[AS2] :: Using SharedObject For Achievements System In Games
Oct 23, 2010
i tried to learn about SharedObjects from here: [URL] ...=00001504.html but i dont really get it In a code like this:
var so:SharedObject = SharedObject.getLocal("userHighScore");
so.data.highScore = new Number();
so.flush();
which variable is actually flushed, the userHighScore or highScore? and how to use the shared objects on boolean variables?
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Oct 24, 2010
i tried to learn about SharedObjects from here:In a code like this:
var so:SharedObject = SharedObject.getLocal("userHighScore");
so.data.highScore = new Number();
so.flush();
[code].....
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Jan 18, 2010
I'm making an game which i want to intergrate acheivements, I've got everything working to an extent but I've isolated code and put it in a test to show my problem. I have a MC called "ach" (without ") and inside that i have another MC called a1 , a2 , a3. They are animated to disappear after say 45 frames. I've put my acheivements on buttons just to test them, but in my game you get them for say playing for 1 hour or collecting all items and some for clicking hidden buttons etc. but when I click the buttons again the acheive MC keeps appearing. I only want it to appear once.This is the code I have got that doesnt work.
Button Code :
Code:
on (release) {
_root.ach.gotoAndStop(3)
}
[code]....
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Feb 18, 2012
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May 9, 2011
Gives me this error:
Error: Error #2134: Cannot create SharedObject.
at flash.net::SharedObject$/getLocal()
at as3_shared_objects/showVar()
[code]....
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[Code]...
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[Code]...
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Code:
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[Code] .....
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