Javascript :: Dynamically Load _gallery_ (not Album) In SlideShowPro Using SWFObject?
Apr 30, 2010
I have been successful in dynamically loading an album in SSP before, but using SSP Standalone. I did it like this:
var flashvars = {
xmlFilePath: "http://site.com/ssp_director/images.php?album=5"
}
What I'm looking to do now, though, is dynamically load a gallery when the page loads, using text entered in the javascript, or flashvars I'd assume. I'm using ActionScript 3 with this, so I'm not sure if I have to do something to the SSP instance in Flash. I'm not very good with AS3, so following advice or tutorials is about all I can muster. I'm also using SSP Director, so my gallery XML URLs would be similar to above in the example code.
With swfobject 2.2, how do you specify the desired version of flash you require? I need flash 10, but swfobject won't perform an upgrade install with the provided expressInstall. swf in the swfobject 2.2 distributable. How do I get an upgrade install to occur for flash 10?
I'm using swfobject (2.2) to load blip.tv videos. Everything was working fine with their old player, but now that they have switched to the stratos player, it fails to load properly in IE. It shows a grey video window, with the play button half showing on the left side, and the button won't work.
Here is my js code:
function loadBlip(videoFile,width,height,cssID) { var blipSWF = "http://blip.tv/scripts/flash/stratos.swf"; var expressSWF = "/lib/js/swfobject/expressInstall.swf"; var attributes = {
[Code]......
The file that I pass to the loadBlip function looks like: [URL]
Again, this works fine in FF/Chrome/Safari, but fails in IE.
let suppose i have a object named "data" which has a callBack function named "closeItem" which does something. So i have flash file which has a close button. on click of that i am calling this function which closes this item. So issue is? If i pass this "closeItemFunction" as global function this works fine. but if a pass this function as a "data.closeItem" this doesn;t work throwing some falsh error. so i just wanna ask that "does flash only call gobal scoped javascript function" ??
I downloaded SWFObject & it came with several files.... it has one swfobject.js file in the root dir & another in the "src" directory.... their file size differs so I'm wondering which one I have to include in my header?
The only problem I have is: I don't know how to pass the flashvars via a url for an xml file. It seems to me that SWFObject does not support this. Instead, you need to create a list of flashvars as
var flashvars = { name1: "hello", name2: "world",[code]....
i'v edited this page over ftp from a normal pc (without developer tools), wich i can't install here.Can anybody see me why the swfobject isn't loading?
Am I using the code improperly or is there a flaw in SWFObject? If you go to the URL below you can see that it the flash file (an MP3 player) shows up perfectly fine in Chrome. However, in both Firefox and IE8 it loads a blank white box. If you mouse over the box the pointer changes to a hand as if its registering the buttons, just not actually displaying them. Link: [URL] (MP3 player should be displaying in the right-hand empty column)
I have downloaded SWFObject, and included it in my website. Now I want to simply get a true or false value based on whether or not Flash is installed in the users browser when they visit my site.
Several months ago for a project at work i developed a video player using flash, external interface and swfobject.js. I used external interface to facilitate communication between javascript and actionscript. This works great. Currently I am working on an extension to this that requires me to extrapolate logic from what i already written. I am using the same swf file in both applications, but in the extension i can't get the flash object to recognize my calls. Since i am using the same swf object i know that my problem is in the javascript, i just don't know where. I am using the JQuery Library. Without further adieu here's my code.
Having a problem with SWFObject reporting the correct error message for users running OSX 10.5 and below. (Currently getting the "Unsupported Operating System" swf loaded with links for the user to update there flash player) The problem with this is proceeding to the default links provided causes conflict with OSX 10.5 and below since Adobe directs them to update to Flash 11. Which will not work on that os! So what I'm trying to figure out is, IF I can detect OSX 10.5 and below with SWFobject and direct them to a 'noflash' method (ie: if you would have no flash installed to begin with).
I have a chat application that I built using Flex. The application on page load is hidden by setting the <object> in the page height to 0px. I did this because I need to be able to talk to the swf with javascript and setting the object to hidden really does "hide" it. In other words it treats the swf like it is not loaded on the page at all.I have an HTML button on the page that says "chat". When you click the button a couple of things happen. First I show the swf by setting the <object> height to 330px and I also tell the swf what person I am going to be chatting with by passing in a user name variable using javascript.On Windows using FF and IE my javascript can't find the swfobject.getObjectById("myswf") if the <object> height is set to 0px. Sometimes it can't find the swf at all event if height is set to 300px.The javascript calls work perfectly on OS X in any browser and it works on windows using Safari.
For my current project I am working on a home page that has a series of tabs above a content box that each execute an ajax script to load new content into the content box. However, some of these pages contain a flash object called with SWFObject and when the ajax script calls the page, the SWFObject javascript is not executed and I am left with the no flash support error message.
I have tried defining a function for each video call (short of just designing a single function and passing variables to it) and having the function be called as part of the ajax function but I am left with the same results. I am not opposed to using something other than SWFObject though I have been lead to believe it is the best solution currently.
Is it possible to pass native JavaScript objects such as arrays and hash-map-like objects to Flash Player with SWFObject?
I basically need to pass an array of objects to Flash from JavaScript in the Flash variables, so this is my code:
[Code]....
When I get the object in Flex, I simply get a String that looks like this: "[Object object], [Object object]" which leads me to believe that my array is being serialized into a String before entering Flash. Is there any known workaround?
And yes, I do need to pass Flash variables in this manner, since they'll key off some loading which is necessary to do before the application starts.
Is it possible to use Flash JavaScript API with YouTube videos? The only function that I got to work reasonably is "Zoom". TotalFrames() gives "1" and TCurrentFrame('/') is always "0". Other functions seem to do nothing. For testing this I'm just using the live Google Playground Demo with "ytplayer" as the movie object. Most of what I want to do can be done with the Google API, but I still feel uncomfortably unclear on the three way relationship of YouTube videos, swfobject, and Flash.
is there a way to specify the size of the image placeholder with SWFObject?Basically I want to scale up the size of the image in flashvars.[code]No one knows if this is doable?
As you can tell by the title, I am having some trouble with AS3 ExternalInterface and jQuery / swfobject.
[Code]...
It's giving the first alert ('init') but then not doing the last one. I'm completely baffled and hope someone can point out my mistakes! (there's bound to be a massively obvious one somewhere)
I have several variables which i use to call flash movie, but i dont want to include that on document.ready because first i need one variable from jquery ajax response.
I am developing an animated homepage for a Flash-HTML hybrid website, and for the sake of standards, my solution is proving difficult.
Here is the run-down:
For Flash users, HTML page loads a variable-height AS3 Flash movie that will start at 556 pixels high, and after finishing its animation sequence, tween via Actionscript + JavaScript to 250 pixels high.
To kick off this movie sequence -- (below-left) -- I am attempting to set the initial height of the Flash movie via MooTools, so if users do not have Flash or Javascript enabled, they will see the shorter-height image area with alternative image content and HTML content revealed (below-right).
Element.setStyle sets the height just fine until swfObject runs, at which point the movie collapses since I am not specifying a height via CSS. If users do not have Flash, it defaults to the height of a static image.
So here is my question: Does anyone know how to dynamically pass a height variable to swfobject when it is set up to width/height @ 100%? Am I killing myself for no reason trying to work with two page heights?
Image Sequence: Left - Initial Flash movie with HTML navigation below Right - Resized movie at the end of the sequence with HTML nav & content below, looks the same as no-Flash version (static image)
It works with Firefox and Chrome, but something's not quite right in IE6. Sadly, one of the project requirements is supporting this browser, so even if it workis in IE7, I need to work this out.I know there's SWFObject, but I'd rather not use it (we are loading already a bunch of JS files, we don't want more).Even this won't work:
check this page: [URL] For whatever reason, the flash slideshow moves over 1 pixel when opened in Firefox on my Mac. All other browsers render it fine, but only on Firefox it leaves a 1 pixel white gap on the left!
I am using the most recent version of SWFObject. This unfortunately is a garbage Weebly site and I cannot use jQuery in the system so I can't do a real gallery... so let's save the whole "don't use Flash for that" pep talk. It's a favour for a friend and I am already aware of better ways to do it. :)
I'm using swfobject to dynamically load a flash object into a div, and I'm wondering if there's an easy way to display a loading animation until the flash object is ready for display? In this case, I'm loading an embedded Issuu object, and you can see an example of Issuu loading via swfobject here. Depending on your connection speed, there is typically just a blank white space while the flash object loads, and it'd be great to indicate progress with a loading animation if possible.
I need my flash to appear in front of the background on this website [URL] it loads but its entirely transparent. I need the content to be visible and the background of the flash to be invisible. Here is the flash itself: [URL]. How do I leave the content visible but use the website's background? I'm using swfobject
I have a video that is meant to start playing when a user clicks on an image and said image opens a FancyZoom overlay. It works fine in every browser except IEs. If I place the video in a div that is not hidden (display:none actually), the video starts as expected. So it seems there is a problem with either Flash, JW Player, SWFObject or any combination of these when trying to load a video in a hidden div.[URL]..
I have to call an ActionScript method via Javascript, but I have a problem accessing the flash object itself. I embed the flash file via the help of swfobject.
Previously, when I use the static publishing approach, I could easily get the flash object by calling these methods:
swfobject.registerObject("flash_object", "9", "expressInstall.swf"); var flash_object = swfobject.getObjectById("flash_object");
For some technical reasons, now I have to use the dynamic publishing approach (using swfobject.embedSWF). But, as mentioned in the documentation, the method getObjectById can only be used if you use static publishing approach.
I'm using the following script on my website to play an mp3 in flash.To instantiate the flash object I use the swfobject framework in a javascript function. When the function is called the player is created and added to the page.
The rest of the website is in php and the page calling this script is being included with the php include function. All the other used scripts are in the php 'master'-page
[Code]...
I have a play-button with the id '#play1' and a stop-button with the id '#stop1' on my page. A div on the same page has the id '#status1' and a little image of a speaker is in the div.When you push the playbutton, the div with the speaker is fading in and when you push the stopbutton, the div with the speaker is fading out, very simple. And it works as I want it to do.
But the problem is, when a song is finished, the speaker doesn't fade out. Is there a simple solution for this? I already tried using the swfobject framework to get the flash player from the page and call the 'IsPlaying' on it, but I'm getting the error that 'swfobject' can't be found. All I need is a little push in the right direction or an example showing me how I can correctly get the currently playing audio player (in flash), check if it's playing and if finished, call a javascript function to led the speaker-image fade-out again.
I have a simple html page with some javascript where if i click a link, it will show a flash video in a div using the swfobject.embedSWF function. I did a test: Uninstalled flash from my machine, then reloaded the page and clicked the link...I correctly saw no video. I then installed flash and came back to the same page (no reload) and the embed still won't work. I know in swfobject 1.5 (I'm now using 2.2), I would be able to embed the swf after the user installs flash, but now the user needs to reload the page in order to get the flash to appear. This is not good for my current situation, anyone know what is going on here? Here is sample code using a youtube video:
I am currently trying to make a Flash website for my cousin's business, and his website should feature a portfolio gallery to display the work he has done (He is a contractor). I am trying to use the SlideshowPro plug-in which generates a very nice-looking Flash gallery that is about 50 times nicer than the one he is using on his website at the moment. One of the big things I like about SSP is that it offers a full-screen picture viewing mode, which would allow potential customers of his to see work he has done better than they are currently seeing.
However, whenever I publish the website to test it and make sure everything is working okay, I go to the Portfolio page and test SSP in full screen. Once I come back from full screen, the gallery remains on top of the screen on every other page of the website. The audio also does this (It can play audio in the background while looking through the galleries you set up). Since I am somewhat new to Flash, I am not sure why it is doing this. Perhaps someone else has encountered this and has a fix or workaround that I could use.