Flex :: Loading External Images From Another Domain?

Jan 19, 2010

Is it possible to load an image(jpg, png, gif) from another domain and manipulate the pixels? I guess when the image is downloaded/copied it is in my domain.

Using the Loader and add the content to an Image component I get an error in my debugger. I guess there are some cross domain polices at work here.

But I need to be more sure how this works before moving on. I guess, if it is not possible to load the image directly I could create a local proxy.

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I am trying to get a xml into flash from an external domain using a PHP proxy to get around the cross domain issue.

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Code:
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[Code].....

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ActionScript 2.0 :: Loading External Movies (under Same Domain)

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[Code]....

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[Code].....

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ActionScript 3.0 :: Loading An External Images ?

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ActionScript 3.0 :: Loading External Images?

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[code]......

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[code]....

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ActionScript 2.0 :: Loading External Images?

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IDE :: Images Will Not Show When Loading External SWF

Apr 1, 2010

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[as]
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[/as]

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[as]
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[Code] .....

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First of I'm using Flash CS4 and AS 3.0 I'm trying to make a photo gallery for my website. I have the gallery all setup and made and now I need a preloader for loading my images. Right now my gallery is setup like this:

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[Code]....

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I want to make a photo uploader and after uploading the photo to the server you can load all the photo's that are in a folder in kind of a library.I can load one single image because I name it in AS but I want to load the whole "images" folder so I can see all the pictures that are in it.
 
"This is what I got so far"
 
load_btn.addEventListener(MouseEvent.CLICK, LoadBox);
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Professional :: Loading Multiple External Images?

Oct 22, 2010

I have created invisible buttons which when clicked will load an image into a UILoader. When testing, an output error message comes up saying:

Error #2044: Unhandled ioError:. text=Error #2035: URL Not Found. URL: file:///E|/butcher1/images/cut0.jpg

I thought it might have been incorrect naming conventions or instance names but I have checked and I'm sure i've got it all right.
 
Could it possibly have something to do with my setup of the timeline as I have all my layers on the same line.
 
Should I start all over?

This is what some of the code looks like an i have done the same for the rest of the invisible buttons

this is what part of the code looks like...

cut7_btn.addEventListener(MouseEvent.CLICK, fl_MouseClickHandler_3); function fl_MouseClickHandler_3(event:MouseEvent):void{ // Start your custom code // This example code displays the words "Mouse clicked" in the Output panel. trace("cut7_btn"); probackground.iloader.source = "images/cut7.jpg"; // End your custom code}

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Sep 25, 2009

I created a flash slideshow which preloads the images. After preloading the images, it proceeds to load an external flash file and then the images. The problem is, very very occasionally, it will fail to actually load the images into view, and I'll just see the preloading animation, but it might still load the external swf. Additionally, it might do the reverse, and load the images and not load the external swf.

Here is the (I think) relevant code:
function onXMLLoadComplete(e:Event):void {
// create new xml with the received data
xmlSlideshow = new XML(e.target.data);
// get total slide count
// misc xml data
[Code] .....
The live site is here: [URL]

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Flash :: Loading External Images Then Fading Between Them?

Aug 16, 2010

I'm using the Loader class in AS3.0 to load external images. I need to load a random image each time and I'm using a timer to load a new image after 5 seconds or so. When I load the first image,

[Code]...

The problem is that my fading routine does not work. One image loads, and the next one appears straight away when it is finished loading.

My code feels like a bit of a hack...is there a nicer way that actually works...?

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ActionScript 2.0 :: Loading 24 External Images In 4 Rows

Feb 13, 2009

I want to load 24 external images in 4 rows each containing 6 images. I am using the below script to load images from xml file. But this script displays all images in one single row.

Code:
myPhoto = new XML();
myPhoto.ignoreWhite = true;
myPhoto.load("xmlphoto.xml");
myPhoto.onLoad = function(success) {
numimages = this.firstChild.childNodes.length;
[Code] .....

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ActionScript 3.0 :: Loading Images By An External Class?

Jun 23, 2010

i got a problem with my gallery. my script only loads the loadImageComplete function, when all Thumb-Images are loaded. I want the loadImageComplete-function for every Thumb/Image.

Code:
function loadThumbs(src:Array,name:Array) {
var xPos:Number = thumbXStart;
var yPos:Number = thumbYStart;

[Code]......

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ActionScript 2.0 :: OnClipEvent And Loading External Images

Sep 1, 2010

I am trying to change the images the following calls up. (Using CS4 and AS 2.0)[code]Where is the getCurrentImageName calling the image up from? or..Where is the imageProperties.link ToOpen pointing to?Honestly, I get that I could find the image in the directory and just change it out with the same name/pixel size, but I'd also like to add more images to this particular project with the same conditions.I'm probably one of those girls that knows enough to cause more damage than good, so at least point me in the right direction.

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ActionScript 2.0 :: Loading Images And FLV From External XML File

Nov 17, 2010

I have built an image/video scroller in Flash 8. It loads images and flv files from an external xml file. It allows you to scroll through the images using a left and right button. The image in the middle is clickable, and when you click on it, it loads the cooresponding flv for that image and plays the flv. It all works great, except from time to time, the video control components become unactive - they are there, but do not work. Currently, I just have the playpause button. When this happens it becomes active again at the end of the video. It seems to happen more frequently in FF than in IE. If you contact me I can give you a link to a page where this is working.

Here is the main code:
import mx.video.FLVPlayback;
var picnums;
var my_format:TextFormat = new TextFormat();
my_format.font = "Arial";
my_format.size=14;
[Code] ......

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Actionscript 2.0 :: OnClipEvent And Loading External Images?

Sep 1, 2010

I'm a flash newbie and I am trying to change the images the following calls up. (Using CS4 and AS 2.0)

onClipEvent (load)
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[code].....

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ActionScript 2.0 :: Loading Images From An External File?

Jan 24, 2005

How can I load jpg files into a flash archive? Do they necesarily be converted into swf files? Can I apply a mask on the flash file without changing the original image file?

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ActionScript 2.0 :: Loading External Images (JPG) To Each Frame

Apr 12, 2005

My boss bought some pre-made actionscript that traces the mouse position when it's held down to display a certain frame at a certain position. He uses this for 360 product display. Then he asks me to find a way to load the jpg images each frame externally.

I did, one jpg per frame using this:
this.createEmptyMovieClip("logo_mc", this.getNextHighestDepth());
logo_mc.createEmptyMovieClip("container_mc",0);
logo_mc.container_mc.loadMovie("0.jpg");
logo_mc.onPress = function() {
trace("It works");};

However, when you switch from one frame to another, there's a delay in loading the next jpg, even when it's local. So, when you go from one frame to another, there's this strobe light effect. I'm assuming that what one would do to solve this is to load an array and set each jpg visibility to 0 until the frame calls to that movie to set the visablity on a specfic container.

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ActionScript 2.0 :: Loading External Images Into Frames?

Jul 30, 2005

I am learning about loadmovie.How do you load a movie on the press of a button - into a specific frame? A frame that was targeted by the button's actionscript.(Basically, I have set up a portfolio flash site. I have all of my images in the .swf so the file is larger than it could be. In the portfolio section of my .swf I have thumbnails that on pressing them go to a different frame within that clip to display the larger version of the image. Naturally, I want to load these larger images in only when the thumbs are clicked on.)

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