Actionscript :: FLASH Count Symbols In External Text File
Oct 25, 2011
The problem is that i need to count symbols in external .txt file djs/1/text.txt If this external text file contains more than 50 symbols then i need to echo some text in Dynamic flash text(Myflashtext.htmlText ="some text";) in my Flashmovie.
I made a scrollbar, but now I have a problem, need to read the number of lines of Dynamic text field and if it is greater than x show the scrollbar and hide if is less. Like this:
I'm loading a external text file to flash and according to the number present in the text file i'm trying to do a IF - ELSE command. It's not working coz the value I load from the external file is string. How can i get this as intiger.
I need to count the number of lines that exists in a txt file, from wich I load some content. I think I need to escape the content of the txt to be able to read the "/n", to count them and to have them displayed as variable (for example t_linenumber=...?)
How can I replace text loaded from an external file with text from another external file? Using setInterval and calling the .load from a function or something? In the example below I'm calling an external text file, could this also work with an .xml file with cycling through the children?
I turn to you for help, dear sweet Kirupa Forumites. First, let me explain the problem: I have a flash file reading an external text file for the content. Everything works perfectly for nearly everyone - you click a menu button, and the content text comes up fine. However, a couple of people have found that the text shows up as "undefined". I have checked the player versions of the people where it doesn't work, and it is the same as for those where it does work, so that ain't the problem.
I don't understand why it works perfectly for nearly everyone, but a small number of people have this "undefined" text problem. It seems to be a problem with loading the external text file, but I don't know why. I have a main flash movie, and load the text in the first frame, using the following:
var my_content = new LoadVars(); my_content.load("content.txt"); my_content.onLoad = function(success){ if (success){
[Code]...
I then have a couple of dynamic text boxes in the main movie - one called ErrorText (for displaying an error message to the user) and one called ContentText (for displaying the content). I use an external menu swf which jumps to a specific frame in the main movie, depending on which button is clicked. Actionscript on the main movie frame for the first button does the following, with the other frames similarly configured:
I've managed to piece together a flash website with my limited as3 knowledge. The text is loaded from external text files and styled with an external css file.
It's working perfectly in Firefox and Explorer but it only works SOME of the time in Safari (on my mac).It's hit and miss. Sometimes it styles the text sometimes it doesn't.
I'm trying to make a volume button for my site and it looks something like this:
- ||||| +
i want the volume bar to start filled and when the user hits the minus button it lowers the volume and when it hit plus it takes the volume up well when I go down and up the volume bars start to get crazy...it just works when I go down the whole way and after it goes up the whole way, when I change direction on the midle of the path it jumps some bars...
Code: volDown.addEventListener(MouseEvent.CLICK, menosVol); volUp.addEventListener(MouseEvent.CLICK, maisVol); var cliques:uint = 0 if (cliques == 7){
This question stems from this question that I asked yesterday.I've followed Theo's advice and created a .swc with all the common classes and added the .swc as an external library to my module .swf. This all seems to have worked smoothly--I don't get TypeErrors and my classes are all present in the catalog.xml of the .swc file when I unzip it--but now I've encountered a new problem: when I try to link a symbol in the module .fla's library to a base class from my .swc rsl, it says the base class definition can't be found in the classpath. The whole reason I want to use rsls is so I can do this,If I now include the project's source path or the .swc in the normal (not external) library path, will that cancel the sharing benefits of the rsl, or will the compiler still know not to compile the shared classes into the module .swf?
I'm working through a book called Foundation Game Design with Flash, and I'm finding the Flash IDE confusing. I've been programming for several years, so working with AS3 directly is far easier than trying to understand symbols and nested symbols and the difference between graphics and movie clips and scoping issues and all that -- when tied into the IDE.
How many of you who are making games in AS3 also use the Flash IDE? Can anyone recommend a resource that is AS3 heavy and Flash IDE light? I don't care how much time I may or may not save by using things like the timeline, I just want to understand what I'm using.
I'm trying to use external text file with flash mx. What I want to do is to define a variable in the text file.I want to be able to define the default content of a projector on my site from a text file so I would have a text file with something like "web/client/project.swf" inside and I want to be able to pick it up from within my movie clip using loadMovie(); where the "url" attribute would be my text file content.
I'm working with a flash template that loads external images and text using an xml file. Everything works well the only problem is I've promised a client that as well as a "title" and "description" I will also include a clickable URL link. I can edit the flash to a certain extent but I am having a nightmare of a time including a clickable url. Is there anyone out there who can help? "photo_description", "photo_title" and "photo_url" are the names of the dynamic text fields.
XML snippet looks a little like this... <title>Title</title> <description>Description</description>[code].....
How do I wait for an external .txt file to load in ActionScript 3? If I use URLLoader, I have no guarantee that the file has loaded, since it dispatches an event when it's complete. I'm calling the loader function from another class, so I can't simply stick the next actions into the event listener.
I'm updating a Flash program that has 3 different txt containing code. The FLA has different parts in the program that calls upon these file, but when I try to export to SWF to test the program, I get a compiler error, saying those files can't be found.
All of the files have been transferred from another computer, so I don't know some directory extension is broken, but the script that refers to the text files, doesn't include a directory address, just the name of the respective file it's calling on.
I am having trouble attaching an external stylesheet to a dynamic text file in flash. Details: Instance name: my_txt Variable name: storyText Flash 8 | ActionScript 2.0 inside the text file: storyText=This is my is my text here....
Latest code that I am using: function textLoader() { myData = new LoadVars(); myData.onLoad = function() { my_txt.html = true; [Code] .....
I'm running into a brick wall here. My dictionary.txt file, which is loaded into ActionScript and shoved into an array, cannot be uploaded by the licensing company to license my game. However, I wrote a program to convert the space-delimited text file into an .as file, looking like so:[code]Thing is, now the .as is 3MB in size, and all ActionScript in the game fails to load.So I either need two things:
- Some way to embed the .txt file within the .swf
- Some way to make the .as file load without issues.
I have been busy building the UI for a class file I wrote a while ago.
The problem I have is in referencing the symbols on the TimeLine. All the symbols have an instance name, and only exist in the first frame (main timeline has only one frame anyway).
At the moment I am instantiating my AS3 class file from a timeline layer using[code]...
I am trying to make a simple count up flash project. I am still very new to flash. But I've done count ups before. It took me awhile but I finally got rid of ALL the errors, but yet the dynamic text I have setup is not showing anything.
Code: var today:Date = new Date(); var currentYear = today.getFullYear(); var currentTime = today.getTime(); var targetDate:Date = new Date(2010,9,18); var targetTime = targetDate.getTime(); [Code] .....
I have slide text (or rolling news) on our news page in flash, it loads data from simple xml file. The problem is caching of data in every browser. It has to be flash news, and the time reader can see a new post is counted in hours, days.how to update the text when page reloads, or better - just after change in xml, without need of reloading?
We have a client who wants to share with us flash widgets whose contents can be updated using an external file. Our question is: Is it better to use a .txt file (such as notepad) or a .xml file to input data into Flash?
i have a dynamic text field which i need to load external text into (i.e., a text file w/"&numsections=", etc.) and when i pulled in the scrollbar component it won't scroll, though the data is showing up.
i have a dynamic text field which i need to load external text into (i.e., a text file w/"&numsections=", etc.) and when i pulled in the scrollbar component it won't scroll, though the data is showing up.
Flash's dynamic text rendered as HTML will not render � or � Try it yourself, it wont work.Yes, I embedded the symbols, I also embedded ALL 39477 GLYPHS just to test it - and it still didn't work.
Yes, I tried £ ¥ (insertAmpersandHere)#163; (insertAmpersandHere)#165; I also tried %A3 %A5 but perhaps I applied it wrong?Here is my code - all instances in the script of � � £ ¥ %A3 %A5 do not show the symbols:
Remember, this text is to be rendered as HTML - when it is not rendered as HTML, the symbols are rendered (because I embedded them) but I want this text rendeed as HTML, unfortunately, Flash overlooked the 2nd and 4th of biggest economies in the world's currency symbols?
Structure: There is 1 main file that loads external SWF files depending on what is clicked on.One of the external SWF files loads its text from external text files. This works fine when viewing the SWF applet on its own. But when viewing as a whole site, the text doesnt appear. Very annoying.I made that particular SWF on my mums computer running Flash MX 2004The flash file itself uses the Scrollbar component from MX.Could someone tell me why the text doesnt load in this scenario? It runs fine on its own, just not as an external SWF.
I am trying to load an external variable text file into a movie but it is returning compiler errors. Please suggest a solution. The source code is ......
var myTextLoader:URLLoader = new URLLoader(); myTextLoader.DataFormat=URLLoaderDataFormat.VARIAB LES; myTextLoader.addEventListener(Event.COMPLETE, onLoaded);
[code]....
The external file is "gxcvrt.txt" while name, slogan, rep, button1-7 are the variables to be loaded.The compiler returns the following errors (highlighted in red)
Line 4 '{' expected Source = function onLoaded(e:Event) :void {
Can I Use data from external Text file for JavaScript alert message in flash? I wanted to change the alert message dynamically using the external text file.
1. I created the text file with data as: &Enter=Please Enter
2. And the flash action script i used is as below..
var message1; message1 = trace(Enter); loadVariables("temp.txt", ""); getURL("javascript:alert('"+message1+"')");
But this is not working properly. It showing me the alert window but the message it showing as 'undefined'
I have a list of 700 words that I would like to convert to symbols in Flash for a flash card game. I'm trying to make a game where a random symbol from a slice of the array of symbols will come into game play until the user performs an action.Basically, I'm wondering how I can create an arrayed/indexed library of symbols from a dictionary, for a downloadable Flash game. Does anyone know how I could start to script this? Also, if I want to pair a 'word symbol' with its translation, do I need to use a database? Obviously, because it's a flash-card type game I'm working on, the translated symbol is just as valuable as the original-language symbol.
i have banner with 5 images fad in fade out effecti need to load images & test from external file " text file or xml file " with keeping fade effects on imagesall ways i know can't keep fading effect on images so
I have a dynamic text field that displays text from an external file. The text file has lists of text such as a1=(text here)&w1=(text here)& etcI want to be able to make a button so that will add one to the word count, such as, a button that says "Next" and when i do that, it loads the text string A2, when i click it again, it loads A3