Flex :: Access MXML Components Within Ascript Files?
Jul 29, 2011How do I get round the following error: Access of undefined property pMatrixBack . How do I access this component from within the ascript file?[code]...
View 2 RepliesHow do I get round the following error: Access of undefined property pMatrixBack . How do I access this component from within the ascript file?[code]...
View 2 RepliesI am working on a custom Flex 4 component which is an aggregation of two existing flex components. I would like to be able to specify my own custom properties for the component as well as access the existing public subcomponent properties via MXML. For instance I might want to adjust the font color or style for the label and text input. toy component which aggregates both a label and a text input:
<?xml version="1.0" encoding="utf-8"?>
<s:Group xmlns:fx="http://ns.adobe.com/mxml/2009"
xmlns:s="library://ns.adobe.com/flex/spark"
[code]....
What I'd like to do: create an MXML component with some children, then extend it via MXML to create a new component with more children, without losing the original set.In other words
create a component bc.mxml
<?xml version="1.0" encoding="utf-8"?>
<s:BorderContainer xmlns:fx="http://ns.adobe.com/mxml/2009"
[code].....
Is it possible to make some kind of 'dynamic' thumbnails for mxml components which I'm using in my application? By 'dynamic' I mean if I change some layout in mxml component, my thumbnail refreshes according to new layout without any screen capturing,photoshoping or similar
View 2 RepliesMy Main.as extends flash.display.Sprite, I want to use a ComboBox component in the as, without any mxml, how to implement it? I read this Possible to use Flex Framework/Components without using MXML?, Its main as extends spark.components.Application, but still need a mxml file. Its main idea is to rewrite the Application component, and reuse it in mxml file. That is not what I want. I uses Flex SDK 4.1
View 1 RepliesI'm working on an AIR project in Flash Builder 4. My question has apparently been asked a lot (according to Google), but I haven't found a satisfactory answer so I'll be very detailed in what I'm looking for:Is there any way to create an AIR project in pure ActionScript that:Is truly object-oriented (i.e. the entry point is an ActionScript class with instance variables and methods)?Can instantiate mx and spark controls without MXML?I was able to accomplish #2 in fairly different ways by following these two sets of instructions (with only a tiny bit of initial MXML):
[URL]
However, neither of those allows me to accomplish #1. If I declare a private member variable outside the entry point function, I get an error from the compiler that the keyword 'private' can only be used in a class.If you like MXML, feel free to post your viewpoint as well. My reservations revolve mostly around these perceived notions:The learning curve of MXML seems steep.The time it will take to become good at MXML will not be worth the investment since its main purpose is to ease GUI development (which I'm already good at anyway).Like I said previously, I don't want to be an "XML programmer". I'd like to maintain the power and flexibility of OOP.
I have several mxml components in an app, all of which need the same variable called genericX. I've included that variable in the main mxml and made it public
[Bindable] public var genericX:Number = 102;
But I still can't access it from other mxml components. If I try to do this for example, it doesn't recognize the variable.
<s:Button x="{genericX}" label="Click" />
When I define custom propertie in my MXML component, I also want to define a set of possible values of that property to make Flex Builder show then (possible values of the custom property) when I invoke code completion function.
View 2 RepliesI'm building a Flex 4 Application in AIR.I've made a main.mxml and a login.mxml component. It all works but i can't communicate between my two mxmls (MAIN and COMPONENT)The login works but then it has to send a event tot the main that i can change the state in the main.Here is my cropped code.
login.mxml
//resulthandler if login is succesfull
loginUserResult.addEventListener(ResultEvent.RESULT, loginUserResultHandler);
[code].....
Creating a window-based mxml component, but in design mode all components that I'm adding are not movable, why? If I create component based on group f.e., it's ok, but based on window - they are frozen. Using Flash Builder 4.6.
View 2 Repliesim trying to figure out what is better for run-time, creating components in MXML or by SCRIPT?. I built an app that recieves data from a server without knowing how much data exactly. In worst case scenerio , ill need 10 LABELS and 2 DATAGROUPS.But i usually need something like 3 LABELS and 1 datagroup. what is better? creating all components in advance and than not include in layout the ones i dont need, or make some checks and then create only the components i need by script? I made some tests , but it wasnt really decisive, run-time was pretty much simillar.Im guessing it must be stated somewhere what is better. Does anyone have an answer for me?
View 1 RepliesI am trying to override the text setter in the Label component but it behaves weirdly sometime super.text works and sometimes not! and the traces show that there's no error with my code.
here's my code:
import spark.components.Label;
public class LabelXX extends Label
{
private var _initialText:String;
[Code]....
I'm playing around with the scaleX/Y in the canvas tag and have noticed some strange behaviour. When I set scale in in mxml the width and height of the canvas are adjusted accordingly. For example if I have a canvas like this: <mx:Canvas width="1000" height="1000" scaleX="0.1" scaleY="0.1" />
The canvas now appears on screen to have a width and height of 100 and if inside my creationComplete callback I check the width and height property they are indeed 100. But if I do exactly the same thing except I set the scaleX/Y property from actionscript the canvas on screen appears to have a width and height of 100 as expected, but when I check the width and height property of the canvas they are still at the previous values of 1000.
I'm implementing a Flex application with several modules.I'm reusing the same component in all these modules.I was wondering if I'm correctly importing it in each mxml module definition: xmlns:hillelcoren="com.hillelcoren.components.*"Should I import it only once, in the main application mxml instead?
View 1 RepliesThere are lots of examples of how to create skinnable components in AS3 using the new Spark component architecture, however I've yet to find any such examples using MXML.What I'm mainly referring to is defining the skin parts and skin states. It seems as though the SkinPart metadata is supposed to be associated with properties and as such can't be used in MXML, is this correct?
View 1 RepliesIs there any opensourse, free set of components for creating Flex mxml graphs? like aviary Peacock style ones with at least Drag, drop, and connect generators so each graph element could have or something like that. Framework should be opensource (like GPL, LGPL etc) BTW: I found one wary bacic made by Erno Aapa with Degrafa but I would really love to see something much more Flex 4 - mxml oriented and frienfdly.
View 2 RepliesIs there a way to access the DOM-Elements of a mxml file in a way that you can in JS (e.g. using Prototype or jQuery)?
I need to know if a top-level element has a child (sub-sub-...-childs) with a certain id.
In JS (using prototype) it would be something like:
$('tabs').select('[id="something"]');
I have two mxml files. one is main that is application tag mxml file and another is my mxml component file. I have a viewstack in my main mxml whose id is, say, "mainViewStack". Now I want to set selectedChild property of "mainViewStack" from my mxml component file. [code]...
View 4 RepliesI am trying to debug the Flex application. I am able to set breakpoints in mxml file, and application breaks on those breakpoints. But when I set breakpoint in as files, I don't see the breakpoint marker, though in breakpoints window I am shown the line no. And when I start my debugging session, the application does not break at that point.
View 1 RepliesI am trying to make the project build light by removing all the unused (mxml,xml and image ) files. Currently I am manually searching for each image and then removing the unused file. But is there a way such that we can get list of unused files automatically . I was trying to use the swfDump.jar from 4.0 sdk . But that dint work as it is working with projects that are build using flex sdk 4.0. I am currently using 3.2 .
View 3 RepliesIm using Oracle, BlazeDS, Java & Flex. I have an ArrayCollection containing data from a small database table. This table won't be the subject of much change. I want to use this ArrayCollection accross different mxml files to fill e.g. ComboBoxes etc. The reason for asking, is that doing a database call for each time a fill a ComboBox etc is slow and seems unnecessary. I tried doing this once in the "main" .mxml file, but then the variable wasn't accessible where i needed it. What is the best approach for accomplishing this task? What is the best way of making a variable accesible across .mxml files?
View 5 RepliesI have a datagrid in my mxml file, say, samp.mxml.
<mx:DataGrid id="taskDataGrid" dataProvider="{initDG}" variableRowHeight="true"
editable="true" width="100%" paddingBottom="1" paddingTop="1" height="55" >
<mx:columns>
[code].....
I'm new to Flex and am using TileList bound to an ArrayCollection. The array collection is empty at load time, and then updates with the results from am HTTPService call. The problem is that the item renderers aren't being rendered as expected, I'm guessing because there was no data when they were first rendered at load time. Here's simplified example:
<?xml version="1.0" encoding="utf-8"?>
<mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" >
<mx:Script>
[code].....
If I wanted to do something like this:
<mx:Canvas xmlns:mx="http://www.adobe.com/2006/mxml"
horizontalScrollPolicy="off"
verticalScrollPolicy="off"
[Code].....
How would I get a handle on myCanvas (where I'd want myCanvas to be the root )?
Is it possible to access a declared component as an IFactory within an MXML class? I've used this style of declaring factories many times for Skin Parts, but I've never figured out how to access those factories from within the MXML.
Here's an example of what I would expect to work:
<fx:Declarations>
<fx:Component id="labelDisplay">
<s:Label fontSize="12" fontWeight="bold"/>
[Code].....
After changing the Flex SDK to 3.6 (from 4.5.1) so as to target Flash player 9.0.124, the project no longer compiles, producing spurious errors such as XML does not have matching begin and end tags leading me to believe that the compilation process is 'borked'.
This is a pure AS project, and so should have no dependency on the Flex SDK, howver, it seeems to be inextricably linked to the Flex 4.x SDK and Flash Player 10+. I have tried swf-version and -target-player-version in the compiler arguments, but there is still something I am missing to get this to compile for Flash player 9.
I imported an .fxp project into a Flash Builder and then observed there are 5 .mxml files in the src/(default package) directory. Silly question -- how to run each of these five files?
Since I've named the project differently than any of the .mxml files, whenever I try to run something it uses the default (empty) .mxml file named after the project. Deleting that empty mxml file didn't help anything. I also tried to clean the project, but nothing changes (although I see the directories refresh with the same contents). There are no html files in the bin-debug directory.
There must be some simple way to run those .mxml files that I'm missing.
Our application has over 15 different top-level mxml files to create individual controls that are used in our pages. We are using Ant to do our automated builds, and are calling the mxmlc task for each mxml file separately (See question 78230 similar example). Running the compiler separately for each mxml file, however, is already adding up to a considerable amount of time. Our build time is approaching 10 minutes, 5 minutes for compiling our flex apps, and 5 minutes for compiling hundreads of java classes, building jars, installer etc. Each flex compile run is reasonably quick (15-20 seconds), but they add up.
Is there a way to compile all of them with one call to mxmlc?
i'm trying to access an mxml component from my external as file. e.g
main.mxml:
[mx:text id="myText" />]
file.as:
var mainM:main = new main();
mainM.text.visible = true;
i get the following error:
[TypeError: Error #1009: Cannot access a property or method of a null object reference]
I'm building a flex 4.5 app that has a custom component extending SkinnableContainer. This custom component is basically a kind of collapsible panel. When you open it you see all the controls in the contentGroup, when you close they go away and you are left with the title. This is done in the skin by having the contentGroup included only in the open state.
I have a bunch of these containers in the app, some open by default and some closed. So in mxml the structure looks like:
<ui:MyCustomContainer open="false" label="bla">
<s:HGroup>
<s:Button />
<ui:AnotherComponent />
[Code].....
Note that if you hit the click me button before opening the second container we are unable to get the value from the control in the initially collapsed group. Opening the group once allows access to the value. Collapsing the group is still ok. It's the first time that's the problem. I have added creationPolicy to the container and itemCreationPolicy to the content group in the skin but no luck!