I have an issue with applying backgroundColor to a TextInput component in Flash. I have a MoveClip called LastLayer; in that Layer i designed the TextInput by using components.Now I want to add the background color for the TexInput. How can i add the background color? txtUser is the instance name for my TextInput component. I tried this code, but it does not work:
I've got a simple function to change the colour of a textInput component box - problem is it doesn't work. I can't see why not - surely this should be really simple, I can't understand why it is so hard?[code]...
Is it even possible to change the color of the font in textInput components?
I'm having trouble setting the color of the text of a TextInput component. I know there is a TextField within it, I'm trying several methods, but none works:
I have some textinput components on a masked layer. Once they become visible to the user, they can get focus by a user clicking on them (the input box gets highlighted with a blue line so I know it's getting focus), but they won't accept any input!If I change the layer from masked to normal it works fine.
I am using the color picker from flash UI components set 4. All is well except when I use the getValue() command for the color picker it returns the decimal form of the color and I would like to obtain the hexadecimal instead. The text box of the color picker outputs the color in hex, but I can�t seem to obtain the text field output. Does anyone know how to do this?
I am using the color picker from flash UI components set 4. All is well except when I use the getValue() command for the color picker it returns the decimal form of the color and I would like to obtain the hexadecimal instead. The text box of the color picker outputs the color in hex, but I cant seem to obtain the text field output.
In the AdvancedDataGrid component, when you are in Edit mode in a cell, you can hit the Escape key to cancel editing (i.e. return to the previous value in the cell).I had expected the same behaviour while in Edit mode in both the Halo and Spark TextInput and TextArea components, and was surprised to find out that this is not the case.I looked at the attributes of all four components to see if this is something that I need to configure, but couldn't find anything.
I am trying to do a simple CSS declaration. However, I got the warning above and not sure how to solve it. I thought s|(type) should declare the style for me
<fx:Style> @namespace s "library://ns.adobe.com/flex/spark"; @namespace mx "library://ns.adobe.com/flex/mx";[code]....
Is there a quick and easy way to change the font/color of a component like the TextInput or Checkbox? I'm able to change the TextField with a TextFormat, but seem to run into a square peg and round hole with the other components.
[Code]....
Can I plug this into a Checkbox to change the label or TextInput to change the text?
I'm having issues changing a TextInput background color after the initial onLoad using AS2. On load, I have no issues setting the background color with this code:
However, I have a form validator run when focus is lost but yet I cannot set the background color at that point. For example, I'm trying to set the background color to orange and text to white if the field's contents are invalid. Even something simple like this doesn't affect the colors.
How can I color words in spark:TextInput with two or more colors? I did it with mx:TextInput with htmlText property but i can not find it in spark component.
I'm having issues changing a TextInput background color after the initial onLoad using AS2.On load, I have no issues setting the background color with this code:
I have a Flex3 TextInput control, with white text on a black background. I would like to change the style of highlighted text within the control to use black text on a white background (or something similar). I would love to do this using Flex styles, however I'm comming up empty handed
how I can set the background color of button components?I always have transparent buttons.I mean: they display the color of the main background and, therefore, they lack some enhancement.
Just switched over to CS3, still adjusting to the many many changes. How on earth do you change the text color styles of a List component in AS3? I know it was easier to directly access the .color, .rollOverColor properties in AS2, but I can't find *ANY* comparable feature in AS3. I can see how everything else is skinned, by navigating the layers of symbols within the component.
I want to get rid of the typical Flex roll-over color in list-based components, and to display my own style of roll-over rendering. Setting useRollOver to 'false' is not an option, since disabling that will also make the List.isItemHighlighted() function to always return false. My custom renderer relies on that function. Can it be so hard? Is there no way of setting that roll-over color to transparent? Is there some other way for my renderer to figure out if an item is highlighted?
I am created a dynamically adding a VBox, that contains two images. Into a Custom Component that is derived from UIComponent. The problem is the Vbox that contains the two image is only a really tiny size. I would like the VBox stretch to the size of the two images. This is how I am creating the Vbox....
I'm trying to change the background color on a textinput component in flex 4. I've been able to change some of the appearance by messing with the canned code flash builder generates for the sparkskin but for some reason, background does nothing.I'm just trying to make the background black. I changed the background color but it's not working:[code]
Is it bad practice/design to nest components inside components using Flex 4? Should I simply be creating components and inserting them into my main application as below, or doesn't it matter?
I want to do as follows: * click a "red" button write in textarea with red color font click "blue" button * write in textarea with blue color font Isn't this possible in flash 10 using AS3 I tried using setTextFormat but the problem is i have to have text before inserting format on that.
What I am trying to do is to have the button color change to a different color when it is on the page. The color only changes when I roll over it or hit it. Once I am on the page it changes back to the color it is on the up state.
how i can use actionscript component code in mmxl components,as in actionscript components we use classes ,but in mmxl component we can not use classes function, so how i can use actionscript component code in mmxl component
[Code]...
but i cant use this code in mmxl components how i can use public class DialogTitle extends HBox implements IBindingClient in mmxl component code,what are the way to use it,sorry i am newbie if it is silly question
i have a button, with instance name lightblue_color. I am assigning a color to its color field like this: lightblue_color.transform.colorTransform.color = 0x65ffff; then i am adding an eventlistener to the button like this: lightblue_color.addEventListener(MouseEvent.CLICK, ChangeColor); Then, in the function: public function ChangeColor(evnt:MouseEvent):void {trace(evnt.target.transform.colorTransform.color);} It prints 0. Why is that? Shouldn't it print 0x65ffff or do i need to do some type conversions?
It looks like the default font formatting for the textInput is a bit off. The margin at the top is less than at the bottom.I've tried the setTextFormat, with defaultTextFormat and setTextFormat but it's not doing the trick.
var tf:TextFormat = new TextFormat(); tf.size = 16; _autoComplete.textField.defaultTextFormat = tf; _autoComplete.textField.setTextFormat(tf);
I'm using Astra's autoComplete, but I don't think this is restricting it, though there is a slight chance that the field has an override.
I need some way when introducing the text in the TextInput, activate the button when the text in the TextInput not, the field is empty, the button becomes inactive, as it can be implemented?
I have a project where a big part of the UI a notebook, where the user enters text in a number of fields, for which it uses a series of TextInput components.Once the notebook is filled in the user switches to a screen where the inputs are disabled and they compare what they wrote to a 'model answer'.The problem is that the last TextInput to have focus at the time of disabling retains it - it appears disabled (greyed out etc) but if you type the letters appear in the field.I have tried variations on Selection.setFocus(null), and it seems that Selection.getFocus() returns null/undefined, but can still type into it. I can't select any of the other textfields, and clicking on other interactive elements - bottons etc doesn't seem to want to remove focus either.
UPDATE - Just to make sure there wasn't something crazy happening particular to this project, if I make a nude flash movie with a textInput and a button, then make the button set theTextInput.enabled = false, I can still type into the field. I can't see any way that's a feature.