i also want zoom!
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Jun 12, 2010
I'm new to flash (as a developer, downloaded it 2 hours ago... :-p) and I've been customizing controls that I am already familiar with... It was a pleasant surprise to know that Flash Professional CS5 supports keyboard shortcut remapping, however I can't seem to get it to map Ctrl+Mouse wheel Up as Zoom in, and Ctrl+Mouse Wheel Down as zoom out...
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