Actionscript 3 :: Pass Arguments To Constructor If Object Is Loaded Dynamically With Loader In Flash?

Apr 11, 2011

Is this possible ? If yes how ?Otherwise what's the alternatives ?

By dynamically I mean using
loader = new Loader();
loader.contentLoaderInfo.addEventListener(Event.COMPLETE, finishLoading);

[code].....

View 2 Replies


Similar Posts:


Actionscript 3 :: Flash: Pass Constructor Arguments To Objects Placed On Stage?

Feb 28, 2010

Is it possible to pass constructor arguments to instance objects which I place on the stage? Are the instantiations of instance objects centralized somewhere as with .NET WinForms so I can just edit the xxx = new CustomRecangle() constructor?

public class CustomRectangle extends MovieClip {
public function CustomRectangle(width:int, height:int) {
this.width = width;
this.height = height;
}
}

View 4 Replies

ActionScript 3.0 :: Pass Array Of Arguments To Constructor

Apr 17, 2010

I'm passing a DisplayObject to a command that will instantiate it. Something like this:

// ViewClass is passed into this method typed as a Class
var view : DisplayObject = new ViewClass() as DisplayObject;

Is there a way to pass arguments to ViewClass() without knowing it's type? I'm assuming the list of parameters passed to any object's constructor is an array, but I'm not certain how to proceed.

I know I can do something like this:

// Assume arguments, an Array of arguments, has also been passed in
var view : DisplayObject = new ViewClass(arguments[0], arguments[1], arguments[2], arguments[3], arguments[4]) as DisplayObject;

But clearly I'd like something more dynamic, like to be able to just pass the arguments Array directly. I suppose all of this, however, goes against any type safe checking

View 5 Replies

ActionScript 2.0 :: Pass Constructor Arguments Into An Instance That Extends The MC Class?

Apr 17, 2007

For example, I have the class Bullet, with a constructor: Bullet(start:Point, target:Point)constructor

But, if this Bullet class extends the MovieClip class, how do I pass start and target into it? Right now I am using attachMovie to create instances of the class. (They behave correctly with the static properties set by the constructor, but to be useful it needs arguments.)

View 3 Replies

Flash :: AS3 - Pass The Contents Of An Object As Arguments For A Function?

Jan 30, 2012

[Code]...

I have an object that has all the elements I would want to pass arguments: var args:Object = { 'dog', 11, myArray }; and I want to be able to pass the contents of args to doSomething without making any changes to doSomething (assume it's someone else's function) and I'd like to do it in a way that doesn't assume I will know anything about the contents of args.

View 4 Replies

As3 :: Php - Using An Object To Pass Arguments In Any Order - Class Configuration

Mar 3, 2010

I want to pass through configuration arguments to a class. These are all the optional vars that go into configuring the class - and should be able to run in any order.

at the moment i just pass through the optional vars the regular way. Supposing the constuctor was like the following:

private var _reqVar:String;
private var _optVar1:String;
private var _optVar2:String;

[Code].....

assigning the argument to the var of the same key (i know in php to reference a variable name from a key you can use $$key = $value, is there an equivalent in as3?) display an error (using the 'throw' method) for variable names not supported by the class

View 1 Replies

Actionscript 3 :: Pass All Parameters (one By One) In An Object To A Constructor?

Dec 1, 2010

I have the Class and the parameters of its contructor as an object. What I need to do is a function that returns an instance of this class, passing this parameters to the constructor.

This is the code:
Some random and unmodifiable class:

public Foo {
public function Foo(a:int, b:String) {
// constructor
}
}

And some function (in some another class):

function bar(params:Object):* {
var baz:Foo = new Foo(params.a, params.b);
return baz;
}

What I need to do is make this function generic, without pass params as parameter to Foo constructor because I can't modify it. Something like:

function bar2(clazz:Class, params:Object):* {
var baz:* = new clazz(/*some magic way to transform params in comma separated parameters*/);
return baz;
}

View 3 Replies

Flash :: Pass The Dimension Of A Loader Object To Another Class?

Feb 24, 2010

I have a class (ImageLoader) that extends Sprite container and loads an external image to its instance. When i instantiate an object of this class from another (Main) class i want to have the dimensions (width, height) of the loaded image being known to this (Main) class. It seems that is difficult for me as the dimensions are known after the image compete loaded. But i don't know how to pass this information from completeHandler event handler to the Main class.

package
{
import flash.display.Sprite;
import flash.events.Event;

[Code].....

View 1 Replies

Actionscript :: Flash Game - Pass Loader Class Object To External Swf

Sep 8, 2011

I am really pulling my hair out with this one. Flash game, container swf loads a img using the loader class. The image is the map which will be used on the levels. The problem im having is that I originaly had each level load the map image, convert to a bitmap, and us it to create x and y's for colision detection.

the problem was that the game was loading and sometimes the map image hadent loaded. It also ment that each level was loading the same image and if the above happened on the 3rd, 4th level it was very annoying. So I need a way to load the image in the parent, but have it available to the child, however it must be available as at bitmap to work.

[Code]...

View 1 Replies

ActionScript 2.0 :: Predefined Arguments In A Constructor?

Nov 21, 2005

Is it posible to have predefined arguments in a constructor so if the user doesn't enter one it takes the default value? I tried doing it this way:

[Code]...

View 2 Replies

ActionScript 3.0 :: Use The BitmapData Property Of A Bitmap And Pass It To The Constructor Of A New Bitmap Object?

Aug 20, 2009

I know the topic of "duplicating" movieclips is a hot issue with the new virtual machine. Luckily, I understand the implications. I only am [currently] interested in duplicating a Bitmap. See, I load an image from an URL using 'flash.display.Loader.load', which is a non-blocking operation in Flash Player.However,I may use multiple copies of the loaded image (which is reported to be a Bitmap, naturally) in the display list at the same time.Hence, I naturally do not want to load the image from an URL every time, because I don't want to wait for a non-blocking call to complete. Nor do I need to - I mean one copy is already loaded, so it should be possible to just "duplicate" it, right?

My idea is to do use the bitmapData property of a Bitmap and pass it to the constructor of a new Bitmap object. I have not tried the following in action, but I want to hear whether any of you did and if the following would not work, what would:

Code:

var original_bitmap: Bitmap;
var copy_of_original_bitmap: Bitmap = new Bitmap(original_bitmap.bitmapData);

LiveDocs mention that the BitmapData being passed to a Bitmap constructor is "being referenced", which to me might suggest it cannot be used twice? There is also the BitmapData::clone() method, which I am not sure is applicable here or not.I know this is a lot of talk instead of just trying this out, but I test so much Flash Player code daily just to see "what works" (which should be documented instead by Adobe),

View 4 Replies

ActionScript 3.0 :: Extend Class With Constructor Arguments?

May 5, 2010

I have a bunch of sprites in my library which all behave in the same way.

now i want to put the behavior and all the common methods into one BaseClass [code]...

View 14 Replies

ActionScript 3.0 :: Boolean Arguments In The Main Constructor

Jan 3, 2012

I'm having a weird behaviour with some some classes that I'm making. It seems that the Boolean values from arguments get changed on the way. I have two classes. On is called Carousel and the other Activity. The Carousel main task is to instantiate several Activity objects and place them in a way that resembles a carousel. This part is done, but there's a problem passing arguments from Carousel to Activity. Some data to instantiate the Activity come from an XML file. The XML resembles something like this:

[CODE]...

View 2 Replies

Actionscript 3 :: Inheriting Constructor Arguments From Parents

Apr 14, 2012

I'm making a game in action script 3. In it, I have an actor class from which player and enemy classes will be derived. I'm doing this so that unless I need to provide specific AI or fancy behavior (such as for bosses), I can just make a new clip in the library for each enemy without making an actionscript file.

However, I've run into a problem.

Whenever I try to pass arguments to the construction of an enemy (make it spawn with more health), I get error 1136 (Incorrect number of arguments.)

This is because the constructor created automatically at runtime doesn't have the same arguments as it's parent class. Is there any way to get around this without making a class file where I copy and paste the parent constructor function for each of my hundreds of enemies?

View 2 Replies

ActionScript 3.0 :: Passing Arguments To Constructor Of Symbol?

Jul 15, 2010

I've drawn a pretty button in Flash and given it the Class name PausePlayButton. It extends PlayerController, which allows it to toggle on and off and control whether a MovieClip is playing or not.When I instantiate it, I want to pass a reference to the MovieClip it controls into the contructor so that PlayerController has access to the MovieClip's public methods. However, I can't pass a reference into the constructor of PlayerController, unless I can pass it into the constructor of the symbol itself and call super. But where is that constructor? How do I give the button a reference to another object?

View 1 Replies

ActionScript 3.0 :: Class Constructor Arguments Not Working?

Feb 10, 2009

I have created a class:

Code:
package net.icsna.website
{
/**
* ...
* @author Kyle McKnight

[code]...

And then I create a new instance of the class:

Code:
var scroller:Scroller = new Scroller(_contactDisplayPage.getChildByName("contactInfoHolder"));

And I'm getting an error 1136:Incorrect number of arguments. Expected 0...

View 1 Replies

ActionScript 3.0 :: Passing Arguments To A Custom MC Class Constructor?

Oct 30, 2011

I'm having trouble with the constructor for a custom Class tied to a library MovieClip.
 
Say I have a MovieClip in my library named Circle, which is tied to the class com.shapes.Circle . I want the Circle class contstructor to take 2 arguments, xScale and yScale:
 
public function Circle(xScale:Number, yScale:Number) { }
 
However, if I try to call that from in code, for example Circle ball = new Circle(3.14,2.0); , I always get an "Incorrect number of arguments. Expected 0" error.
 
Is it possible to have a custom class tied to a MovieClip that can take arguments, or does Flash not allow this? I'd asked about this before and thought I figured it out, but from looking at it now I apparently hadn't figured it out and had resorted to a sloppy workaround; I'm hoping to fix it now.

View 12 Replies

ActionScript 3.0 :: Tiding Instance Variables With Constructor Arguments?

Jan 28, 2010

I know what instance variables, contractor methods, local variables and constructor arguments are (I think) but I'm confused as to when or how to use them, for instance I have use this a lot and I don't really understand why it is used like this...

[AS] package standard.testing {
import flash.display.MovieClip;
import flash.events.Event;
import com.greensock.*;

[code]....

Why create a function with arguments...

[AS]public function tweenMe(mc:MovieClip, xPos:Number, yPos:Number)[/AS]

Then create instance variables...

[AS]
public var _mc = MovieClip;
public var _xPos= Number;
public var _yPos = Number
[/AS]

then create local variables with the values of the arguments

[AS]
_mc = mc;
_yPos = yPos;
_xPos = xPos;[/AS]

View 6 Replies

Actionscript 3 :: Automate Property Assignment To New Instance From Arguments In Constructor

Apr 8, 2010

I like finding out about tricky new ways to do things. Let's say you've got a class with a property that gets set to the value of an argument in the constructor, like so:[code]That's not exactly a hassle. But imagine you've got... I don't know, five properties. Ten properties, maybe. Rather then writing out each individual assignment, line by line, isn't there a way to loop through the constructor's arguments and set the value of each corresponding property on the new instance accordingly? I don't think that the ...rest or arguments objects will work, since they only keep an enumerated list of the arguments, not the argument names - I'm thinking something like this would be better:[code]

View 2 Replies

Flash :: Use Apply() With Constructor To Pass Arbitrary Number Of Parameters?

Oct 6, 2010

I've got a function wich can accept a varible number of parameter with a rest operator. I want create an object passing the argument collected with the rest operator directly to a constructor without create an object and call an initializing function and without passing the entire array but the parameters ah I do with apply() function.

[Code]...

View 4 Replies

Flex :: Unable To Create A New Instance Of Type 'some Class'. Types Cannot Be Instantiated Without A Public - No Arguments Constructor

Mar 1, 2011

I have a class with constructor and overloaded methods in it. When i try to import that class using blazeds i get an error saying [RPC Fault faultString="Unable to create a new instance of type 'some class'." faultCode="Server.ResourceUnavailable" faultDetail="Types cannot be instantiated without a public, no arguments constructor."] How to import class having overloaded methods using blazeds

View 1 Replies

ActionScript 3.0 :: Object Loader Loaded And Not Loading

Jan 27, 2009

I loaded 5 JPG's into specific locations of an array via the URLRequest. So now when I trace my array:

[Code]...

THE PROBLEM: when I scan getXMLlinksArray and see that its NOT null, and i try to addChil to xmlImgHolder and then to spriteHolderArray, I just get a blank space. The debuger is showing that spriteHolderArray contains some loader info and the appropriate URL up until I load it with the existing loader from getXMLlinksArray. Then it says it doesn't have any conentedLoadedInfo.

View 1 Replies

ActionScript 3.0 :: Loader Object Sometimes Does Not Display Even Though It Is Loaded?

Oct 21, 2009

I have a site loading a large number of thumbs and even a video at the top. Every once in a while the loader object gets stuck. I have an EVENT.COMPLETE on it and it doesn't appear to get called.

Any help? This appears to happen primarily on the first time loading. I am using Safari on Mac for the browser as well, if this makes a difference

View 1 Replies

ActionScript 3.0 :: Pass The Loaded Value To A Textfield Within The Parent Object?

Sep 23, 2008

I have instantiated an instance of a class that performs a URLload action. When that is complete I want to pass the loaded value to a textfield within the parent object. How do I pass the value out of the instantiated object to the parent object's textfield ?

View 3 Replies

Actionscript 3 :: Call A Setter Method With Arguments Dynamically In Flash?

Jul 4, 2011

This AS3 function works for normal methods and getter methods:

public function MyClassTestAPI(functionName:String, ...rest):* {
var value:*;
try {

[Code]......

View 2 Replies

Flex :: Pass Event Handler To Dynamically Created Object Inside ItemRenderer

May 27, 2011

I have a Tree, which has an itemRenderer. On the itemRenderer, driven by the XML conditions, objects are created dynamically and added as a children to nodes. These new objects shall trigger an event handler ( some click events mostly ). How do I pass the event handler to the tree and later to the dynamically created new objects inside itemRendere?

Something like:
<mx:Tree x="534" y="49" newObjectsOnClick="newObjectsOnClickHandler">

View 1 Replies

Actionscript 3 :: Call A Method Dynamically With Unknown Number Of Arguments In Flash?

Jul 6, 2011

I have an object MyTester, that has an instance of another class MyClass, and I want to test MyClass API through it:

public class MyTester {
internal var myObj:MyClass;
public function MyTester() {

[Code].....

How can I cancel the switch and make it work for any number of arguments?

View 1 Replies

ActionScript 2.0 :: Pass Arguments In Nice Way?

Dec 3, 2009

Is it possible to pass on arguments.. see simnple code

Code:
proxyFunction = function(theEvent:String){
var alen = arguments.length

[code]......

View 5 Replies

ActionScript 3.0 :: Best Way To Pass Arguments Of One Array To Another?

Oct 20, 2010

I am teaching myself AS3 and using FlashDevelop for all of my work (so far so good) and I have hit a snag with passing arguments.What is the best way to pass arguments of one array to another? Ie, I want the Harvester class to have visibility to the Resource class so I can do some iteration.

View 6 Replies

ActionScript 2.0 :: Pass Arguments To Function?

Jan 21, 2003

I'm having a little problem with how to use the argument sent to a function.I have this:

Code:
_root.onEnterFrame = function() {
setPanning(1);

[code].....

View 3 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved