Professional :: Can Target The Second Key Frame Of An Empty Movieclip
Apr 24, 2010
Can i target the second key frame of an empty movieclip which is created by actionscript.as for example:this.createEmptyMovieClip("target_mc",1);I want to write some script on the second keyframe on the target_mc movie clip. Is that possible.
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Similar Posts:
Dec 6, 2002
I came across a problem last week, I haven't looked at again. But I thought I would post the question here first before messing around with the code to save myself some heartache.
Is it possible to target a movie calling in ASP to an empty movieclip. When I was playing around with it at the weekend, it didn't seem to work it just hung when the movie tried to return the ASP.
Is this because when using ASP + Flash, the movie needs to be at level0?
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Sep 9, 2005
Load jpg in second frame of a movieclip created using createEmptyMovieclip?
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Jun 30, 2011
I made nine frames with different jpeg images (on three Layers, which suit to different day's timespans), then I added actionscript. It gets date from system clock, according to hour - chooses timespan (morning or evening, midday or night) and display one of three frames for this time (randomly). But, when I test the project in preview (ctrl+enter) I have still first frame or empty Stage without any images. It works properly when click on Play in context menu.
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Jun 14, 2010
I have a movie clip on my stage that has its own timeline with 7 frames, each a keyframe with different content. How would I target a movie clip that appears only on one of these frames within the parent clip?
I'm used to using dot syntax to target clips within clips (eg. parentClip.myClip.onRelease = function(){...), but when I try this with a clip that only appears on one of the frames in the parent clip it doesn't work. Do I need to address that frame specifically? How would I do this? I'm using AS2 in CS3 on a Mac.
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Mar 8, 2009
I'm trying to reference a specific frame inside a MC in my .swf file from an .as file. What I want is to capture the current frame of the movie clip for the .as file. It's for the purpose of points when you shoot each plane. It's an easy trick of frame 1's plane would be worth 100 points, frame 2's plane 200 points, etc. I thought I'd write a line like this in my collision detection section of my .as file.
Code:
planePoints = currentFrame * 100;
The only problem is, of course, it grabs the current frame of the main .swf timeline that my flash file uses, and not the movieclip that's being called to produce the planes. So I thought I'd be able to specify a path to the movie clip (in this case it's called Airplane in the MC's linkage properties).
Code:
planePoints = Airplane.currentFrame * 100;
Then, of course, it freaks out and says that 'access of possibly undefined property currentFrame through a reference with static type Class.'
I still get confused with AS3 and the way items are handled vs AS2. I've lost track of how many times I type _root. Am I getting something basic mucked up here or should I be importing something in the package to get it to recognize the class?
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Mar 16, 2010
How to load the google map into an empty movieclip?
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Oct 5, 2009
I'm trying to control a movie clip called "nosotrosmc" with a frame label inside called "historia" but does not work
Code:
menu.nosotros.addEventListener(MouseEvent.CLICK, subSeccion);
function subSeccion(e:MouseEvent){
trace(""+e.target.name+"boton clicked");
this.nosotrosmc.gotoAndStop("historia");
}
The output window show this:
nosotrosboton clicked
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at HomeSonny_fla::MainTimeline/subSeccion()
I need to made a simple navigation, I'm a designer, not a programmer.
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Apr 19, 2010
Ok... I have 2 scenes.... 1st scene is an intro menu with several movie clip symbols (let's call them buttons for all intents and purposes) that gotoAndPlay various sections of the 2nd scene when clicked ... The various buttons on this intro screen point to different frame numbers in the 2nd scene... button1 goes to frame 1 of scene 2... button 2 goes to frame 10 of scene 2.... button 3 goes to frame 20 of scene 2 and so on....
when I click the 1st button, it takes me to the 2nd scene at frame 1 and correctly shows me that page ... (all 2nd scene pages have a navigation bar at the top to access the other 2nd scene pages) ... when I click on a navigation button it takes me to the next page within the 2nd scene that I am looking for and each progresive page works correctly.
[Code]....
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Oct 1, 2010
I'm trying to somehow target a MC being loaded into an empty container MC. I've tried everything I could think of.
Basically, I'm making a movie editor. Right now clips are added to the stage on initial load, then when they are clicked on they are added to the "reel" and they can be previewed in the order that they are added. Now, I'm trying to get it so that when they are on the "reel" they can be click and dragged and rearranged.
Here's how the clips are added to the stage in a function called loadClips():
ActionScript Code:
addChild(clip1);
clip1.name = "1";
Here's how they are being added to the "reel" in addClips():
ActionScript Code:
if (currentTarget.name == "1")
{
clipCopy = new Clip1();
[Code]....
Now, I just want the clips that are on the reel to be click and drag-able (along the X axis but I'll worry about that later). I realize now they're all being added as clipCopy. That's going to be an issue huh? Is there a way that I can target the container and make that mobile?
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Aug 30, 2007
I'm trying to get this function to target myClip_mc and movethe frame head to another frame label.
var counter:Number = 1;
//textBeGone
invisible_btn.onRelease = function(){
counter++;
if(counter % 2 = true) {
[code].....
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May 25, 2009
there is a button on 1st frame. there is a movie clip on frame 2. I named the movie clip as "ball_mc" I want to go to frame 2 when I click on button on 1st frame. I know that the code "gotoAndPlay(2);" on button will work. But for some reasons, i want to try another way.... i tried several codes:
1. this.ball_mc.gotoAndPlay();
2. _level.ball_mc.gotoAndPlay();
3. _global.ball_mc.gotoAndPlay();
4. _root.ball_mc.gotoandPlay();
However these codes dun work. Is there other way to resolve this besides this code "gotoAndPlay(2)"?
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Aug 30, 2010
qi have a movieclip which is added to the stage:
var profileholder:profileHolder=new profileHolder ;
inside of profileholder is another movieclip(infoBtn) that acts as a button.when the mouse is over profileholder i want to do something with infoBtn like:
//profOver is the over state of profileholder
function profOver(e:Event) {
e.target.infoBtn.alpha=1;
}
this doesn't work and brings up this error:ReferenceError: Error #1069: Property infoBtn not found on flash.display.Loader and there is no default value.
at main_fla::MainTimeline/profOver()
i also tried:
function profOver(e:Event) {
var item:profileHolder=e.target as profileHolder;
item.infoBtn.alpha=1;
}
and get this error:TypeError: Error #1009: Cannot access a property or method of a null object reference.
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Nov 15, 2004
know how I can resize the stage to match the size of an external graphic/movieclip which is loaded into an empty movieclip,
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Aug 25, 2011
I have created an interactivity to simulate a product. To do this my project has multiple frames. Each frame contains an individual movie clip. The clips each contain buttons that change the display and go to and stop on specific frames based on which button was pressed. My problem is, after the interaction a movie clip may have been stopped on say frame 12, the next time the frame containing the movieclip is opened on the main timeline I need the movieclip to open on frame 12 . However, the movie clip opens back up at frame 1 each time not saving the interaction.
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Nov 11, 2004
I am loading an external swf into an empty movie clip by use of a button.The movieclip is a sort of menu that begins with an animation of the menu opening, there are multiple different movieclips I am using with this format.What I am trying to accomplish is this.When another button is pressed, I want the movieclip (regardless of which one is loaded) to either:Go to a specific frame and play a closing animation within the movieclip, BEFORE a new movieclip is loaded. OR reverse the animation BEFORE loading new movieclip.Since there are 4 or 5 buttons all loading different clips, I need all the buttons to work this way regardless of which movieclip is loaded.
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Apr 3, 2011
Would it be possible to see if a frame is empty and if it is then call a function?
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Sep 8, 2010
Have a blank stage with 3 movie clips as buttons. When I click them I'm using this code
[Code]...
this triggers the click of the button to return to the main timeline and stop on a specific frame. My issue is that if I click the button a second time, it goes to a blank (or different ) frame, a third click will return it to the proper frame. I'm doing this as some users I work with are mouse clickers, now this is ok if I use a button symbol, but I want them as movieclips. What script can i use to ensure that every click makes the mc operate the exact same (goto specific slide with no randomness)?
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Feb 18, 2012
So basically i'm trying to allow the movieclip to play and once its played move onto the next frame.
I'm using Actionscript 3.0. and the movie clips around 6-7 seconds long.
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Mar 22, 2010
hi i am having trouble getting my buttons to work right in flash cs4. is it possible to have a button gotoandplay a frame inside a different movieclip? if so how?
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Apr 29, 2010
How can i access an object (movieclip) at a specific frame which is located inside another movieclip. It's something like this : first movieclip - and inside it, on frame 10 i have the second movieclip. I want to access that second movieclip ont that 10th frame.
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Jun 23, 2011
How Do I Change Stage Frame From Inside MovieClip?
Heres my code so far:
hh.addEventListener(MouseEvent.CLICK, fl_MouseClickHandler);
function fl_MouseClickHandler(event:MouseEvent):void{ gotoAndStop(2);}
i tried (root).gotoAndStop(2); but i got an error , #1061 ..
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Nov 28, 2011
In cs5.5, I have a frame with a movie clip on it. When a user clicks a button, I want the movie clip to stop and the user to be directed to another frame. It is correctly redirecting to a different frame, however, the movie clip is still on the stage and playing. How can I modify the following code to make it not just go to a different frame, but also stop the movie clip that is on that frame from playing?
btn_1.addEventListener(MouseEvent.CLICK, fl_ClickToGoToAndStopAtFrame);
function fl_ClickToGoToAndStopAtFrame(event:MouseEvent):void {
gotoAndStop(10);
}
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Feb 5, 2010
In AS2 I need code for a button, on the main timeline, to go to a frame in a mc off the main time line. I have attached a picture of the time lines in case I have not articulated my needs well.
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Mar 8, 2010
I just learned how to make a basic slideshow of images where one image shows for 3 seconds and then fades out and then a new one fades in, on and on. I imported my images, converted each image to a movie clip symbol and now they're arranged in my timeline. I need to add a NEW image at the very beginning of the the timeframe. I keep trying to Insert --> Frame, etc., but I'm not seeing a new first position in the timeline where my image will go. I'm used to video editing timelines and Flash is a real challenge for me.
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Jan 8, 2010
I'm doing a project that makes a movieclip draggable in different droptarget movieclip. When it is dragged in the 1st target an animation is triggered and so as the rest of the droptargets.Here's my initial code that does'nt work:
btn1.buttonMode = true;
b1OrigX = btn1._x;b1OrigY = btn1._y;
//btn1btn1.onPress = function(){ startDrag(this);}//droptarget = box1btn1.onRelease = function(){ stopDrag(); //droptarge1t
[code]....
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May 5, 2006
I tried "attaching" a custom context menu on the 'picture' movieclip (empty movieclip that holds externally loaded pics) but with no luck.
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Jul 9, 2007
my frame label contains a movie clip... when the playhead goes to the frame label "corporate", i want it to play the movie clip sitting on the frame label, but starting at frame 20 of the movie clip... have the following code but doesn't work and i can't understand why... i attached an example of what i have made...
Button Code
Code:
on (release) {
[code].....
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Aug 31, 2009
I am using a flash template with a _urls.txt file. I would like to change the code so I can display a target html page in an inline frame. My goal is to change the page content when a when a nav item is choosen without reloading the swf.I have tried several methods with no luck. What should I do to accomplish my goal?Here is the original code in the template.
on (rollOver) {
gotoAndPlay("s1");
}
[code].....
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Jan 26, 2010
How do I target the labeled frame in my main timeline.[code]...
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