Image :: Add Dynamically Loaded Icon To Alert In Flex?
Feb 1, 2012
I need to add my images/icons dynamically at runtime to my Flex GUI due to licencing reasons. So how can I add a dynamically loaded icon to an Alert? I use the following function
[Code]...
View 1 Replies
Similar Posts:
Nov 9, 2004
How do I change the icons to Alert buttons like OK, CANCEL etc?
View 1 Replies
Aug 17, 2010
How do I change the icons to Alert buttons like OK, CANCEL etc?
View 3 Replies
Nov 16, 2009
In my Flex application, I've got a component that extends UIComponent where I'm loading images at runtime and try to display them. I've tried lots of different approaches (using beginBitmapFill(), using different containers), but I can't get things to work as I want. The problem seems to be related to the width and height properties of the image, which aren't updated correctly.The idea is:
var sprite:Sprite = new Sprite();
addChild(sprite);
var im:Image = new Image();[code].....
The image's width and height doesn't seem to be correct when it's loaded. I get width==0 (and nothing is displayed), but the property $width seems to be correct. How can I assure that width and height of the loaded image is updated?
View 2 Replies
Nov 17, 2011
simple item render, or so I thought... I have an some data loaded into a list, one of the fields is project_Type. It's a string that either says "RESIDENTIAL" or "COMMERCIAL". And based on that string, I just want to display a little house, or a little office building as the icon. So, I cobbled together my itemrender as follows:
<?xml version="1.0" encoding="utf-8"?>
<s:IconItemRenderer xmlns:fx="http://ns.adobe.com/mxml/2009"
xmlns:s="library://ns.adobe.com/flex/spark"
labelField="dateAdded"
[code].....
View 2 Replies
Apr 29, 2010
I am having an issue where I show an AlertBox message when the user hits ENTER and the focus is in a text area. The pop up works fine, but when the user hits enter the Alert closes as expected, but the TextArea listener receives the ENTER event from the Alert and pops the dialog up again. I have tried a number of ways to catch and eat the event but so far I have not been lucky. Is there way to accomplish this?
public function init():void
{
myTextInput.addEventListener(KeyboardEvent.KEY_UP, handleKeyStrokes);[code]....
View 2 Replies
Jan 18, 2011
I am loading the data externally from xml and displaying in a datagrid. I have 2 buttons addRow and deleteRow. My datagrid headertext names are "name" "age" "rollno" "image", where image also will be loading externally thru an xml file. now when i am pressing the deleteRow button, whole row is getting deleted but an image icon is still appearing under "image" headertext. It was not an actual image but a blank image icon kind of thing is appearing, how to remove the icon. i want my whole row to be deleted. but its not happening.
View 1 Replies
Jul 9, 2009
We are creating a LinkButton programmatically and would like to set it's icon to an image retrieved from the remote server rather than something embedded within the SWF. The .icon property expects a Class but I can't figure out how to create one equivalent to an @Embed but from a dynamically generated URLRequest or URL String.[code]...
View 5 Replies
Aug 2, 2010
I would like to add an title Icon image to a Panel, but cant find the click event on that icon,
View 1 Replies
Oct 12, 2011
I am working on ActionScript 3.0 and came across a doubt. We can have 2 images in a single cell of datagrid via itemRenderer property.
I want to show an icon as a superscript to some text present in the cell itself.
View 1 Replies
Jan 18, 2011
I am loading the data externally from xml and displaying in a datagrid. I have 2 buttons addRow and deleteRow. My datagrid headertext names are "name" "age" "rollno" "image", where image also will be loading externally thru an xml file.now when i am pressing the deleteRow button, whole row is getting deleted but an image icon is still appearing under "image" headertext. It was not an actual image but a blank image icon kind of thing is appearing, how to remove the icon. i want my whole row to be deleted. but its not happening.
View 6 Replies
Dec 5, 2009
I want to extract/read the button icon image as a Flex image component, then apply transform filters to it to make it black/white and then apply image as an icon to another button. So far I can get the icon out as an Object by doing this: var iconImg:Object = myBtn.getStyle("icon"); Not sure how to convert that Object to an image.
View 1 Replies
May 7, 2010
I am new to Flash and am trying to make a page that has a fullscreen image gallery with individual thumbs along the bottom. I can more or less figure this out using some templates,but I need to do this for over 50 different projects, each with anywhere from 1-100 images.Is it possible to make more of a container that dynamically loads from a folder of images rather than have to make each one by hand?
View 1 Replies
Mar 2, 2011
I'm trying to create a color picker using getPixel. It works wonderfully as long as the image is loaded from a local drive. When I try loading it from the server (a subdirectory on the same server as the SWF), the loaded image doesn't get drawn when I use the draw command. It draws a white rectangle and when I use getPixel, I always get 0xFFFFFF. I also have system.Security.allowDomain("[URL]") in my script, but nothing works.
View 6 Replies
Jun 8, 2010
I have added a preloader to my website with a progress bar and percentage loaded number count using the following code;
Code: Select allstop();
this.addEventListener(Event.ENTER_FRAME, loading);
function loading(e:Event):void{
[code]....
This however only determines the progress of what is stored within the main SWF file.Is there a way of doing the same thing for dynamically loaded data? I am importing SWF files into my main SWF website using this code;
Code: Select allvar my_loader:Loader = new Loader();
my_loader.load(new URLRequest("FILENAME.swf"));
addChild(my_loader);
View 4 Replies
Feb 27, 2006
I'm building an image gallery which creates thumbnails by sizing down the original images and once you click on one of them it duplicates itself and displays on top with full scale. I searched the web and everybody say duplicating dynamically loaded image can not be done and only solution is to reload the image. And because they are cached when they were first loaded it shouldn't take much time to get loaded. Also I heard that there is way to force the browser to cathe the image...
View 2 Replies
Mar 23, 2007
how to rotate about the center an image loaded dynamically through AS? I've already asked this question, no one answered, I searched, searched some more, looked through my fairly voluminous collection of example flas and have come up with nothing.The following code does rotate a mc about its center, but only (apparently) if the mc contains something when the swf loads.
Code:
onClipEvent(load){
this.rotation_speed = 2;
function origin(){[code].....
View 4 Replies
Mar 24, 2007
I'm loading an image into an empty movie clip on the stage.
is there a way that if the user rolls over this image it will then increase in size (say from 50x50 to 75x75)?
View 1 Replies
Apr 7, 2008
in flash there is a setting to 'allow smoothing' for images that are imported. how can i do this in AS3 so that the images i dynamically load are smoothed (because when i scale them they look bad).
View 4 Replies
Jul 23, 2008
crop the exact image through the flash action script.
View 1 Replies
Jun 9, 2009
I am using Flash CS3 and ActionScript 3.0.I think there is someone who spends 2 minutes of your valuable time in providing solution for my problem or issue.
My description for my problem(with layer numbers/names) starts from here: Layer-1: I am loading an external image(.jpeg) onto the stage dynamically when "Submit" button(which is created & placed in Layer1) is clicked using the following sample code:
[code]...
The jpeg image is loaded perfectly and works fine.
Layer-2:When I click on this loaded image, a Pop-up must be visible. So, I created Pop-up in Layer2, which is nothing but a MovieClip(with instance-name myPopup), is a rectangular box with light-yellow colored background, which makes us to feel like a pop-up). So, I created this Pop-up in a layer named "Pop-up". My requirement is : Whenever I click on the image loaded, I need to view the Pop-up upon this loaded image near to the pixel-position where CLICK_Event has occured.To view an example of my requirement,just go through the following [url]Once you open the above url, then you right-click on the right-side image(which is a geographical map). You can view a Pop-up with some of the items(viz., Directions from here, Directions to here, Zoom in, Zoom out & Center map here)
Layer-3:In the same way, in my application ,I want to display few hyperlinks on this pop-up. So, I had created TextFields on the stage(which are hyperlinks) using "Text Tool from ToolsBox" in Layer3 named as "TextFields". I am accessing these TextFields using
<TextField-instance>.htmlText to make it a hyperlink.So, here my problem is: After loading of the jpeg image, When I try to click on the image, the Pop-up(MovieClip) and "Submit" button appears to be under the loaded image and the TextFields are visible over the loaded image.Hence textfields/hyperlinks visibility works fine i.e., on the loaded image as hyperlinks.
Now, What I should do in order to make the MovieClip(Pop-up) and "Submit" button visible on the loaded image?
View 4 Replies
Jun 18, 2009
I'm back and having trouble masking a dynamically loaded image. For some reason I see both the mask and the image...
Here's my code:
Code:
_root.createEmptyMovieClip("container", _root.getNextHighestDepth());
container.loadMovie("myImage.jpg");
_root.createEmptyMovieClip("square_mc", _root.getNextHighestDepth());
[Code].....
View 5 Replies
Mar 24, 2009
I loaded a swf and placed it in a movieclip on the stage. When I try to make this image clickable nothing happens.
Here's my code:
Code:
var sprite = cHolder.addChild(ldr)
sprite.addEventListener(MouseEvent.MOUSE_DOWN, displayCat);
If I attach a listener to the movieClip on the stage it works fine but I can't seem to get the image inside of the clip to work.
View 4 Replies
Jul 28, 2009
I bought and installed a component and now the place I got it from is not giving support and their site has been pulled. The issues is that I can't figure out how to convert the loaded images into bitmaps in order to apply smoothing. Can someone look at the code in the attached .fla and give me a heads up as to where to add i
View 8 Replies
Sep 25, 2010
Am struggling to find the right as3 code to resize an image once it is dynamically called into the stage and placed in a MC. I am loading using:
var myLoader :Loader = new Loader();
mc.addChild(myLoader);
var url :URLRequest = new URLRequest("myimage.jpg");
myLoader .load(url );
The stage will eventually open up into fullscreen (works ok) so I need to keep the image in its original size which is much bigger than the stage. What I need to do is shrink it on loading to the same height as the stage whilst keeping the width in proportion (oh and center it). I have tried all sorts of codes but cant find anything to work as all I have managed to do is resize the MC containing the image but NOT the image itself.
View 7 Replies
Nov 10, 2009
I have a gallery made and the images are loaded using xml. The images are links to larger images, but the problem is, the larger image opens in the same window. Here's the code that calls the images and makes them links:
ActionScript Code:
function callImages() {
_root.myImages_mc = _root.myGallery_mc.createEmptyMovieClip("myImages_mc", _root.myGallery_mc.getNextHighestDepth());
[Code]....
View 2 Replies
Jan 21, 2009
I have created a slideshow, in which image is loaded dynamically from a xml. the issue is the images gets aligned to left ,top position by default. i want it to center align.
View 7 Replies
Jan 21, 2009
I have created a slideshow, in which image is loaded dynamically from a xml. the issue is the images gets aligned to left ,top position by default. i want it to center align.
View 7 Replies
Jun 10, 2009
I wonder if any of you can point me in the right direction. In my stage I have a movieclip where I want to load several images with different sizes. This mc called "container" adds the loader to the stage so I'm asking for the loader width and height once has finished loading and then passing these to the width and height of the mc container so it resizes accordingly. But...it doesn't work. Here is my code:
[CODE]
var pic:Loader;var totalImages:int = 10;for (var i:uint = 0; i<totalImages; i++){ pic = new Loader() container.addChild(pic) pic.load(new
[code].....
View 3 Replies
Feb 8, 2011
I have a media player, which rotates images for the artist it plays. I load the images dynamically into the flash. The flash downloads the same images from the server over and over, how can i cache the images, so flash grabs them from a local cache and not from the server?
View 2 Replies