Make Export The Flex Project For IOS?
Jun 17, 2011How i make export my Flex project for IOS.I am using Flash Builder 4.5 .
View 2 RepliesHow i make export my Flex project for IOS.I am using Flash Builder 4.5 .
View 2 RepliesI will not be hosting the .swf file and I would like to include images using Flash Builder 4. The images appear in a folder in the exported version and I'm not sure how to "embed" them into the .swf (so that I can deploy the file to sites like Kongregate, etc.)
Seems like it should be simple, but my Google fu is currently poor.
Edit: Note, I would like to continue using the Flex framework, which is what I am using now.
I am developing a project with Flex, and I need to deploy my project in a form which can be used by developers who do not have access to Flash Builder. I've found references to plugins from Faratasystems, but it appears their sourceforge site is a little bit rusty. I could not find an up to date installation file that'd include FX2Ant plugin and work with my Flash Builder 4
View 1 RepliesI tried to built a project with AS3 only in Flex. When I run the project in flex, everything looks fine,but when I export the release build, the images that are supposed to be added are gone.
[Code]...
He's working in Premiere Pro CS3 (Windows XP 32-bit version) in an XDCAM 1440x1080 project using 1080p footage at 25fps and 1.33 pixel aspect ratio. In that project he's got SD footage shot at 720x560 at 25fps interlaced at 1.422 pixel aspect ratio.
The SD footage is converting OK-ish which is suprising, but because of mpeg2 compression from Encore (also a CS3 program) it ruins the on-screen text and titles, which are made in HD anyway so cant work it out.
If I have a project that I want to make into both a .swf for an online game and an AIR desktop app, can I do that, or do I have to pick when I first create the file? Once I choose 'Flash File (Actionscript 3.0)' or 'Flash File (Adobe AIR)' am I restricted to only one or the other?
View 1 RepliesI am using Flex Builder for an Actionscript which apparently has a dependency on IMXML object. I'd never heard of this object, and there is nothing on the project site about any dependencies. I assume it's a Flex component library, though. Which library should I include in order for this program to resolve its dependency issues?
View 1 RepliesWhen I try to export my application to native installer with using Export Build Release, it isn't importing my sqlite database files which are in my application directory. Is there a way that I can import those database files ?
View 1 RepliesIn my university a have to make a project: XMPP client on Adobe Flex. On this occasion I've decided to learn any architectural framework and to use it in my project. Could you advise me, what framework would be the best one for the XMPP client? What are advantages and disadvantages of this or that framework?
View 7 RepliesI have a flex maven project written by externel company that I need to modify. I dont have a Flash Builder licence yet (it takes forever to buy anythng in my company) I installed Netbeans 6.5 and FlexBean but when i opended flex maven project the action script code is ont recognized as action script by the IDE. Ho to make it "flex aware" ?
View 1 Replieshow can i change my list component in Flex 4.6 mobile project with that when an item is pressed it would dynamicly resize and show an article description and a button [URL]
View 1 RepliesI have a flex mobile project and I want to convert it into web-based project. What is the best way to do it.
View 1 RepliesMaven 2.2.1 unzipped,M2_HOME set and repository altered to point to different drive location in settings.xml Flex 4.0:
Installed Created a multi-modular webapp project using flexmojo:
mvn archetype:generate
-DarchetypeRepository=http://repository.sonatype.org/content/groups/flexgroup
-DarchetypeGroupId=org.sonatype.flexmojos
-DarchetypeArtifactId=flexmojos-archetypes-modular-webapp
-DarchetypeVersion=RELEASE
with following options
groupId=com.test
artifactId=test
version=1.0-snapshot
[code]....
Parent pom has swc, swf, war as modules.
Dependency is war->swf->swc.
With parent artifactId of swf, swc, war set to swf, swc, test respectively.On executing mvn on test folder(for that matter clean or anything) I get this following error.
G:Projects est>mvn -e
+ Error stacktraces are turned on.
[INFO] Scanning for projects...
Downloading: http://repo1.maven.org/maven2/com/test/swc/1.0-snapshot/swc-1.0-snapshot.pom
[code]....
Looks like its trying to download the project from maven's central repository instead of building it.
I've recently started making a game in FlexBuilder. The game is currently a Flex project. Is there any downside to using Flex as opposed to just Actionscript? A friend of a friend told me that Flex is slower than an Actionscript project. I've been unable to validate this on the internet; is there any truth to that claim?
View 6 RepliesIf I create a new flex project with flashbuilder, these are the libraries that get included by default through the Flex SDK[code]...
View 1 RepliesI have a CodeIgniter project and I made a back-office in Flex. I was wondering how I can implement the Flex project in my CodeIgniter since I'm working with routing I can't route to any directory. So there isn't a way to display the back-office.
View 1 RepliesI have 2 flex projects which were create in flash builder 4.5.....how can i call one project from second??? the best would execute to the same window.... I'm interesting about both possibility (in browser and air too).
View 1 RepliesI have to make a project for school. It will be like a tutorial, but into an application. I already made a part of it in MXML and a bit of action script but I encountered a few problems that are over my newbie limits. So the Flex Builder 2 makes a SFW file, in the main folder of the "project". I want to make that SWF file my main executable file. I have a folder with some pics, and another folder with Action Script Files. The code lvl that I know atm is ABSOLUTE BEGINER... I don know how to make my SWF file have a specific name when I run it.Here is a picture of a training exercices that should make thing more clear:Some people told me that I should use a HexEditor and stuff. Is it ture(what u think?).
Next problem. I dont know how to make the Stage to be fix. I mean.. I dont want the stage to be resizeble. I tryed to change the stagescalemode but that wasn't it. I toke a look at the help files of Flex from the net, about the Resize action and SystemManegment, but I didn't find out what I wantend.
I'm trying to make a preloader for a little flash project that involves re-assembling a load of rectangles to make up a pattern.Idea is that instead of the usual load bar i wanted to make use of this pattern that is relevant to the project and have it rebuild it self with these rectangles flying in from the side. So far I have got the tweening sorted using the tween class and staggered the 42 (yes took a little while, probably an easier way so let me know on that also) rectangles using 'setTimeout' so it releases each 100milliseconds after the one one before it. This probably the wrong way to do it but i wanted to check how it looked and this was the one way i knew how to do it.
I want to make it so that these rectangles fly in a complete the pattern once the loading has finished, but on a fast connection I don't want it to rush the animation but for a slow connection I obviously want it to adjust the release time and maybe even the travel speed to compensate.
I had an idea of maybe working out the percentage loaded divided by 42 and then run an if statement to see if that percentage for that segment had been reached before 100millseconds had passed, if 100 had passed then release the rectangle, if not then hold the rectangle until 100 m/s had passed. Not sure if that is the best way to do but that's why I'm looking for some suggestions from more experienced developers.
Code:
import mx.transitions.Tween;
import mx.transitions.easing.Regular;
// declare variables
[code]....
I have one Eclipse Workspace containing two projects. - The first is my actual library. - The second is example code for using the library.When I push this code to GitHub, I don't want two separate projects, I want the example code to go into an "example" folder of the second library.How and where would I do this? From Eclipse, GIT, or GitHub?Or is there a better way of including sample code in GitHub projects? (the example code doesn't actually need any version control)
View 1 RepliesI am going to make an Arabic application using Flex builder 4.5. I have two questions that need to be answered What is the difference between ActionScript Mobile Project and Flex Mobile Project. (AS Mobile Project supports iOS and Android but I doubt about it!!)
Is Arabic support available in Flex Mobile Projects or AS Mobile Projects? I know TLF supports Desktop and web apps but does it support mobile platforms?
can flash export SWF at run time, I want to make a swf that exports a movieclip as another SWF?
View 2 RepliesI'm editing a flash template for a client - and AI can't seem to export the movie and make the contact form work. When I open up the default file from the provider - I get this output message:Forms Component - Version 0.81Couldn't load configuration.Even if I don't touch the contact page - it will never work when I export it for the web. I've been talking with the template help-desk for weeks, and they keep saying "it works for us".
View 1 RepliesI cant "center" my project, like you can see its "fixed" (yellow lines) in the left side and I cant see "invisible" part of project... (area around the project). how can I move my project so I can see the not-project area around the project. (picture 2).
At the moment situation... (cant see that area around the project)
http://img19.imageshack.us/img19/1186/68553623.png
Within my flash file, some of the layers/objects go off of the sides of the document as I want them to. When I play the file within the test movie function within flash, the file plays fine and none of the layers that extend of the document cause problems(the samething happens when I play it in flash player). But when I open the file in a web broswer the layers that extended off the edges of the document show up. Is there anyway to get rid of this without having to redo the whole file? (ie, crop around the main document size, or set it to export only everything within the document and nothing that extends off of it?)
View 1 RepliesI'm developing an ActionScript 3.0 project for Blackberry Playbook, Android and iOS. I have some custom UI classes, like buttons, that I want to use it in another projects. How can I make an actionscript mobile library project? I'm using Flash Builder 4.5, and I'm not using Flex in my code.
View 2 RepliesI'm starting to learn in flex and ruby on rails. I see some projects there is a flex folder under rails_project/app which contains controller, models, views. I think it's not mannually to add these folders to rails project.
View 2 RepliesI'm trying to make a simple test for my current project and I have som problems with Vector class. I'm assigning BitmapData to the MovieClip and store this MovieClip to an Array. Then I'm able to access BitmapData.If I do the same but use Vector instead of Array class, I get this error if I want to access BitmapData:1119: Access of possibly undefined property bitmapData through a reference with static type flash.displayDisplayObject.
Code:
//var store:Array = new Array(); // - THIS ONE WORKS!
var store:Vector.<MovieClip> = new <MovieClip>[];
var itemBitmap :Bitmap = new Bitmap();
itemBitmap.bitmapData = new BitmapData(100, 150, false, 0x990000);
[code]..
Im starting to learn about how RTMFP works in Flash, and I want to know what do I need to make this happen. I got this game, flash game, and I'd like to use RTMFP so other players can play versus/coop with each other.
Think of a RTS (Starcraft), I build units, some other guy do the same, and units fights with each other.
If I understand correctly, Cirrus is enough to make this happen, but I also heard some guys saying that FMS (Flash Media Server) is required for this, wich is, if Im correct, quite expensive at least for my low budget.
So, let say, I got N players, and they can connect with each other like in a regular RTS online game, is Cirrus enough for this?, or do I need to pay for FMS? I'd also want to record some data after the match is over, so I can give some points/gold/etc to each player
Just getting used to AS3 and I'm trying to make a generic button class that can be used on any project.
View 9 Replies