Flex :: Trigger Mouseevent When The Focus Is On TextInput?
Jul 29, 2010
In flex, I am using the following:
mx:TextInput mouseOver="tester(event)"
It works fine. My pointer goes over the textInput and it calls the function. But when I click inside the textInput to enter some text( focus is on the textInput) and then move the mouse (not taking mouse pointer outside of the boundary of textinput), the mouseover event is not trigerred.
If I use click event, then even if I am entering text ( or the focus is on the textinput) and then click, it will call the function.
How can I call the tester function on mouseover when the focus is on textInput?
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Oct 31, 2010
I am trying to make a simple mp3 player using flash. The songs are loaded using an XML file which contains the song list. I have "play" button with the instance name "PlayBtn". I have an actionscript file named "playctrl", the content of which are listed below:
package classes
{
import flash.media.Sound;
[Code].....
However on clicking the play button, I notice that the function playSong() is called 7-8 times(check by printing an error msg. inside the function) resulting in overlapped audio output and the player crashing as a result. The function should be called only once when the MouseEvent.CLICK is triggered.
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Dec 22, 2009
On my application I have a login form. On application start, I want the focus/selected one is set on the user id textinput. I tried normal setFocus method and didnt worked. How can i make it work?
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Jul 27, 2010
I'm trying to have a popup window with an immediately editable TextInput. This means that the user should be able to type inside the TextInput once the popup is displayed.
The problem is that I can't focus on the textInput. What happens is that when pressing a key for the first time, no text is inserted, only after a second key is pressed does the component gain focus and the user is able to type. For instance, typing "test" once the popup opened results in "est" being displayed...
For some reason the component only gains focus when the user explicitly clicks on it or types something. Programmaticaly setting the focus does not work.
Code:
<?xml version="1.0" encoding="utf-8"?>
<mx:Panel xmlns="mog.miss.component.*" xmlns:mx="http://www.adobe.com/2006/mxml" >
<mx:Script>
[Code].....
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Oct 29, 2011
I have a custom TextInput that listens for the FocusEvent.FOCUS_IN and FocusEvent.FOCUS_OUT events:
textDisplay.addEventListener(FocusEvent.FOCUS_IN, onFocusInHandler);
textDisplay.addEventListener(FocusEvent.FOCUS_OUT, onFocusOutHandler);
My onFocusInHandler function basically removes a "promptview" that tells the user to type in a value, with the onFocusOutHandler doing the opposite.
For example, if the TextInput text was backspaced to a blank value and the user clicks out of the TextInput box, it would show a "Please enter a value" light-gray prompt in the TextInput.
This works fine until the user clicks our custom "Clear" button. The clear button sets the text to "", and I can tell the FocusEvent.FOCUS_OUT is received because the prompt text is set to visible (its not being set anywhere else). The problem is, the cursor remains in the box as if it still has focus, so if the user immediately starts typing, both the prompt text "Please enter a value" and the user-entered text appears over the gray text, which looks pretty ugly and unreadable.
Why does the TextInput receive the FocusEvent.FOCUS_OUT event if it's not actually losing focus?
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Jan 15, 2012
I have a mobile application that has a Text Input used for searching. Below the search TextInput is a StageWebView. When I set the source of the StageWebView using loadURL() the key input is shifted to the StageWebView. How can I prevent this?
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Jul 23, 2009
I am a Flex newbie and I am testing a little application that simulates a cart. (It is based on a nice sample by Farata Systems' Yakov Fain).Note: I am using the beta of Flash Builder 4 to code the application.Here you have a link to the screenshot:Screenshot(Sorry I can't insert the image of the screenshot right here since stackoverflow doesn't allow new users to use image tags.)The application is very simple. You type a product in the TextInput control and then click on the "Add to cart" button to add it to the "cart" which is represented by the TextArea at the bottom.
That works ok.The problem is that I also want the user to be able to keep adding items to the cart without having to click on the "Add to cart" button. So, I added code to handle the enter event of the Textput by calling the same handler function triggered by the "Add to cart" Click event.If you type some content and then click the "Add to cart" button, the TextInput control receives the focus and the cursor, so you can type again.
However, if you hit enter, instead of clicking the button, the TextInput control keeps focused and you can see the cursor beam, but you can not enter text until you click elsewhere and come back to the control.Below you can see the relevant part of the code, with the definition of the component that groups the three controls at the top (Label, TextInput, Button).
<?xml version="1.0" encoding="utf-8"?>
<fx:Script>
<![CDATA[
[code]........
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Jun 11, 2009
I have having a problem in my flex/air application, in which when the left mouse button is clicked on a TextInput the focus is stolen by the parent. So in more detail I have an hierarchy as follows...
[Code]...
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Feb 20, 2012
I'm working on a simple auto complete function for my Flex mobile app. For that I've got a CalloutButton that triggers a Callout.The Callout holds some lists from which the user can select items. On item select, the callout gets closed (calloutButton.closeDropDown())The very same behavior is done for a TextInput. The user inputs text, the callout opens and according to the entered text, the lists change. Works fine so far. Now, when the user selects an item from any of the lists, the callout closes. Also fine.Now the issue, after the callout is closed, the TextInput automatically regains focus.On a mobile device this is more than disturbing.
I narrowed this behavior down to the mobile TextInput skin spark.skins.mobile.TextInputSkin) since a TextInput without this skin class doesn't show this behavior.Now you might say just use the default skin instead but unfortunately I can't. The default skin has a bug with Android devices that doesn't pass though the enter event. That I could live with since I'n not necessarily dependent on the enter event, however, the spark mobile skin allows be to continue entering text in the TextInput even after the callout has been opened, which is desperately needed as the lists change according to the entered text.I can't provide any code as the problem has been narrowed down to the skinClass, thus should not be in my own code. Believe me, I tried every nice and not so nice method to prevent the TextInput from getting focus again, but nothing worked.
Edit:Below the steps of my application's behaviour. (to be fair, the workflow inside the callout is a little more complex, I'm working with several lists and a SplitViewNavigator here (thus can't use the Flextras autocomplete), but that doesn't affect the TextInput focus issue I'm facing).ter text in TextInputOn key change a Callout with two Lists is opened.The first List receives results according to the entered text from a webserviceUser selects item from listSecond list receives results according to selection from first list from webservice User selects item on second listCallout closes
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Jul 23, 2010
I have a movie that has been working fine until FP10 (3 years plus ). The issue is that a textinput field only gets focus on the first load of the movie. Subsequent loads none of the text input fields get focus, even when stepping through the movie focus is not automatically set. Unless the cache is cleared and the movie reloaded from our website.
I can reproduce it over and over, by clearing the cache movie works, all loads afterwards textinput boxes do not get focus.
Same results in IE 8, FF3 and Chrome. All using the latest flash player 10,1,53,64
It suggests a timingcode loadexecute issue ... introduced in FP10, but how to get around it ?
I am just embarking on a rewrite in Flex but that is some way off yet and something as simple as setting focus to the next field to be filled in affects the user experience.
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Jul 17, 2009
How can I trigger a MouseEvent from a nested MC?
Basically I have a Sprite that contains a Shape. I'd like that Shape to trigger the listener I've attached to it however, Flash just thinks the container Sprite is being clicked every time.
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Jan 31, 2010
I have a project where a big part of the UI a notebook, where the user enters text in a number of fields, for which it uses a series of TextInput components.Once the notebook is filled in the user switches to a screen where the inputs are disabled and they compare what they wrote to a 'model answer'.The problem is that the last TextInput to have focus at the time of disabling retains it - it appears disabled (greyed out etc) but if you type the letters appear in the field.I have tried variations on Selection.setFocus(null), and it seems that Selection.getFocus() returns null/undefined, but can still type into it. I can't select any of the other textfields, and clicking on other interactive elements - bottons etc doesn't seem to want to remove focus either.
UPDATE - Just to make sure there wasn't something crazy happening particular to this project, if I make a nude flash movie with a textInput and a button, then make the button set theTextInput.enabled = false, I can still type into the field. I can't see any way that's a feature.
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Oct 10, 2011
I need to focus a the text input into the facebook login popup. I am usig a virtual keyboard to simulate a physical one, but when i click a key, the text input lose focus and the letter is not wrtitten into the field.I dont know how i could mantain the focus in the text input.
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Apr 10, 2008
trying to remove the green focus highlight from the TextInput & TextArea fields in a form.
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Aug 24, 2011
How to "setStyle" and "disable focus" (remove the default blue line rectangle when focus) for "ALL" AS3 TextInput components?
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Nov 17, 2011
I am trying to write a small piece of Actionscript that gives focus to a TextInput. The reason being, I don't want my user to have to click into the text field to see the cursor and start typing, it should just already be there.
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Dec 24, 2009
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var imgCount:int = 1;
var imgLoader:Loader;
var lLoader:Loader;
[Code].....
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Oct 31, 2011
I'm using a Spark List with a TextInput in the ItemRenderer, with ability for the user to reorder the list rows by drag'n'dropping them. This is how I declared the list :
<s:List id="list" left="245" top="119" width="667" height="433"
dragDrop="insertItem(event)" dragEnabled="true"
dragEnter="acceptDrop(event)"
dragComplete="finalizeDragAndMove(event)"
dragMoveEnabled="true" dropEnabled="true" focusAlpha="0"
skinClass="components.DataList_Campaign"
hasFocusableChildren="true" />
Everything works fine, except that it's impossible to select the text in the TextInput with the mouse, instead it's dragging the row...How can I set the TextInput to have priority over drag'n'drop ?
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Oct 21, 2010
I'd like to know what is the difference between MouseEvent.CLICK & MouseEvent.MOUSE_DOWN. Because when i use MouseEvent.MOUSE_DOWN for a button to set full-screen view its doesn't work, instead of this MouseEvent.CLICK works. So what was the reason.
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Nov 6, 2010
I have several stage event handlers to enable mouseovers over several dynamically generated moviecilps on the stage that then change their alpha to indicate the mouse is over that particular mc... fairly trivial (mcOver handler). Additionally, I also want to know what MC is clicked, so I update a public variable (public var activemc:Number) with the ID of the dynamic movieclip when the mouse is over it (using a hitTest to check, which is why the EventListener is added to stage and not to the MC), which is checked in the mcClicked handler:This is in the constructor:
//stage.addEventListener(MouseEvent.MOUSE_DOWN, startDrawing);
//stage.addEventListener(MouseEvent.MOUSE_UP, stopDrawing);
stage.addEventListener(MouseEvent.MOUSE_MOVE, mcOver);[code]....
However, the mouseover behaviour (alpha 0 when over, alpha 1 when out) stops working as soon as I click on any movieclip on the stage, and the mcClicked ID checking (below) stops working completely. I don't know if this is to do with focus:
private function mcClicked(event:MouseEvent):void {
myTextField.text = String(activemc); // activemc is a public var:Number with the movieclip //ID
}
I then tried adding the event handler for the stage mouse_move again and this gets the mouseover working again but only for 1 more click, after which it stops again:
private function mcClicked(event:MouseEvent):void {
myTextField.text = String(activemc); // activemc is a public var:Number with the movieclip //ID
stage.addEventListener(MouseEvent.MOUSE_MOVE, mcOver);
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Jul 9, 2009
I have a MovieClip (call it base_mc) which is under a bunch of other MovieClips (call them subclips). The MovieClips on top are all mouseEnabled with MOUSE_OVER, CLICK, etc, event handlers. I want to capture the event of MOUSE_OVER (or ROLL_OVER) on the base_mc as well. Any time I am over one of the subclips I am also over the base_mc clip. How can I capture this event?
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Nov 6, 2010
I'm making a button for the first time, and I wanted to use a full click to drive it. However, when I use addEventListener(MouseEvent.CLICK, onClickHandler); nothing happens when I click on it. When I use (with the rest of the code being identical) addEventListener(MouseEvent. MOUSE_ down, onClickHandler); it works like a charm.
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Apr 7, 2009
What is the difference between MouseEvent.MOUSE_UP and MouseEvent.CLICK? Why should I use one of these over the other?
Code:myButton_btn.addEventListener(MouseEvent.MOUSE_UP, fNavigate, false, 0, true);
myButton_btn.addEventListener(MouseEvent.CLICK, fNavigate, false, 0, true);
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Aug 11, 2011
I have a MOUSE_DOWN handler that creates a CLICK event listener on a child object. Naturally, as soon as you release the mouse button, if you happen to be over the child object, the CLICK event fires.I was disappointed to discover that event.stopImmediatePropagation doesn't interrupt the CLICK event from registering the MOUSE_DOWN as part of its detection cycle. It makes sense that it doesn't but still... disappointing.A MouseEvent.CLICK consists of detecting a MOUSE_DOWN on the object and then if it's followed by a MOUSE_UP without leaving the object, he event fires. I had hoped that by cancelling the MOUSE_DOWN event, it would clear that out of the CLICK buffer, but no such potatoes, alas.This could all be handled with a flag and a couple more MOUSE_UP and MOUSE_DOWN handlers, but dang, smacks of effort
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Jul 24, 2009
I have the following:
rwBtn.addEventListener(MouseEvent.MOUSE_OVER, audioOver);
function audioOver(e:MouseEvent):void
{
var thisClip:MovieClip = e.relatedObject;
thisClip.alpha = 0;
}
I would like to change the alpha of the clip that is being rolled over. I don't know how to target the clip that is being rolled over. How do I do that?
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Jan 26, 2010
If my ComboBox is editable how can I tell if a change event comes from a change to the TextInput or a change in the selectedIndex of the drop down?
Is there a way to check for this in the event object?
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Jul 25, 2011
I'm trying to change the background color on a textinput component in flex 4. I've been able to change some of the appearance by messing with the canned code flash builder generates for the sparkskin but for some reason, background does nothing.I'm just trying to make the background black. I changed the background color but it's not working:[code]
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Nov 2, 2010
How can I programmatically click the browser's Back button from within my Flex application. I'm using deep linking to allow the user to navigate back/forth inside my application. I want this to work when BACKSPACE is clicked inside the application as well, but Flex captures BACKSPACE and the browser doesn't get the event. I don't want to implement browsing history myself within the application, naturally. Can I send BACKSPACE to the containing browser?
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Mar 8, 2011
[Code]...
when i have this line active(the red one) it gives me automatic focus, so no clicking to be able to detect key input so i got that going for me which is nice BUT when i have it active(not commented out) i get this big yellow line which goes away when i click it(seeBelow)
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Jan 2, 2012
I dynamically create images in a loop (flash builder 4.5) and when I set mouse click event, I'm using this:
image.addEventListener(MouseEvent.CLICK, function(e:MouseEvent):void{fromThumbnail(e,i)});
to pass i. However, when I click on any image, the function thumbnail prints the last i.
Is there solution for this problem?
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