Actionscript 3 :: Difference Between A Skin And An ItemRenderer?
Nov 10, 2009
Indeed they both (skins and itemRenderers) seem to do drawing using the flash.graphics.* package. I have copy pasted code between skins and itemRenderers before, so I really don't understand the difference. I have had more experience implementing itemRenderers than skins, so that might be part of the problem.
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May 27, 2011
I have tried to create an instance of Button class inside an itemRenderer element instance, but the button instance appears without its skin.
override protected function createChildren():void
{
super.createChildren();[code]....
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Mar 15, 2011
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May 11, 2011
How can we navigate within an itemRenderer? For example, in Views we use the View.navigator (ViewNavigator) to push and pop views, there is no such feature in ItemRenderer.
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<s:View>
<s:HGroup >
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Navigation within a Item Renderer (Impossible?)
<?xml version="1.0" encoding="utf-8"?>
<s:ItemRenderer xmlns:fx="http://ns.adobe.com/mxml/2009"
xmlns:s="library://ns.adobe.com/flex/spark"
[code]...
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Jun 21, 2011
I have a List which has TextInput as itemRenderers for all its items. Upon application launch the items are rendered in the TextInputs correctly. The data is being populated from an Array of Objects.
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<?xml version="1.0" encoding="utf-8"?>
<s:ItemRenderer xmlns:fx="http://ns.adobe.com/mxml/2009"
xmlns:s="library://ns.adobe.com/flex/spark"
[Code].....
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[Code]...
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Jul 8, 2009
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[code]....
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<?xml version = "1.0"?>
<mx:Application xmlns:mx = "http://www.adobe.com/2006/mxml">
<mx:Script>
[Code].....
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Nov 27, 2009
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<mx:columns>
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[code].....
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[Bindable]public var headingData1:Object = new Object();
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[Code]....
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[Code] ....
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<mx:AdvancedDataGridRendererProvider column="{titleCol}" depth="1"
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[code].....
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[code].....
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[Code].....
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[Bindable]override public function set data (value:Object):void {
if (value!=null) {
_data = value;
[Code].....
This will also not cause the dropdownlist to reset to scrollPosition 0
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Mar 17, 2011
I have a XML structure like:
<Main>
<Category1>
<Data Name="Data1">
[code].....
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