I am trying to call the browse() method of the FileReference class from JavaScript (a user clicks on a text that uses the ExternalInterface to call a method in Flash).Unfortunately, I receive an error that tells me it has to be a direct action of the user (like clicking a button). I have searched through Google and realized this is a new security feature in Flash 10.The only solutions I could find was to put a Flash button or to have a hidden flash button over the text, that will call the browse() method.I wanted the browser only to show JavaScript and all the Flash code only called from JavaScript.
I have a requirement to select a file from fileReference.browse(), but I want to browse a file to specific location say D:Dirfile instead of the OS specific (The dialog box is native to the user's operating system).
I'm having troubles with a contact form containing two file uploads (two buttons with Filereference.browse()-call). On all of my computers, the form works fine (Mac + PC); my client, however, reports a 20-second delay on opening the second browse dialog box (the first one opens right away). Client is on a Mac with latest Flash player version. If he double-clicks it, there is no delay. If he first clicks the second button, the delay is on the first.
I have created an image cropper application that upload an image, crop it and generates an jpg to server.BUT, this works perfectly well locally at my Mac at work, online on the server, but not locally at my laptop at home???Why and what the *** can I do?Everything seems fine. I click browse, and the fileReference opens the finder dialog box. But whatever I press, doubleclick the image, press select etc, flash tracks this as if I clicked cancel. The fileRef.onCancel activates, insted of the onSelect???Could it be something wrong with my flash program? Is it anything I can do to fix this (change somthing in the preferenced etc.)?
I am using a filereference.browse box so that users can upload images.although the browse box has a cancel button on it, I am also creating an mc_cancel button ( just in case the user's OS's browse does something funny ).currently, when mc_cancel is pressed, I call my_file_ref.cancel() ... but it doesn't actually close the box ... is it supposed too?
I have an application already created that will upload files successfully, with a progress bar and completion notices and am very happy with the process, but sometimes people upload a file with the same name as an existing file. Is there a way to change the name of the destination file on my server to something more standard during the upload process? I have been using a fileReference.Browse() with capturing all my event handlers through there.
- then we do FileReference.load() then bind the data to our image control.
- after we make a rotation on it and change the data of image.
- and to finish we upload it to a server.
To change the data of image i get the matrix of the displayed image and transform it then i re-use the new matrix and bind it to my old image:
private function TurnImage():void { //Turn it[code]...........
Now the mater is that i really don't know how to send the data as a file to my server cause its not stored in the FileReference and data inside FileReference is readOnly so we can't change it or create a new, so i can't use .upload();.Then i tried HttpService.send but i can't figure out how you send a file and not a mxml.
We have an issue were the server session associated with a Flex client times out when the browse file dialog is open for a time longer then the configured session timeout. It seems that on some players, the playback is stopped when browse or download on a FileReference is executing. This also causes remote calls to be blocked and hence our manual keep-alive messages are not sent to the server, resulting in a session timeout. I searched for some info on this in the docs and found a notice of it, but it does not explicitly list the players it does (not) work. Would anyone know were I could find a complete list?
Is there any way to have a function which connects to a server and uploads a local file without calling FileReference.browse?I have an application at a kiosk which is recording a short webcam movie of a guest. Once completed, I'd like for the video to be put on a server and a link send to the guest. I've got the link part working, but am not sure how to get the file up to the server automagically.
This is the first time i am working in action script. I have seen a flash programmer working with it. since i know javascript i was able to work in action script. I am creating a file upload component for my php projects. Until now i have advanced to show the file dialog box using the FileReference api. The select event is not firing for me. and i did not get any error.
I created a program that sends images to a server, use the browse function of a FileReference object to check the files when you click a button "send pictures. But I would like to open the program he ask for the files but do not know how.
There's a new feature on vkontakte.ru (I bet facebook has the same, not sure though). You browse pages while player keeps playing music at the background without interruption. How is this possible?
i am trying to trigger Filereference browse method from javascript. but am failing cause flash gives error saying you cant do this sort of thing without user interaction. then i tried calling a button's dispatch Event to frcing mouse event on the internal button from javascript... still no use. is there anyway to get around it ? cause later i plan to upload binary data from flash with a button in javascript.
After moving a web site to another server flash upload stopped working. After some debuging and isolating the problem I found out that in SWF file (used for multiple upload) FileReference.upload() method doesn't work. URL called by item.upload(_root.uploadScript) isn't called.
Here is the code:
flash:
listener.onSelect = function(fileRefList:FileReferenceList){ var list:Array = fileRefList.fileList; var item:FileReference; _root.toUploadCount = list.length;
I get the alert but I can't get the lightbox window to display. When my as code makes the ExternalInterface call I get what looks like a page refresh and a blank browser window.
I'd like to call a javascript function from an embedded .swf file. Specifically, I'd like to call a function in one of my externally linked javascript files from within: function loadTrack(){
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which is in an .as file which I assume somehow becomes the swf file. How would I go about this and 're-compile' the .as file?
I have a flash file that contains a package "game" which has a class "Scores" and a method setValue(). I want to write some lines of Javascript that allow me to call that method. Someone directed me to this tutorial, but I am still a bit confused.
Javascript: alert("start"); var so; so = document.embeds[0]; so.addParam("allowScriptAccess","always"); import flash.external.ExternalInterface; ExternalInterface.call("setValue[2600]");
displays an alert to tell me that it has indeed began to execute saves the embedded flash file into a variable and sets access imports that class calls the method.I am not sure about how this class thing works? This is just the bits and pieces I was able to come up with from that site, but I don't really understand how it all works (but certainly hope to eventually).This is the site: http:[url]...how-do-i-access-flash-function-using-javascript.When I execute the code with the importation nothing happens, but the alert does come up when I don't have that statement?
JS-to-AS3 callbacks work in kinda asynchronous way right? So for example if I ask SWF to download some file, which may take some time (depending on the size of that file), and while it downloads it, ask it to do some other operation (suppose SWF has several callbacks for various purposes), what happens in this case? Does SWF continue to download file and handle my second request in a different thread maybe, or it crashes, or throws some error? I know this is a good case for some testing, but I wonder if anyone has already done that, or maybe there is public info on the case that I cannot find?
I am trying to get simple example of it running. I can make it work if I publish in FlashPlayer10, but not FP 9
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The reference material says Language Version : ActionScript 3.0Runtime Versions : AIR 1.0, Flash Player 9 Does this mean the AIR 1.0 and Flash Player 9 or what is the deal?the compile error is... 1061: Call to a possibly undefined method save through a reference with static type flash.net:FileReference.
Okay, so I am calling my scripts from the folder "php/" Thus, my FileReference calls "php/upload.php" to upload. However, my uploads are in "uploads/" and not in "php/uploads". When the PHP script is called, it apparently ignores the caller (the SWF file) and looks for uploads in its own directory (the "php/" folder). It may be a PHP question, but how do I reference the uploads folder as being in the parent directory of the php files in my PHP script?
In Action Script, FileReference.browse() is called. I would like to send the chosen file to Javascript and convert it to File object, just like if I would press the Browse button of the <input type='file /> and got File object. I need that to be able to display picture thumbnail like shown here. Maybe instead of passing the whole object it is possible to send only the required information for the thumbnail from the object?
I am trying to use the load method of FileReference object to load the data and use it to display a thumbnail of the selected image.However, after calling fr.load(), fr.data remains null.I'm using Flex Builder 3.0.2 on Windows 7 with Flex SDK 3.4 and Flash Player 10 Debug. If I evaluate fr.load() in Eclipse's watch variables list, I get an error reading "No such variable: load."