Flex :: Set The Dimensions Of A Custom Component Defined In A Class?
May 22, 2010
I'm trying to set the height of a vertical bar (activityBar) but it does not appear to do anything. i have tried something similar with the whole component, but setting the dimensions does nothing (even in the mxml used to instantiate the class). Indeed, I've added transparent graphics just to give the component some dimensions
FYI: I'm trying to create a mic activity bar that will respond to the mic by simply setting the height of the activityBar child (which seems to me to be more efficient than redrawing the graphics each time).
package components {
import mx.core.UIComponent;
public class MicActivityBar extends UIComponent {
public var activityBar:UIComponent;
Our software team has been developing flash applications using AS3 (via the FlashDevelop IDE and the free Flex SDK). Recently, some members of the team started exploring FlexBuilder and Flex (wow... why did we wait so long?). The problem is that some folks continue to develop using pure Action Script 3 (FlashDevelop) while others are creating custom components in FlexBuilder. How do the AS3 developers use the Flex Custom components built in FlexBuilder in their AS3 Applications?
I would like to know if it is the same to assign properties to my custom component in its own class, or from the parent document. Here I assign the property bottom in my custom component class:
This is NOT duplicate of my earlier post (its is slightly different)But this is similar issue with similar error but its not the same error The error I am getting now is below while dispatching the custom event from my custom component
TypeError: Error #1034: Type Coercion failed: cannot convert events::MapEvent@a74ab51 to flash.events.MouseEvent. dispatchEvent(new MapEvent(MapEvent.CLICKED_ON_MAP));
Note: The error in my earlier post is giving below error message
Type Coercion failed: cannot convert flash.events::Event@81ecb79 to com.events.ShopEvent
The difference here are two things, the earlier error is while converting flash event to custom event and now this one is while converting custom event to flash event and secondly, I have no clue why it is trying to convert to the mouseevent where I am just dispatching my custom event with proper listeners.
I am using flex builder 3.2, Action Script 3 and develop for Flash Player 10 and am quite new to it. when I call a method of a self defined class, I get the 1061 error (not defined). But the class and the method exist and are public, so what the hell am I doing wrong? Flash Builder is even offering me this method in the auto-completion, so at least the builder knows it... I have already tried cleaning the project (as this is the common source of strange errors when working with java/eclipse),
edit: solved... The problem was that a package had the same name as the variable I used for the class. Very strange error message, thumbs down for this .
I'm building a top view 2D map, that it's objects are stored on the server.The kind of objects are 10 and might be a photo, label, button, lists, mix of them or labels with tooltips.The component must request the "areas" that are missing on screen.An area is 1000x1000 px and is cached in flex.To move in the map, will be like in google maps (drag-and-drop).I should be able to have another list and move objects from one to another using drag-an-drop on objects. Ex.: I grab an objects from a list and I move it on this map, I release the mouse button and the item is placed there.Now the problem is: I build a custom component for this trying to emulate the item renderer for performance and recyclage, implement drag-and-drop on objects and request the areas that are missing?
or
I extend the List component from spark and I add some features as multiple kind of itemrenderers and use recycle on them. Of course it must be able to request the missing areas on the screen and cache it's data.Maybe create a custom layout is needed too.What I need is something that must be really fluid, so the lighter this component is, the better.
UPDATE: *There will be not any object over another.
*I will not use hitTest on bitmaps because all bitmaps are wrapped in another component,as they,for now are itemrenderers.
Anyway I already begin to do this using a class that extends the SkinnableDataContainer and a custom layout. As the layout is not like a grid, is sparse, random items at diferent points(x, y).How to get the localX and localY, relative to item renderer and not to the Spark List, from a DragEvent in Flex 4?
I have a custom Flex 4.5 component (to be used in a List) -
Game.mxml (represents a clickable playing table in a card game): <?xml version="1.0" encoding="utf-8"?> <s:ItemRenderer [code].......
But I never see the "game clicked: " trace. Does anybody please know why? I'm probably missing something minor, because I can see the "Clicked: 8946" trace.
This is similar to the question asked here. I am dispatching custom event "ShopEvent" but i am getting error "Type Coercion failed: cannot convert flash.events::Event@81ecb79 to com.events.ShopEvent"Note: Error is thrown from the parent custom component (3rd code snippet), I have added more details thereThis is my custom event. See the first constant, I copy pasted the event name in custom components.
The spark panel component for example can be written like this
<Panel title="Skinny"> <child components ... /> <controlBarGroup> <child control bar components ... /> </controlBarGroup>
[Code]...
The motivation here is that I can now create a couple different skin files to change the look and layout of those subgroups. Reading source of the spark panel, there are some calls within the mx_internal namespace such as getMXMLContent() which is a method of the spark group component, but which I have no access to.
Does the description above make sense? How can I create custom 'contentGroups' in my custom Flex4 component that can use nested mxml child components? Should I approach this a different way?
I have class name : some.path.exampleclass and have to instantiate class (like getDefinitionByName()). Problem is that getDefinitionByName() makes class exampleclass and i need class with FULL name : some.path.exampleclass to pass it to custom component [url]...
I am trying to build a component based on a class where when you enter a label at design time (in the properties panel), it displays on the component on the stage. This is done in all the FUI Components that have labels and I was wondering if any one knows which part of the code does this.
I have the following situation:I have an event handler, that displays small messages in my application's statusbar.These messages get passes through by dispatching events from custom components.A simple message could be like "HTTP Error" or so.Now, the main event listener, in the main application file, listens to the event dispatched by any custom component,but seems to refuse listening to events dispatched by custom AS classes.Here is my code for the custom event:
package components { public class templateSelection extends VBox { static public var tempSelectionBag:Dictionary;
[Code]....
I want to have a custom class tempSelection with a Dictionary as a public accessable property of that class. If I use this code, the compiler tells me:
1046: Typ wurde nicht gefunden oder war keine Kompilierungszeit- onstante:Dictionary
Which translates to:
Type was not found or was not a compile-time constant: Dictionary
I have a remoteobject within my main.mxml.I can call a function on the service from an init() function on my main.mxml, and my java debugger triggers a breakpoint.When I move the remoteobject declaration and function call into a custom component (that is declared within main.mxml), the remote function on java-side no longer gets called, no breakpoints triggered, no errors, silence.[code]
is there any way to create a custom css value for a component and have it available to the skin class that component is using? for example, if i define this in a css file:
[Code]....
is there a way to make myCustomValue available in the PanelSkin ?
I'm just getting started with custom events in a custom component. And I don't quite have the hang of it, yet. I've got a component with a button in it. When it's clicked, I want to call a function in the main app.
I'm making a UI for a component in Flash. I wanted to use Flex and have had no luck getting the onUpdate exernalInterface call to fire properly. I'm referencing the functionality described here: [URL]. First off, I can't embed the SWF in the FLA. It just won't start the Flex SWF. Even using the external swf, it seems that the onUpdate function is either called too early or not at all. Here's what I've tried:
Tying the externalInterfce declaration to the initialize, preinitialize, applicationComplete, and creationComplete events. Sub-classing my application and putting the externalInterface in the constructor. Neither of these options work. When I create a basic AS3 project in Eclipse and put the externalInferface in the constructor, it works as expected.
Here, I need to create custom component object, changing their element values and appending that custom component in VBox. What are the correct syntax to implement this one?
I used a FlexBuilder Library Project to create a custom component library (swc). The custom component is a control bar with text fields and buttons, etc.The vast majority of our team's code is done in pure AS3 I've successfully included my new SWC in the lib and build path in our AS3 project.I've also successfully instatiated an instance of my custom component, but for some reason, it will not display. I know it exists, because 1) the compiler had no complaints, and 2) I can trace property values of the custom component and get valid output from the trace statement.
trainer.games.board.MatchThree { import flash.display.Sprite; public class Test extends Sprite{
I am creating a custom component in Flex with extends the BorderContainer class, and I would like to be able to place additional content within the tagset when I use it in my main application, like this:
<components:CustomComponent title="Hello"> <s:Label text="If you have one enter it below:"/> <mx:Spacer height="15" />
[Code]....
This works just fine, except that my component definition had some additional things inside of it, such as a <s:Label/> and styling, which is replaced by the content within the tagset above when I go to use it.
If I do not put anything within the tagset, the content that was originally in the component is not replaced.
Is there a way that I can simply append additional content inside of the component when I go to use it, instead of it being replaced each time?
I created separate own canvas component for Home page, Contact page, Rules page etc.In my main application it has link button like Home,Contact,Rules in application controller(child state) . [code]...
I want my custom button to look like the button sample below. More specifically, I want the width of the button to be determined by the width of the largest word in the label (i.e. width of "Elongated" in my example). The label must wrap, not truncate. And I want only one pixel between the top edge of the icon and my button's top edge. I have tried lots of things but to no avail so far. I have reduced the horizontalGap and verticalGap to zero and padding to zero. But still nothing.
I have written a custom component for drawing a circle in Flex. But When I try to write a click event or mouseDown event for that component, it doesn't work.[code]...
The "Hello" Alert is displayed only at a particular point and guess is, at the point, (175,150) the x, y co-ordinates of the circle. But shouldn't it be displayed wherever I click on the MyCircle component?? how to enable it in that way?
Also the mouseDown function doesn't work for MyCircle,but if have the event for the VBox, the Alerts are displayed.
How would one create a custom MXML component in flex which is based on an existing component but draws an overlay over this existing component in certain situations.
Ideally, the new component should be based on (derive from) the exiting component so that occurrences of the existing component could just be swapped out with the new one.
I tried to override updateDisplayList() in the new component and to paint the overlay using this.graphics. This resulted in the overlay being drawn underneath the children of the existing component. I also tried to do the drawing upon receiving a render-event which lead to similar results.
When the external condition which should trigger the display of the overlay changes, I call invalidateDisplayList() on my new component. That works to trigger the drawing for both cases described above. The remaining problem seems to be to figure out how to draw on top of all the other components once they are added.
The following example should illustrate what I tried to do; when overlayEnabled was set and the component's invalidateDisplayList() method was called, the red rectangle would get painted in the background.[code]...
I'm trying to create a custom component which is being fed with XML data coming from the server.My problem is that the CollectionEvent listener doesn't get fired and thus labels not updated -Games.mxml (my custom component with listener):[code]
I'm trying to extend the mx:Box container so that two buttons sit on the outside of the container to cycle through it's contents (similar to a scrollbar).
I've made a custom component that looks basically like "mx:HBox->mx:Button mx:Box mx:Button" where the buttons and box are children of the hbox.
How do I offer the user access to the box (say its dataProvider and itemRenderer) through my custom component?
So they just need to write 'local:MyCustomComponent dataProvider="rar" itemRenderer="rar"/>' and my box inside that component can use it?