Xml :: Saving File In Stand Alone Machine Using Actionscript
Jul 31, 2011
While developing an application (for KIOSK) using Actionscript I am facing the trouble to store xml data in that machine. What is the way to save xml file using actionscript?
I have an actionscript file which provides me with xml data. But I m not being able to save it to the local host machine. The code i m using to save the file is just the normal one i.e
var xml : XML = <save><instruments/></save>; var fileRef:FileReference = new FileReference(); fileRef.save(xml,"NewFileName.xml");
I've tried saving the data as byteArray first n saving it in a xml file. That didnt work. I've flash player 10 installed and I m working in Flash Professional CS5. I have also used a hex editor and changed my swf file's 7th and 8th bits from 09 to some A0 as directed in a website but I m always getting an error which is
1061: Call to a possibly undefined method save through a reference with static type flash.net:FileReference.
I built an information terminal for the shop of a friend of mine which uns as fullscreen application.On this terminal the swf file is running as a stand alone file by unsing the flash player directly.I want to save a snapshot (jpg) from a webcam if someboy presses a button.This does work as long as I run my application (swf) by using the browser (Firefox , Apache and localhost).But if I try to use it as it should be used no image is beeing created.
There was an error when first testing the application which forwarded me to an Adobe site where I had the possibility to grant files permissions, which I did for the file (the SWF) that needed it.Did I do something wrong, or is there some permission thet I have to grant before it works as it should be?
Is it possible to save images in to local machine while loading images in a flash component from a server. I think it's possible to save images in to local machine using actionscript3. I want to know whether its possible by actionscript2. While searching i got some tutorials regarding this but its using actionscript3.
Is it 'elegant' solution for a website which displays loads of images, to save users waiting time and preload images one by one, always to the same object (so the machines memory won't fill up) and then on request load the image once again (so the browser will use a cache)?
I am new to Flash/ActionScript, and I am having a lot of fun creating a project in Flash. am working on a character tracker (yes I am totaly geeking out) an I was wondering how to save the data I have entered into the project (hit points etc...) and load it back next time I opened it. The data would be saved on my local machine. How can I get Flash/ActionScript to do this?
i'm trying to play flv file using programming but problem it's only work with only html file.when i play with stand alone SWF File it's not playing flv file? what should i do to run as a stand alone application do i've to desing into Adobe AIR ?
How can i publish this so it becomes a stand alone file,and give it a custom icon?Actually, it doesn't have to be completely stand alone. As long as they have flash player installed.
I am working with Flex, Flash, Action Script and I want to browse the local machine file system using Operating System's file browse window and select a file then i want to get the full path of the selected file. How can I do this?
I would like to open a separate swf file from with in flash, but by default, it opens the swf in a browser. I would like this file to open in a stand alone player not in the browser.How can I achive this? Right now I'm using the getURL() action. Is there a separate function for opening a file at a specified filepath?
is there a way to save, not save as, from an online flex app onto someone's local machine?asically, if a user opens a file local to their machine in an online flex app, is there a way to allow them to save it locally without going through dialog boxes and picking file names?
I am a newbie to Flash and ActionScript 3.0 platform. I don't know whether this is the correct place to post this kind of queries/problems/issues here. Till now, I had posted only basic flash issues here in this forum. I feel this is the most powerful issue which created head-ache to me till now. I spent nearly 4 hours working with this issue. But, I don't find any solution even in google.I have created a swf file, which when gets executed, gets data from backend database and displays as items in Combo-box. In swf file, if we select an item from Combo-box, collects data from database and gets back to flash and displays them as items in Combo-box. Each item has a specific image(.jpg file)associated,which gets displayed on stage of flash file(.swf file) upon selected from combo-box.
I am calling/invoking the flash file, When I click on a Button/select a tab created within my Java application.But,when the button gets clicked/tab gets selected, Combo-box is visible in flash file, but with no elements when we try to click upon it and the following error is getting displayed in a dialog-box:Title of the error is: An action-script error has occured.[URL]
step1- I got an xml that is locally loaded(works fine) step2- the content goes into a datagrid that is displayed (works fine) step3- In AS3 I dynamically add some lines to this xml file(works fine) step4- I save it locally (works fine) step5-and want the datagrid to be updated..(works not-so-well)
So, in step 4, the data is saved into the xml file, but in order to finish the save, the user has to click on the "Save as" windows in order to have the file updated of course.. and that's where's my problem, how can i tell flash to wait till the user actually saves the file, before reload the xml file in the datagrid ? here's the code :
at the end of this... on my server must appear 2 files: ex1.xml and ex2.xml. PS: when I run the first script, a blank IE page with the name of the php file appears... how can I get rid of it?
After reading previous forums I've realised there is a corrupt picture that was imported into the file. I've deleted this in the library as people have suggested but still no luck saving the file. It just saves as 1K file.
I have made a cartoon section that needs to go into a video movie, it uses a lot of movie clips etc. It needs to be very high resolution- 1920x1080 When I just export it as an avi, none of the movie clips animate- they just slide around on the first frame of their animations.
When I export is as a .mov the file size is huge and I am not even offered the ability to compress it. It is like 8 gigs. When it was finally done the movie played in slow motion- the clip was about twice as long as it should have been.When I saved the file as an swf, and then tried to convert it to an avi using a converter, all the movie clips moved in doubletime, while the animations in the timeline were fine. How can I get my flash file to play in a standard video format.
I have created an xml driven application with which the client is very happy. They currently use notepad/dw to create the xml files.They now want a "form" of some description to create the xml file to avoid writing tags and so on.I have had a good look around. There is some info about creating the xml itself in as3 (looks pretty easy), but very little about how to save that file to the clients server. I gather that the flash doesn't do this for security reasons?would i be better using php to create the form for my user rather than flash as3. Or is it better to create in as3 and then append a little php to upload the doc? Or am I going abouit this the wrong way!
I have students whose flash file works until it is saved. For instance, they create a untitled.fla file, press ctrl + enter and the swf file plays perfectly. At the end of class they save it, the next day they open it, and none of the AS is executed. The swf file plays as if no AS was ever written.
To make things even more puzzling, the file will play from different drives. For instance, if the .fla file is saved to a thumb drive, everything works. If the file is placed on the desktop everything works. If the same file is placed in a different students directory, everything works. I've contacted Adobe support, they directed me to read their (worthless) forums. I have recontacted their support trying to find some real assistance.
I was wondering if it was possible to save the contents of the output window to a separate txt file like notepad. I'm doing a project that involves testing the execution speed of flash by putting more and more objects on the screen as it plays and I need it to save the result when it freezes up or crashes.
I have a presentation to do using Flash on Wednesday and have been warned by my university that files MUST be in CS4 format. So, having used CS5 to create the whole site/presentation how much will I lose back-saving it to CS4? I'm worried I'm going to have to do a lot of the same work twice.
I have a serious of games swf's loading externally from a main menu swf.What I'm trying to do is take name of the player which they input into textfield and sent it to the XML file. After this at the end of each game I want to send the time it took to complete also to the XML file.The problem I have is I don't know to to create a new user inside the XML file and then replace the default time of 00:00:00 with the time that the player has set.NameTextField is the name of the textfield.Hourtext, Minutetext and Secondtext are the names of the timer. (They are ordered like Hourtext ':' Minutetext ':' Secondtext.
AS3 code inside Flash MainMenu.swf var XMLLoader:URLLoader = new URLLoader(); var Bytes:ByteArray = new ByteArray();
I want to have a xml file for my configuration and so i have to load it from the same directory the swf file lies in and save it afterwards. I saw articles about filestreams in flex but my compiler didn't allow me to use the filestream. I use the open source flex sdk
I'm currently working on a Flash application that needs to save files to Drupal. I already saved the file to the Drupal site with the File service, but I can't get to attach the file to the node with the node.save service (Upload module, not CCK file field).[code]...
I am opening and testing data using the FileStream class which is supposed to avoid file security issues. It works fine until I try to save to a local file. When I test under adl I get a security error which I though was ok (at least it was attempting to save) until the app was packaged and tested on a device, but the file fails to save.
public class FilesApp extends MovieClip { var file:File; var xmldata:XML;
to save to an xml file that has been imported into an xml variable stored in a loader and modified. What I'm trying to do is import an xml list, add a new node with a key stroke, then save the newly modified xml list back into its file. I've seen quite a few threads about people saying you have to download third party software but is there a way to do it from within as3?