Javascript :: Browser Cache An Image Loaded Dynamically In Flash?

Feb 8, 2011

I have a media player, which rotates images for the artist it plays. I load the images dynamically into the flash. The flash downloads the same images from the server over and over, how can i cache the images, so flash grabs them from a local cache and not from the server?

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Actionscript 3.0 :: Preloader For Dynamically Loaded Image?

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Code: Select allstop();
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[code]....

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I'm building an image gallery which creates thumbnails by sizing down the original images and once you click on one of them it duplicates itself and displays on top with full scale. I searched the web and everybody say duplicating dynamically loaded image can not be done and only solution is to reload the image. And because they are cached when they were first loaded it shouldn't take much time to get loaded. Also I heard that there is way to force the browser to cathe the image...

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how to rotate about the center an image loaded dynamically through AS? I've already asked this question, no one answered, I searched, searched some more, looked through my fairly voluminous collection of example flas and have come up with nothing.The following code does rotate a mc about its center, but only (apparently) if the mc contains something when the swf loads.

Code:
onClipEvent(load){
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function origin(){[code].....

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ActionScript 2.0 :: Stretch Dynamically Loaded Image?

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I'm loading an image into an empty movie clip on the stage.

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ActionScript 3.0 :: Allow Smoothing For Dynamically Loaded Image?

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in flash there is a setting to 'allow smoothing' for images that are imported. how can i do this in AS3 so that the images i dynamically load are smoothed (because when i scale them they look bad).

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crop the exact image through the flash action script.

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ActionScript 3.0 :: MovieClip On Dynamically Loaded Image?

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I am using Flash CS3 and ActionScript 3.0.I think there is someone who spends 2 minutes of your valuable time in providing solution for my problem or issue.

My description for my problem(with layer numbers/names) starts from here: Layer-1: I am loading an external image(.jpeg) onto the stage dynamically when "Submit" button(which is created & placed in Layer1) is clicked using the following sample code:

[code]...

The jpeg image is loaded perfectly and works fine.

Layer-2:When I click on this loaded image, a Pop-up must be visible. So, I created Pop-up in Layer2, which is nothing but a MovieClip(with instance-name myPopup), is a rectangular box with light-yellow colored background, which makes us to feel like a pop-up). So, I created this Pop-up in a layer named "Pop-up". My requirement is : Whenever I click on the image loaded, I need to view the Pop-up upon this loaded image near to the pixel-position where CLICK_Event has occured.To view an example of my requirement,just go through the following [url]Once you open the above url, then you right-click on the right-side image(which is a geographical map). You can view a Pop-up with some of the items(viz., Directions from here, Directions to here, Zoom in, Zoom out & Center map here)

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Now, What I should do in order to make the MovieClip(Pop-up) and "Submit" button visible on the loaded image?

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ActionScript 2.0 :: Mask A Dynamically Loaded Image?

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I'm back and having trouble masking a dynamically loaded image. For some reason I see both the mask and the image...
Here's my code:

Code:
_root.createEmptyMovieClip("container", _root.getNextHighestDepth());
container.loadMovie("myImage.jpg");
_root.createEmptyMovieClip("square_mc", _root.getNextHighestDepth());

[Code].....

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IDE :: CS4 Loading SWF In Browser Cache

Apr 13, 2011

I am making a swf of surgons.. which going to load in a base moviclip and they scroll ther right left. The problem is its taking to much time so I want a script which will load one by one these files.
Or
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ActionScript 3.0 :: Make A Dynamically Loaded Image Clickable?

Mar 24, 2009

I loaded a swf and placed it in a movieclip on the stage. When I try to make this image clickable nothing happens.

Here's my code:

Code:

var sprite = cHolder.addChild(ldr)
sprite.addEventListener(MouseEvent.MOUSE_DOWN, displayCat);

If I attach a listener to the movieClip on the stage it works fine but I can't seem to get the image inside of the clip to work.

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