I am using a flash template with a _urls.txt file. I would like to change the code so I can display a target html page in an inline frame. My goal is to change the page content when a when a nav item is choosen without reloading the swf.I have tried several methods with no luck. What should I do to accomplish my goal?Here is the original code in the template.
I am using a flash template with a _urls.txt file. I would like to change the code so I can display a target html page in an inline frame. My goal is to change the page content when a nav item is choosen without reloading the swf.Here is the original code in the template.
on (rollOver) { gotoAndPlay("s1"); } on (rollOut, releaseOutside) {
Note: I rarely join forums or post threads, however, given the living hell i went through to figure this problem out I thought i would go ahead and post this for all others having my problem (in hope that you find this link and it solves your problem). Aim: using frames, I want to create a flash menu in the left frame, the buttons in the left frame should open up the target page into the (main) right frame. [in other words a normal frame based website that has a flash menu as the navigation for the site] Problem: When using getURL to open the page in the frame i.e. on (release) {
there is a button on 1st frame. there is a movie clip on frame 2. I named the movie clip as "ball_mc" I want to go to frame 2 when I click on button on 1st frame. I know that the code "gotoAndPlay(2);" on button will work. But for some reasons, i want to try another way.... i tried several codes:
I have made a menu in flash . I have a frameset on my page . I want the button to open the link in a specific frame (my frames are bannerframe , leftmenu , rightmenu , bodyframe) . The menu is in the "leftmenu" frame. But whenever i use this :
Code: getURL ("xyz.html", "bodyframe")
the page opens in a new window .. ( i have tried in all browsers chrome firefox IE etc. ) ....
i'm using buttons with the getURL action to navigate to different pages in my site. each "page" in effect, is an .html document comprised of an embedded .swf.is there a way to target to a specific frame label in the requested .swf, when the getURL action is initiated? in other words when i press the "info" button that brings up the "info.html" page, is there a way i can navigate to a specific frame label from within the info.swf? seems like it should be a really simple thing to do. i don't quite know if what i'm asking makes sense, but in essence, i would want something like this button script to accomplish what i'm talking about:
I have a series of as2 button instances which are intended to navigate an HTML site with simple getURL commands, but no matter what I do they only load the index.php file and I can't get them to open the page in the _self window. Here's the code:
I have a two frame page - the left frame is a custom flash Tree object that parses a number of IMS-compliant manifests (basically an XML tree menu structure) and the right frame displays the href of the tree object that is clicked. If i run this from a server, it works fine and displays all links in the right frame. But if I run it from a local or network drive it opens all links in _blank.
Adobe have a technote on the new allowScriptAccess and getURL in FP9 [URL] but dont mention anything about this issue (that i can locate). I also cannot see how opening all pages in _blank can fix any "security" issues. Can anyone confirm that targeting html frames locally via getURL under FP9 is now not possible or has been changed? or is this a bug (sorry - undocumented feature)?
I have 2 buttons in a flash movie with the following codes. They open a new URL that also contains a flash movie and it sends the variable "nFrame" and a value.
Button1: Code: on (release) { getURL("goats.html?nFrame=1"); }
Button2: Code: on (release) { getURL("goats.html?nFrame=2"); }
When the new URL opens I want the flash movie to begin at a particular frame depending on what variable "nFrame" is equal to. I tried placing this code in the first frame to do it but it didn't work, the movie just loops and loops and doesn't stop at any frame.
if i wanted a flash button when clicked on to open a html page in a i-frame how would this be done? what would the script be for this particulare action?
I have a movie clip on my stage that has its own timeline with 7 frames, each a keyframe with different content. How would I target a movie clip that appears only on one of these frames within the parent clip?
I'm used to using dot syntax to target clips within clips (eg. parentClip.myClip.onRelease = function(){...), but when I try this with a clip that only appears on one of the frames in the parent clip it doesn't work. Do I need to address that frame specifically? How would I do this? I'm using AS2 in CS3 on a Mac.
my frame label contains a movie clip... when the playhead goes to the frame label "corporate", i want it to play the movie clip sitting on the frame label, but starting at frame 20 of the movie clip... have the following code but doesn't work and i can't understand why... i attached an example of what i have made...
Can i target the second key frame of an empty movieclip which is created by actionscript.as for example:this.createEmptyMovieClip("target_mc",1);I want to write some script on the second keyframe on the target_mc movie clip. Is that possible.
I am trying to make an animation with addEventListener, different buttons, same target frame. My problem is that the animation keeps changing automatically from one frame to another. Here's my zipped fla file.
How do i target a frame in a movie Clip. I'm using the loadmovie command and want an alternative pathway through the site. That is, when user cliks button they go to frame 15 instead of frame 1.
is it possiable to target/query a specific frame in a movie that i am loading into an empty MC...?
eg:
on (release){ if (loadedMoviePath._currentframe == 10); loadedMoviePath.MC1.play(); } loadedMoviePath - what would the path to the MC in the movie that has been loaded be? whatGoesHere.MC1
Is it possible to create a link on an html page that when clicked will load a new page, which has a flash movie on it, but make the flash file jump to, say frame 50, or a frame label?
I am having trouble trying to get a button to target a frame label. Right now I have the button inside a movie clip and my idea was to have the click event target a frame label that is outside of the button movie clip. The frame label actually lives within the parent movie clip of the movie clip holding the button. I am using Action Script 3.0 so I am not sure what to do. And not sure if I should have the actionscript inside the nested movie clip or in the parent. Here is what I have so far...
/* The parent movie clip is called "services_mc" The nested movie clip holding the button is called "brandID_mc" The button is called "goback_btn"
How do i target a frame in a movie Clip. I'm using the loadmovie command and want an alternative pathway through the site. That is, when user cliks button they go to frame 15 instead of frame 1.
I'm trying to reference a specific frame inside a MC in my .swf file from an .as file. What I want is to capture the current frame of the movie clip for the .as file. It's for the purpose of points when you shoot each plane. It's an easy trick of frame 1's plane would be worth 100 points, frame 2's plane 200 points, etc. I thought I'd write a line like this in my collision detection section of my .as file.
Code: planePoints = currentFrame * 100;
The only problem is, of course, it grabs the current frame of the main .swf timeline that my flash file uses, and not the movieclip that's being called to produce the planes. So I thought I'd be able to specify a path to the movie clip (in this case it's called Airplane in the MC's linkage properties).
Code: planePoints = Airplane.currentFrame * 100; Then, of course, it freaks out and says that 'access of possibly undefined property currentFrame through a reference with static type Class.'
I still get confused with AS3 and the way items are handled vs AS2. I've lost track of how many times I type _root. Am I getting something basic mucked up here or should I be importing something in the package to get it to recognize the class?
Ok... I have 2 scenes.... 1st scene is an intro menu with several movie clip symbols (let's call them buttons for all intents and purposes) that gotoAndPlay various sections of the 2nd scene when clicked ... The various buttons on this intro screen point to different frame numbers in the 2nd scene... button1 goes to frame 1 of scene 2... button 2 goes to frame 10 of scene 2.... button 3 goes to frame 20 of scene 2 and so on....
when I click the 1st button, it takes me to the 2nd scene at frame 1 and correctly shows me that page ... (all 2nd scene pages have a navigation bar at the top to access the other 2nd scene pages) ... when I click on a navigation button it takes me to the next page within the 2nd scene that I am looking for and each progresive page works correctly.