Flex :: Stop A Soundeffect Once It Starts?

Jun 10, 2009

Play a sound effect when the user mouses down on the HSlider. Stop or pause the sound when the user mousses up. The following code starts the sound but a mouseup does not stop it.[code]...

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How do I stop a class file from automatically inserting itself into the .fla file. I want to insert it manually into a frame, and then tell it to stop after I leave the frame.The following is the code included in my .as file.

ActionScript Code:
package {
import flash.display.*;
import flash.events.*;[code].........

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I'm comfortable with PHP and Javascript but this is the first time I'm using flash. I have Flash CS5.

I've managed to import a movie file, however, as soon as it's downloaded it starts playing. I've tried using the Action stop(); coding, which works file in the export preview in CS5, but on a website it runs straight away.

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ActionScript 3.0 :: Hide/Stop MC When A Second MC Starts?

Nov 16, 2011

im currently creating a page that contains a number of movie clips where when the mouse goes over the movie clips, the mc (which is a photo) enlarges on the screen.

Currently when I click a second mc the first mc is still visible and if the second photo is on a layer above the first photo then it's enlarged image is in front of the first enlarged image. (does that make sense?)Current script is (without any actions to hide the images as they didn't work):

//mcBarbara
mcBarbara.addEventListener(MouseEvent.MOUSE_OVER, playMovie1);
function playMovie1(evt:MouseEvent):void
{

[code]....

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ActionScript 3.0 :: Hide/Stop MC When A Second MC Starts

Nov 16, 2011

creating a page that contains a number of movie clips where when the mouse goes over the movie clips, the mc (which is a photo) enlarges on the screen.

Currently when I click a second mc the first mc is still visible and if the second photo is on a layer above the first photo then it's enlarged image is in front of the first enlarged image. (does that make sense?)

I have tried a number of different functions to hide the current mc when a new one is clicked but I can't find any that work.

Current script is (without any actions to hide the images as they didn't work):

//mcBarbara
mcBarbara.addEventListener(MouseEvent.MOUSE_OVER, playMovie1);
function playMovie1(evt:MouseEvent):void
{

[Code].....

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If I have a SoundEffect in the Declarations of a MXML component and play it in Actionscript, no sound is played:

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I have produced an app for iOS but when it loads the music from the iPhone doesn't stop.
 
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I've created a small mp3player which is to be used twice on one page (eg. songA.swf and songB.swf). Both are based off the one .fla file and use exactly the same code. My client has requested that only one player function at a time, so that if a user is listening to song A and then starts playing song B without pausing song A, song A will stop playing and reset, and vice versa.

I've been scouring the web for the past few days looking for an AS3 solution but I haven't found anything I've been able to successfully apply, as I'm really quite new to AS3 and only a basic background in javascript has helped me get this far. Attached is a zip folder containing .fla's and an html page as an example of how it will be used on the client's site. And a link to a live example page included in the zip file: [URL] Other notes ummm... I'm using swfobject to display the swfs, and currently they display across the top browsers.

[Code].....

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[Code]...

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[Code]...

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