ActionScript 2.0 :: Crop The Dynamically Loaded Image?
Jul 23, 2008crop the exact image through the flash action script.
View 1 Repliescrop the exact image through the flash action script.
View 1 RepliesDoes anyone know a way to crop a SWF like you would crop an image in Photoshop? I'm building a Flash Banners application in my Flash portfolio website and I'm loading a SWF using addChild via a URL loader object. There is no way to mask the outsides of the SWF because addChild puts the SWF at the front of the display list so the masks would just show up anyway and the masks will just be huge white sheets that will look dreadful. I need to LITERALLY crop the SWF down to 550 X 325 pixels.
View 5 RepliesI am new to Flash and am trying to make a page that has a fullscreen image gallery with individual thumbs along the bottom. I can more or less figure this out using some templates,but I need to do this for over 50 different projects, each with anywhere from 1-100 images.Is it possible to make more of a container that dynamically loads from a folder of images rather than have to make each one by hand?
View 1 RepliesI'm trying to create a color picker using getPixel. It works wonderfully as long as the image is loaded from a local drive. When I try loading it from the server (a subdirectory on the same server as the SWF), the loaded image doesn't get drawn when I use the draw command. It draws a white rectangle and when I use getPixel, I always get 0xFFFFFF. I also have system.Security.allowDomain("[URL]") in my script, but nothing works.
View 6 RepliesI have added a preloader to my website with a progress bar and percentage loaded number count using the following code;
Code: Select allstop();
this.addEventListener(Event.ENTER_FRAME, loading);
function loading(e:Event):void{
[code]....
This however only determines the progress of what is stored within the main SWF file.Is there a way of doing the same thing for dynamically loaded data? I am importing SWF files into my main SWF website using this code;
Code: Select allvar my_loader:Loader = new Loader();
my_loader.load(new URLRequest("FILENAME.swf"));
addChild(my_loader);
I'm building an image gallery which creates thumbnails by sizing down the original images and once you click on one of them it duplicates itself and displays on top with full scale. I searched the web and everybody say duplicating dynamically loaded image can not be done and only solution is to reload the image. And because they are cached when they were first loaded it shouldn't take much time to get loaded. Also I heard that there is way to force the browser to cathe the image...
View 2 Replieshow to rotate about the center an image loaded dynamically through AS? I've already asked this question, no one answered, I searched, searched some more, looked through my fairly voluminous collection of example flas and have come up with nothing.The following code does rotate a mc about its center, but only (apparently) if the mc contains something when the swf loads.
Code:
onClipEvent(load){
this.rotation_speed = 2;
function origin(){[code].....
I'm loading an image into an empty movie clip on the stage.
is there a way that if the user rolls over this image it will then increase in size (say from 50x50 to 75x75)?
in flash there is a setting to 'allow smoothing' for images that are imported. how can i do this in AS3 so that the images i dynamically load are smoothed (because when i scale them they look bad).
View 4 RepliesI am using Flash CS3 and ActionScript 3.0.I think there is someone who spends 2 minutes of your valuable time in providing solution for my problem or issue.
My description for my problem(with layer numbers/names) starts from here: Layer-1: I am loading an external image(.jpeg) onto the stage dynamically when "Submit" button(which is created & placed in Layer1) is clicked using the following sample code:
[code]...
The jpeg image is loaded perfectly and works fine.
Layer-2:When I click on this loaded image, a Pop-up must be visible. So, I created Pop-up in Layer2, which is nothing but a MovieClip(with instance-name myPopup), is a rectangular box with light-yellow colored background, which makes us to feel like a pop-up). So, I created this Pop-up in a layer named "Pop-up". My requirement is : Whenever I click on the image loaded, I need to view the Pop-up upon this loaded image near to the pixel-position where CLICK_Event has occured.To view an example of my requirement,just go through the following [url]Once you open the above url, then you right-click on the right-side image(which is a geographical map). You can view a Pop-up with some of the items(viz., Directions from here, Directions to here, Zoom in, Zoom out & Center map here)
Layer-3:In the same way, in my application ,I want to display few hyperlinks on this pop-up. So, I had created TextFields on the stage(which are hyperlinks) using "Text Tool from ToolsBox" in Layer3 named as "TextFields". I am accessing these TextFields using
<TextField-instance>.htmlText to make it a hyperlink.So, here my problem is: After loading of the jpeg image, When I try to click on the image, the Pop-up(MovieClip) and "Submit" button appears to be under the loaded image and the TextFields are visible over the loaded image.Hence textfields/hyperlinks visibility works fine i.e., on the loaded image as hyperlinks.
Now, What I should do in order to make the MovieClip(Pop-up) and "Submit" button visible on the loaded image?
I'm back and having trouble masking a dynamically loaded image. For some reason I see both the mask and the image...
Here's my code:
Code:
_root.createEmptyMovieClip("container", _root.getNextHighestDepth());
container.loadMovie("myImage.jpg");
_root.createEmptyMovieClip("square_mc", _root.getNextHighestDepth());
[Code].....
I have created a little banner on the stage and would like to crop it. I can't seem to find any crop tool, can't I crop an image in Flash CS5?
View 1 RepliesI've been croping my pictures to use in my flash in photoshop but I want to crop the pictures so they fit the size of my page in flash. Does anyone know how to crop pictures in flash?
View 1 RepliesI have this image over which i have a circular crop. The user can move the underlying image and when he is ok with the result hits the crop button. How can i crop only that part of the image which is under the mask?
View 1 RepliesI loaded a swf and placed it in a movieclip on the stage. When I try to make this image clickable nothing happens.
Here's my code:
Code:
var sprite = cHolder.addChild(ldr)
sprite.addEventListener(MouseEvent.MOUSE_DOWN, displayCat);
If I attach a listener to the movieClip on the stage it works fine but I can't seem to get the image inside of the clip to work.
I bought and installed a component and now the place I got it from is not giving support and their site has been pulled. The issues is that I can't figure out how to convert the loaded images into bitmaps in order to apply smoothing. Can someone look at the code in the attached .fla and give me a heads up as to where to add i
View 8 RepliesIn my Flex application, I've got a component that extends UIComponent where I'm loading images at runtime and try to display them. I've tried lots of different approaches (using beginBitmapFill(), using different containers), but I can't get things to work as I want. The problem seems to be related to the width and height properties of the image, which aren't updated correctly.The idea is:
var sprite:Sprite = new Sprite();
addChild(sprite);
var im:Image = new Image();[code].....
The image's width and height doesn't seem to be correct when it's loaded. I get width==0 (and nothing is displayed), but the property $width seems to be correct. How can I assure that width and height of the loaded image is updated?
Am struggling to find the right as3 code to resize an image once it is dynamically called into the stage and placed in a MC. I am loading using:
var myLoader :Loader = new Loader();
mc.addChild(myLoader);
var url :URLRequest = new URLRequest("myimage.jpg");
myLoader .load(url );
The stage will eventually open up into fullscreen (works ok) so I need to keep the image in its original size which is much bigger than the stage. What I need to do is shrink it on loading to the same height as the stage whilst keeping the width in proportion (oh and center it). I have tried all sorts of codes but cant find anything to work as all I have managed to do is resize the MC containing the image but NOT the image itself.
I need to add my images/icons dynamically at runtime to my Flex GUI due to licencing reasons. So how can I add a dynamically loaded icon to an Alert? I use the following function
[Code]...
I have a gallery made and the images are loaded using xml. The images are links to larger images, but the problem is, the larger image opens in the same window. Here's the code that calls the images and makes them links:
ActionScript Code:
function callImages() {
_root.myImages_mc = _root.myGallery_mc.createEmptyMovieClip("myImages_mc", _root.myGallery_mc.getNextHighestDepth());
[Code]....
I have created a slideshow, in which image is loaded dynamically from a xml. the issue is the images gets aligned to left ,top position by default. i want it to center align.
View 7 RepliesI have created a slideshow, in which image is loaded dynamically from a xml. the issue is the images gets aligned to left ,top position by default. i want it to center align.
View 7 RepliesI'm doing a mini app in AS2 where the user can upload an image into Flash and be able to crop, scale, and rotate and image, and after they're done, save the edited image to the server.I know I have to load an image into the BitmapData, after that I'm lost.
View 1 RepliesI'm doing a mini app in AS2 where the user can upload an image into Flash and be able to crop, scale, and rotate and image, and after they're done, save the edited image to the server.I know I have to load an image into the BitmapData, after that I'm lost.
View 10 RepliesI am creating an application where users can upload their images on the canvas and they can resize the image. I need to know if its possible to make some handles for the uploaded image so the users can use those handles to crop the image? [URL]drag a clipart onto the stage and take a look at those Orange handles around the image.I just need to create that kind of effect in flash actionscript 2.
View 7 Repliesimplement an image crop application.
View 1 RepliesI've been following this tutorial to crop images in flex: [URL]
At the heart of its cropping is using a method called "copyPixels". However, this method takes as one of its arguments a rectangular shape for its crop region. Are there other strategies I can use to crop it not using a rectangle.
I am going after letting the user specify the region that should be cropped using a series of points.
I'm running a web application built on Seam. I would like to have an image upload + crop component. Preferably on client side, so the image uploaded to the server would be the result of the crop. I read this can be made with Flash 10. I was thinking flex is also a possibility. Does anyone has good hints to give me, what component to choose or what is the best way to connect the backing bean I have with the flash/flex?
View 1 RepliesI wonder if any of you can point me in the right direction. In my stage I have a movieclip where I want to load several images with different sizes. This mc called "container" adds the loader to the stage so I'm asking for the loader width and height once has finished loading and then passing these to the width and height of the mc container so it resizes accordingly. But...it doesn't work. Here is my code:
[CODE]
var pic:Loader;var totalImages:int = 10;for (var i:uint = 0; i<totalImages; i++){ pic = new Loader() container.addChild(pic) pic.load(new
[code].....
I have a media player, which rotates images for the artist it plays. I load the images dynamically into the flash. The flash downloads the same images from the server over and over, how can i cache the images, so flash grabs them from a local cache and not from the server?
View 2 Replies