Flash :: FLVPlayback And GET Variable - Runtime Error #1090
Nov 22, 2011Easy to reproduce:
public function FLVTest() {
var p:FLVPlayback = new FLVPlayback();
var url:String = "foo.flv";
p.source = url;
[Code]...
Easy to reproduce:
public function FLVTest() {
var p:FLVPlayback = new FLVPlayback();
var url:String = "foo.flv";
p.source = url;
[Code]...
In my Flex 3 site, I'm getting a 1090 error, an xml parser error in IE only. It works in Safari and Firefox. Does anyone see a problem with this xml?
[Code]...
I am getting the above error, I cant see the problem in my xml.
<?xml version="1.0" encoding="utf-8"?>
<Work Columns="4" XPosition="30" YPosition="80" Width="100" Height="100">
<Image id="images/images/images_01.jpg" thumb="images/images/thumbs/thumb_01.jpg"</Image>
<Image id="images/images/images_02.jpg" thumb="images/images/thumbs/thumb_02.jpg"</Image>
<Image id="images/images/images_03.jpg" thumb="images/images/thumbs/thumb_03.jpg"</Image>
<Image id="images/images/images_04.jpg" thumb="images/images/thumbs/thumb_04.jpg"</Image>
<Image id="images/images/images_05.jpg" thumb="images/images/thumbs/thumb_05.jpg"</Image>
<Image id="images/images/images_06.jpg" thumb="images/images/thumbs/thumb_06.jpg"</Image>
<Image id="images/images/images_07.jpg" thumb="images/images/thumbs/thumb_07.jpg"</Image>
<Image id="images/images/images_08.jpg" thumb="images/images/thumbs/thumb_08.jpg"</Image>
<Image id="images/images/images_09.jpg" thumb="images/images/thumbs/thumb_09.jpg"</Image>
<Image id="images/images/images_10.jpg" thumb="images/images/thumbs/thumb_10.jpg"</Image>
</Work>
So I'm trying to make a Vertical 3D Carousel using Flash CS3, ActionScript 3, a program called TweenMax, and some XML. The site I got a tutorial from is a dead site, there.
Here's the error I'm getting:
TypeError: Error #1090: XML parser failure: element is malformed. at outrageouslycooltitlescreennoerrors_fla::MainTimeline/xmlLoaded() at
[code]......
Ok, I need some help on this one. I upgraded from Flash Builder 4 to Flash Builder 4.5 and have switched my project to the 4.5.1 sdk. I use an ant script to build my project, so I modified it to use the appropriate flexTasks.jar, mxmlc, etc...
Now, if I start out with a blank bin-debug folder, then build and run the app everything works fine. However, if I then make a code change and build (without deleting the bin-debug) then run the app I get a runtime error:
[Code]...
a php file which generate an XML var and then I import this content into flashIf I see the php file directly I have:
Quote:
<?xml version="1.0" encoding="utf-8"?>
<directories>
[code].....
I have attached a video on a frame of my website in Flash. When I preview the movie the film plays as it should.But when I export the Fla. as a Swf. file it then doesn't have the movie there anymore?It does show this error:
**Warning** The linkage identifier 'FLVPlayback' was already assigned to the symbol 'Video/FLVPlayback', and cannot be assigned to the symbol 'FLVPlayback', since linkage identifiers must be unique.
I really don't know what that refers too.
I cannot find an ActionScript 3 code example anywhere on how to load a PNG file as a flvplayback preview image and add it in at runtime." Assigning the preview property with the string of the PNG file refrence like 'video.preview = "previewimg.png"' does nothing. who to assign in ActionScript 3 a PNG file as preview file.
View 7 RepliesWhenever I link a set of movieclips together with the bone tool which are inside a containing movieclip, and also set the type to "runtime" instead of "authortime", I get this error when published.
"Runtime symbols with skewed matrices should be wrapped in a movie clip" What does it mean? I need the type to be set to runtime so I can use scripting with it..
i installed the Adobe Flash CS4 on my computer but i keep getting an error when running the Flash application. This is the error i'm getting(refer to the attached image): the Error 147:20 keeps bugging me. I was wondering if there is a way around this problem.
View 1 RepliesI installed the Flash CS5 trial and each time I launch the application, a windows with the message (error initializing java runtime and may need to reinstall Flash). That's making 6 times that I reinstall Flash CS5, Java 6.21, unisntall, install from CS5 Suite, single Flash CS5 and always the same problem. I use Windows 7 X86.
View 7 RepliesI have this weird issue with Flash Professional CS5. It has worked just fine for me in the past but when i try to start it now it gives me the following error:"This application has requested the Runtime to terminate in an unusual way
View 5 RepliesI'm getting a runtime error when I reach frame three. however, the runtime error says it's on frame2:6.The code for frame 3 is:
stop();
buy_cups.addEventListener(MouseEvent.CLICK, buycups);
function buycups(event:MouseEvent):void{
cash1 = cash1 - 0.25;[code].........
The error I receive is:Warning: No libraries were linked as Runtime Shared Libraries (RSLs) because of your publish settings: AIR Android [SWF] Lemonade-boy.swf - 942698 bytes after decompression
TypeError: Error #1009: Cannot access a property or method of a null object reference at Lemonade_fla::MainTimeline/check()[Lemonade_fla.MainTimeline::frame2:6]
I'm really struggling to resolve a stack underflow that I'm getting. The traceback I get at runtime is:
VerifyError: Error #1024: Stack underflow occurred.
at flash.events::EventDispatcher/dispatchEventFunction()
at flash.events::EventDispatcher/dispatchEvent()
at flash.net::URLLoader/onComplete()
This is particularly difficult to debug because when I run in debug mode it does not happen at all. It only happens when compiled as a release.
[Code]...
applicationComplete seems to be an even better event than creationComplete to put application initialization code. See this blog entry for some explanation, and and this video (around 4:25) by an Adobe Tech Evangelist for an example of simple "start of application" data initialization.
I installed Flash CS5 as a Trial and when I tried to launch it the error message appears on the screen:
Visual C++ Runtime Library
Runtime Error
This application has requested Runtime to terminated it in a unusual way. Please contact the applications support team for more information.
I already tried to re-install Vista again and even tried to install flash in XP with the same unsucess result.
I've installed the latest debug version of Flash player plugin for Mac OS X. Diagnostic page [URL] confirms that the version of Flash plugin detected is debugger one. I'am also able to debug applications using Flash-builder debugging tools. But no runtime error pop-ups are shown during browsing. Does anyone have the same problem? Does anyone know how to fix this strange behavior?
I've tried to uninstall the player using this application [URL] and reinstall Flash player again, but no luck.
UPD1: I've created additional user account and found out that error pop-ups are displayed successfully when switched to that account. So it's likely user-profile configuration issue.
When I apply a 3D tween I get the following error when I test the movie: Error initializing Java Runtime Environment. You may need to re-install Flash If I remove the tween, no error on testing. Is this a bug? I am using CS4 on a brand new Dell M6300 mobile workstation.
View 1 RepliesI've installed the latest debug version of Flash player plugin for Mac OS X. Diagnostic page [URL]that the version of Flash plugin detected is debugger one. I'am also able to debug applications using Flash-builder debugging tools. But no runtime error pop-ups are shown during browsing.I've tried to uninstall the player using this application [URL] and reinstall Flash player again, but no luck.
UPD1: I've created additional user account and found out that error pop-ups are displayed successfully when switched to that account. So it's likely user-profile configuration issue.
I am using the FLVPlayBack component and it is working when I access FLVs stored on my local machine or even another machine on my network. However with one particular computer I am getting a Connection error reported at the same time after I have started playing back any FLV file. It occurs 25 seconds after the playback has been initiated.
It is my preference to use the computer on which the playback error is regularly occurring so I would like to get to the bottom of why I am always getting the same error.
Here's the html that I'm trying to pass the flv name to the FLV component
View 1 RepliesI've been into coding for about 5 years now, but I'm a recent convert to Flash development. One of the questions I have at the moment is, considering that SWF files can be run by either Adobe Flash Player OR Adobe AIR, what's the real difference between the two runtime environments? What API's and Objects exist in one environment, but not the other?
Basically what I'm more or less trying to establish is, when would I want to develop an SWF for AIR, and when would I want to develop for Flash Player, considering that Flash Player can also execute locally (providing support for creating "desktop applications")
How would I get the name of the attribute/varialbe at runtime? For example if I have a variable defined like
var abc:String = '123'; From this, I would like to get the variable name, which is 'abc'.
what is the difference between these
var
public var
private var
im trying to do something for a scroller im working on (got it from somewhere) (trying to adjust to fit my project.the one thing thats killing me is that....a variable is set on runtime of the script,its set to receive any data
Code:
public var scrollMask :*;
i then define what i want in there....and it doesn work...im at my wits end...and im wondering what the diff between all these vars are.
Id like to be able to pass variables into a moviclip added at runtime as so:
var myText:String = ("My Text");
var myMC:MovieClip = new MyMC(myText);
// (MyMC from Library with 'Export for Actionscript enabled)
addChild(myMC);
I know I can just pass the bit in as
myMC.myTextField.text = ("My Text");
but I'd like to be able to pass a bunch of bits in at once, and create multiples...
I am trying to use the "define" mxmlc compiler option to embed compile-time constants into my SWF files.
<mxmlc ...>
<define name="NAMES::PluginCompileTime" value="Hello World!"/>
</mxmlc>
I can access this variable if I "hardcode" it into my codebase, as so: public static const PLUGIN_COMPILED_TIME:String = NAMES::PluginCompileTime; However, I would like to be able to do this at runtime using something like getDefinitionByName(): var value:* = flash.utils.getDefinitionByName("NAMES::PluginCompileTime"); This throws the following error: ReferenceError: Error #1065: Variable PluginCompileTime is not defined. Does anyone know of a way to accomplish loading a compile-time constant in a namespace at runtime?
I know I should read the manual to deal with the debugger.I'm not there yet. <g>.Anyhow, here's what the debugger is rendering:
at Website_fla::MainTimeline()[Website_fla.MainTimeline::MainTimeline:2]Cannot display source code at this location. What does the 2 signify?How can I locate the line of AS3 code that triggers this error?if it is too complicated to explain Ill wait until I'm into the debugging chapter of the manual.
I have in my project 4 files listed below:
* lib.swf
* sceneA.swf
* sceneB.swf
* loader.swf
1) "lib.swf" - contains two MovieClips, "mc_A" and "mc_B" with "Export For Runtime Sharing" checked.
2) "sceneA.swf" - contains in the stage "mc_A" (copied from "lib.swf"). This MovieClip is checked with "Import For Runtime Sharing" in the library.
[Code]...
When I ru my flash application, the following error gets displayed in the output-box at runtime: ArgumentError: Error #1063: Argument count mismatch on DynaAccess_fla::MainTimeline/onScrollCancel(). Expected 1, got 0.
at MethodInfo-374().
I just finished up my site, and this is the only thing holding me back from publishing it. Whenever I "Test" my site, I get this error: " Your content will not stream. Runtime Shared Library (RSL) preloading will require all of your content to download before the first frame will play.
To prevent this you can change the Runtime Shared Library Library Settings, in the Advanced ActionScript 3.0 Settings dialog which can be raised from the Publish Settings dialog.The Runtime Shared Libraries being preloaded are:
textlayout_1.0.0.595.swz for TLF Text"
Does anyone know how to correct this error? If you do, could you please walk me through it step-by-step. I am still very new to "Flash Professional (CS5)" & "ActionScript (3.0)"
I get this error starting up Flash Professional CS5. I don't even have to create/open a Flash file. I already re-installed, but to no avail.
View 4 Replies