Flex :: Drag - Change The Size Of Container With Mouse Dragging?

Dec 21, 2011

When you drag the edge of container with mouse ,how to implement changing the size of container?

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Actionscript 3 :: Adobe Flex - Way To Automatically Change Font Size To Fit In Its Container?

Sep 8, 2009

I have a component in Flex, and part of that component is a label. Is there a way to automatically adjust the font size to fit into its container?

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Flex :: Change Size Of An HBox In Flex To Fit It's Container?

Jul 28, 2010

I create an HBox, fill it with a grid of buttons, and set the scroll policy. When I resize the window, the stage changes size, and so does the HBox ... to a point. Once it reaches the height of the Grid it contains, it stops shrinking, like it has a "min-height". This ruins the scrollbar that I'm trying to establish in this case.

I've set the height to 100%, shouldn't it always take the height of the stage, it's parent?[code]....

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Flex :: Drag Circle From One Container To Another Container?

Jan 13, 2012

I am creating an flex Air project,so mxml file will run. I have circles in one Big circle at one side and will be same on other side.

Now how to drag any circle from any Big circle to other side. Or it could be like any two container having circles, then how to drag and drop circle?

For one circle i am able to do drag and drop.But I want one Big circle on left hand side and one big circle on right hand side .And small circles with class names will be in these big circles.Now i want to drag and drop those small circles in big circles.Big cicles should not move. Even i have tried this code in actionscript

package
{
import flash.display.Sprite;
import flash.events.MouseEvent;

[Code].....

But in this i want big circles should not move and small circles should only be dragged.

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Flex :: Prevent Dragging Outside The Parent Container In Flash?

Nov 22, 2010

I have a canvas onto which I draw shapes like rectangle etc. When I move the shape using my custom mouse down/mouse move handler, the shape can go outside the parent bounds.

I am checking if the child is outside the parent's bound to snap it back:

var bounds:Rectangle = this.getBounds(this.parent);
var p:Point;
if (bounds.x <0) {

[Code]...

The snapInside method gets called when I go outside the left or top boundary. But when the child is dragged outside the right or bottom boundary, I find Flex/Flash runtime automatically expands the parent's height and width. So say the parent size was initially 800x600, if child Y bounds exceed 800 by say 20 pixel, I find the this.parent.height automatically resized by flex to 820!!

How do I prevent the parent from resizing when child goes outside the original bounds of the parent ?

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Flex :: Prevent In Drag And Drop, Dragging Onto Self?

Oct 19, 2009

I was wondering, if I have two list boxes, and I want to drag and drop between both of them, how do I prevent the user from dragging onto the same list (thus duplicating the item? I cannot have a situation where that is the case

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Flex :: Drag And Drop - Prevent Dragging For Certain Items?

Mar 22, 2010

how would you prevent dragging for some items of your List or DataGrid?

Let's say I had a list with two items: 'Tom' and 'Jerry'. Only 'Tom' should be dragable, not 'Jerry'.

Ideally I had a 'isDragEnabled(item:Object):Boolean' function, which is being queried by the drag source.

My difficulties start with the fact that the 'dragStart' event handler has a null value for the dragSource, so right from the start I find it hard to find out what the drag-start is about..

PS There have been a few discussions on preventing or canceling a drop, but I haven't seen much about preventing the drag start, hence this question.

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Flex :: Drag - Dragging Image Horizontally With Collision

Mar 3, 2011

How can I constrain an image in a container to only a horizontal drag that when it collides with another image 'pushes' that image along that same horizontal line.

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Flex :: Drag Manager - Access The Target Of Dragging Event In DragDropHandler?

Mar 29, 2011

I'm making a Matching Game where I have some images on my left and I can drag them onto images on my right and if they are matching, they should both disappear from the stage.

[Code]....

findMatch() is a function that finds in my XML file the path of the file that matches the file that is being dragged. Having that path, I send it to dragEnterHandler where it compares it with the path of the dropTarget file and if they are the same, it accepts it. Then in dragDropHandler, I'm changing the source path of my second image to "", so that it disappears from the stage. How can I access the first file (the one that was being dragged), so that I can change its path to "", to get rid of it?

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Flex :: Drag And Drop An Image From A Container To Another?

May 23, 2011

I need a way to drag and drop an image from a container to another. I have tried a few different ways but I guess the drag & drop thing is still eluding me. Anyway, here's what I am trying to do, A container will contains a few bitmap/vector image (what's the best way for this? Tile Group? Or?) and then I want to be able to drag any of the image onto another larger Image inside of a Panel. Just like dragging shapes in Photoshop. No code here, as I am completely lost on how to go about it. I found a few tip/tutorial here and there but none which I could understand easily or adapt to my need.

Edit 1 : Got so far till now :
public function beginDrag( mouseEvent:MouseEvent ):void
{

[code]....

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Flex :: FSprites Don't Stop Dragging On MOUSE-UP

Feb 28, 2011

I have Sprites that I want to have move around when I click and hold them and stop when I release them. I have methods that add Event listeners to the Sprites:[code]My problem is: when I click on the Sprites, as soon as I move the cursor, the Sprite's registration point snaps to the cursor, and when I release the mouse the Sprite doesn't stop following the cursor. I initially thought it was a problem with pixel collision. I thought the cursor wasn't touching anything on MOUSE_UP, but that proved to be false after I experimented. I even replicated the exact same Event adding and handling methods by starting another project and found that I wasn't having this problem. The test Sprite was simply dragging and dropping like usual, not snapping to the registration point, and being dragged by the point I clicked.

The only difference I can see, and also my only suspicion, is that the Sprites in my original code are being added to a Sprite, which is then being added to the stage, whereas the Sprite in the test project is being added to the root DisplayObject. I'm thinking that somehow the Event propagating down to the container Sprite and dragging and dropping that without dropping the other Sprite. The weird snapping I'm seeing might be the cursor snapping to the object behind the other sprite. Another important thing: when I drop a Sprite on top of another Sprite, that Sprite stops moving like I want it to, but still trails the registration point.

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ActionScript 3.0 :: Change From Mouse X To Drag?

Feb 24, 2009

i have some script that creates a rotating video wall/carousel effect that rotates left and right depending on where the mouse is.

I want the carousel to only rotate when the mouse is down and dragging - but just can't seem to work out what i need to change.

how do I define the drag action instead of the current +x & -x co-ordinates??

here is the full script for the entire carousel

Code:
*/
import org.papervision3d.scenes.*;
import org.papervision3d.cameras.*;
import org.papervision3d.objects.*;

[Code].....

but just seems to give me errors - would that be because i haven't defined anything else to do with the dragging? how do I declare the carousel is to stop on mouse up?

am i even looking in the right place? does the rotation of the carousel start elsewhere?

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ActionScript 3.0 :: Change Size When Mouse Over

Jul 29, 2009

I want to make a flash movie that when you put your mouse over it, it will become bigger.

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Flex :: Change Radiobutton Size And Label Size In Actionscript?

Aug 10, 2010

I am trying to change my radiobutton size and label size in pure as3...

searchRB = new RadioButton();
searchRB.name = "search";
searchRB.group = rbg;

[Code]....

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Flex :: Make A Container Resize Based On The Size Of Its Contents?

Mar 16, 2010

I'm trying to create a Flex application that can automatically shrink based on the size of the components that it contains, so that a user can shrink it to a minimal view to see more of the HTML page it's embedded in.

I know how to change the size of the whole application using ExternalInterface, but I'm having trouble automatically figuring out how much the size changed when something is hidden or shown.

For example:

Let's say I have the following flex layout:

<?xml version="1.0" encoding="utf-8"?>
<mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="vertical">
<mx:VBox width="100%" paddingTop="0" paddingBottom="0"

[Code]....

How can I hide one of the text fields and cause the VBox to shrink? I'm currently setting it to visible = false, but that doesn't seem to affect the parent VBox.

Once the VBox shrinks, how can I detect that the Application no longer needs so much space, and then go about figuring out how much less space it needs?

I've tried using ResizeEvent, but I haven't been able to get them to work, but I could be doing something wrong.

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Flex :: How To Get Size / Coordinates Of Content Area Of Container Objects

Jul 21, 2010

How do I get the size of the content area of Container objects? One non generic solution is checking for styles I suppose but I am looking for some code that works generic for all standard flex Container objects. The controls are Flex 3

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Flex :: Limit The Size Of A Child Container With Percentage Width/height Of 100%?

Mar 11, 2011

How can I limit the size of a child container with percentage width/height of 100%?

Example:

<mx:HBox id="container" width="100%" height="100%">
<mx:HBox id="scrollContainer" width="100%" height="100%">
<!-- keep this content limited to the size of "container" -->

[Code]....

Apparently I can get the desired behavior if I change HBox to Canvas but I would still like to know how to accomplish this with a HBox and why it differs from Canvas.

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Flex :: Place An Image By Dragging And Placing It In The Drag Proxy Image Position

Mar 23, 2010

I found examples in adobe site only to position the object where the mouse pointer is. But i have to place the image in the position of drag proxy image.

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Flash :: Dragging Object From Html Page Into A Container?

May 12, 2010

I am doing some pre-production on a project that requires drawing on a 3d canvas, which I think flash is the best way to go. But there is a chance down the line that this client might want the site to show up on the ipad, iphone or other mobile devices that don't support flash.

So I was playing with the idea of doing everything in html and javascript except for the actual drawing/3D area. Almost like using flash as the element. I think html5 is too premature to start using this, but might be beneficial down the line. Chances are I will just go the entire flash route, but I thought it would be interesting to try. question is pretty top level. 1) how hard would it be to drag an object from an html page using javascript, and dropping it into the flashplayer. And then manipulating it from there.

Are there any examples out there that have tried to do this?

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Actionscript 3 :: MouseX/Y Confusion When Dragging A Child Of A Container?

May 25, 2011

I've got a grid of images which are added to a imagecontainer(Sprite) in a class. When I click a button, the imagecontainer gets tweened(scaled) to 0.2 Now I would like to start dragging around the images. on mouse-down I add an enterFrame Event:

[Code]...

Unfortunately the image is never on the mouseposition but has a increasing/decreasing offset to the mouse pointer.The alternative, startDrag/stopDrag works perfectly, but I stll need the mouseX/mouseY for placing the image on a grid.I tried also parent.mouseX, no luck with that.Why is this happening? I thought mouseX/mouseY is always depending on the stage-dimension.

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Flex :: Border Appearing When I Mouse-over In Datagrid Containing Skinnable Container?

May 12, 2011

I have a project where I display content from an array. I also need to display ratings- which is between 1- 5 stars, works fine with correct alternate shading for each line- however, when I mouse-over, the skinnable countainer in the itemrenderer(named cont) still retains the original color it had for that row. As we are using fxg graphics, we have a a skinnable container box containing the ratings with one shade, that lies just within the larger table - with row color having changed on mouse-over. Screenshot attached- you can see the thin patch of blue between the ratings box(dark grey) and the highlighed row on mouseover...

I was told to shift from Datagrid to List to resolve this and for better performance- seems like a biggish task which I messed up.As an easier alternative, was looking to I would like to either

a) get the skinnable container color to disappear, so I see single color in a row on mouseover

b) disable the color change on mouseover for the grid rows, so this issue is avoided .The datagrid is very straighforward as below

<mx:DataGrid id="experimentgrid" fontSize="{12}" fontWeight="bold" color="#006837" styleName="dataGridStyle" rowHeight="{15}" borderVisible="false" showHeaders="false" x="[code]...

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Flex :: Border Container - Catch Line Mouse Events

May 24, 2011

I have a BorderContainer with some instances of spark Line. I need to select this lines by clicking on this. But adding event mouse click listener fails. ASdoc [URL] says that line have only activate and deactivate events. Any best way to detect whether line clicked (use another line class?). I think that catching of clicks in the bordercontainer is bad solution.

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Flex :: VGroup - (Parent) Container Does Not Change Height With Children?

May 13, 2011

I have code like the following:
<s:VGroup gap="10" id="group" height="100%">
<s:Label text="This is page 2" />
<s:Button content="Resize Canvas" click="resize(event);"/>
<mx:Canvas id="photoCanvas" color="#567898" backgroundColor="#125567">
</mx:Canvas>
</s:VGroup>

I don't understand why the following does not work:
Pushing the Button resizes the photoCanvas's height (gets taller or smaller). Since the photoCanvas control is a child element of the VGroup shouldn't the container update itself to the new height? The Vgroup has ALWAYS the same height, no matter what the (total) height of the children is! I would like the VGroup to adjust itself and get a height value equal to the sum of its children heights. Is this not possible??

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Drag & Drop WITH Keystrokes While Dragging

Sep 26, 2009

Is it possible to handle keystrokes WHILE dragging? I found this to be impossible, because hitting a key always fires an "onRelease" or "onReleaseOutside" event on the dragged movieclip when releasing the key - intterupting the drag operation. What I want to do is something like this: Drag and Drop a Movieclip and while dragging it I want to be able to flip it with a keystroke.

[Code]...

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ActionScript 3.0 :: Drag A Specific Image Without Dragging All The Other Objects?

Feb 7, 2010

how can I drag a specific image without dragging all the other objects. The image to be dragged is exported dynamically from the library and activated on a mouse over. Here is the code:
  
function myImage(event:MouseEvent):void {
var img:BitmapData=new livery(0,0);
var MyImg:Bitmap=new Bitmap(img); 

[Code]....

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ActionScript 2.0 :: Make Drag And Drop Quit Dragging?

Apr 25, 2005

I have several drag and drop interactions in which they get points if they drag it to the correct position. The problem is they can move it out and back again to keep adding points to their score. I need to put some code in the correct portion of the drag and drop code that will make the word stay where it is when it's correct instead of letting them drag it again.

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ActionScript 2.0 :: Make Drag And Drop Quit Dragging

Apr 25, 2005

I have several drag and drop interactions in which they get points if they drag it to the correct position. The problem is they can move it out and back again to keep adding points to their score. I need to put some code in the correct portion of the drag and drop code that will make the word stay where it is when it's correct instead of letting them drag it again.

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Flex :: Replicating Drag-and-drop With Mouse Events?

Aug 30, 2009

I want to replicate the standard startDrag/stopDrag events with my own routine to alter things a bit, and I run into some kind of event propagation or bubbling problem. Here is my code:

<?xml version="1.0" encoding="utf-8"?>
<mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute"
mouseDown="mouseDown = true" mouseUp="mouseDown = false"

[Code].....

The problem with this code is that as you drag the object to the right, you will see in the trace that occasionally some random localX values arrive there, resulting in the object jerking from side to side.

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Flex :: Change The Scroll Size?

Aug 25, 2009

I have a flex tree control bound to an xml data from the database. I have item renderers for the tree items. My concern is, when my tree item size is huge, if I scroll using the mouse, it scrolls in 4-5 items at a time. I need it to scroll item by item. When it scrolls 4-5 items at a time, there seems to be a rendering issue as I have overriden lot of properties of treeitemrenderer and also the custom control i have put into the item renderer

Is there any way I can change the scroll size?

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Flex :: Change Size Of Checkbox?

Dec 9, 2009

In Flex, is there an easy way to change the size of a Checkbox? I want to make the checkbox bigger, but the label beside it the same font size

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