ActionScript 3.0 :: Extend Class With Constructor Arguments?

May 5, 2010

I have a bunch of sprites in my library which all behave in the same way.

now i want to put the behavior and all the common methods into one BaseClass [code]...

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Similar Posts:


ActionScript 3.0 :: Class Constructor Arguments Not Working?

Feb 10, 2009

I have created a class:

Code:
package net.icsna.website
{
/**
* ...
* @author Kyle McKnight

[code]...

And then I create a new instance of the class:

Code:
var scroller:Scroller = new Scroller(_contactDisplayPage.getChildByName("contactInfoHolder"));

And I'm getting an error 1136:Incorrect number of arguments. Expected 0...

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ActionScript 3.0 :: Passing Arguments To A Custom MC Class Constructor?

Oct 30, 2011

I'm having trouble with the constructor for a custom Class tied to a library MovieClip.
 
Say I have a MovieClip in my library named Circle, which is tied to the class com.shapes.Circle . I want the Circle class contstructor to take 2 arguments, xScale and yScale:
 
public function Circle(xScale:Number, yScale:Number) { }
 
However, if I try to call that from in code, for example Circle ball = new Circle(3.14,2.0); , I always get an "Incorrect number of arguments. Expected 0" error.
 
Is it possible to have a custom class tied to a MovieClip that can take arguments, or does Flash not allow this? I'd asked about this before and thought I figured it out, but from looking at it now I apparently hadn't figured it out and had resorted to a sloppy workaround; I'm hoping to fix it now.

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ActionScript 2.0 :: Pass Constructor Arguments Into An Instance That Extends The MC Class?

Apr 17, 2007

For example, I have the class Bullet, with a constructor: Bullet(start:Point, target:Point)constructor

But, if this Bullet class extends the MovieClip class, how do I pass start and target into it? Right now I am using attachMovie to create instances of the class. (They behave correctly with the static properties set by the constructor, but to be useful it needs arguments.)

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Flex :: Unable To Create A New Instance Of Type 'some Class'. Types Cannot Be Instantiated Without A Public - No Arguments Constructor

Mar 1, 2011

I have a class with constructor and overloaded methods in it. When i try to import that class using blazeds i get an error saying [RPC Fault faultString="Unable to create a new instance of type 'some class'." faultCode="Server.ResourceUnavailable" faultDetail="Types cannot be instantiated without a public, no arguments constructor."] How to import class having overloaded methods using blazeds

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ActionScript 2.0 :: Predefined Arguments In A Constructor?

Nov 21, 2005

Is it posible to have predefined arguments in a constructor so if the user doesn't enter one it takes the default value? I tried doing it this way:

[Code]...

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ActionScript 3.0 :: Boolean Arguments In The Main Constructor

Jan 3, 2012

I'm having a weird behaviour with some some classes that I'm making. It seems that the Boolean values from arguments get changed on the way. I have two classes. On is called Carousel and the other Activity. The Carousel main task is to instantiate several Activity objects and place them in a way that resembles a carousel. This part is done, but there's a problem passing arguments from Carousel to Activity. Some data to instantiate the Activity come from an XML file. The XML resembles something like this:

[CODE]...

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Actionscript 3 :: Inheriting Constructor Arguments From Parents

Apr 14, 2012

I'm making a game in action script 3. In it, I have an actor class from which player and enemy classes will be derived. I'm doing this so that unless I need to provide specific AI or fancy behavior (such as for bosses), I can just make a new clip in the library for each enemy without making an actionscript file.

However, I've run into a problem.

Whenever I try to pass arguments to the construction of an enemy (make it spawn with more health), I get error 1136 (Incorrect number of arguments.)

This is because the constructor created automatically at runtime doesn't have the same arguments as it's parent class. Is there any way to get around this without making a class file where I copy and paste the parent constructor function for each of my hundreds of enemies?

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ActionScript 3.0 :: Pass Array Of Arguments To Constructor

Apr 17, 2010

I'm passing a DisplayObject to a command that will instantiate it. Something like this:

// ViewClass is passed into this method typed as a Class
var view : DisplayObject = new ViewClass() as DisplayObject;

Is there a way to pass arguments to ViewClass() without knowing it's type? I'm assuming the list of parameters passed to any object's constructor is an array, but I'm not certain how to proceed.

I know I can do something like this:

// Assume arguments, an Array of arguments, has also been passed in
var view : DisplayObject = new ViewClass(arguments[0], arguments[1], arguments[2], arguments[3], arguments[4]) as DisplayObject;

But clearly I'd like something more dynamic, like to be able to just pass the arguments Array directly. I suppose all of this, however, goes against any type safe checking

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ActionScript 3.0 :: Passing Arguments To Constructor Of Symbol?

Jul 15, 2010

I've drawn a pretty button in Flash and given it the Class name PausePlayButton. It extends PlayerController, which allows it to toggle on and off and control whether a MovieClip is playing or not.When I instantiate it, I want to pass a reference to the MovieClip it controls into the contructor so that PlayerController has access to the MovieClip's public methods. However, I can't pass a reference into the constructor of PlayerController, unless I can pass it into the constructor of the symbol itself and call super. But where is that constructor? How do I give the button a reference to another object?

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ActionScript 3.0 :: Tiding Instance Variables With Constructor Arguments?

Jan 28, 2010

I know what instance variables, contractor methods, local variables and constructor arguments are (I think) but I'm confused as to when or how to use them, for instance I have use this a lot and I don't really understand why it is used like this...

[AS] package standard.testing {
import flash.display.MovieClip;
import flash.events.Event;
import com.greensock.*;

[code]....

Why create a function with arguments...

[AS]public function tweenMe(mc:MovieClip, xPos:Number, yPos:Number)[/AS]

Then create instance variables...

[AS]
public var _mc = MovieClip;
public var _xPos= Number;
public var _yPos = Number
[/AS]

then create local variables with the values of the arguments

[AS]
_mc = mc;
_yPos = yPos;
_xPos = xPos;[/AS]

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Actionscript 3 :: Flash: Pass Constructor Arguments To Objects Placed On Stage?

Feb 28, 2010

Is it possible to pass constructor arguments to instance objects which I place on the stage? Are the instantiations of instance objects centralized somewhere as with .NET WinForms so I can just edit the xxx = new CustomRecangle() constructor?

public class CustomRectangle extends MovieClip {
public function CustomRectangle(width:int, height:int) {
this.width = width;
this.height = height;
}
}

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Actionscript 3 :: Automate Property Assignment To New Instance From Arguments In Constructor

Apr 8, 2010

I like finding out about tricky new ways to do things. Let's say you've got a class with a property that gets set to the value of an argument in the constructor, like so:[code]That's not exactly a hassle. But imagine you've got... I don't know, five properties. Ten properties, maybe. Rather then writing out each individual assignment, line by line, isn't there a way to loop through the constructor's arguments and set the value of each corresponding property on the new instance accordingly? I don't think that the ...rest or arguments objects will work, since they only keep an enumerated list of the arguments, not the argument names - I'm thinking something like this would be better:[code]

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Actionscript 3 :: Pass Arguments To Constructor If Object Is Loaded Dynamically With Loader In Flash?

Apr 11, 2011

Is this possible ? If yes how ?Otherwise what's the alternatives ?

By dynamically I mean using
loader = new Loader();
loader.contentLoaderInfo.addEventListener(Event.COMPLETE, finishLoading);

[code].....

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Actionscript 3 :: Can A Document Class Extend Another Custom Class That Extends MovieClip?

Aug 16, 2011

If I have a Document class that extends MovieClip, and I want to use it as the basis for another Document class, is it possible to create a subclass that extends the main document class and use that for a different FLA?

For example,

fla1.fla has a document class of MyMainClass:
public class MyMainClass extends MovieClip
fla2.fla has a document class of MySubClass:
public class MySubClass extends MyMainClass

I've tried, but now I'm getting errors that all of my variables that reference stage instances aren't being found.

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ActionScript 3.0 :: Possible To Extend Class W/o Access To Class Code?

Feb 3, 2010

Say you were importing flash.events.KeyboardEvent and you wanted it to extend the MovieClip class, is this possible? Where you dont have access to the class to just type "extends XXX"

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ActionScript 2.0 :: How To Extend A Class

Oct 15, 2008

I am working on inheritance for the first timeHere is the super classSetBlank.as

Code:
import flash.text.*;
class SetBlank {

[code].....

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ActionScript 3.0 :: Declaring Variables In A Sub Class But Using Them In The Base Class Constructor?

Sep 20, 2009

I am creating a Weapon class for a game and the weapons itself will be the sub classes. The sub classes will hard code some values (such as max ammo and the weapon name).

I trying to access this declared data in the base class constructor, at the moment it's not outputting the values. Is this possible?

I've broken my Weapon class for simplicity:

ActionScript Code:
package
{
import flash.display.MovieClip;

[Code]....

My current workaround is creating a protected method in the base class to trace the information and calling that method in the sub class's constructor, this works fine but this doesn't seem like the most efficient technique?

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ActionScript 3.0 :: Extend A Dynamic Class?

Aug 5, 2009

when we extend a class from a dynamci class should we put the word dynamic after extends
 
for example:

class dynamic Array{}
class myArray extends Array{}
 
is this  a wirte code?

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Extend The UserSessionService Class From Authlogic?

Dec 9, 2009

I'm developing a Rails project that uses authlogic for authentication. And I have a part in that project that is realized with Flex, and I need to know how a user can be authenticated if he or she is logged in or not. I've set up a webservice called UserSessionService and I was trying to get the user who is logged in, but it doesn't work. If I try to get it with UserSession.find, I just get a # as the result (and therefore that's always true).

Here's the UserSessionService.rb:

require 'weborb/context'
require 'rbconfig'
class UserSessionService
def login
UserSession.find
end
end

I tried to extend the UserSessionService class from Authlogic::Session::Base, but that doesn't work either.

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Flex :: Extend ObjectProxy Class?

Feb 8, 2010

I trying to extends ObjectProxy class, the reason is because I want to have a Singleton of the ObjectProxy class, so I made something like

package utils
{
import mx.utils.ObjectProxy;[code]........

when I create my object uniform which is a simple object, I pass it to my UniformObjectProxy.getInstance() static method to get the instance of my objectProxy, ok so far so good.my problem is when I try to bind a property of my objectProxy instance like

_opc = UniformObjectProxy.getInstance(_uniform);
cw:ChangeWatcher = BindingUtils.bindSetter(dispatchColorChange, _opc, data.id);

the dispatchColorChange handler function is called only once an never again, I had check ChangeWatcher.isWatching() and return false meaning my objectProxy is not binding properly, if I create an objectProxy like

_opc = new ObjectProxy(_uniform);
cw:ChangeWatcher = BindingUtils.bindSetter(dispatchColorChange, _opc, data.id);

the binds works just fine, so my thinking is the problem is when I extends the objectProxy class, how is the proper way to do this

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ActionScript 3.0 :: Model/Class To Extend XML?

Oct 25, 2008

My flex3 application downloads XML in e4x format from my web server, and and is left as a bindable XML object locally in my flex3 application. My visual objects then bind to various aspects of the XML object to display the data that I want.My simple program is getting more complicated, and I'd like to extend the XML object and add some functions to it, so I can keep the code that manipulates the XML object separate from my base application. Lets call this new object LoginXML.Can I please get an example of how to extend the XML object in flex3/as3 to create my own custom object with it's own functions. Part of my XML looks like

<nodes>
<node id="1">A</node>
<node id="2">B</node>

[code]......

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ActionScript 3.0 :: Extend A Class That Needs Parameter?

Sep 20, 2009

i have a button class that i use like:

btn1 = new ButtonClass("Label");

i want to extend ButtonClass.but this is giving me an error.

public class EnterButtonClass extend ButtonClass

how can i pass the param?

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ActionScript 2.0 :: When To Extend MovieClip Class

Sep 11, 2006

1) When your class is used to produce anything visual (Put mc's on the stage)

2) When any part of your class needs to use a property, event, or method of the MovieClip class

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ActionScript 3.0 :: Extend A Class That Is Already Being Extended?

Jul 17, 2009

Ok, I have spent a little time searching and I can't seem to find an answer to my question, maybe I'm asking the wrong question. here's my situation:

I have a document class called Main.as, this class has variables that instantiate a CreateShape.as class that acts as a superclass. The CreateShape.as class has a protected function that is overridden by other classes (I have a CreateCircle, CreateSquare etc). Those CreateCircle etc classes, use extends to extend the CreateShape.as class, and thus have the ability to override the main method (called newShape()).

[Code]...

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ActionScript 3.0 :: Any Class NOT Extend Object?

Sep 8, 2009

Just as a technicality, is there ANY object (or anything that can be placed inside of a variable) that does not extend Object?Even the "Class" object extends Object.On a similar note, what is the difference between these two?

[Code]...

I pretty much always use ":Object",but is there any situation where it would be better to use the latter?I also recently found out that there is a difference when using the "as":

[Code]...

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ActionScript 2.0 :: Inheritance - How To Extend Class

Nov 9, 2010

I am working on inheritance for the first time. Here is the super class
SetBlank.as

Code:
import flash.text.*;
class SetBlank {
public var _textFieldName:TextField;
public var _defaultName:String;
public function SetBlank(textFieldName:TextField, defaultName:String) {
[Code] .....

I can see the trace function working but the method which sets the text field to blank is now working.

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ActionScript 2.0 :: Extend The String Class

Apr 15, 2004

Here is what I want to do...extend the String class Code: class example extends String {} and then I want to take things that are already strings and add a function to them which goes through and removes & and turns it back to & am things got some test code for that here

[Code]...

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AS3 :: Clone Class Object When Class Has Parameterized Constructor

May 9, 2011

I want to clone a class object. I tried following from here:

package
{
import flash.net.registerClassAlias;
import flash.utils.ByteArray;

[Code]...

BUT this only works when the class has a default constructor and not when it has parameterized constructor:

how to clone a class object when the class has a parameterized constructor?

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Actionscript 3 ::- Extend From Number Class In Flex?

Jul 8, 2010

I need a way to "extend" or proxy the Number class in ActionScript.Basically I'll overload the toString method of it. But the Numbers should remain comparable with "<" and ">" operators.

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