Actionscript 3 :: Fetch Variables From Child Movieclip In Parent?
Sep 20, 2011
I have some variables defined in a child MC:
var first_nme = data.return_first;
var second_nme = data.return_second;
var email_addr = data.return_email;
var user_domain = data.return_domain;
var user_name = data.return_username;
I'm trying to use those variables in a parent movieclip/another movieclip.
[Code]...
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May 20, 2010
I have a movie clip viz. A. Inside that I have another movie clip viz. B. Now A has an event listener which returns its X, Y on mouse down, which in turn is used to magnify A taking those X,Y as the center point. B has its own event listener, one for changing color on mouse over and other to show a pop-up on mouse down.
Problem: When i click anywhere inside A, not covered by B, there is no problem fetching X,Y. But if i click on B, which is covering some area of A, it doesn't work. Simply because the event on B is probably not letting the event of parent to fire. Even if i write to fetch X,Y on mouse down of B, it returns its own X,Y and not of the parent, i.e. A. Because of this, the magnification doesn't work accurately in cases where child movie clip is obstructing an area of parent movie clip.
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Sep 6, 2010
What's the strategy for getting a child to access variables in a parent.I have a Main class.In that class I create instances of a Unit class and save those to an array.In the Unit class, I want to access the x and y coordinates of other instances of the Unit class.So I'd like to access that array I made in the Main class.I tried:this.parent.theArray[i].xbut that doesn't work. I tried using the get command, but I don't really know how to, so my efforts failed.
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Oct 14, 2011
I'm trying to access some variables from my parent in my child MC.
Parent code:
var data_history:String;
function finish_checkUp(event:Event):void{
var checkUp_stat:String;
[Code]....
Now as you can see, i have tried the trace method, but with no luck. Flash doesn't report any errors regarding the trace method, but does report the two undefined vars (data_history). Ive tried to use the trace method above all the functions, at the top of the script, still the same errors though.
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May 4, 2010
I have TestA.as the base class file for my TestA.fla that has nothing but a movie clip with instance name box.
TestA.as
ActionScript Code:
package
{
import flash.events.MouseEvent;
import flash.display.MovieClip;
[Code].....
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Nov 22, 2010
I have a movieclip walls and a movieclip character (both on the same timeline). I want to access and change a variable inside character from the walls timeline.
ActionScript Code:
MovieClip(parent).character.somevariable = true;
...not working.
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Feb 11, 2011
Wondering how to do this:
Parent swf has a class loaded, lets call it 'GlobalUtilities'. Parent swf loads in child swf. Child swf wants to use some of the 'GlobalUtilities' class that is in the parent.
How can I accomplish this? The problem I'm having right now is, when I export the child swf, I'll just error out since it can't find the reference (obviously, since it's not loaded into the parent yet).
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Mar 8, 2012
im working with my main FLA and a script for it child.as i have created a variable in the parent, "svar:Number = 0;" i would like the child to be able to modify this variable when certain triggers are met i've tried something like this in the "child.as" but im assuming its probably much more complicated
[Code]...
im wondering if there is a simple command such as this to call upon an existing variable in the parent? if not, is there a way i can import the variables using the import command?
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Jun 21, 2008
The external swf is located at:[url]....In the parent.swf, I put System.security.allowDomain(url....)When you click a button on the child.swf it's suppose to trace data from the parent.swf, but it returns undefined.What am I doing wrong? I MUST access data from the parent.swf
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Apr 17, 2009
I have a Parent.swf which loads a child.swf.this is a desktop application and the problem is
while loading the child.swf i have to pass a variable from parent.swf to child swf. how can i do it.can anyone give me an implemented code.
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Apr 11, 2010
i'm trying to assign a parent's variable from the parent's child
//Parent
public class Main extends Sprite
{
public var selectedSquare:Sprite;
[Code]....
i'm receiving this error, but i'm casting parent from displayObjectContainer to a Sprite so i have no idea why it's not working.
1119: Access of possibly undefined property selectedSquare through a reference with static type flash.display:Sprite.
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Oct 31, 2011
I'm having some trouble getting to grips with how a child can refer to the variables of parents. Here is my Main.as :
package
{
import flash.display.MovieClip;
public class Main extends MovieClip
[code]....
Using trace(MovieClip(parent).i) instead I get:
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at Child()
at Main()
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Oct 25, 2009
From the two .as files below, I get the following error when I run: 1119: Access of possibly undefined property importantNumber through a reference with static type flash.display:Sprite.
[Code]...
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Jul 26, 2010
how can I pass a variable from a parent flash file to a child flash file which it calls?We have a parent flash file which imports various child flash files based on instructions in an XML file. It's probably easier to see an example - opg2DOTcoDOTuk/flash/yay.html (replace the DOTs, couldn't post an url due to restrictions) - the text above each page, and the 'enlarge page' lightbox links are all in seperate flash files (one per double page) which are brought in, depending on the pages you are looking at, based on the instructions in an XML file which looks like this...
<page ani_swf="pages/text1.swf">pages/white.jpg</page>
<page ani_swf="pages/text1.swf">pages/0001.jpg</page>
<page ani_swf="pages/text2.swf">pages/0002.jpg</page>
<page ani_swf="pages/text2.swf">pages/0003.jpg</page>
etc, where the swf is the header flash file containing the text and one or two lightbox links, and the jpg files are the page images that appear.We had to repeat the imported child flash file because of a glitch when you go backwards through the book otherwise.
This system has been fine for us up until now but recently we've had to look at making it a dynamic system, so the content of the book can be varied depending on a variable being passed into the parent file via FlashVars...
<param name="FlashVars" value="zone=1" />
<embed src="newbook3.swf" FlashVars="zone=1" ....etc
This makes the book load an xml file called "1"). This is fine, except we also need to vary the 'enlarge page' target images to match.The 'enlarge page' links are currently hard coded into each child flash file, like this...
on (release){
getURL("javascript:SWFDelegate('imagename.jpg','Ex ample');");
}
- What we've tried so far:
1. Trying to pass the variables in querystrings from the XML
eg.
<page ani_swf="pages/text2.swf?var1=image1&var2=image2">pages/0002.jpg</page>
<page ani_swf="pages/text2.swf?var1=image1&var2=image2">pages/0003.jpg</page>
with the child flash setting it's action like this...
on (release){
var image1 = var1 + ".jpg"
getURL("javascript:SWFDelegate(image1,'Example');" );
}
I'm not sure if the syntax here is correct. We have to add the ".jpg" in here because, as far as I understand it, you can't pass "." in a querystring.
2. Passing the variables for the child into the parent
I read somewhere that variables passed to a parent are automatically available to a child. Not sure if this is true, but it didn't work for me when I tried it like...
<param name="FlashVars" value="zone=1?var1=image1&var2=image2" />
<embed src="newbook3.swf" FlashVars="zone=1?var1=image1&var2=image2" ....etc
Combined with...
on (release){
var image1 = var1 + ".jpg"
getURL("javascript:SWFDelegate(image1,'Example');" );
}
...in the child button action.
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Nov 7, 2010
I have several .as files. The first that loads is Main.as;
package
{
import flash.display.MovieClip;
public class Main extends MovieClip
{
[code]....
So this MC gives the user the ability to type in their name and store it into the parents playerName variable. With the intention that I can refer to it at any point later in any other MC. It stores it okay, a trace proves that, but a problem comes when this movieclip is replaced by the new one ZoneSelector;
package
{
import flash.display.MovieClip;
import flash.events.MouseEvent;
[code]....
As you can see, there's hardly anything in the this .as file. But everytime the trace(MovieClip(parent).playerName) tries to run I get the following error;
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at ZoneSelector()
at Setup/onbeginGameButtonClick()
It's as if the ZoneSelector runs its entire script before the playerName is set..or something like that.
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May 4, 2009
I am new to flash."I am unable to access the variables of child swf in parent swf after an action(button is clicked) is performed in child swf".
My problem is i had 2 swfs parent.swf and child .swf and i loaded the child.swf file in parent.swf using Loader class there is a textbox and a button in child.swf when we enter text in the textbox(say,notepanel_txt) and click on the button(say, mySubmit) the text present in textbox(notepanel_txt.text) is saved in the database using URLLoader and an variable called success(which is String type) must be available to parent. the code is as follows[code]...
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Jul 29, 2011
I got a Parent Sprite, let's name it SpriteP, which holds inside it two other Sprites. Sprite1 and Sprite2.[code]Sprite2 is a rectangle. When I rotate it, of course, the height of its parent, SpriteP, GROWS. But I would expect that height to go back to what it should be when I'm removing Sprite2!And it does! If I remove Sprite2 while NOT being rotated, the height of the parent drops back to normal, 200.
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Jun 6, 2011
i am slightly confused about the parent and child relationship. lets assume we have several different instances, what would be difference of adding them all as children of the stage and creating a parent-child hierarchy between them(other than the access path).
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Jul 29, 2011
I got a Parent Sprite, let's name it SpriteP, which holds inside it two other Sprites. Sprite1 and Sprite2.
When Sprite2 is NOT rotated:
Code:
trace(SpriteP.width + ' ' + SpriteP.height); //100 250.
SpriteP.removeChild(Sprite2)
trace(SpriteP.width + ' ' + SpriteP.height); //100 200. -> works, 200 is good.
When Sprite2 is rotated at 90:
[Code].....
And it does! If I remove Sprite2 while NOT being rotated, the height of the parent drops back to normal, 200. But if I rotate Sprite2, the Parent won't update its bounds.
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Oct 24, 2010
I have movieclip which contains child movieclip. when child movie clip finish to play i want to run a function in a parent movieclip. so I made a custom event dispatcher in the first frame of the child movieclip:
[Code]...
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Mar 15, 2012
I have load child swf in parent swf, from child swf i am trying to run my parent swffunction I am trying this code
MovieClip(parent).testfun()
but this code is giving error.
TypeError: Error #1034: Type Coercion failed: cannot convert flash.display::Loader@2b1aa061
[code].....
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Mar 12, 2011
below shows how to add child in a movieclip. ebd.target.addChild(info_grd); there is button named my_btn inside the movieclip info_grd.I would like to remove movieclip info_grd.parent
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May 17, 2011
I'm trying to access a parent movieClip from the child movieClip
Here's what I want to do,
I've got a movieClip named wrong_mc, which plays for a couple of frames and on the last frame, its got a close button "close_btn" inside of it, now I wanna write the code such that when close_btn is played the movieClip "wrong_mc" should go and stop at frame1, I'm just not able to access this movieClip from the button.
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Jul 8, 2010
On the main timeline I have a movieclip called "sections". Within "sections" there are 2 movieclips (1 simple button called closeContent and a movieClip called content_aboutUs).I am trying to remove the button "closeContent" from the stage within the "content_aboutUs" movieclip.A following function is called within the "content_aboutUs" movieclip.
PHP Code:
function closeTabContent(e:Event):void {
parent.removeChild(closeContent);
[code]........
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Aug 13, 2009
I have a parent movieclip that I attach another movieclip to. The parent movieclip is 550px high and the child movieclip is 550px high. When I attach the clip a trace of both movieclips shows them as equal, but the child movieclip is much smaller. How can I make the child fill the entire parent?
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Oct 21, 2011
how to access a movie clip/s in a parent swf from a child swf. for example:Interface swf has buttons as mc's (home, about, services, portfolio e.t.c.) and loads in a swf when one of the buttons in the interface swf is pressed. When a button in Interface swf is pressed none of the other buttons can be pressed until the swf of the button that was pressed has loaded.
The reason for this is so that if the user tries to press the buttons quickly lets say the user pressed services button but changed thier mind right after pressing it and wanted to press lets say portfolio button they couldnt press the button until the services swf has loaded. Ive seen websites that dont do this and is makes it all mess up. Ive been able to do this in the past in AS2 but i cant figure it out in AS3.This is the code i would use in AS2:
Interface swf code is:
ActionScript Code:
_level5.btn_1.enabled = false;[code]...........
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Feb 5, 2010
[code]All clips are squared.Ok, on the PlayerPlane, there are little soldiers, which have hotkeys. The effect I'm trying to create is I want to position the GameStage so that the currently selected soldier appears in the center of the GameClicker clip.The GameStage is movable by the player (to scan other areas of the map)by holding the CTRL key, so it's easy to kinda lose track of where your players are.I have tried using localTo Global and globalToLocal techniques, but I think I'm lost on the actual math of getting the GameStage to move the correct distance so that the selected soldier is centered to the GameClicker.[code]
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Jun 22, 2010
I have a Flash file with a lot of animation and effects applied. I am trying to optimize my Flash by moving away from timeline animation and using Actionscipt wherever possible. My file consists of several layers. I have used preloaders before but they were pretty basic. I âm comfortable with the framesLoaded and totalFrames coding but don't know what frames to count. I have my preloader in a MovieClip on the first frame of the first layer; therefore, the preloader is a child of the main stage. The other MovieClips are children of the main stage as well.
For example, how would I have the preloader look to a sibling (go up to parent and down to child on second frame of second layer)? I haven't found anything on the forums so maybe I'm going about this wrong. The following is what I have so far; it only goes up to the parent, not down to the child MovieClip I need to preload:
ActionScript Code:
if(MovieClip(parent).framesLoaded < MovieClip(parent).totalFrames){[code]........
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Dec 16, 2011
I am embedding SWFs into Articulate Presenter for final publishing. Some of the SWFs have child movieclips with animations. How do I stop the child movieclip playhead when the parent timeline is paused from the Articulate controls? I'm thinking there must be an event listener for when the parent timeline stops, which could trigger the child movieclip to stop.
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Dec 2, 2011
I have a very specific AS2 parent/child movie clip issue. I have a main Character movie clip which contains as nested frames each profile of the Character (front,back,left,etc). Within each of these child profile MC frames, animations for those profiles are further nested in frames. Then, essentially I have movement code as part of the key listener:
Code:
switch(Key.getCode()){
case 87:
Character._y -= 10;
Character.gotoAndStop('Back');
Character.gotoAndStop('walk');
break;
[Code] .....
And later code to reset to the character's resting frame after key release:
Code:
switch(Character._currentFrame){
case 5:
Character.gotoAndStop('Back');
break;
[Code] .....
The problem is that when I try to Character.gotoAndStop('Front'); after key release, flash thinks, you're already on the Front frame (because the walk animation is a child of that MC and is already playing). Therefore the walk animation just keeps playing after the key has been released.
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