Php :: Stop A Player When Another Starts?
Mar 23, 2011I have multiple players on the same page (flash as3), but I would like, that when a player is playing, stops, when another player begins to play...
View 2 RepliesI have multiple players on the same page (flash as3), but I would like, that when a player is playing, stops, when another player begins to play...
View 2 RepliesHow do I stop a class file from automatically inserting itself into the .fla file. I want to insert it manually into a frame, and then tell it to stop after I leave the frame.The following is the code included in my .as file.
ActionScript Code:
package {
import flash.display.*;
import flash.events.*;[code].........
I'm comfortable with PHP and Javascript but this is the first time I'm using flash. I have Flash CS5.
I've managed to import a movie file, however, as soon as it's downloaded it starts playing. I've tried using the Action stop(); coding, which works file in the export preview in CS5, but on a website it runs straight away.
I know I can't use the command because that stops the timeline but by then the video is already playing. My solution would be to use and have the video in frame 2, then get javascript to jump to frame 2 when I was ready. However, I can't find a way to import a video file to a frame in CS5. Is there a better way?
Play a sound effect when the user mouses down on the HSlider. Stop or pause the sound when the user mousses up. The following code starts the sound but a mouseup does not stop it.[code]...
View 1 Repliesim currently creating a page that contains a number of movie clips where when the mouse goes over the movie clips, the mc (which is a photo) enlarges on the screen.
Currently when I click a second mc the first mc is still visible and if the second photo is on a layer above the first photo then it's enlarged image is in front of the first enlarged image. (does that make sense?)Current script is (without any actions to hide the images as they didn't work):
//mcBarbara
mcBarbara.addEventListener(MouseEvent.MOUSE_OVER, playMovie1);
function playMovie1(evt:MouseEvent):void
{
[code]....
creating a page that contains a number of movie clips where when the mouse goes over the movie clips, the mc (which is a photo) enlarges on the screen.
Currently when I click a second mc the first mc is still visible and if the second photo is on a layer above the first photo then it's enlarged image is in front of the first enlarged image. (does that make sense?)
I have tried a number of different functions to hide the current mc when a new one is clicked but I can't find any that work.
Current script is (without any actions to hide the images as they didn't work):
//mcBarbara
mcBarbara.addEventListener(MouseEvent.MOUSE_OVER, playMovie1);
function playMovie1(evt:MouseEvent):void
{
[Code].....
I have a flash game that I have videos between some, but not all questions.I would like to have background music that would play during the questions then mute, or turn off when the video is played, then turn back on when video is completed.If possible, but not required, a mute button could be created that would mute the music and would overide it turning back on as well.In other words the person takes the quiz, when the video plays it shuts off the music and starts it back up when video ends. And if possible, if they select to mute the music before the video plays it will not restart after the video completes.I did this in actionscript 2. The questions are on frames 1-50, the videos are on frames 100-110.I have it set up when a question is answered it goes to the video then back to the next frame for questions when it completes.
View 1 RepliesI have produced an app for iOS but when it loads the music from the iPhone doesn't stop.
I have read on forums that if an app contains sounds that the iPod will fade out but it doesn't for me. I have tried loading the sounds dynamically (these sounds don't play at all if the iPod is playing) and embedding them into the movie. Nothing seems to work sadly. I have ensured that I have all the recent updates for flash and the air packager and I can't find a solution to this anywhere.
I've created a small mp3player which is to be used twice on one page (eg. songA.swf and songB.swf). Both are based off the one .fla file and use exactly the same code. My client has requested that only one player function at a time, so that if a user is listening to song A and then starts playing song B without pausing song A, song A will stop playing and reset, and vice versa.
I've been scouring the web for the past few days looking for an AS3 solution but I haven't found anything I've been able to successfully apply, as I'm really quite new to AS3 and only a basic background in javascript has helped me get this far. Attached is a zip folder containing .fla's and an html page as an example of how it will be used on the client's site. And a link to a live example page included in the zip file: [URL] Other notes ummm... I'm using swfobject to display the swfs, and currently they display across the top browsers.
[Code].....
On my main SWF Home File i have 2 swf files are loaded into my (main home swf) and everything is runing smooth BUT the problem is when i want to watch the video the music is still playing i have to click on the button to stop music playing.
what i want is when i click on the video to play i want automatically the music to stop playing with out me clicking the mp3 button to stop the music playing.
NOTEKeep in mind i have 2 SWF files that are loaded in to the main swf file ...Home SWF is the main file
MP3 SWF << Loads on Home SWF
Video SWF << Loads on Home SWF
All i want is when the video is playing automatically stop the music and when the video is finish the music automatically continuing from where it was left.
I have a movie with 3 scenes, the last one has only just one statement on the timeline:_root.stop(), and there are not library objects neither ones created by code. Just and empty stage with the statement I told.I know I am not an expert in Flash yet, the entire design of code in timeline and movieclips are not very clear and tidy.When the movie reaches the scene three, it stays one or two seconds (not the same amount of time in each playing) and replay from scene one and the things become chaotics from there. I revisited one and two times the code and objects from movie explorer tool and can't figure out what demon makes re-start the movie when it must stop in the last scene
View 1 RepliesI'm trying to debug my as3 game, but no way, the debugger starts (with the different debug panels) but doesn't stop at any of the breakpoints so i created an empty as3 file (.fla) and put some simple code:
[Code]...
I put a breakpoint at line 2when i press Ctrl-Shift-Enter Or Debug>Debug Movie, it traces "Hello" 2 times without stopping when i right click on the new flash player window that opens, it shows DEBUG on the menu (not grayed), and i think that it means it's the flash player debug version that is running I'm running on Vista and I tried reinstalling Flash without success, but i've got another PC with windows XP and it works well on it,
Are there any restrictions on Vista or maybe services that should be started, or anything that should be activated / deactivated?
I want to make a stop clock that starts on the touch of a button.Like using getTimer() but only starts the time at the click of a button.I do not want to display todays date but just a millisecond stopclock like on a watch, one that you can reset and time again.
View 1 Replieswhen you play the short clips the sound of the site keeps playing in the background and the sound of the video plays over the top. Is there anyway to stop the website music when the clip starts to play and when stop or the clip finishes the website sound starts to play again. So you know what I mean the website is URL...
View 1 RepliesI've got a site that is using loadSound to play some mp3s and it works fine. however, the sound starts to stream, and then replays itself like a second later. my guess is that its playing faster than the load is going and when it gets to the point where it hasn't loaded enough, it starts to replay it, but i'm not sure that that is the exact problem. my code:
[Code]...
now, i tried making a playTrack function that i can call with setTimeout and i put that in the onLoad in place of track.start(), but that didn't work either (i was hoping to not start playing the track for 3 seconds to give it some time to buffer).
I am using FLASH CS3.I have gone through many posts, seems to be an issue with many people.Still haven't come across a fix.Website made in FLASH. Flash movie loads and sound works great!I have a button with 'StopAllSounds' action script.[code]When I go back to main page... sound starts up again.Is there a way I can stop all sound regardless of where the visitor goes on the website?
View 2 RepliesNeed to make a character start to talk when the sound starts and stop talk when the sound stops so I'm using this:
[Code]...
I'm trying to get a movie to stop playing when I click on a button (the second frame button) that brings me to another frame (frame 2). I created on frame 1 a video gallery and I would like to create another one in frame 2. Each frame has its own player. My question is while a movie is playing in frame 1 and I go to frame 2, the the new video gallery shows but the movie from frame 1 keeps playing. I would like to have player in frame 1 stop when it hears the button for frame 2 clicked.
View 3 RepliesI have an mp3 player on my website that load a track list from a xml file.the problem is that the player start automatically when the website is loaded...and i want to make it stop since the beginning...so that if i want to here the music i have to push play
View 2 RepliesI am working on a webpage where i have to include an embedded video.The video is hosted on some other domain.I am able to embed the video and autoplay once the web page is loaded.However i have a requirement where i have to remove the div displaying the video once it is played , and in place of the video i have to now display some text.
The problem is i am able to do autoplay by the autostart variable in the embed tag...but how do i know that the video has ended.The hosting company only provides an embed tag and they donot have any player apis to use.
One way (or rather a workaround) that i feel is to start a eventlistener in the background and see for the total time of the video and when that time is reached remove the content.But the problem is what if the user pauses the video, then also the div would be deleted.
I have a Flash playerbutton that plays MP3:s. I have about ten of them on a page. How do I stop the other(s) from playing when I press a new playerbutton?
It seems that I have to number the Flash playerbuttons somehow and send out a stopAllSounds(); or similair.
I have a show reel page on my server which shows two movies. Page one has text info and two buttons to direct viewer to which ever movie they want to view. Each movie is on its own page in the flash file (page2 and page3) and is not embedded in swf (pulled from server on request).
If you click on one movie button then change your mind and go to the second one then thats ok, but if you then decide to click back to your first choice then the crap hits the fan, that first movie is still running and hasn't returned to beginning. Visually you just get the green loading bar freaking out.
So I need some code to stop the FLV player each time viewers exit from one of the movies.
Here is my actionscipt on frame1
stop();
buttonOffice.addEventListener(MouseEvent.CLICK, goOffice);
buttonWild.addEventListener(MouseEvent.CLICK, goWild);
[Code].....
I need to play preview video first, before starts play any other video. I am using jw player
View 1 RepliesI'm looking for a (simple) way to make the vidplayer to stop playing when moving from one page to another one (on the same timeline hey). As it is right now if you start to watch a video and don't push the stop button before going to another page it keeps playing - hence you still hear the sound playing in the background while you're actually looking at another page. And that's not good.
View 3 RepliesI have a project that has multiple swf files for each of the sections. One of my sections has some videos in it. When I start playing a video and click on a button for the main menu (button code is on the main menu page with addChild to place them on the additional swf pages) the video keeps playing on the new page. I don't want to hear the video on the different pages. I was wandering if there is a way to stop the video player when I exit the swf? Or are there any other ways to get the video to stop when I go to a different section of my project.
View 9 RepliesI have a swf loading in another swf that has a video player in it. When I remove the swf from the stage, the swf goes away but the audio from the swf keeps playing. Is there a way to tell that swf to stop playing from the parent swf?
View 7 RepliesIt is perfect, except that I'm not sure how to keep it from playing automatically. I tried removing the playSong() part under the loadSong function and it just removes the ability to play the song altogether. Here is the code:
import fl.controls.ComboBox;import fl.data.DataProvider;
///////////////////////////////////Variables/////////////////////////////////var song:Sound;var channel:SoundChannel;var xform:SoundTransform;var
[Code].....
I have an adobe air , downloaded from below link.. it is wonderful app.[url]...
and this works fine. It captures my screen , record audio but it just does not stop or quit as vlc-player.exe continues to run in the task manager.
i tried lots of vlc- commands but it just does not stop once it starts capturing screen video.
So far my code stops the sound but once it has stopped the sound no longer works. I don't see any errors reported. It is as if the event listener no longer listens...
stop();
var soundClip:Sound = new Sound();
var sndChannel:SoundChannel = new SoundChannel();
var soundClipCompleted = false;
var isPlaying = false;
soundClip.load(new URLRequest("tune.mp3"));
[Code] .....
I am using a free flash music player. It will be found here URL...When the player open, it starts music autoplay. But I do not want that. I want stoping auto play and when I will push PLAY button it will play music one after one.Optional: Is it possible to add an dancing Equalizer Bars during play time?[code]
View 5 Replies