I have a small ux problem with this embedded object: When scrolling the page up or down using the scroll-wheel of the mouse, it stops working when the mouse cursor is hovering over the video. Are there any html / css / param settings that I can modify to avoid this? See the site itself for a working example. I experience the problem both in Windows 7 64bit and Ubuntu 11.10 64bit so far.
When i embed a flash video in HTML it works in IE and in Firefox but not in chrome. I've looked it up and I've found that chrome adds two attributes to the embed tag, width and height. i have already set the width and height attribute in the embed tag in pixels but from some reason chrome changes it to percentage. when i inspect the element and write pixels instead of percentage the flash is visible again.
Let me ask how to program an html page to move to a new web page on user's clicking an item of an embedded flash movie? But , in detail, I actually want to do a little different thing. I want that the parent html page remains there ,instead I want a child html frame has a new page after user's clicking the list item of the embedded flash movie.
just downloaded the flash cs4 trail, very nice some of the irritating IDE bugs are gone that i had on my mac, and didn't had on windows. but enough of that
The first project i checked out, a bug jumps up.when you create a texfield on stage, make it html text. set it to verdana or arial regular, emded the basic symbols.give the textfield a name and try to make some bold text using actionscript.
preview it and every thing stays regular.the only way to get right is to embed the font styles in your library. but for some of the more special symbols, that's not good enough.that's the only reason i re-installed flash cs3, after thinking maybe that was the problem.
I have embed the youtube flash player via this code.
Code: // create a MovieClip to load the player into var ytplayer:MovieClip = _root.createEmptyMovieClip("ytplayer", 1); // create a listener object for the MovieClipLoader to use var ytPlayerLoaderListener:Object = {
[code]....
I would Like to know, How can I run the destory command because the video keeps playing even though the command has been passed. I've used stopVideo and destory. they dont work until you press the pause button. I would like to end the video even if its playing.
The following is the code I am using to display a YouTube embedded video in my flash application.
Code:
Security.allowDomain("youtube.com"); var plr:MovieClip = new MovieClip(); addChild(plr);
[Code]....
I cannot load more than one of those in my app. As soon as I load one youtube vid like that, any others will fail to load UNLESS it was the same video as the first one loaded, in which case there seems to be a 50% chance that it will load. And even when the second one (the same as the first) does load, there are issues with the player loaded.... it seems they are connected somehow and get confused with each other. The trackbar will flicker between the play time of the first one and the play time of the second one.
Next problem... I cannot unload the video right away. Say my user wants to close the video out, when I use:
Code:
ldr.unload()
the player does NOT close its streams and you can hear the audio still playing (assuming it was closed before it was finished playing)...
In my eyes, this is horribly bad programming on YouTube's part. They claim that you are allowed to embed their videos in AS3.0, but if that's true then why does it have such a horrible time as a child SWF? Proper children SWF files should be listening for an "unload" call and close out anything they need to when unloaded.
Here is what I've tried so far:
- Seperating the videos by loading them into other children SWF files (children that I created that I've told to load a specific YouTube vid)
- loading at different times
- Allowing security access from YouTube
How can I load more than one YouTube video into my Flash App without causing problems between them? I'm at my wit's end.
I made a flash mp3 player and it works fine in any other test pages. but when i embed it onto my site it just shows blank. what do i do? my site is [URL] and the flash player i tested here [URL] and it plays. What im i doing wrong? i tryed everything. right now i just got it in a iframe but i dont want that iframe.
I have successfully embedded the youtube video in my flash code with: //create area to put youtube video on screen this.createEmptyMovieClip("reason1_video", 10000); reason1_video._xscale = 60; reason1_video._yscale = 60; this.reason1_video.loadMovie("[URL]");
However, the video plays with black bars on top and bottom even though it plays without those directly from youtube: [URL]. Even if I take off the scaling, it still has the black bars. How do I get rid of them? It seems like youtube uses a different player than flash. [URL]. Click on #1 and you will see the video I am talking about.
I have a YouTube video embedded in my page. It is hidden (display:none). You need to click one of the video link buttons to display the video and play it. The links are defined like this:
It's fundamentally pretty simple! But here's the problem. since the video player is hidden, the flash object is not activated. So when I click a video link, the line ytplayer.style.display = 'block'; displays the video player, but it takes about about half a second for flash to load. During this time it cannot accept any method calls, such as the next line ytplayer.loadVideoById( id, 0, 'hd1080' );. Essentially, I have to click the link twice, once to load up the flash video player, the second time to actually load the video into the player.
This code works perfect when testing, and it works perfect viewing the SWF, but when you view the HTML file with the SWF embedded, it doesn't display the text file content.
I wrote a program in C# that, when a user press a button, opens a new form containing an embedded flash object. The flash application needs the user to be logged in, so i added to the source something like
swf.SetVariable("__ses", sid);
This works fine for 2 user testing the application, while the third one can succesfully open one table, while all the others appear "black", just like if the loader can't get past the loading step.
i've got a problem with a Flash website that has been driving me crazy. i have a Flash website that was built for us in late 2009, it uses ActionScript 2 and i have been maintaining it in CS3 on a Mac.
the site is structured as a heirarchy of swf files, and loads XML files to specify text content, image locations, and Youtube videos. all this has worked fine until sometime in the past month or two. the problem now is that the embedded Youtube videos no longer load, although nothing has changed in the code. unfortunately i don't know exactly when the videos stopped loading.
in the Activity Window of Safari i can see the URLs for the Youtube crossdomain file [URL].. Youtube still for the video, and the Youtube player[URL].. however neither the still frame nor the player skin load.
if i run the site directly from my hard drive (with my Flash Player security preferences set to allow the swf to access the internet), the videos do load and play, so i am guessing that it is some kind of security domain issue. if i run the site in Flash CS3 in debug mode, when i navigate to a video page, although the video loads and plays, i get lots of these warnings (i've edited the path and file name):
I'm having issues with a YouTube video breaking a jQuery slider when viewed on an Apple mobile device. The slider uses a set width & height window that uses the overflow:hidden property. It looks great in all browsers except for Apple devices where all of the slides are visible in a row as if the overflow:hidden property did not take effect.
In my CS4 flash document I have created a media gallery. It's a very simple interface that has mouse overs on thumbnail pictures, and then the larger picture will fadeUP in the center of the document. (With use of framelabels in the timeline).
In the same document, I want the user to be able to click on a video thumbnail, and that video plays back in the center of the document. Several questions: If the user clicks on the thumbnail "onrelease," the time line goes to the player, is it possible to stream this video from a youtube clip into my media player on the screen? If not and I have the document in a fl4 format, is there a simple process to have this video open? (I currently do not have the document in fl4 format).
I have a flash site, on one of the pages is an embedded youtube video, that I have used this code for
[Code]....
The video loads perfectly, however, it is anchored to the top left hand corner. I have attempted to do this within a movieclip and move the movie clip around on the stage also but it has not worked
I created an ajax jQuery featured content slider that will automatically navigate through each tab. Each tab has some basic html. The one I used is this one: [URL]. For some reason, when I embed a flash video in it, the flash video overflows the div. It looks fine in Chrome and Safari but not the latest version of Firefox (3.6) on the PC. Is it not handling overflow or z-indexes correctly?
I had problems covering videos on Youtube itself but solved that with a design change (don't need to cover them any more).
So I have a script the user can run and it calls a javascript file to do other stuff on the current webpage. One thing it does is bring up a lightbox that covers the page. Of course it won't cover embedded Youtube videos and so I need to do a few changes. I did the necessary changes and it didn't work. I kept trying and trying and eventually made a page with just an embedded video and a .jpg (my script won't run if there are no images).
I looked to see what the Pinterest script added to the embedded video portion and while it was almost identical they did have an autoplay=0 in there so I added it just so I could see for myself that it is exactly the same. If I run the Pinterest script and close it, then run mine, mine works fine. If I run mine, then the Pinterest script, then mine again, mine works. So I believe this means I'm not adding anything that tells the page "Go ahead and put the video on top anyway."
My portion of the script that adds the wmode:
var players = document.getElementsByTagName('embed'); var len = players.length; for(var i=0;i<len;i++){
There are videos there and they play fine and get removed when I change pages. The problem is, if I leave a video playing and then switch pages the sound continues even though the video disappears. How can I make the sound stop? I have done quite a lot of research. My video's appear code is:
My site was 95% point and clicked and the rest getting lucky with mostly the right AS3 after searching the various forums etc. Please be patient and type slowly that I may understand
I managed to get a youtube embedded into my AS3 Flash site. Plays well enough and in the right box. Gota figure out how to default to 480 or 720 but thats not the problem... see below.
My questions is this: is there any way to stop the video from playing all the way through to Youtubes default end screen where it has the Just Watched and Up Next screen? Either by going back to the thumbnail it uses by default or by sending it to another page on my flash site?
The last thing I want is my viewer wandering away from my site ><.
Below is the code I used on the Video holder object Sorry i forgot the tute i pasted from - but it worked thank you who ever you may be:
Security.allowDomain("www.youtube.com");
// This will hold the API player instance once it is initialized. var player:Object; var loader:Loader = new Loader();
I have made a html file in which a swf is embedded with swf object. this swf contain dynamically loaded audio files. It works fine in offline but when it is uploaded it does not show the movie(swf is not playing) I see only empty space. i thought that it may take time to load, but even after waiting for long time the swf did not play and it shows blank white space.
Right now it is making the space behind the .swf file clickable for the link, but the Flash element is not clickable.
If the right thing to do is to edit the .swf file somehow, I don't consider myself a Flash developer, but are there any resources on where to get started or how to do something this basic with an existing .swf file?
How should I change the following code if I want to put my flash object into a directory named "flash/", I tried changing the value to "flash/photo.swf" but it didn't work.