Can't Get Swf To LoadMovie When On Server

Jul 2, 2009

I am very new to Flash and have been going around in circles for days trying to figure this out.I can't get swf to loadMovie when on server. I understand I need to use the path relative to the html page.[code]

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[Code]...

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Code:
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First things first, please don't recommend I change to AS3 for this. I know, but It's far too late for that and not my project to be dictating..So I'm loading some external swfs in with the loadMovie command, in the normal manner with a button:

Code:
on (release) {
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}

But what I need, is to wedge a preloader in there somehow. As the swfs are around 1mb each.I'm already using the following as a preloader for the main file, so an adaptation of it would be very welcome so I can co-ordinate the graphics.With this on frame 1:

Code:
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And this on frame 2:[code].....

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Im using AS2. Now, i got this trouble: when i load an external movie into the main one, i had some errors if i put it into a containter mc, with this code: Code: loadMovie ("movie.swf", containter_mc); The scroll bar not only move the movie.swf object, but the container_mc too... So, i just load the movie without using a container, with this code: Code: loadMovie ("movie.swf", 2); And suprise! now the scroll bar works just fine. But... How can i position the movie into the main one? Like: movie._x = 200; movie._y = 200; How can i do that in the right way? (Sorry, but my english its not good enough ha! )

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I'm loading many movies in a moan movie into mc instance name "movieHolder" I need something to happen only IF the first movie is not loaded. How can I check WHAT movie is currently loaded in movieHolder?

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ActionScript 2.0 :: CreateEmptyMovieClip + LoadMovie?

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The "scroll_right" image shows up, but in Debug, _root.win_Main.scroll_right.bar does not exist after this code is called. However, _root.win_Main.scroll_right DOES exist.

Code:
var win:Object = _root.win_Main;
win.createEmptyMovieClip( "scroll_right", win.getNextHighestDepth() );

[code].....

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LoadMovie Won't Work On Second Jpg Load?

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I have a flash movie that loads an external image into a movieclip with the following code:

Code:
//Load image
loadMovie("myimage.jpg",_root.moviebox.picturebox);

[code].....

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ActionScript 2.0 :: Loading 2 Swf With LoadMovie?

Feb 24, 2009

I want is it load an external swf on the click of a button, then unload it to load another swf on the click of another button. heres a sample code of what did.

Code:
stop();
//loading first movie
container.loadMovie("movie.swf");

[Code]....

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ActionScript 2.0 :: LoadMovie Without Using Container MC

Oct 9, 2009

I am using AS2 to create the whole movie. Now, I got this trouble: when I load an external movie into the main one, I had some errors if I put it into a containter mc, with this code:

Code:
loadMovie ("movie.swf", containter_mc);
The scroll bar not only move de movie.swf object, but the container_mc too...

So, I just load the movie without using a container, with this code:
Code:
loadMovie ("movie.swf", 2);
And surprise! now the scroll bar works just fine.

But, How can I position the movie into the main one?
Like :
movie._x = 200;
movie._y = 200;

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ActionScript 2.0 :: Output To LoadMovie?

Oct 23, 2009

Im working on a site with influences from this tutorial[URL]..It is basically a tutorial how you can make a 3D rotating carousel witch picturens from an external xml-file.

Although in the tutorial he makes the "buttons/pictures" go to an "output". I whould like it to go to another movie (loadMovie)

[Code]...

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ActionScript 2.0 :: Resize Through LoadMovie?

Jan 13, 2010

I am using the folling to load a game into my flash site

ActionScript Code:
var container:MovieClip = this.createEmptyMovieClip("container", this.getNextHighestDepth());
container._lockroot = true;
container.loadMovie("Mobile2.swf");

It works fine but I have another game which is too big in its raw state. Is it possible to scale it using actionscript so when it loads it loads with requested dimensions?

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ActionScript 2.0 :: Loading SWF With LoadMovie

Jan 23, 2010

I'm currently working on a school project and have come to the stage where I need to put all of my swf's together. But I'm running into an issue with getting the swf's in my file.I've at first tried to do the same thing using scenes, but this didn't work either. I've read on several fora's that the scene thing in flash had some weird things and was recommend to use loadMovie instead.Now I'm trying to use loadMovie, but I can't get this to work either. I've tried the exact same code with an image and this is working. As soon as I try to do it with a swf file, the file loads and leaves a complete blank. I've read the list of objects in the swf and all variables are undefined, could this be related?I'm currently using AS 2.0.

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ActionScript 2.0 :: Adding URL In LoadMovie With Var?

Mar 24, 2010

I have one main swf called index.swf that links to other 5 swf. The name of the external file are 1.swf, 2.swf up until 5.So the actual coder apparently using var n = 1

if (IndexLoaded >= total) {
var n = 1;
gotoAndPlay(3);

and then do the following (loadMovie):

var movie:MovieClip = _root.StoredActions.Movies.CMovie.duplicateMovieCl ip("CMovie" + n,n);
loadMovie(n+".swf", _root.StoredActions.Movies["CMovie"+n]);
var MovieLoaded = 0;

[code]....

to call the 1.swf, 2.swf etc.

I need to specify the exact location of the external swf (i.e: http://www.mydomain.com/swf/), rather than doing it as above (root). How do i add that exact URL on that line? i tried the following and ended with error

loadMovie(http://www.mydomain.com/swf/n+".swf", _root.StoredActions.Movies["CMovie"+n]);

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