Actionscript 3 :: Call A Setter Method With Arguments Dynamically In Flash?
Jul 4, 2011
This AS3 function works for normal methods and getter methods:
public function MyClassTestAPI(functionName:String, ...rest):* {
var value:*;
try {
[Code]......
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Similar Posts:
Jul 6, 2011
I have an object MyTester, that has an instance of another class MyClass, and I want to test MyClass API through it:
public class MyTester {
internal var myObj:MyClass;
public function MyTester() {
[Code].....
How can I cancel the switch and make it work for any number of arguments?
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Jun 16, 2010
I need to override the call method from NetConnection class, the signature of the method is:
[Code]...
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Feb 3, 2010
I have a "format" method that works in a similar manner to the C# String.Format method, with the following signature:
[Code]...
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Sep 30, 2010
I want to use setter method for my xml object which is contain Images path. Actually I want to load images in swf using xml so for this purpose I make a xml object using URLloaing class and I want to setter and pass these object to other class ........like ImageLodingClass. My question is how to receive this object in ImageLodingClass IS it is String so how to Convert in Array for storing All path of images?
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Dec 16, 2009
How do I accept multiple arguments in a custom method? Like:
Proxy(101, 2.02, "303");
function Proxy(args:Arguments){
Task(args);
}
function Task(var1:int, var2:Number, var3:String){
// work with vars
}
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Oct 23, 2010
I'm trying to define interface in which one method (initPage) needs to have different arguments in every implementation. How can I do this? Using ...args for me is not good, because I'm loosing strong type checking.[code]
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Feb 19, 2010
I'm tryng to make a public static method call another method, but Flash throws error 1180, sayng that the method called by the static method is undefined.
Code: Select allpackage
{
import flash.display.MovieClip;[code]....
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Nov 4, 2010
I need to get a javascript var in my Flash application. I like to be able to just set a variable in the javascript (client constraints) rather than define a function.
Can this be done? I am trying to use the ExternalInterface.call()
AS:
ExternalInterface.call("function(){return window.someVar}", null);
JS:
var someVar = "Test";
This does not work and I suspect it is because the ExternalInterface.call() does not like the anonymous function.
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Apr 11, 2011
Is this possible ? If yes how ?Otherwise what's the alternatives ?
By dynamically I mean using
loader = new Loader();
loader.contentLoaderInfo.addEventListener(Event.COMPLETE, finishLoading);
[code].....
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Jan 21, 2011
Knowing only a method name, I want to parse a page of AS3 code to extract the arguments of that method.
thus given
[Code]...
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Sep 4, 2009
I have a component that I hand over a function
public var func : Function;
Now the function is a function that has parameters in its signature
public function myFunction(s : String) : void {
doSomething(s);
}
from my component I can call the function with
func.call();
how to invoke the function with its parameters?
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Nov 19, 2010
I am getting this error: 1180: Call to a possibly undefined method startWorld.but the method startWorld is defined as you can see in attachment.
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Jul 14, 2009
lets say that I call my flash that way
Code:
[...]/myFlashWithTwoArgumentsThatIWantToUse.swf?argOne=34&argTwo=someString
I've been trying to figure out how to retrieve them from the flash (in a class).
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Apr 22, 2008
Way to call a function that DOES NOT accept arguments.[code]...
How about the SHORTER way to call a function that ACCEPTS arguments?
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Feb 10, 2009
Is there any way to pass an argument to a function being called by a ContextMenuItem?The effect I want would be what one might expect from this pseudocode:
Code:
var cm = new ContextMenuItem("Start Alt", set_row_style('start_alt_here'), separatorBefore=true, enabled=true, visible=true);
Which obviously doesn't work, or I wouldn't be asking.So far I've tried using the captions as a basis for a switch condition, which works.
Code:
function set_row_style(obj, cm) {
switch (cm.caption) {
case 'start_alt_here' :
...
But I'd rather not use an arbitrary string as part of a function.The only other option I see is using a listener for each ContextMenuItem, then calling the function with its arguments from there.Is there any more direct a way to pass an argument to a function from a ContextMenuItem?
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Sep 25, 2009
why this is not working.I have an application with a new class I just created. The class loads, but will not call it's own internal function.
package com.parkerandkent.components.classic.photogallery {
import caurina.transitions.Tweener;
import flash.display.MovieClip;[code]....
"Test 2" will not fire here.And I get this error message:
CallTag.as , Line 10 1180: Call to a possibly undefined method init.
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Sep 30, 2009
I need to be able to communicate between two applications that reside on the same machine. One is using Flex and the other is in C++. I would like to be able to call functions and pass arguments to each other. What is the best way to communicate between them?
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Sep 7, 2010
I have a class. I can call the constructor (initialize the class), and the constructor can then call a function/method inside it's own class (so I know it works), but when I try to call the same function/method myself from the instance of the class I just initialized, I get an error.
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Feb 7, 2012
I have a dynamic Class and what I would like to do is call a method everytime a property is appended to the class during run-time.
[Code]....
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Dec 21, 2009
I am using flash cs3, I am loading an external swf file into my application (the loaded file is in mx2004 format, in which I have a button). Now on clicking on that button i want to call a method which is there inside flash cs3.
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Apr 12, 2012
I try to call VK method, and it failed with error:
[Code]....
How to make it workable? Anyone faced with such error?
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May 2, 2011
I'm looking for a way to call a method for ALL children elements of a DataGroup from the DataGroup. The problem is that when using the creationComplete event to call a method of a child that method is only called once for every itemrenderer (child) object. after the item was drawn once. now i want the children component to call a function everytime the datagroup containing it changes its data. Using "updateComplete" or "dataChange" inside the children (itemrenderer) component would work, BUT "updateComplete" and "dataChange" is called everytime i change the view (e.g. scroll my list) - thats not what i want.
[Code]...
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Jun 22, 2011
how I can trigger isLoaded() as soon as my .swf movie is loaded.[code]
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Sep 26, 2011
I have integrated C# and Flash with "Sockwave Flash Object".I am trying to call a Flash method using a C# on-click event.
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Jun 8, 2010
I have an issue with my eventListeners with the URLLoader, but this issue happens in IE, not in FF.
public function getUploadURL():void {
var request:URLRequest = new URLRequest();
request.url = getPath();[code]....
The issue is that my getBaseURL gets executed automatically after I have executed the code at least once, but that is the case only in IE. What happens is I call my getUploadURL, I make sure the server sends an event that will result in an Event.COMPLETE, so the getBaseURL gets executed, and the listener is removed. If I call the getUploadURL method and put the wrong path, I do not get an Event.COMPLETE but some other event, and getBaseURL should not be executed.
That is the correct behavior in FireFox. In IE, it looks like the load() method does not actually call the server, it jumps directly to the getBaseURL() for the Event.COMPLETE. I checked the willTrigger() and hasEventListener() on _loader before assigning the new URLLoader, and it turns out the event has been well removed.
I simplified my code. To sum up quickly: in FireFox it works well, but in IE, the first call will work but the second call won't really call the .load() method; it seems it uses the previously stored result from the first call.
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Apr 23, 2010
Can I call a java class method from inside a flash movie?
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Oct 5, 2011
I tried to call a flash callback method from JavaScript. But it seems not working. The flash action script example code is like below [Simplified]:
import flash.events.ActivityEvent;
import flash.events.StatusEvent;
import flash.external.ExternalInterface;
var test_var = ExternalInterface.addCallback("js_method_to_call", flash_method
[Code]...
It is always display the error in fire bug console "flashFile.js_method_to_call is not a function".
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Jun 25, 2010
package {
import flash.display.Sprite;
import flash.utils.*;
public class SetTimeoutExample extends Sprite {
[code]....
i get this 1180 error in as3.how can i solve this?i google it but i can't apply the solutions to my my code.
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Nov 16, 2011
Okay, so i have a bunch of simple shapes in movie clips... THen, i have "levels" that are each in their own movie clip... Sometimes in the levels i have to instantiate these random movie clips on the fly and create multiple instances, so ill just do something like
[Code]...
This works great..but... in another movie clip now on my "level 2" movie clip I literally take the same exact code, that worked in level one...But now it will not work in this other movie clip.... I get this error whenever i try hexagonOne = new hexagonOne(); or ANY other shape movie clip i try to instantiate. Symbol 'lvl1-2', Layer 'Layer 2', Frame 1, Line 99 1180: Call to a possibly undefined method hexagonOne. I don't understand because it worked fine inside the other movie clip, which is just like this one...It makes no sense.
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